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SDNC13 -Day2- Methods of Design Synthesis: Learn to Synthesise Research into Meaningful Insights (workshop) by Jon Kolko
Design Synthesis
http://www.methodsofsynthesis.com/workshop/
Jon Kolko
Director & Founder, Austin Center for Design
0/

Today
What is Synthesis, and why is it important?
What are methods I can use?
Let’s try it: Method – Process Flow Diagramming
Let’s try it: Method – Insight Combination
How can I use this in real life?

2 | 11/6/2013 | CONFIDENTIAL
0/

Rules
We will go extremely fast.
Turn off the inner voice.
Make fun of everything.
Get your money’s worth.

3 | 11/6/2013 | CONFIDENTIAL
Theory

4 | 11/6/2013 | CONFIDENTIAL
WellStructured
Problems

5 | 11/6/2013 | CONFIDENTIAL

IllStructured
Problems

Wicked
Problems
WellStructured
Problems

IllStructured
Problems

In a well structured problem, all of these are true:
We can test our solution.
We can identify problem, goal, and interim states.
We can identify solution steps.
We can identify domain knowledge.
We can solve the problem while obeying the laws of nature.
We can solve the problem using only practical levels of effort.
Herb Simon, 1973

6 | 11/6/2013 | CONFIDENTIAL

Wicked
Problems
WellStructured
Problems

IllStructured
Problems

Wicked
Problems

In a well structured problem, all of these are true:
• Carnegie Mellon
We can test our solution.
We can identify problem, goal, and interim • Artificial Intelligence
states.
• Decision Making
We can identify solution steps.
• Problem Solving
We can identify domain knowledge.
• Bounded Rationality
We can solve the problem while obeying the laws of nature.
• levels of effort.
We can solve the problem using only practical Nobel Memorial Prize in Economics
• Think-Aloud User Testing
Herb Simon, 1973

7 | 11/6/2013 | CONFIDENTIAL
WellStructured
Problems

IllStructured
Problems

In an ill-structured problem, some of these are true:
We cannot test our solution, or cannot test it easily.
We cannot easily identify problem, goal, or interim states.
We cannot identify all of the solution steps.
We cannot identify domain knowledge (it may be tacit).
We may be constrained by the laws of nature.
Solutioning may outweigh practical efforts.
Herb Simon, 1973

8 | 11/6/2013 | CONFIDENTIAL

Wicked
Problems
WellStructured
Problems

IllStructured
Problems

In a wicked problem, the following are true:
Wicked problems have no definitive formulation.
Wicked problems have no criteria upon which to determine “solving”.
Solutions to wicked problems can only be good or bad.
There are no complete list of applicable "moves" for a solution.
There are always more than one explanation for a wicked problem.
Every wicked problem is a symptom of another problem.
No solution of a wicked problem has a definitive, scientific test.
Every wicked problem is unique.
Horst Rittel, 1973
9 | 11/6/2013 | CONFIDENTIAL

Wicked
Problems
WellStructured
Problems

IllStructured
Problems

Wicked
Problems

In a wicked problem, the following are true:
Wicked problems have no definitive formulation.
Wicked problems have no criteria upon which to determine “solving”.
• Ulm
Solutions to wicked problems can only be good or bad.
• Design solution.
There are no complete list of applicable "moves" for aMethods Movement
• Wicked Problems in
There are always more than one explanation for a wicked problem.Systems
Every wicked problem is a symptom of anotherThinking
problem.
No solution of a wicked problem has a definitive, scientific test.
Every wicked problem is unique.
Horst Rittel, 1973
10 | 11/6/2013 | CONFIDENTIAL
WellStructured
Problems

IllStructured
Problems
* *

* **

Wicked
Problems

Designers solve problems using a process.
* ** ** *
Design Synthesis is the magical part of the process.
*

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* * * * *
*
* *
*
Ethnography

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Synthesis

Prototyping
Ethnography

Immersion – gathering data and
understanding of a unique situation

13 | 11/6/2013 | CONFIDENTIAL

Synthesis

Prototyping
Ethnography

Immersion – gathering data and
understanding of a unique situation

14 | 11/6/2013 | CONFIDENTIAL

Synthesis

Prototyping

Hypothesis validation through
generative form giving
Ethnography

Immersion – gathering data and
understanding of a unique situation

Synthesis

Prototyping

Hypothesis validation through
generative form giving

Synthesis is the process of making meaning through
inference-based sensemaking.

15 | 11/6/2013 | CONFIDENTIAL
Ethnography

Synthesis

Prototyping

Synthesis is the process of making meaning through
inference-based sensemaking.

16 | 11/6/2013 | CONFIDENTIAL
deductive

17 | 11/6/2013 | CONFIDENTIAL

inductive

abductive
Jon is a Designer.
All Designers are Arrogant Bastards.
Therefore, Jon is an Arrogant Bastard.

deductive
The output is guaranteed to be true,
if the premise is true.

18 | 11/6/2013 | CONFIDENTIAL

inductive

abductive
Jon is a Designer.
All Designers are Arrogant Bastards.

All of the designers I’ve ever seen wear
black t-shirts.

Therefore, Jon is an Arrogant Bastard.

Therefore, the next designer I will see
will be wearing a black t-shirt.

deductive

inductive

The output is guaranteed to be true,
if the premise is true.

Gives good evidence
that a conclusion is true.

19 | 11/6/2013 | CONFIDENTIAL

abductive
When a designer works on a project,
they often draw diagrams of things. It
seems to help them learn about a new
topic.

