This document discusses using artificial intelligence to test levels in the Candy Crush Saga game. It describes King.com, the developer of Candy Crush, and their use of QA teams. It then covers using AI techniques like Monte Carlo tree search and neuroevolution to have automated bots play levels and provide feedback. This could help level designers, reduce human testing workload, and assist data scientists. Challenges include maintaining the bots and integrating them into King's development process.