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#UXDclass
Why you should
always test with users
@quiffboy @amazeltd #UXDclass
Tuesday 10th Feb 2015
‘guerrilla’ is
and why gorillas are better than nothing
#UXDclass
Leisa is Head of User Research @ GDS, GOV.UK
#UXDclass
“…testing with customers…”Me
Customers have a monetary value
#UXDclass
#UXDclass
@quiffboy
#UXDclass
#UXDclass
#UXDclass
#UXDclass
#UXDclass
nuxuk.org @nuxuk
#UXDclass
Common types of
usability testing
• Moderated lab testing
• Remote testing
• Eye tracking
• Guerrilla testing
#UXDclass
Moderated lab testing
“Observe people using the product to discover…how well test
subjects respond in four areas: efficiency, accuracy, recall, and
emotional response.” Wikipedia
cabinetoffice.gov.uk
#UXDclass
#UXDclass
Remote usability testing
#UXDclass
Eye tracking
“Eye tracking is the process of measuring either the point of gaze
(where one is looking) or the motion of an eye relative to the head.”
Wikipedia
grokdotcom.com
#UXDclass
Eye tracking: complex & intrusive hardware, right?
fffff.at
acuity-ets.com
Not so scary anymore
#UXDclass
Eye tracking: findings are still scary though
• Generates lots of complex graphs and diagrams
• Needs experts to interpret results
• Time consuming & expensive
Heatmap from
kunocreative.com
Gaze plot from
uxmatters.com
#UXDclass
But it’s a no brainer, right?
You should test your stuff with real people
#UXDclass
• http://econsultancy.com/uk/reports/us
er-experience-survey-report
• http://nuxuk.org/2013/09/05/ux-
challenge-choose-right-approach-
guest-blog-ian-franklin-freelance-ux-
consultant/
User Experience Survey 2013
#UXDclass
Why test?
#UXDclass
Why test?
Improve
decision
making
Remove
guesswork
Remove
experience
bias
#UXDclass
So why don’t we always test?
#UXDclass
So why don’t we always test?
Too
expensive
Time or
resource
consuming
Not a primary
concern
#UXDclass
£15 for 15 minutes
• Based on moderated lab testing
• Uses think-aloud protocols
• Test in guerrilla environments
• Recruit “in the wild”
• Prototype “good enough”
• Focus on key tasks
• Report on problem areas
• Client expectations are focussed
#UXDclass
http://www.nngroup.com/articles/why-you-only-need-to-test-with-5-users/
5 = 85%
#UXDclass
Case Study
ASICS America
#UXDclassCase study: ASICS America
#UXDclass
#UXDclass
+
+
Axure RP Pro Silverback
(optional)
#UXDclass
#UXDclass
What we did
Prep
• Recruit from same office building – posters in lobby
• Identified 2-3 key user journeys & features
• Prototype new features for journeys – medium fidelity
Test
• Test in spare meeting room in Amaze office
• Slots 12-2pm and 4-6pm
Report
• Brief, focussed report - bullet point list
• Export & upload videos & prototype
• Talk client through findings
#UXDclass
What we did
Prep • 3 days
Test • 1 day
Report • 1 day
#UXDclass
What we did
Prep • 3 days
Test • 1 day
Report • 1 day
1 week
start to finish
Easily
digestible
report
Actionable
findings
#UXDclass
• Make your report a one-pager
• Bullet-point list not reams of copy
• Make findings actionable
• Highlight when a test passes
• Focus on the things you can fix
The report
#UXDclass
Success: All participants were able to create a new
to-do list item.
Observation: A number of participants commented
that they expected the newly created to-do list item
to automatically appear on all their devices.
Issue: 3 participants did not understand the flag icon
⚐ was for setting a reminder for their to-do list item.
Consider adding a label or using a different icon.
#UXDclass
One day to write
your test report
#UXDclass
10 Considerations
and/or gotchas
#UXDclass
1) Avoid recruiting experts
#UXDclass
2) Test small,
test early,
test often
#UXDclass
3) If you can, test in
real environments
#UXDclass
4) Focus on what needs
fixing (or refining)
#UXDclass
5) Give tasks,
not instructions
#UXDclass
6) Rotate order of tasks
#UXDclass
7) Your prototype’s
fidelity matters,
but it’s not critical
#UXDclass
8) Five people’s opinions
are not conclusive proof
#UXDclass
9) People say the
darndest things
#UXDclass
10) “Testing with 1 person
is 100% better than
testing with none”
Steve Krug
“Rocket Surgery Made Easy”
#UXDclass
Useful links
• Why You Only Need to Test with 5 Users
http://www.nngroup.com/articles/why-you-only-need-to-test-with-5-users/
• The Art of Guerrilla Usability Testing
http://www.uxbooth.com/articles/the-art-of-guerilla-usability-testing/
• Remote Usability and UX Research Tools
http://remoteresear.ch/tools/
• New to Usability Testing? You’re not alone!
http://userexperiencerocks.wordpress.com/2013/07/16/getting-started-with-usability-
testing/
• User Experience Survey 2013
http://econsultancy.com/uk/reports/user-experience-survey-report
http://nuxuk.org/2013/09/05/ux-challenge-choose-right-approach-guest-blog-ian-
franklin-freelance-ux-consultant/
• Steve Krug: “Don’t make me think” & “Rocket Surgery Made Easy” and more…
http://www.sensible.com
#UXDclass
Thank you 
t: @quiffboy
t: @amazeltd
w: www.amaze.com

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Why you should always test with users...