Jon is a Designer.
All Designers are Arrogant Bastards.

All of the designers I’ve ever seen wear
black t-shirts.

Therefore, Jon is an Arrogant Bastard.

Therefore, the next designer I will see
will be wearing a black t-shirt.

deductive

inductive

The output is guaranteed to be true,
if the premise is true.

Gives good evidence
that a conclusion is true.

20 | 11/6/2013 | CONFIDENTIAL

I’ve seen grade school students
struggle to learn complex topics of
math or science.
I can abduct that students might be
able to learn better by drawing
diagrams in a classroom setting.

abductive
The argument from best explanation,
depending on circumstances and
experience – an inference.
Ethnography

Synthesis

Prototyping

Synthesis is the process of making meaning through
inference-based sensemaking.

21 | 11/6/2013 | CONFIDENTIAL
Ethnography

Synthesis

Prototyping

Synthesis is the process of making meaning through
inference-based sensemaking.

22 | 11/6/2013 | CONFIDENTIAL
David Snowden
“We have found that [our sensemaking
framework] helps people to break out of old
ways of thinking and to consider intractable
problems in new ways… it is designed to allow
shared understandings to emerge through the
multiple discourses of the decision-making
group.”

23 | 11/6/2013 | CONFIDENTIAL
Karl Weick
“Sensemaking is, importantly, an issue of
language, talk, and communication.
Situations, organizations, and environments
are talked into existence… Sensemaking is
about the interplay of action and
interpretation rather than the influence of
evaluation on choice.”

24 | 11/6/2013 | CONFIDENTIAL
Robert Hoffman
“By sensemaking, modern researchers seem
to mean something different from creativity,
comprehension, curiosity, mental modeling,
explanation, or situational awareness...
Sensemaking is a motivated, continuous
effort to understand connections (which can
be among people, places, and events) in order
to anticipate their trajectories and act
effectively.”

25 | 11/6/2013 | CONFIDENTIAL
Ethnography

Synthesis

Prototyping

Synthesis is the process of making meaning through
inference-based sensemaking.

26 | 11/6/2013 | CONFIDENTIAL
Ethnography

Synthesis

It’s a process of learning.

27 | 11/6/2013 | CONFIDENTIAL

Prototyping
Ethnography

Synthesis

Data

Prototyping

Information

Wisdom

Knowledge

?

?

Making Meaning
out of Data

28 | 11/6/2013 | CONFIDENTIAL

?
Experience
Frameworking

Gaining
Empathy
“It would be great if this thing was a lot bigger”
:(

“It’s too big, why can’t they just make it smaller?”
Data

Information

Knowledge

Wisdom

29 | 11/6/2013 | CONFIDENTIAL

29
Data

Information

Making Meaning
out of Data

30 | 11/6/2013 | CONFIDENTIAL

Knowledge

Experience
Frameworking

Wisdom

Gaining
Empathy
Data

Information

Making Meaning
out of Data

31 | 11/6/2013 | CONFIDENTIAL

Knowledge

Experience
Frameworking

Wisdom

Gaining
Empathy
Data

Information

Making Meaning
out of Data

Knowledge

Experience
Frameworking

Wisdom

Gaining
Empathy

1.
Externalize the Process – Get out of your laptop.

32 | 11/6/2013 | CONFIDENTIAL
Data

Information

Making Meaning
out of Data

Knowledge

Experience
Frameworking

2.
Make diagrams.

33 | 11/6/2013 | CONFIDENTIAL

Wisdom

Gaining
Empathy
Data

Information

Making Meaning
out of Data

Knowledge

Experience
Frameworking

3.
Interpret. Heavily.

34 | 11/6/2013 | CONFIDENTIAL

Wisdom

Gaining
Empathy
Data

Information

Making Meaning
out of Data
Methods:
affinity diagramming
hierarchy creation
 flow diagramming
scenario development

35 | 11/6/2013 | CONFIDENTIAL

Knowledge

Experience
Frameworking

Wisdom

Gaining
Empathy
Data

Information

Making Meaning
out of Data

36 | 11/6/2013 | CONFIDENTIAL

Knowledge

Experience
Frameworking

Wisdom

Gaining
Empathy
Data

Information

Making Meaning
out of Data

1.
Tell a story

37 | 11/6/2013 | CONFIDENTIAL

Knowledge

Experience
Frameworking

Wisdom

Gaining
Empathy
Data

Information

Making Meaning
out of Data

Warmth
Multisensory
Atmosphere and Culture

Comfortable Living Room
A Cup of Coffee

Grinder
Roasted Coffee Beans
Green Coffee Beans
Coffee Tree
38 | 11/6/2013 | CONFIDENTIAL

Experience
Frameworking

2.
Change your perspective

Sitting on a Comfy Couch

Freshly Ground Coffee

Knowledge

Wisdom

Gaining
Empathy
Data

Information

Making Meaning
out of Data

Knowledge

Experience
Frameworking

Wisdom

Gaining
Empathy

A product,
becoming another
product

3.
Shift the context
A product that
doesn’t work

A product,
being assembled

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A product,
being
purchased

A product,
being passed
down to a new
generation

A product,
being upgraded

A product,
A product,
A product,
being unpacked being used becoming worn
and set up
and loved

A product,
becoming
obsolete

A product,
being discarded

A product
accessory

A product,
that was misplaced
Data

Information

Making Meaning
out of Data

Knowledge

Experience
Frameworking
Methods:
concept mapping
temporal zoom
semantic zoom
storyboarding

