1 © 2017 ALL RIGHTS RESERVED.
ARUX
Kieran Evans Jes Koepfler
The of
@kieranevans1 @jeskak
2 © 2017 ALL RIGHTS RESERVED.
Some of
Our Work
Tech in the background
Emphasize human-to-
human interactions
www.extreme-event.org
3 © 2017 ALL RIGHTS RESERVED.
Augmented
Reality
Tech in the foreground
High degree of user
attention
Emphasizes technology-to-
human interactions
4 © 2017 ALL RIGHTS RESERVED.
Emerging
Tech
5 © 2017 ALL RIGHTS RESERVED.
I do think that a significant
portion of the population of
developed countries, and
eventually all countries, will
have AR experiences every day,
almost like eating three meals
a day. It will become that much
a part of you.
Tim Cook,
CEO, Apple
6 © 2017 ALL RIGHTS RESERVED.
AR is becoming
mainstream
20202010
7 © 2017 ALL RIGHTS RESERVED.
A technology that superimposes
a computer-generated image
on a user's view of the real world,
thus providing a composite view.

- Oxford English Dictionary
What
is AR?
8 © 2017 ALL RIGHTS RESERVED.
An enhanced version of reality
created by the use of
technology to overlay digital
information on an image of
something being viewed
through a device (such as a
smartphone camera).

- Merriam Webster Dictionary
What
is AR?
9 © 2017 ALL RIGHTS RESERVED.
Augmented reality (AR) is a live
direct or indirect view of a
physical, real-world environment
whose elements are augmented
by computer-generated
sensory input such as sound,
video, graphics or GPS data.
- Wikipedia
What
is AR?
10 © 2017 ALL RIGHTS RESERVED.
Toward a
human-
centered
definition
of AR
11 © 2017 ALL RIGHTS RESERVED.
A human experience
11 © 2017 ALL RIGHTS RESERVED.
A human experience with the world
11 © 2017 ALL RIGHTS RESERVED.
A human experience with the world that is enhanced by technology.
11 © 2017 ALL RIGHTS RESERVED.
A human experience with the world that is enhanced by technology.
People
11 © 2017 ALL RIGHTS RESERVED.
A human experience with the world that is enhanced by technology.
Places
11 © 2017 ALL RIGHTS RESERVED.
A human experience with the world that is enhanced by technology.
Things
12 © 2017 ALL RIGHTS RESERVED.
A human experience with the world that is enhanced by technology.
Let’s talk
about people.
13 © 2017 ALL RIGHTS RESERVED.
Mr. Future Man, 

king of multi-tasking.
14 © 2017 ALL RIGHTS RESERVED.
Getting back to 

user-centered
design.
Rather than technology-driven design.
15 © 2017 ALL RIGHTS RESERVED.
Our users are
everywhereIntentional
Unintentional
16 © 2017 ALL RIGHTS RESERVED.
Methods that
let us see
Contextual inquiry
Obtrusive/Inobtrusive
observations
17 © 2017 ALL RIGHTS RESERVED.
Methods that
let us see
Diary studies
Photo elicitation techniques
Rapid ethnography
18 © 2017 ALL RIGHTS RESERVED.
In the Wild
Naturalistic methods will
prevail over lab-based
methods
19 © 2017 ALL RIGHTS RESERVED.
A human experience with the world that is enhanced by technology.
Let’s talk
about places.
20 © 2017 ALL RIGHTS RESERVED.
Public or private?
Easy to navigate?
Safety concerns?
Considerations
for the real
world
21 © 2017 ALL RIGHTS RESERVED.
The Degree
of Mediation
22 © 2017 ALL RIGHTS RESERVED.
Keep It
Simple
Don’t let the AR take
precedence over reality
23 © 2017 ALL RIGHTS RESERVED.
Keep It Simple
24 © 2017 ALL RIGHTS RESERVED.
Keep It Simple
25 © 2017 ALL RIGHTS RESERVED.
Narrow Depth
of Field
Support natural perception
of depth (watch your Z
Depth)
26 © 2017 ALL RIGHTS RESERVED.
Narrow Depth
of Field
27 © 2017 ALL RIGHTS RESERVED.
Narrow Depth
of Field
28 © 2017 ALL RIGHTS RESERVED.
Prioritize
Line of Sight
Be careful with AR that
persists in view
Don’t offer interactions that
cause users to look down or
away
29 © 2017 ALL RIGHTS RESERVED.
30 © 2017 ALL RIGHTS RESERVED.
During a 10 Day Study…
14 110,000
Incidences of
distraction or
unsafe driving
Automobile
crashes
JAMA Intern Med. 2016
31 © 2017 ALL RIGHTS RESERVED.
Reactions on
OMG I’m catching
Pokemon and driving!
31 © 2017 ALL RIGHTS RESERVED.
Reactions on
Just saw a kid get
clipped by a car trying
to catch a Pokemon.
32 © 2017 ALL RIGHTS RESERVED.
It is in the public interest to
address augmented reality games
before social norms develop that
encourage unsafe practices.
JAMA Intern Med. 2016
33 © 2017 ALL RIGHTS RESERVED.
35 © 2017 ALL RIGHTS RESERVED.
A human experience with the world that is enhanced by technology.
Let’s talk
about things.
36 © 2017 ALL RIGHTS RESERVED.
A Brief
History
37 © 2017 ALL RIGHTS RESERVED.
Technology
to Provide AR
Readily Accessible
Easy to Use
Integrated into the 

