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UNREAL OPEN DAY SHANGHAI
UNREAL ENGINE EDUCATION & TRAINING
Luis Cataldi - Director of Education and Learning - Epic Games
March 2014 – Unreal Engine is Released
“Epic’s goal is to put the engine within reach
of everyone interested in building games and
3D content, from indies to large triple-A
development teams, and Minecraft creators
as well. For $19/month you can have access
to everything, including the Unreal Editor in
ready-to-run form, and the engine’s complete
C++ source code hosted on GitHub for
collaborative development.”
Tim Sweeney
Founder, Epic Games
September 2014 – Unreal Engine goes FREE for Academic use
“Unreal Engine 4 is now free for academic use,
including personal copies for students enrolled in
accredited video game development, computer
science, art, architecture, simulation, and
visualization programs!”
▪ All educators can now have unrestricted access to the
engine
▪ Thousands of academic customers sign up and begin their
journey with UE4
October 2014 – Unreal Engine 4 Free for Students Through GitHub
“Through a collaboration with GitHub and their
newly revamped Student Developer Pack, we’re
able to give students direct access to Unreal Engine
4 for free! All that’s necessary is to sign up with
your student information at GitHub’s site and we
will grant you a free subscription to Unreal Engine 4
to use in all of your academic endeavors.”
March 2015 – If You Love Something, Set It Free
“Unreal Engine 4 is now available to
everyone for free, and all future updates
will be free!”
“You can download the engine and use it for
everything from game development, education,
architecture, and visualization to VR, film &
animation.”
Unreal Engine Training Streams
Every Tuesday, we host Live Training
from Epic Games. Our learning
resource team and may top
programmers, artist, and designers
conduct Unreal Engine training live
on Twitch. The videos are then
posted on playlists on the Unreal
Engine, YouTube.com channel.
There are currently 89 archived
training streams on Youtube and
growing.
Wiki – Troubleshooting Guides
The Unreal Engine Wiki hosts a valuable
list of troubleshooting guides including:
• Lighting
• Destruction
• Blueprints
• C++
• Mobile Development
• Packaging and Deployment
• Asset Creation
• AI
Resources Page
The unrealengine.com/resources page is a
collection of presentations, research papers,
best practices, books and guides from Epic
developers and partners for Unreal Engine.
There are many worthwhile resources to
explore in this archive.
Academic Partners
The goal of the Academic Partner program is to
offer a service to students seeking academic
institutions that provide a quality Unreal Engine
education. We also strive to build an
educational community able to share Unreal
Engine learning resources and promote high
quality UE4 teaching and learning material to
our users.
Education Community Newsletter to Academic Partners
● Need to know Documentation updates
● New Training Steam Videos
● Links to noteworthy Student UE4 work
● Information about UE4 Meetups
● Links to need-to-know education support
documents
Academic Showcases
Academic Showcases is where we
features noteworthy schools,
educators and student works done in
Unreal Engine.
Student Sizzle Reels
• The footage collected regularly from top schools
• Updated annually
• The 2017 reel received over 34K views in 4 days
GDC Education Community Summit
● Presentations from Epic Games though leaders
● Meet top education community members
● See what 3rd party learning is bringing each year
● Learn about opportunities at Epic
Publications – Pearson Education
Sams Teach Yourself Unreal® Engine 4
Game Development in 24 Hours
By Aram Cookson, Ryan DowlingSoka, Clinton
Crumpler & Pearson Education Inc.
This is a good book to use in a class/lab setting to teach and
learn the fundamentals of Unreal Engine. It comes complete
with exercises, quizzes, and sample files to help promote
learning the foundations of Unreal.
Publications – Pearson Education
Unreal Engine VR Cookbook
By Mitchell McCaffrey & Pearson Education Inc.
Mitch has been an active member of the VR community. He
has a popular YouTube.com Channel called Mitch's VR Lab
which has helped a lot of people learn VR with Unreal Engine.
Publications – Pearson Education
Unreal Engine 4 Design Visualization
By Tom Shannon & Pearson Education Inc.
Another good book currently in technical review at Epic
scheduled to release soon.
Unreal Engine on Social Media
Unreal Engine on Twitter.com
Unreal Engine on Facebook
UE4 on Social Media
Unreal Engine on Twitch
Unreal Engine on YouTube.com
UE4 Good to Know Facebook Groups
UE4 Game Developers Club Unreal Devs
Unreal Engine Education Community
Unreal Engine Student Community
Unreal Engine 4 Help Desk
Education Community quality learning content
Marcos Romero
● Blueprint Compendium I
● Blueprint Compendium II
● Blueprint Compendium III
Cedric “eXi” Neukirchen
● Network Compendium
Education Community quality learning content
Michael Alar ‘s UE4 Style Guide
This is a must-use resource for
those new to building projects
in Unreal.