Editor's Notes

  • #3: Pet hate - “User testing” GDS = Government Digital Service in the Cabinet Office
  • #4: I sometimes like to reframe it as Testing with Customers (not “users”) Makes it commercial Customers = revenue
  • #6: 3 of my favourite things….
  • #10: Senior UX Consultant at amaze Used to be a front end dev Drifted into UX in 2005 Been doing this for 10 years Joined amaze in April 2012 Amaze founded in 1995 Lots and lots of people (about 220!) Offices in Manchester, Liverpool & London This is the Manchester office opposite the old Hacienda Full service consultancy for B2C and B2B: Strategy & creative, Design & build, Digital commerce and technology, Integrated comms, Global implementation support We’re quite good…
  • #11: One of the NUX organisers Free UX meet-ups and big all-day conferences in Manchester, Leeds and Newcastle
  • #13: Most common form of usability testing 1 hour sessions Lots of findings Lots of dedicated consultancies for this Also many digital agencies do it (we do it) Number of one hour session, with full written reports Audio and video capture, edited highlights etc etc Often clients watch from behind one way mirror Worked with BBC for Cbeebies William Hill anecdote of screaming at screen – needs to be soundproofed
  • #14: This sort of thing Pros: Users are often in a more informal environment (comfortable and relaxed) Great for bringing in teams together to observe users (and discuss) Help and support when defining tasks and scenarios Less likely to introduce moderator bias Detailed external provider analysis and reports More likely to use advanced data collection (Eye tracking) Cons: Can be costly Less likely to want to invest in early stage testing (Prototypes and early beta code) Less likely to perform iterative tests
  • #15: Browser toolbar & plugin gives users tasks and captures screen & video/audio Consultancies have a pool of people they use Good for quantitative testing – large generate enormous amount of data and feedback from participants Answering specific questions about how people use a user interface for relatively simple and straightforward tasks
  • #16: “sciency” Clients love it
  • #17: Perception vs reality
  • #19: Despite the complicated stuff, we know it should be done But how can we make it manageable?
  • #20: What Users Do & Econsultancy Report into attitudes and approaches to UX
  • #23: One area was why don’t you test? More reasons: Findings not actionable Will create more work “It can’t be that bad” “You should already know”
  • #24: One area was why don’t you test? More reasons: Findings not actionable Will create more work “It can’t be that bad” “You should already know”
  • #25: Our answer to this is 15 15 Environments – has ecological validity, behaviours that occur in natural settings, not lab environment We managed to achieve some of these, but not all
  • #26: Sweetspot 5 users = 85% of issues / Multiple iterations Saturation at about 10 users Exceptions: Quantitative studies (aiming at statistics, not insights): Test at least 20 users to get statistically significant numbers; tight confidence intervals require even more users Card sorting: Test at least 15 users Eyetracking: Test 39 users if you want stable heatmaps Any users are better than none
  • #27: The solution
  • #28: Take ASICS from non-transactional to transactional Requires whole sales, warehouse and distribution network, and customer services establishing America - live Japan - live Europe - soon Australia Then on to China, South America and rest of world
  • #29: Put these up in the lifts and the lobby
  • #30: Use these Only need Vimeo if you’re sharing the videos Only need the Pro version of Vimeo if you want to password-protect them
  • #31: We did some stuff – it looked like this
  • #32: Identified 2-3 key user journeys & features Prototype new features for journeys – medium fidelity Recruit from same office building – posters in lobby Test in spare meeting room in Amaze office Slots 12 - 2pm & 4 - 6pm Brief, focussed report - bullet point list will suffice Export & upload videos & prototype
  • #33: Identified 2-3 key user journeys & features Prototype new features for journeys – medium fidelity Recruit from same office building – posters in lobby Test in spare meeting room in Amaze office Slots 12 - 2pm & 4 - 6pm Brief, focussed report - bullet point list will suffice Export & upload videos & prototype
  • #34: Identified 2-3 key user journeys & features Prototype new features for journeys – medium fidelity Recruit from same office building – posters in lobby Test in spare meeting room in Amaze office Slots 12 - 2pm & 4 - 6pm Brief, focussed report - bullet point list will suffice Export & upload videos & prototype
  • #37: Eg: IT and design bods Unless they really are your audience
  • #39: Eg: IT and design bods Unless they really are your audience
  • #40: 15 minutes isn’t long - 2 mins will be intro - People like to talk Focus on 2 or 3 key areas for iteration You will have more iterations to test other stuff Small guerrilla throughout the project to keep it on track, but then a big lab test at the end to rubber stamp it for key stakeholders
  • #41: 15 minutes isn’t long - 2 mins will be intro - People like to talk Focus on 2 or 3 key areas for iteration You will have more iterations to test other stuff Small guerrilla throughout the project to keep it on track, but then a big lab test at the end to rubber stamp it for key stakeholders
  • #43: Basic principle of testing “You need a new pair of running shoes, what would you do?” not “Click on ‘running’ and find a pair of green size 8s suitable for road or trail”
  • #44: ABC BAC CAB Etc Eg: find returns info – could have seen during “buy a shoe” task Order effects
  • #45: Important thing is prototype should look realistic enough to be usable Don’t test wireframes Having said that, you can “explain away” inconsistencies or quirks during the session
  • #46: You’re looking for something you can make a decision based on Not statistically valid rigorous data Consider remote testing if you need to thrown numbers at something
  • #47: Never cease to be amazed by what people say Have open mind Be flexible Its fun, amusing, and exhausting