SlideShare a Scribd company logo
Timeline Workshop
Narrative Design Series
Thomas Deacon, 2021-22
https://tinyurl.com/rca-unity-timeline
Stuff to do now!
● Get these slides:
https://tinyurl.com/rca-unity-timeline
● Register a Mixamo account to grab animations and character models
● Open the template project provided
What is Timeline
Unity Timeline Editor can create and edit
cinematic content, gameplay sequences, audio
sequences, and complex particle effects.
You can move clips around the Timeline, change
when they start, and decide how they should
blend and behave with other clips on the track.
When should I use it?
Do you need to respond to user or
system input dynamically?
Then use animation controllers and
state-machines.
Animators Dynamically switch animations
based on rules.
Do you need to compose sequences of
action?
Use timeline!
Timeline Directs object to create Linear
Sequences of Actions during gameplay, this
can be animation, sound, custom code etc.
Unity Terminology
Track Group lets you make a collection of tracks.
Activation Track controls when to activate a track on the Timeline.
Animation Track allows you to import existing animation clips or create an
animation from scratch directly within Timeline.
Audio Track allows you to import existing audio clips and make edits. Note that
you cannot preview audio outside of Play mode.
Control Track lets you take control of time-related elements of a GameObject,
such as a PlayableDirector or a ParticleSystem.
Unity Terminology
Playable Track allows you to trigger other timeline sequences.
Signal Track establishes a communication channel between the Timeline and
outside systems.
Cinemachine Track Allows you to control Cinemachine cameras within the
Timeline.
DIY Overview
1. Setup Project
2. Make your first timeline!
a. Create a master timeline
b. Create a sub-track
c. Add keyframed animations
d. Add animation components
e. Work with activation tracks
3. Let’s make a warehouse rave!
a. Work with audio tracks
b. Work with humanoid animation
c. Work with lighting animation
Follow-ups
● Practice!
● Work with Procedural Motion timeline tracks
● Control Particle Systems with timeline
● Practice!
● Look at the Playables API and Manual
● Expand Timeline to work in non-linear ways
● Work with Cinemachine to do create animated short films
● Practice!

More Related Content

PDF
Unity animation workshop 2021-22
PPT
Animation
PPT
Basic Concepts of Animation
PPTX
Animation
PPT
Animation technique
PPTX
PPT
Intro animation innn
PPT
Animation
Unity animation workshop 2021-22
Animation
Basic Concepts of Animation
Animation
Animation technique
Intro animation innn
Animation

Similar to Unity Timeline workshop 2021-22 (20)

PPTX
Chapter 2 Editing Techniques in Adobe Premiere Pro
PPTX
Moviemaker report
PPTX
Camtasia Tutorial
PPT
adobe premiere pro.ppt
PPTX
Adobe premiere
PDF
Studio gsg
PDF
Studio gsg
PPT
lesson 1.ppt
PPTX
Video editing Course
PPTX
NYSC_Content_Video_Editing_Using_CapCut.pptx
PPTX
Chapter 1 Introduction to Adobe Premiere Pro.pptx
PDF
Tutorial 1 adobe premier pro
PPTX
Pod handler
PPTX
Camtasia
PPT
Menerapkan efek khusus pada objek produksi eng
PDF
Non interactive materials
DOC
Print Screens Of Editing
PDF
principales of 2d animation ppt by nv graphics.pdf
Chapter 2 Editing Techniques in Adobe Premiere Pro
Moviemaker report
Camtasia Tutorial
adobe premiere pro.ppt
Adobe premiere
Studio gsg
Studio gsg
lesson 1.ppt
Video editing Course
NYSC_Content_Video_Editing_Using_CapCut.pptx
Chapter 1 Introduction to Adobe Premiere Pro.pptx
Tutorial 1 adobe premier pro
Pod handler
Camtasia
Menerapkan efek khusus pada objek produksi eng
Non interactive materials
Print Screens Of Editing
principales of 2d animation ppt by nv graphics.pdf
Ad

Recently uploaded (20)