Professional Unreal Engine Learning Resources:
Learn to Code in C++ by Developing Your First
Game.
This is a well developed C++ Unreal Engine
course teaching C++ and Blueprints, AI
Blackboards & Behavior Trees, Environmental
Query System (EQS), Humanoid Animation
Blending in a never-ending Level Design game
course.
Professional Unreal Engine Learning Resources:
New approved Udemy.com course by
Unreal Engine Evangelist Chris Murphy.
This is a new course, teaching many cores
skills of Unreal Engine including lighting,
rendering, Blueprints, Frameworks, and
gameplay mechanics.
UE4 Learning Community Web Sites:
Unreal Education Dev Grant winner Elhoussine
Mehnik has published a new website dedicated to
Unreal Engine 4 learning resources which anyone can
download, play with, and deconstruct. Everything
from plugins and templates, to virtual reality
(VR) and artificial intelligence examples.
UE4Resources.com
UE4 Learning Community Web Sites:
Tom is a freelance developer using Unreal Engine 4.
He was once an Technical Relations Engineer at Epic
Games. He hosts a great website with many valuable
learning resource for C++, Blueprints, VR, and Game
Development.
www.tomlooman.com
UE4 Learning Community Web Sites:
Marcos Romero is a Brazilian game developer,
programmer, and educator. He hosts the website
romeroblueprints.blogspot.nl where he has two
completed Blueprint Compendiums and a third
volume on the way.
UE4 Learning Community Web Sites:
UE4U.xyz is an Unreal Engine learning resource site
by Dev Grant winner and noted author Muhammad
Moniem.
Great link to a Unity to Unreal series.
www.ue4u.xyz
University Research Projects - Stanford University
The VR Editor began its life as a collaboration
between Epic and students at Stanford University.
Two teams took very different approaches to
investigating what editing VR content from in VR
would be like. The outcomes of both projects
were valuable to the development of the VR
Editor.
We released the VR Editor Preview at GDC 2016,
and put it in Unreal Engine 4.12.
The VR Editor is coming of age in Unreal Engine 4.16
University Research Projects - Stanford University
There are currently two teams at Stanford
working on applying machine learning to
animation.
The objective of the current project is to
produce new Unreal Engine tech that can
take the input of tracking data from a VR
system and motion controllers, and produce
a believable and plausible pose for a full
body character model.
University Research Projects - Rochester Institute of Technology
A team of faculty, undergraduate, and graduate
students, led by Professor Owen Gottlieb at the
Rochester Institute of Technology’s MAGIC
Center, build an Unreal Engine prototype funded
by the National Endowment for the Humanities.
The game was featured at the 50th Anniversary
of the National Endowment for the Humanities
Humanities Arcade .
The strategy game teaches medieval religious
legal systems and how they promote
collaboration and cooperation while
understanding individual incentives.
University Research Projects - Rochester Institute of Technology
University Research Projects - Purdue University
Purdue courses that teach Unreal Engine:
CGT 147 - Introduction to Visual Effects
CGT 285 - Cross Cultural Game Development (Study Abroad in China)
CGT 345 - Game Development I: Skills & Technologies
CGT 445 - Game Development II: Design & Psychology
CGT 490 - Environment Modeling for Games
CGT 519 - Special Projects in Games & VR
CGT 411 - Senior Capstone
University Research Projects - Purdue University
Business French VR - Dialogue Choices
University Research Projects - Savannah College of Art & Design
Dialect Effect is a VR
learning game that teaches
Mandarin. This Unreal
Engine research prototype
utilizes voice recognition to
effectively teach simple
Mandarin terms.
University Research - University College West-Flanders HOWEST
GRADUATION WORK
BY THOMAS VAN
NUFFEL: TERRA NOVA
Thomas Van Nuffel
created a terrain and
environment engine
for use in photo
realistic environment
building.
University Research - University College West-Flanders HOWEST
DRIES DERYCKERE: CAR
DEFORMATION IN UE4
Dries Deryckere’s
research project was to
create a car that can be
procedurally destroyed in
Unreal Engine. The doors
can be ripped of, the
windows can be smashed,
and the entire car can be
reduced to scrap.
University Research - University College West-Flanders HOWEST
GRADUATION WORK:
DOVYDAS BUDRYS
REAL-TIME TORNADO
Dovydas Budrys
research project
included making a
tornado simulator in
the Unreal Engine that
interacts with its
surroundings.
University Research - University College West-Flanders HOWEST
GRADUATION WORK BY BRAM NICAISE: VAST WORLDS IN UE4
Bram Nicaise research project included creating a tool to easily design vast,
interesting and detailed worlds in Unreal Engine. Bram used blueprints and
splines to create a tool that generates procedural geometry.
Thank You!

