This document discusses WebRTC and how it enables real-time communications directly in web browsers without plugins. It provides an overview of WebRTC, including that it uses standard protocols and codecs, has a standard JavaScript API, and was contributed to by Google. It discusses how WebRTC works using peer-to-peer connections between endpoints that are connected through an exchange server. Examples of potential uses include video calls, conferences, gaming and more. It introduces the Phono SDK as a way to get started with WebRTC capabilities now and provides a roadmap for future Phono features.