This document provides an overview of Unreal Engine's education and training initiatives. It discusses how Unreal Engine became freely available in 2014-2015 for academic, student, and personal use. It outlines Unreal Engine training resources like livestreams, documentation, and community groups. It also highlights several university research projects using Unreal Engine for topics like VR editing, animation, and language learning games. The document promotes Unreal Engine's role in game development and other fields in education.