Day-to-Day
38 © 2017 ALL RIGHTS RESERVED.
AR is

Multi-Sensory
More than visual layers
Super-Powered senses
39 © 2017 ALL RIGHTS RESERVED.
Visual AR
40 © 2017 ALL RIGHTS RESERVED.
AccuVein
41 © 2017 ALL RIGHTS RESERVED.
Olfactory AR
42 © 2017 ALL RIGHTS RESERVED.
The Dead 

Man’s Nose
43 © 2017 ALL RIGHTS RESERVED.
Touch in AR
44 © 2017 ALL RIGHTS RESERVED.
45 © 2017 ALL RIGHTS RESERVED.
Auditory AR
46 © 2017 ALL RIGHTS RESERVED.
49 © 2017 ALL RIGHTS RESERVED.
Their users were
everywhere
Intended: blind users
Unintended: everyone
else trying to get to work
in the morning
50 © 2017 ALL RIGHTS RESERVED.
In the Wild
52 © 2017 ALL RIGHTS RESERVED.
They enhanced
auditory senses
and obscured
just enough
53 © 2017 ALL RIGHTS RESERVED.
Consider your intended and unintended users.
People
54 © 2017 ALL RIGHTS RESERVED.
Places
Mediate their world carefully.
55 © 2017 ALL RIGHTS RESERVED.
Things
Select the right tools to enhance the right senses.
56 © 2017 ALL RIGHTS RESERVED.
20202010
We Are Here.
57 © 2017 ALL RIGHTS RESERVED.
Thank You!
“You’ve got to start with the customer experience
and work backwards to the technology.”
Steve Jobs