40 | 11/6/2013 | CONFIDENTIAL

Wisdom

Gaining
Empathy
Data

Information

Making Meaning
out of Data

41 | 11/6/2013 | CONFIDENTIAL

Knowledge

Experience
Frameworking

Wisdom

Gaining
Empathy
Data

Information

Making Meaning
out of Data

Knowledge

Experience
Frameworking

1.
Consider a provocation

42 | 11/6/2013 | CONFIDENTIAL

Wisdom

Gaining
Empathy
Data

Information

Making Meaning
out of Data

Knowledge

Experience
Frameworking

2.
Force a constraint-shift

43 | 11/6/2013 | CONFIDENTIAL

Wisdom

Gaining
Empathy
Data

Information

Making Meaning
out of Data

Knowledge

Experience
Frameworking

3.
Walk a mile in their shoes

44 | 11/6/2013 | CONFIDENTIAL

Wisdom

Gaining
Empathy
Data

Information

Making Meaning
out of Data

Knowledge

Experience
Frameworking

Wisdom

Gaining
Empathy
Methods:

reframing
 insight combination
participatory design

45 | 11/6/2013 | CONFIDENTIAL
Methods

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The Story So Far…
Your colleague, Melvin, has abruptly decided to go back to
school to fulfill his lifelong dream of becoming a Taxidermist.
Melvin had just finished the research phase of a project with a
large client, and all of his work on the project – is gone. The only
thing left are some insights he’s extracted and a few of his
notes, scribbled quickly.
You’ve been assigned to the project, but no one seems to have
any background information about what he was doing; it’s up to
you to take what Melvin started and then move the project
forward.

47 | 11/6/2013 | CONFIDENTIAL
Process Flow Diagrams

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A Process Flow is…
A set of steps, and the sequencing of the
steps, intended to produce a desired
result.

49 | 11/6/2013 | CONFIDENTIAL
A Process Flow Diagram visualizes behavior, in a
representational format, over time.
An informal scenario flow diagram:

A formal process or data flow diagram:

1. Indicates the relationship and
order of actions
2. Shows major interface states
3. Helps to visualize the “whole”, as
well as proximity to the whole
4. Abstracts logical relationships in
favor of linearity

1. Indicates logical decision points
2. Articulates major data containers,
and paths in and out of those
containers
3. Can be used by engineers as an input
into coding and architecture
development

50 | 11/6/2013 | CONFIDENTIAL
An Informal Scenario-Flow Diagram
describes progress, steps, relationships, and order.

1

Phone
Rings

User
Answers

Phone
Stops
Ringing

2

Phone
Rings

Voicemail
Answers

Phone
Stops
Ringing

51 | 11/6/2013 | CONFIDENTIAL
A formal Process Flow Diagram show logical decision
points, accurate flow, and order.

Call is
placed

Is ringer
turned
on?

No

Voice mail picks up

Yes

Yes

Phone rings (ring+1)

Does
user
answer?
Yes
52 | 11/6/2013 | CONFIDENTIAL

No

Is ring =
#4?

Call is
over

No

Conversation occurs
Creating a Process Flow Diagram
is an f’in pain in the ass.
1. List entities (objects, people – the “nouns” of
the system) and operators (actions – the
“verbs” of the system) (2 hours)
2. Define things to be counted or incremented
(1 hour)
3. Define boundary conditions (beginning and
ending, as well as sub-flows or sub-processes)
(1 hour)
4. List primary actions necessary to achieve
boundary condition (3 hours)

53 | 11/6/2013 | CONFIDENTIAL

5. Begin with a walkthrough, sketching each step in a
high-level flow (10 hours)
6. Fill in the rest of the structure, revising the main
flow as necessary (20 hours)
7. Reorganize, visually, to create a coherent overall
structure (20 hours)
8. Use visual design to clarify and make the content
more accessible (10 hours)
Create a formal process flow diagram.
1. List entities (objects, people – the “nouns” of the system) and operators
(actions – the “verbs” of the system)
2. Define things to be counted or incremented
3. Define boundary conditions (beginning and ending)
4. List primary actions necessary to achieve boundary condition
5. Begin with a walkthrough, sketching each step in a high-level flow
6. Fill in the rest of the structure, revising the main flow as necessary

54 | 11/6/2013 | CONFIDENTIAL
Insight Combination

55 | 11/6/2013 | CONFIDENTIAL
An insight is a
clear, deep, meaningful perception
into human behavior in a particular design context.
It’s a provocative statement of truth.
* And it may be wrong.

56 | 11/6/2013 | CONFIDENTIAL
Design patterns describe…
“possible good solutions to a common
design problem within a certain context,
by describing the invariant qualities of
all those solutions”
Tidwell

57 | 11/6/2013 | CONFIDENTIAL
Insight Combination is a method of building on insights
and established design patterns in order to create
initial design ideas.
1. Forces a detailed examination,
and organization,
of each individual insight
2. Is divergent, in that it actively
produces new ideas and expands
the entire set of insights
3. Pushes ideas forward in a
nonlinear fashion, jumping over
the expected to arrive at the
unexpected

58 | 11/6/2013 | CONFIDENTIAL

4. Allows for the combination of
existing paradigms with new and
novel ideas (it’s a generative
design activity)
5. Takes advantage of the personal
experiences
of the designers and investigators
6. Takes advantage of established
design patterns
I saw this + I know this = Insight

