The document discusses marketing strategies for brands in Second Life, a popular virtual world. It notes that over 8 million people actively participate in Second Life, spending over $1.7 million daily on virtual goods and services. The document outlines how various brands like Reuters, Calvin Klein, and Toyota have established a presence in Second Life. It emphasizes that brands must tailor their strategies to the unique culture of Second Life to be successful, such as by creating interactive environments and opportunities for user engagement and customization. Proper marketing in Second Life can provide benefits like customer feedback, market research, and relationship building.