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Unreal Open Day 2017 Unreal Engine Education & Training

  • 1. UNREAL OPEN DAY SHANGHAI UNREAL ENGINE EDUCATION & TRAINING Luis Cataldi - Director of Education and Learning - Epic Games
  • 2. March 2014 – Unreal Engine is Released “Epic’s goal is to put the engine within reach of everyone interested in building games and 3D content, from indies to large triple-A development teams, and Minecraft creators as well. For $19/month you can have access to everything, including the Unreal Editor in ready-to-run form, and the engine’s complete C++ source code hosted on GitHub for collaborative development.” Tim Sweeney Founder, Epic Games
  • 3. September 2014 – Unreal Engine goes FREE for Academic use “Unreal Engine 4 is now free for academic use, including personal copies for students enrolled in accredited video game development, computer science, art, architecture, simulation, and visualization programs!” ▪ All educators can now have unrestricted access to the engine ▪ Thousands of academic customers sign up and begin their journey with UE4
  • 4. October 2014 – Unreal Engine 4 Free for Students Through GitHub “Through a collaboration with GitHub and their newly revamped Student Developer Pack, we’re able to give students direct access to Unreal Engine 4 for free! All that’s necessary is to sign up with your student information at GitHub’s site and we will grant you a free subscription to Unreal Engine 4 to use in all of your academic endeavors.”
  • 5. March 2015 – If You Love Something, Set It Free “Unreal Engine 4 is now available to everyone for free, and all future updates will be free!” “You can download the engine and use it for everything from game development, education, architecture, and visualization to VR, film & animation.”
  • 6. Unreal Engine Training Streams Every Tuesday, we host Live Training from Epic Games. Our learning resource team and may top programmers, artist, and designers conduct Unreal Engine training live on Twitch. The videos are then posted on playlists on the Unreal Engine, YouTube.com channel. There are currently 89 archived training streams on Youtube and growing.
  • 7. Wiki – Troubleshooting Guides The Unreal Engine Wiki hosts a valuable list of troubleshooting guides including: • Lighting • Destruction • Blueprints • C++ • Mobile Development • Packaging and Deployment • Asset Creation • AI
  • 8. Resources Page The unrealengine.com/resources page is a collection of presentations, research papers, best practices, books and guides from Epic developers and partners for Unreal Engine. There are many worthwhile resources to explore in this archive.
  • 9. Academic Partners The goal of the Academic Partner program is to offer a service to students seeking academic institutions that provide a quality Unreal Engine education. We also strive to build an educational community able to share Unreal Engine learning resources and promote high quality UE4 teaching and learning material to our users.
  • 10. Education Community Newsletter to Academic Partners ● Need to know Documentation updates ● New Training Steam Videos ● Links to noteworthy Student UE4 work ● Information about UE4 Meetups ● Links to need-to-know education support documents
  • 11. Academic Showcases Academic Showcases is where we features noteworthy schools, educators and student works done in Unreal Engine.
  • 12. Student Sizzle Reels • The footage collected regularly from top schools • Updated annually • The 2017 reel received over 34K views in 4 days
  • 13. GDC Education Community Summit ● Presentations from Epic Games though leaders ● Meet top education community members ● See what 3rd party learning is bringing each year ● Learn about opportunities at Epic
  • 14. Publications – Pearson Education Sams Teach Yourself Unreal® Engine 4 Game Development in 24 Hours By Aram Cookson, Ryan DowlingSoka, Clinton Crumpler & Pearson Education Inc. This is a good book to use in a class/lab setting to teach and learn the fundamentals of Unreal Engine. It comes complete with exercises, quizzes, and sample files to help promote learning the foundations of Unreal.
  • 15. Publications – Pearson Education Unreal Engine VR Cookbook By Mitchell McCaffrey & Pearson Education Inc. Mitch has been an active member of the VR community. He has a popular YouTube.com Channel called Mitch's VR Lab which has helped a lot of people learn VR with Unreal Engine.
  • 16. Publications – Pearson Education Unreal Engine 4 Design Visualization By Tom Shannon & Pearson Education Inc. Another good book currently in technical review at Epic scheduled to release soon.
  • 17. Unreal Engine on Social Media Unreal Engine on Twitter.com Unreal Engine on Facebook
  • 18. UE4 on Social Media Unreal Engine on Twitch Unreal Engine on YouTube.com
  • 19. UE4 Good to Know Facebook Groups UE4 Game Developers Club Unreal Devs Unreal Engine Education Community Unreal Engine Student Community Unreal Engine 4 Help Desk
  • 20. Education Community quality learning content Marcos Romero ● Blueprint Compendium I ● Blueprint Compendium II ● Blueprint Compendium III Cedric “eXi” Neukirchen ● Network Compendium
  • 21. Education Community quality learning content Michael Alar ‘s UE4 Style Guide This is a must-use resource for those new to building projects in Unreal.