59 | 11/6/2013 | CONFIDENTIAL
I saw this + I know this = Insight
Data gathered through
ethnography, contextual
inquiry, questionnaires,
and interviews

60 | 11/6/2013 | CONFIDENTIAL
I saw this + I know this = Insight
Data gathered through
ethnography, contextual
inquiry, questionnaires,
and interviews

61 | 11/6/2013 | CONFIDENTIAL

Guided by ethics & morals,
intellectual prowess, and the
accumulation of world view
and breadth of experience
I saw this + I know this = Insight
Data gathered through
ethnography, contextual
inquiry, questionnaires,
and interviews

62 | 11/6/2013 | CONFIDENTIAL

Guided by ethics & morals,
intellectual prowess, and the
accumulation of world view
and breadth of experience

Clear, deep,
meaningful perception
into human behavior
in a particular design
context
I saw this + I know this = Insight + Design Pattern = Design Idea
Data gathered through
ethnography, contextual
inquiry, questionnaires,
and interviews

63 | 11/6/2013 | CONFIDENTIAL

Guided by ethics & morals,
intellectual prowess, and the
accumulation of world view
and breadth of experience

Clear, deep,
meaningful perception
into human behavior
in a particular design
context
I saw this + I know this = Insight + Design Pattern = Design Idea
Data gathered through
ethnography, contextual
inquiry, questionnaires,
and interviews

64 | 11/6/2013 | CONFIDENTIAL

Guided by ethics & morals,
intellectual prowess, and the
accumulation of world view
and breadth of experience

Clear, deep,
meaningful perception
into human behavior
in a particular design
context

A trending paradigm that describes
invariant qualities, referencing
history and similar solutions
I saw this + I know this = Insight + Design Pattern = Design Idea
Data gathered through
ethnography, contextual
inquiry, questionnaires,
and interviews

65 | 11/6/2013 | CONFIDENTIAL

Guided by ethics & morals,
intellectual prowess, and the
accumulation of world view
and breadth of experience

Clear, deep,
meaningful perception
into human behavior
in a particular design
context

A trending paradigm that describes
invariant qualities, referencing
history and similar solutions

A new, creative concept,
somewhat facilitated by
existing design paradigms
Insights go on yellow cards.

Provocative statement of truth

Unique insight number

66 | 11/6/2013 | CONFIDENTIAL

Evidence from a transcript
(citation)
Patterns go on blue cards.

Pattern, or trending piece of
culture and society

Unique pattern letter

67 | 11/6/2013 | CONFIDENTIAL
Design ideas go on green cards.

Design idea, built on the
combination of an insight and a
pattern

Unique insight and
pattern identifier

68 | 11/6/2013 | CONFIDENTIAL
Insight Combination…
… with boring old enterprise configuration software …

69 | 11/6/2013 | CONFIDENTIAL
SDNC13 -Day2- Methods of Design Synthesis: Learn to Synthesise Research into Meaningful Insights (workshop) by Jon Kolko
SDNC13 -Day2- Methods of Design Synthesis: Learn to Synthesise Research into Meaningful Insights (workshop) by Jon Kolko
I saw this + I know this = Insight + Design Pattern = Design Idea
Data gathered through
ethnography, contextual
inquiry, questionnaires,
and interviews

72 | 11/6/2013 | CONFIDENTIAL

Guided by ethics & morals,
intellectual prowess, and the
accumulation of world view
and breadth of experience

Clear, deep,
meaningful perception
into human behavior
in a particular design
context

A trending paradigm that describes
invariant qualities, referencing
history and similar solutions

A new, creative concept,
somewhat facilitated by
existing design paradigms
This method takes time, and more importantly, takes
emotional energy and focus.
1. Begin to identify insights in the data you’ve
gathered by combining an observation (I saw this)
with your knowledge (I know this); write the
insights on yellow post-it notes. Reference the line
numbers from any applicable transcripts, and give
each yellow post-it note a unique numeric ID.
(10+ hours)
2. Identify design patterns that are relevant to the
discipline you are designing for. Ideally, you begin
to keep a design pattern library. Write the patterns
on blue post-it notes. Give each blue post-it note a
unique letter ID. (2+ hours)

3. Start to combine insights and design patterns to
create design ideas by mingling the blue and yellow
post-its, moving them around physically, and
actively reflecting on potential combinations. When
a combination makes sense and generates a design
idea, write it in a green post-it note. Give each
green post-it note a unique design idea ID
(referencing both the yellow and blue notes above).
(40+ hours)
4. Once you are almost “done” (usually when you’ve
nearly run out of time and money), log the entire
set into a spreadsheet. (3 hours)
5. Finally, pick the top ideas and start to sketch them.
(3 hours)
Now, you can always trace any design idea back to an
insight, and ultimately, back to a nugget of user data.

73 | 11/6/2013 | CONFIDENTIAL
Perform an insight combination.
1. Read the insights Melvin has gathered (yellow notes).
2. Quickly free-associate 10 patterns, based on trends in culture (blue notes).
3. Combine an insight – at random – with a pattern – at random, to create a new
design idea.
4. Draw or write the design idea on a green card.
5. Repeat.

74 | 11/6/2013 | CONFIDENTIAL
Summary

75 | 11/6/2013 | CONFIDENTIAL
Ethnography

Synthesis

Prototyping

Synthesis is the process of making meaning through
inference-based sensemaking.

