The document discusses using RingOpenGL and RingFreeGLUT for 3D graphics development in Ring. RingOpenGL provides bindings to the OpenGL graphics library, supporting versions from OpenGL 1.1 to 4.6. RingFreeGLUT contains bindings for the FreeGLUT library. Sample code shows how to create an OpenGL window and context using FreeGLUT, and draw basic shapes like triangles and polygons using RingOpenGL functions. The document provides examples of drawing a triangle, quadrilaterals with different colors, and the basics of creating an OpenGL window.