  • 22. Professional Unreal Engine Learning Resources: Learn to Code in C++ by Developing Your First Game. This is a well developed C++ Unreal Engine course teaching C++ and Blueprints, AI Blackboards & Behavior Trees, Environmental Query System (EQS), Humanoid Animation Blending in a never-ending Level Design game course.
  • 23. Professional Unreal Engine Learning Resources: New approved Udemy.com course by Unreal Engine Evangelist Chris Murphy. This is a new course, teaching many cores skills of Unreal Engine including lighting, rendering, Blueprints, Frameworks, and gameplay mechanics.
  • 24. UE4 Learning Community Web Sites: Unreal Education Dev Grant winner Elhoussine Mehnik has published a new website dedicated to Unreal Engine 4 learning resources which anyone can download, play with, and deconstruct. Everything from plugins and templates, to virtual reality (VR) and artificial intelligence examples. UE4Resources.com
  • 25. UE4 Learning Community Web Sites: Tom is a freelance developer using Unreal Engine 4. He was once an Technical Relations Engineer at Epic Games. He hosts a great website with many valuable learning resource for C++, Blueprints, VR, and Game Development. www.tomlooman.com
  • 26. UE4 Learning Community Web Sites: Marcos Romero is a Brazilian game developer, programmer, and educator. He hosts the website romeroblueprints.blogspot.nl where he has two completed Blueprint Compendiums and a third volume on the way.
  • 27. UE4 Learning Community Web Sites: UE4U.xyz is an Unreal Engine learning resource site by Dev Grant winner and noted author Muhammad Moniem. Great link to a Unity to Unreal series. www.ue4u.xyz
  • 28. University Research Projects - Stanford University The VR Editor began its life as a collaboration between Epic and students at Stanford University. Two teams took very different approaches to investigating what editing VR content from in VR would be like. The outcomes of both projects were valuable to the development of the VR Editor. We released the VR Editor Preview at GDC 2016, and put it in Unreal Engine 4.12.
  • 29. The VR Editor is coming of age in Unreal Engine 4.16
  • 30. University Research Projects - Stanford University There are currently two teams at Stanford working on applying machine learning to animation. The objective of the current project is to produce new Unreal Engine tech that can take the input of tracking data from a VR system and motion controllers, and produce a believable and plausible pose for a full body character model.
  • 31. University Research Projects - Rochester Institute of Technology A team of faculty, undergraduate, and graduate students, led by Professor Owen Gottlieb at the Rochester Institute of Technology’s MAGIC Center, build an Unreal Engine prototype funded by the National Endowment for the Humanities. The game was featured at the 50th Anniversary of the National Endowment for the Humanities Humanities Arcade . The strategy game teaches medieval religious legal systems and how they promote collaboration and cooperation while understanding individual incentives.
  • 32. University Research Projects - Rochester Institute of Technology
  • 33. University Research Projects - Purdue University Purdue courses that teach Unreal Engine: CGT 147 - Introduction to Visual Effects CGT 285 - Cross Cultural Game Development (Study Abroad in China) CGT 345 - Game Development I: Skills & Technologies CGT 445 - Game Development II: Design & Psychology CGT 490 - Environment Modeling for Games CGT 519 - Special Projects in Games & VR CGT 411 - Senior Capstone
  • 34. University Research Projects - Purdue University Business French VR - Dialogue Choices
  • 35. University Research Projects - Savannah College of Art & Design Dialect Effect is a VR learning game that teaches Mandarin. This Unreal Engine research prototype utilizes voice recognition to effectively teach simple Mandarin terms.
  • 36. University Research - University College West-Flanders HOWEST GRADUATION WORK BY THOMAS VAN NUFFEL: TERRA NOVA Thomas Van Nuffel created a terrain and environment engine for use in photo realistic environment building.
  • 37. University Research - University College West-Flanders HOWEST DRIES DERYCKERE: CAR DEFORMATION IN UE4 Dries Deryckere’s research project was to create a car that can be procedurally destroyed in Unreal Engine. The doors can be ripped of, the windows can be smashed, and the entire car can be reduced to scrap.
  • 38. University Research - University College West-Flanders HOWEST GRADUATION WORK: DOVYDAS BUDRYS REAL-TIME TORNADO Dovydas Budrys research project included making a tornado simulator in the Unreal Engine that interacts with its surroundings.
  • 39. University Research - University College West-Flanders HOWEST GRADUATION WORK BY BRAM NICAISE: VAST WORLDS IN UE4 Bram Nicaise research project included creating a tool to easily design vast, interesting and detailed worlds in Unreal Engine. Bram used blueprints and splines to create a tool that generates procedural geometry.