76 | 11/6/2013 | CONFIDENTIAL
Data

Information

Knowledge

Wisdom

Making Meaning
out of Data

Experience
Frameworking

Gaining
Empathy

Methods:

Methods:

Methods:

affinity diagramming
hierarchy creation
flow diagramming
scenario development

77 | 11/6/2013 | CONFIDENTIAL

concept mapping
reframing
temporal zoom insight combination
semantic zoom participatory design
storyboarding
Synthesis
Prototyping
Ethnography
www.methodsofsynthesis.com

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SDNC13 -Day2- Methods of Design Synthesis: Learn to Synthesise Research into Meaningful Insights (workshop) by Jon Kolko

  • 3. 0/ Today What is Synthesis, and why is it important? What are methods I can use? Let’s try it: Method – Process Flow Diagramming Let’s try it: Method – Insight Combination How can I use this in real life? 2 | 11/6/2013 | CONFIDENTIAL
  • 4. 0/ Rules We will go extremely fast. Turn off the inner voice. Make fun of everything. Get your money’s worth. 3 | 11/6/2013 | CONFIDENTIAL
  • 5. Theory 4 | 11/6/2013 | CONFIDENTIAL
  • 6. WellStructured Problems 5 | 11/6/2013 | CONFIDENTIAL IllStructured Problems Wicked Problems
  • 7. WellStructured Problems IllStructured Problems In a well structured problem, all of these are true: We can test our solution. We can identify problem, goal, and interim states. We can identify solution steps. We can identify domain knowledge. We can solve the problem while obeying the laws of nature. We can solve the problem using only practical levels of effort. Herb Simon, 1973 6 | 11/6/2013 | CONFIDENTIAL Wicked Problems
  • 8. WellStructured Problems IllStructured Problems Wicked Problems In a well structured problem, all of these are true: • Carnegie Mellon We can test our solution. We can identify problem, goal, and interim • Artificial Intelligence states. • Decision Making We can identify solution steps. • Problem Solving We can identify domain knowledge. • Bounded Rationality We can solve the problem while obeying the laws of nature. • levels of effort. We can solve the problem using only practical Nobel Memorial Prize in Economics • Think-Aloud User Testing Herb Simon, 1973 7 | 11/6/2013 | CONFIDENTIAL
  • 9. WellStructured Problems IllStructured Problems In an ill-structured problem, some of these are true: We cannot test our solution, or cannot test it easily. We cannot easily identify problem, goal, or interim states. We cannot identify all of the solution steps. We cannot identify domain knowledge (it may be tacit). We may be constrained by the laws of nature. Solutioning may outweigh practical efforts. Herb Simon, 1973 8 | 11/6/2013 | CONFIDENTIAL Wicked Problems
  • 10. WellStructured Problems IllStructured Problems In a wicked problem, the following are true: Wicked problems have no definitive formulation. Wicked problems have no criteria upon which to determine “solving”. Solutions to wicked problems can only be good or bad. There are no complete list of applicable "moves" for a solution. There are always more than one explanation for a wicked problem. Every wicked problem is a symptom of another problem. No solution of a wicked problem has a definitive, scientific test. Every wicked problem is unique. Horst Rittel, 1973 9 | 11/6/2013 | CONFIDENTIAL Wicked Problems
  • 11. WellStructured Problems IllStructured Problems Wicked Problems In a wicked problem, the following are true: Wicked problems have no definitive formulation. Wicked problems have no criteria upon which to determine “solving”. • Ulm Solutions to wicked problems can only be good or bad. • Design solution. There are no complete list of applicable "moves" for aMethods Movement • Wicked Problems in There are always more than one explanation for a wicked problem.Systems Every wicked problem is a symptom of anotherThinking problem. No solution of a wicked problem has a definitive, scientific test. Every wicked problem is unique. Horst Rittel, 1973 10 | 11/6/2013 | CONFIDENTIAL
  • 12. WellStructured Problems IllStructured Problems * * * ** Wicked Problems Designers solve problems using a process. * ** ** * Design Synthesis is the magical part of the process. * 11 | 11/6/2013 | CONFIDENTIAL * * * * * * * * *
  • 13. Ethnography 12 | 11/6/2013 | CONFIDENTIAL Synthesis Prototyping
  • 14. Ethnography Immersion – gathering data and understanding of a unique situation 13 | 11/6/2013 | CONFIDENTIAL Synthesis Prototyping
  • 15. Ethnography Immersion – gathering data and understanding of a unique situation 14 | 11/6/2013 | CONFIDENTIAL Synthesis Prototyping Hypothesis validation through generative form giving
  • 16. Ethnography Immersion – gathering data and understanding of a unique situation Synthesis Prototyping Hypothesis validation through generative form giving Synthesis is the process of making meaning through inference-based sensemaking. 15 | 11/6/2013 | CONFIDENTIAL
  • 17. Ethnography Synthesis Prototyping Synthesis is the process of making meaning through inference-based sensemaking. 16 | 11/6/2013 | CONFIDENTIAL
  • 18. deductive 17 | 11/6/2013 | CONFIDENTIAL inductive abductive
  • 19. Jon is a Designer. All Designers are Arrogant Bastards. Therefore, Jon is an Arrogant Bastard. deductive The output is guaranteed to be true, if the premise is true. 18 | 11/6/2013 | CONFIDENTIAL inductive abductive