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The UX of Augmented Reality

  • 1. 1 © 2017 ALL RIGHTS RESERVED. ARUX Kieran Evans Jes Koepfler The of @kieranevans1 @jeskak
  • 2. 2 © 2017 ALL RIGHTS RESERVED. Some of Our Work Tech in the background Emphasize human-to- human interactions www.extreme-event.org
  • 3. 3 © 2017 ALL RIGHTS RESERVED. Augmented Reality Tech in the foreground High degree of user attention Emphasizes technology-to- human interactions
  • 4. 4 © 2017 ALL RIGHTS RESERVED. Emerging Tech
  • 5. 5 © 2017 ALL RIGHTS RESERVED. I do think that a significant portion of the population of developed countries, and eventually all countries, will have AR experiences every day, almost like eating three meals a day. It will become that much a part of you. Tim Cook, CEO, Apple
  • 6. 6 © 2017 ALL RIGHTS RESERVED. AR is becoming mainstream 20202010
  • 7. 7 © 2017 ALL RIGHTS RESERVED. A technology that superimposes a computer-generated image on a user's view of the real world, thus providing a composite view.
 - Oxford English Dictionary What is AR?
  • 8. 8 © 2017 ALL RIGHTS RESERVED. An enhanced version of reality created by the use of technology to overlay digital information on an image of something being viewed through a device (such as a smartphone camera).
 - Merriam Webster Dictionary What is AR?
  • 9. 9 © 2017 ALL RIGHTS RESERVED. Augmented reality (AR) is a live direct or indirect view of a physical, real-world environment whose elements are augmented by computer-generated sensory input such as sound, video, graphics or GPS data. - Wikipedia What is AR?
  • 10. 10 © 2017 ALL RIGHTS RESERVED. Toward a human- centered definition of AR
  • 11. 11 © 2017 ALL RIGHTS RESERVED. A human experience
  • 12. 11 © 2017 ALL RIGHTS RESERVED. A human experience with the world
  • 13. 11 © 2017 ALL RIGHTS RESERVED. A human experience with the world that is enhanced by technology.
  • 14. 11 © 2017 ALL RIGHTS RESERVED. A human experience with the world that is enhanced by technology. People
  • 15. 11 © 2017 ALL RIGHTS RESERVED. A human experience with the world that is enhanced by technology. Places
  • 16. 11 © 2017 ALL RIGHTS RESERVED. A human experience with the world that is enhanced by technology. Things
  • 17. 12 © 2017 ALL RIGHTS RESERVED. A human experience with the world that is enhanced by technology. Let’s talk about people.
  • 18. 13 © 2017 ALL RIGHTS RESERVED. Mr. Future Man, 
 king of multi-tasking.
  • 19. 14 © 2017 ALL RIGHTS RESERVED. Getting back to 
 user-centered design. Rather than technology-driven design.
  • 20. 15 © 2017 ALL RIGHTS RESERVED. Our users are everywhereIntentional Unintentional
  • 21. 16 © 2017 ALL RIGHTS RESERVED. Methods that let us see Contextual inquiry Obtrusive/Inobtrusive observations
  • 22. 17 © 2017 ALL RIGHTS RESERVED. Methods that let us see Diary studies Photo elicitation techniques Rapid ethnography
  • 23. 18 © 2017 ALL RIGHTS RESERVED. In the Wild Naturalistic methods will prevail over lab-based methods
  • 24. 19 © 2017 ALL RIGHTS RESERVED. A human experience with the world that is enhanced by technology. Let’s talk about places.
  • 25. 20 © 2017 ALL RIGHTS RESERVED. Public or private? Easy to navigate? Safety concerns? Considerations for the real world
  • 26. 21 © 2017 ALL RIGHTS RESERVED. The Degree of Mediation
  • 27. 22 © 2017 ALL RIGHTS RESERVED. Keep It Simple Don’t let the AR take precedence over reality
  • 28. 23 © 2017 ALL RIGHTS RESERVED. Keep It Simple
  • 29. 24 © 2017 ALL RIGHTS RESERVED. Keep It Simple
  • 30. 25 © 2017 ALL RIGHTS RESERVED. Narrow Depth of Field Support natural perception of depth (watch your Z Depth)
  • 31. 26 © 2017 ALL RIGHTS RESERVED. Narrow Depth of Field
  • 32. 27 © 2017 ALL RIGHTS RESERVED. Narrow Depth of Field
  • 33. 28 © 2017 ALL RIGHTS RESERVED. Prioritize Line of Sight Be careful with AR that persists in view Don’t offer interactions that cause users to look down or away
  • 34. 29 © 2017 ALL RIGHTS RESERVED.
  • 35. 30 © 2017 ALL RIGHTS RESERVED. During a 10 Day Study… 14 110,000 Incidences of distraction or unsafe driving Automobile crashes JAMA Intern Med. 2016
  • 36. 31 © 2017 ALL RIGHTS RESERVED. Reactions on OMG I’m catching Pokemon and driving!
  • 37. 31 © 2017 ALL RIGHTS RESERVED. Reactions on Just saw a kid get clipped by a car trying to catch a Pokemon.
  • 38. 32 © 2017 ALL RIGHTS RESERVED. It is in the public interest to address augmented reality games before social norms develop that encourage unsafe practices. JAMA Intern Med. 2016
  • 39. 33 © 2017 ALL RIGHTS RESERVED.
  • 40. 35 © 2017 ALL RIGHTS RESERVED. A human experience with the world that is enhanced by technology. Let’s talk about things.
  • 41. 36 © 2017 ALL RIGHTS RESERVED. A Brief History
  • 42. 37 © 2017 ALL RIGHTS RESERVED. Technology to Provide AR Readily Accessible Easy to Use Integrated into the 
 Day-to-Day
  • 43. 38 © 2017 ALL RIGHTS RESERVED. AR is
 Multi-Sensory More than visual layers Super-Powered senses
  • 44. 39 © 2017 ALL RIGHTS RESERVED. Visual AR
  • 45. 40 © 2017 ALL RIGHTS RESERVED. AccuVein
  • 46. 41 © 2017 ALL RIGHTS RESERVED. Olfactory AR
  • 47. 42 © 2017 ALL RIGHTS RESERVED. The Dead 
 Man’s Nose
  • 48. 43 © 2017 ALL RIGHTS RESERVED. Touch in AR
  • 49. 44 © 2017 ALL RIGHTS RESERVED.
  • 50. 45 © 2017 ALL RIGHTS RESERVED. Auditory AR
  • 51. 46 © 2017 ALL RIGHTS RESERVED.
  • 52. 49 © 2017 ALL RIGHTS RESERVED. Their users were everywhere Intended: blind users Unintended: everyone else trying to get to work in the morning
  • 53. 50 © 2017 ALL RIGHTS RESERVED. In the Wild
  • 54. 52 © 2017 ALL RIGHTS RESERVED. They enhanced auditory senses and obscured just enough
  • 55. 53 © 2017 ALL RIGHTS RESERVED. Consider your intended and unintended users. People
  • 56. 54 © 2017 ALL RIGHTS RESERVED. Places Mediate their world carefully.
  • 57. 55 © 2017 ALL RIGHTS RESERVED. Things Select the right tools to enhance the right senses.
  • 58. 56 © 2017 ALL RIGHTS RESERVED. 20202010 We Are Here.
  • 59. 57 © 2017 ALL RIGHTS RESERVED. Thank You! “You’ve got to start with the customer experience and work backwards to the technology.” Steve Jobs