The document discusses Ocelot, a binary translation framework that allows architectures other than NVIDIA GPUs to execute programs written in PTX, an intermediate representation used by NVIDIA GPUs. It describes how Ocelot maps the PTX thread hierarchy to different architectures, uses translation techniques to hide memory latency, and emulates GPU data structures. It also provides details on the implementation of the translator and a case study of translating a PTX program to IBM Cell Processor assembly code.
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