  • 20. Jon is a Designer. All Designers are Arrogant Bastards. All of the designers I’ve ever seen wear black t-shirts. Therefore, Jon is an Arrogant Bastard. Therefore, the next designer I will see will be wearing a black t-shirt. deductive inductive The output is guaranteed to be true, if the premise is true. Gives good evidence that a conclusion is true. 19 | 11/6/2013 | CONFIDENTIAL abductive
  • 21. When a designer works on a project, they often draw diagrams of things. It seems to help them learn about a new topic. Jon is a Designer. All Designers are Arrogant Bastards. All of the designers I’ve ever seen wear black t-shirts. Therefore, Jon is an Arrogant Bastard. Therefore, the next designer I will see will be wearing a black t-shirt. deductive inductive The output is guaranteed to be true, if the premise is true. Gives good evidence that a conclusion is true. 20 | 11/6/2013 | CONFIDENTIAL I’ve seen grade school students struggle to learn complex topics of math or science. I can abduct that students might be able to learn better by drawing diagrams in a classroom setting. abductive The argument from best explanation, depending on circumstances and experience – an inference.
  • 22. Ethnography Synthesis Prototyping Synthesis is the process of making meaning through inference-based sensemaking. 21 | 11/6/2013 | CONFIDENTIAL
  • 23. Ethnography Synthesis Prototyping Synthesis is the process of making meaning through inference-based sensemaking. 22 | 11/6/2013 | CONFIDENTIAL
  • 24. David Snowden “We have found that [our sensemaking framework] helps people to break out of old ways of thinking and to consider intractable problems in new ways… it is designed to allow shared understandings to emerge through the multiple discourses of the decision-making group.” 23 | 11/6/2013 | CONFIDENTIAL
  • 25. Karl Weick “Sensemaking is, importantly, an issue of language, talk, and communication. Situations, organizations, and environments are talked into existence… Sensemaking is about the interplay of action and interpretation rather than the influence of evaluation on choice.” 24 | 11/6/2013 | CONFIDENTIAL
  • 26. Robert Hoffman “By sensemaking, modern researchers seem to mean something different from creativity, comprehension, curiosity, mental modeling, explanation, or situational awareness... Sensemaking is a motivated, continuous effort to understand connections (which can be among people, places, and events) in order to anticipate their trajectories and act effectively.” 25 | 11/6/2013 | CONFIDENTIAL
  • 27. Ethnography Synthesis Prototyping Synthesis is the process of making meaning through inference-based sensemaking. 26 | 11/6/2013 | CONFIDENTIAL
  • 28. Ethnography Synthesis It’s a process of learning. 27 | 11/6/2013 | CONFIDENTIAL Prototyping
  • 29. Ethnography Synthesis Data Prototyping Information Wisdom Knowledge ? ? Making Meaning out of Data 28 | 11/6/2013 | CONFIDENTIAL ? Experience Frameworking Gaining Empathy
  • 30. “It would be great if this thing was a lot bigger” :( “It’s too big, why can’t they just make it smaller?” Data Information Knowledge Wisdom 29 | 11/6/2013 | CONFIDENTIAL 29
  • 31. Data Information Making Meaning out of Data 30 | 11/6/2013 | CONFIDENTIAL Knowledge Experience Frameworking Wisdom Gaining Empathy
  • 32. Data Information Making Meaning out of Data 31 | 11/6/2013 | CONFIDENTIAL Knowledge Experience Frameworking Wisdom Gaining Empathy
  • 33. Data Information Making Meaning out of Data Knowledge Experience Frameworking Wisdom Gaining Empathy 1. Externalize the Process – Get out of your laptop. 32 | 11/6/2013 | CONFIDENTIAL
  • 34. Data Information Making Meaning out of Data Knowledge Experience Frameworking 2. Make diagrams. 33 | 11/6/2013 | CONFIDENTIAL Wisdom Gaining Empathy
  • 35. Data Information Making Meaning out of Data Knowledge Experience Frameworking 3. Interpret. Heavily. 34 | 11/6/2013 | CONFIDENTIAL Wisdom Gaining Empathy
  • 36. Data Information Making Meaning out of Data Methods: affinity diagramming hierarchy creation  flow diagramming scenario development 35 | 11/6/2013 | CONFIDENTIAL Knowledge Experience Frameworking Wisdom Gaining Empathy
  • 37. Data Information Making Meaning out of Data 36 | 11/6/2013 | CONFIDENTIAL Knowledge Experience Frameworking Wisdom Gaining Empathy
  • 38. Data Information Making Meaning out of Data 1. Tell a story 37 | 11/6/2013 | CONFIDENTIAL Knowledge Experience Frameworking Wisdom Gaining Empathy
  • 39. Data Information Making Meaning out of Data Warmth Multisensory Atmosphere and Culture Comfortable Living Room A Cup of Coffee Grinder Roasted Coffee Beans Green Coffee Beans Coffee Tree 38 | 11/6/2013 | CONFIDENTIAL Experience Frameworking 2. Change your perspective Sitting on a Comfy Couch Freshly Ground Coffee Knowledge Wisdom Gaining Empathy
  • 40. Data Information Making Meaning out of Data Knowledge Experience Frameworking Wisdom Gaining Empathy A product, becoming another product 3. Shift the context A product that doesn’t work A product, being assembled 39 | 11/6/2013 | CONFIDENTIAL A product, being purchased A product, being passed down to a new generation A product, being upgraded A product, A product, A product, being unpacked being used becoming worn and set up and loved A product, becoming obsolete A product, being discarded A product accessory A product, that was misplaced
  • 41. Data Information Making Meaning out of Data Knowledge Experience Frameworking Methods: concept mapping temporal zoom semantic zoom storyboarding 40 | 11/6/2013 | CONFIDENTIAL Wisdom Gaining Empathy
