The document discusses usability testing and how to properly conduct it. It notes that many games fail due to a lack of usability testing during development. Usability testing helps ensure interfaces are usable by comparing metrics like completion rates and task times to benchmarks. The document provides formulas and examples for analyzing completion rates and task times from small sample usability tests to determine if a task meets a benchmark with a certain level of statistical confidence. It emphasizes that usability testing, not just bug fixing, is needed to create usable products.
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