This document provides an introduction to the concept of synectics and design synectics. It defines synectics as bringing different things into a unified connection through analogical and metaphorical thinking. The document outlines the synectic process of making the familiar strange and the strange familiar. It introduces the 23 synectic triggers that can be used to disrupt conventional thinking and generate new ideas. Students are given homework assignments involving applying synectics concepts such as creating synectic trigger cards and using triggers and force fields in designs.