  • 42. Data Information Making Meaning out of Data 41 | 11/6/2013 | CONFIDENTIAL Knowledge Experience Frameworking Wisdom Gaining Empathy
  • 43. Data Information Making Meaning out of Data Knowledge Experience Frameworking 1. Consider a provocation 42 | 11/6/2013 | CONFIDENTIAL Wisdom Gaining Empathy
  • 44. Data Information Making Meaning out of Data Knowledge Experience Frameworking 2. Force a constraint-shift 43 | 11/6/2013 | CONFIDENTIAL Wisdom Gaining Empathy
  • 45. Data Information Making Meaning out of Data Knowledge Experience Frameworking 3. Walk a mile in their shoes 44 | 11/6/2013 | CONFIDENTIAL Wisdom Gaining Empathy
  • 46. Data Information Making Meaning out of Data Knowledge Experience Frameworking Wisdom Gaining Empathy Methods: reframing  insight combination participatory design 45 | 11/6/2013 | CONFIDENTIAL
  • 47. Methods 46 | 11/6/2013 | CONFIDENTIAL
  • 48. The Story So Far… Your colleague, Melvin, has abruptly decided to go back to school to fulfill his lifelong dream of becoming a Taxidermist. Melvin had just finished the research phase of a project with a large client, and all of his work on the project – is gone. The only thing left are some insights he’s extracted and a few of his notes, scribbled quickly. You’ve been assigned to the project, but no one seems to have any background information about what he was doing; it’s up to you to take what Melvin started and then move the project forward. 47 | 11/6/2013 | CONFIDENTIAL
  • 49. Process Flow Diagrams 48 | 11/6/2013 | CONFIDENTIAL
  • 50. A Process Flow is… A set of steps, and the sequencing of the steps, intended to produce a desired result. 49 | 11/6/2013 | CONFIDENTIAL
  • 51. A Process Flow Diagram visualizes behavior, in a representational format, over time. An informal scenario flow diagram: A formal process or data flow diagram: 1. Indicates the relationship and order of actions 2. Shows major interface states 3. Helps to visualize the “whole”, as well as proximity to the whole 4. Abstracts logical relationships in favor of linearity 1. Indicates logical decision points 2. Articulates major data containers, and paths in and out of those containers 3. Can be used by engineers as an input into coding and architecture development 50 | 11/6/2013 | CONFIDENTIAL
  • 52. An Informal Scenario-Flow Diagram describes progress, steps, relationships, and order. 1 Phone Rings User Answers Phone Stops Ringing 2 Phone Rings Voicemail Answers Phone Stops Ringing 51 | 11/6/2013 | CONFIDENTIAL
  • 53. A formal Process Flow Diagram show logical decision points, accurate flow, and order. Call is placed Is ringer turned on? No Voice mail picks up Yes Yes Phone rings (ring+1) Does user answer? Yes 52 | 11/6/2013 | CONFIDENTIAL No Is ring = #4? Call is over No Conversation occurs
  • 54. Creating a Process Flow Diagram is an f’in pain in the ass. 1. List entities (objects, people – the “nouns” of the system) and operators (actions – the “verbs” of the system) (2 hours) 2. Define things to be counted or incremented (1 hour) 3. Define boundary conditions (beginning and ending, as well as sub-flows or sub-processes) (1 hour) 4. List primary actions necessary to achieve boundary condition (3 hours) 53 | 11/6/2013 | CONFIDENTIAL 5. Begin with a walkthrough, sketching each step in a high-level flow (10 hours) 6. Fill in the rest of the structure, revising the main flow as necessary (20 hours) 7. Reorganize, visually, to create a coherent overall structure (20 hours) 8. Use visual design to clarify and make the content more accessible (10 hours)
  • 55. Create a formal process flow diagram. 1. List entities (objects, people – the “nouns” of the system) and operators (actions – the “verbs” of the system) 2. Define things to be counted or incremented 3. Define boundary conditions (beginning and ending) 4. List primary actions necessary to achieve boundary condition 5. Begin with a walkthrough, sketching each step in a high-level flow 6. Fill in the rest of the structure, revising the main flow as necessary 54 | 11/6/2013 | CONFIDENTIAL
  • 56. Insight Combination 55 | 11/6/2013 | CONFIDENTIAL
  • 57. An insight is a clear, deep, meaningful perception into human behavior in a particular design context. It’s a provocative statement of truth. * And it may be wrong. 56 | 11/6/2013 | CONFIDENTIAL
  • 58. Design patterns describe… “possible good solutions to a common design problem within a certain context, by describing the invariant qualities of all those solutions” Tidwell 57 | 11/6/2013 | CONFIDENTIAL
  • 59. Insight Combination is a method of building on insights and established design patterns in order to create initial design ideas. 1. Forces a detailed examination, and organization, of each individual insight 2. Is divergent, in that it actively produces new ideas and expands the entire set of insights 3. Pushes ideas forward in a nonlinear fashion, jumping over the expected to arrive at the unexpected 58 | 11/6/2013 | CONFIDENTIAL 4. Allows for the combination of existing paradigms with new and novel ideas (it’s a generative design activity) 5. Takes advantage of the personal experiences of the designers and investigators 6. Takes advantage of established design patterns
  • 60. I saw this + I know this = Insight 59 | 11/6/2013 | CONFIDENTIAL
  • 61. I saw this + I know this = Insight Data gathered through ethnography, contextual inquiry, questionnaires, and interviews 60 | 11/6/2013 | CONFIDENTIAL
