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©2010 Improving Enterprises, Inc.
Good Code
What, Why, and How to Get There
Houston Java Group 2015
Jane Prusakova
Josh Rizzo
@Improving Enterprises College Station
©2010 Improving Enterprises, Inc.
What is “good”?
Functional
Bug-free
Performant
Good design
Tested
Testable
Easy to change
©2010 Improving Enterprises, Inc.
Usability
Users and clients Developers
©2010 Improving Enterprises, Inc.
©2010 Improving Enterprises, Inc.
“Programs must be written for
people to read, and only
incidentally for machines to
execute.”
– Abelson and Sussman
©2010 Improving Enterprises, Inc.
Readability has value
NOW
Code is an asset
affects productivity
monetary value
Readability has value
OVER TIME
Software evolves over time
Work by many different teams
Changes affect value
©2010 Improving Enterprises, Inc.
Readability has cost
More hard work
More time
More training
©2010 Improving Enterprises, Inc.
How good
code does not
happen
©2010 Improving Enterprises, Inc.
Readable code
©2010 Improving Enterprises, Inc.
It was hard to write
It should be hard to
read
Who is responsible?
©2010 Improving Enterprises, Inc.
Lets make code more…
See: https://github.com/joshrizzo/ReadabilityJava
©2010 Improving Enterprises, Inc.
Visible code
White space!
Spacing and indent matter
The Law of Demeter
– avoid the “train wreck” coding style
Step 1
©2010 Improving Enterprises, Inc.
Small steps
One thing at a time
Glance-sized chunks
“Programming can be fun, so can
cryptography; however they should not be
combined.”
– Kreitzberg and Shneiderman
Step 2
©2010 Improving Enterprises, Inc.
Code with a narrative
Use naming to show intent
Testable code
“Debugging is twice as hard as writing the
code in the first place. Therefore, if you write
the code as cleverly as possible, you are, by
definition, not smart enough to debug it.”
– Brian W. Kernighan
Step 3
©2010 Improving Enterprises, Inc.
Single Responsibility
Architecture
Interface design
"Good design adds value faster than it adds
cost."
- Thomas C. Gale
Step 4
©2010 Improving Enterprises, Inc.
Easy to read
Single level of abstraction
“The purpose of abstraction is not to be
vague, but to create a new semantic level in
which one can be absolutely precise.”
– Edsger Dijkstra
Step 5
©2010 Improving Enterprises, Inc.
Readable++
Simplicity
©2010 Improving Enterprises, Inc.
“Everything should be made
as simple as possible, but not
simpler.”
– Albert Einstein
©2010 Improving Enterprises, Inc.
Simple vs Fast
Correctness more important than speed
Simple code is more likely to be and stay
correct
Modularize code w/ performance concerns
Optimize locally
©2010 Improving Enterprises, Inc.
©2010 Improving Enterprises, Inc.
Simple vs Flexible
Re-use is rare
Predictions of re-use are poor
Raises complexity significantly
Unused => not working
©2010 Improving Enterprises, Inc.
Simple vs Clever
Over engineering
Mixing abstractions
Inappropriate patterns
Complicated syntax
©2010 Improving Enterprises, Inc.
Good Code
What, Why, and How to Get There
https://github.com/joshrizzo/ReadabilityJava/
Houston Java Group 2015
Jane Prusakova
Josh Rizzo
@Improving Enterprises College Station

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What is good code?

Editor's Notes

  • #3: Usability: The system needs to be functional for the users and clients. Usability: The code needs to be readable for the current and future development of the system.
  • #5: My most popular slide from the #live360 keynote: a comical explanation of how software dev keeps getting harder.
  • #6: Abelson founding director of both Creative Commons and the Free Software Foundation. Sussman and Abelson are co-authors of popular textbook “Structure and Interpretation of Computer Programs”
  • #14: Edsger Dijkstra was a Dutch computer scientist, known for introducing the idea that GOTO is a smell, developing shortest path algorithm, and developing the concept of formal verification.
  • #15: Ben Shneiderman studied programmers and their interactions with the code, developed principles of interface design, worked on information visualization and usability.
  • #16: Ben Shneiderman studied programmers and their interactions with the code, developed principles of interface design, worked on information visualization and usability.
  • #17: Tom Gale is an automobile designer.
  • #19: This quote first appear in Reader’s Digest in 1977, with no supporting references. Attributed to Einstein from someone’s memory, not found in his writings.
  • #20: This quote first appear in Reader’s Digest in 1977, with no supporting references. Attributed to Einstein from someone’s memory, not found in his writings.
  • #22: Bucatti Veyron, top speed 267mph, total production 450 unit. Toyota Corolla, top-selling car for many years. Doesn’t go faster than 111mph. Sold 1.2 units world-wide.