The document discusses guerrilla usability testing. It recommends testing with users early and often using low-fidelity prototypes to identify problems. Guerrilla testing can be done inexpensively by recruiting testers on-site and testing in natural environments. Only 5 testers are needed to find most usability issues. A case study describes how a company tested a new feature in one week for under £15 per tester. The report emphasized making findings actionable and focusing on fixes over lengthy documentation.
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