  • 62. I saw this + I know this = Insight Data gathered through ethnography, contextual inquiry, questionnaires, and interviews 61 | 11/6/2013 | CONFIDENTIAL Guided by ethics & morals, intellectual prowess, and the accumulation of world view and breadth of experience
  • 63. I saw this + I know this = Insight Data gathered through ethnography, contextual inquiry, questionnaires, and interviews 62 | 11/6/2013 | CONFIDENTIAL Guided by ethics & morals, intellectual prowess, and the accumulation of world view and breadth of experience Clear, deep, meaningful perception into human behavior in a particular design context
  • 64. I saw this + I know this = Insight + Design Pattern = Design Idea Data gathered through ethnography, contextual inquiry, questionnaires, and interviews 63 | 11/6/2013 | CONFIDENTIAL Guided by ethics & morals, intellectual prowess, and the accumulation of world view and breadth of experience Clear, deep, meaningful perception into human behavior in a particular design context
  • 65. I saw this + I know this = Insight + Design Pattern = Design Idea Data gathered through ethnography, contextual inquiry, questionnaires, and interviews 64 | 11/6/2013 | CONFIDENTIAL Guided by ethics & morals, intellectual prowess, and the accumulation of world view and breadth of experience Clear, deep, meaningful perception into human behavior in a particular design context A trending paradigm that describes invariant qualities, referencing history and similar solutions
  • 66. I saw this + I know this = Insight + Design Pattern = Design Idea Data gathered through ethnography, contextual inquiry, questionnaires, and interviews 65 | 11/6/2013 | CONFIDENTIAL Guided by ethics & morals, intellectual prowess, and the accumulation of world view and breadth of experience Clear, deep, meaningful perception into human behavior in a particular design context A trending paradigm that describes invariant qualities, referencing history and similar solutions A new, creative concept, somewhat facilitated by existing design paradigms
  • 67. Insights go on yellow cards. Provocative statement of truth Unique insight number 66 | 11/6/2013 | CONFIDENTIAL Evidence from a transcript (citation)
  • 68. Patterns go on blue cards. Pattern, or trending piece of culture and society Unique pattern letter 67 | 11/6/2013 | CONFIDENTIAL
  • 69. Design ideas go on green cards. Design idea, built on the combination of an insight and a pattern Unique insight and pattern identifier 68 | 11/6/2013 | CONFIDENTIAL
  • 70. Insight Combination… … with boring old enterprise configuration software … 69 | 11/6/2013 | CONFIDENTIAL
  • 73. I saw this + I know this = Insight + Design Pattern = Design Idea Data gathered through ethnography, contextual inquiry, questionnaires, and interviews 72 | 11/6/2013 | CONFIDENTIAL Guided by ethics & morals, intellectual prowess, and the accumulation of world view and breadth of experience Clear, deep, meaningful perception into human behavior in a particular design context A trending paradigm that describes invariant qualities, referencing history and similar solutions A new, creative concept, somewhat facilitated by existing design paradigms
  • 74. This method takes time, and more importantly, takes emotional energy and focus. 1. Begin to identify insights in the data you’ve gathered by combining an observation (I saw this) with your knowledge (I know this); write the insights on yellow post-it notes. Reference the line numbers from any applicable transcripts, and give each yellow post-it note a unique numeric ID. (10+ hours) 2. Identify design patterns that are relevant to the discipline you are designing for. Ideally, you begin to keep a design pattern library. Write the patterns on blue post-it notes. Give each blue post-it note a unique letter ID. (2+ hours) 3. Start to combine insights and design patterns to create design ideas by mingling the blue and yellow post-its, moving them around physically, and actively reflecting on potential combinations. When a combination makes sense and generates a design idea, write it in a green post-it note. Give each green post-it note a unique design idea ID (referencing both the yellow and blue notes above). (40+ hours) 4. Once you are almost “done” (usually when you’ve nearly run out of time and money), log the entire set into a spreadsheet. (3 hours) 5. Finally, pick the top ideas and start to sketch them. (3 hours) Now, you can always trace any design idea back to an insight, and ultimately, back to a nugget of user data. 73 | 11/6/2013 | CONFIDENTIAL
  • 75. Perform an insight combination. 1. Read the insights Melvin has gathered (yellow notes). 2. Quickly free-associate 10 patterns, based on trends in culture (blue notes). 3. Combine an insight – at random – with a pattern – at random, to create a new design idea. 4. Draw or write the design idea on a green card. 5. Repeat. 74 | 11/6/2013 | CONFIDENTIAL
  • 76. Summary 75 | 11/6/2013 | CONFIDENTIAL
  • 77. Ethnography Synthesis Prototyping Synthesis is the process of making meaning through inference-based sensemaking. 76 | 11/6/2013 | CONFIDENTIAL
  • 78. Data Information Knowledge Wisdom Making Meaning out of Data Experience Frameworking Gaining Empathy Methods: Methods: Methods: affinity diagramming hierarchy creation flow diagramming scenario development 77 | 11/6/2013 | CONFIDENTIAL concept mapping reframing temporal zoom insight combination semantic zoom participatory design storyboarding