PDF
Diabetes mellitus diagnosis method based random forest with bat algorithm
PDF
Chapter 3 Spatial Domain Image Processing.pdf
PPTX
Big Data Technologies - Introduction.pptx
PPTX
sap open course for s4hana steps from ECC to s4
PDF
TokAI - TikTok AI Agent : The First AI Application That Analyzes 10,000+ Vira...
PDF
Network Security Unit 5.pdf for BCA BBA.
PDF
cuic standard and advanced reporting.pdf
PPTX
VMware vSphere Foundation How to Sell Presentation-Ver1.4-2-14-2024.pptx
PDF
Review of recent advances in non-invasive hemoglobin estimation
PDF
Encapsulation_ Review paper, used for researhc scholars
PDF
Per capita expenditure prediction using model stacking based on satellite ima...
PDF
Assigned Numbers - 2025 - Bluetooth® Document
PDF
Spectral efficient network and resource selection model in 5G networks
PDF
gpt5_lecture_notes_comprehensive_20250812015547.pdf
PDF
Profit Center Accounting in SAP S/4HANA, S4F28 Col11
PPTX
Programs and apps: productivity, graphics, security and other tools
PDF
Empathic Computing: Creating Shared Understanding
PDF
Peak of Data & AI Encore- AI for Metadata and Smarter Workflows
PPTX
20250228 LYD VKU AI Blended-Learning.pptx
PDF
A comparative analysis of optical character recognition models for extracting...
Diabetes mellitus diagnosis method based random forest with bat algorithm
Chapter 3 Spatial Domain Image Processing.pdf
Big Data Technologies - Introduction.pptx
sap open course for s4hana steps from ECC to s4
TokAI - TikTok AI Agent : The First AI Application That Analyzes 10,000+ Vira...
Network Security Unit 5.pdf for BCA BBA.
cuic standard and advanced reporting.pdf
VMware vSphere Foundation How to Sell Presentation-Ver1.4-2-14-2024.pptx
Review of recent advances in non-invasive hemoglobin estimation
Encapsulation_ Review paper, used for researhc scholars
Per capita expenditure prediction using model stacking based on satellite ima...
Assigned Numbers - 2025 - Bluetooth® Document
Spectral efficient network and resource selection model in 5G networks
gpt5_lecture_notes_comprehensive_20250812015547.pdf
Profit Center Accounting in SAP S/4HANA, S4F28 Col11
Programs and apps: productivity, graphics, security and other tools
Empathic Computing: Creating Shared Understanding
Peak of Data & AI Encore- AI for Metadata and Smarter Workflows
20250228 LYD VKU AI Blended-Learning.pptx
A comparative analysis of optical character recognition models for extracting...
Ad

Unity Timeline workshop 2021-22

  • 1. Timeline Workshop Narrative Design Series Thomas Deacon, 2021-22 https://tinyurl.com/rca-unity-timeline
  • 2. Stuff to do now! ● Get these slides: https://tinyurl.com/rca-unity-timeline ● Register a Mixamo account to grab animations and character models ● Open the template project provided
  • 3. What is Timeline Unity Timeline Editor can create and edit cinematic content, gameplay sequences, audio sequences, and complex particle effects. You can move clips around the Timeline, change when they start, and decide how they should blend and behave with other clips on the track.
  • 4. When should I use it? Do you need to respond to user or system input dynamically? Then use animation controllers and state-machines. Animators Dynamically switch animations based on rules. Do you need to compose sequences of action? Use timeline! Timeline Directs object to create Linear Sequences of Actions during gameplay, this can be animation, sound, custom code etc.
  • 5. Unity Terminology Track Group lets you make a collection of tracks. Activation Track controls when to activate a track on the Timeline. Animation Track allows you to import existing animation clips or create an animation from scratch directly within Timeline. Audio Track allows you to import existing audio clips and make edits. Note that you cannot preview audio outside of Play mode. Control Track lets you take control of time-related elements of a GameObject, such as a PlayableDirector or a ParticleSystem.
  • 6. Unity Terminology Playable Track allows you to trigger other timeline sequences. Signal Track establishes a communication channel between the Timeline and outside systems. Cinemachine Track Allows you to control Cinemachine cameras within the Timeline.
  • 7. DIY Overview 1. Setup Project 2. Make your first timeline! a. Create a master timeline b. Create a sub-track c. Add keyframed animations d. Add animation components e. Work with activation tracks 3. Let’s make a warehouse rave! a. Work with audio tracks b. Work with humanoid animation c. Work with lighting animation
  • 8. Follow-ups ● Practice! ● Work with Procedural Motion timeline tracks ● Control Particle Systems with timeline ● Practice! ● Look at the Playables API and Manual ● Expand Timeline to work in non-linear ways ● Work with Cinemachine to do create animated short films ● Practice!