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© King.com Ltd 2018 – Commercially confidential
How King Crushes New Product Development
using Data-Driven Insights
Ian Thompson and
Zara Wells
Hannah Flynn
With:
Moderated by:
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© King.com Ltd 2018 – Commercially confidential
Looker is a complete data platform that offers data analytics and business
insights to every department, and easily integrates into applications to
deliver data directly into the decision-making process. Looker is powering
data-driven cultures at more than 1200 industry-leading and innovative
companies.
© King.com Ltd 2018 – Commercially confidential
Click on the Questions panel to
interact with the presenters
www.productmanagementtoday.com/webinar-series/modern-product-data-workflows
www.projectmanagementupdate.com/webinar-series/modern-product-data-workflows
www.businessinnovationbrief.com/webinar-series/modern-product-data-workflows
© King.com Ltd 2018 – Commercially confidential
About Ian Thompson
Ian Thompson is Head of Business Intelligence at King, where he focuses on all things Looker-related, data
modeling, analysis, and training Product Managers to take best advantage of their available tools. Prior to working
at King, he was a developer at Thomson Reuters where he was responsible for pharmaceuticals benchmarking
programs. He attended Bournemouth University.
About Zara Wells
Zara Wells is a Customer Success Manager at Looker, focusing on Strategic Accounts. She is a qualified Change
Management Practitioner. Prior to Looker, she was an account manager at Oracle for Bronto Software. She holds a BA
from Brunel University.
Product Analytics
© King.com Ltd 2018 – Commercially confidential Page 6
About King
© King.com Ltd 2018 – Commercially confidential
• We have developed more than 200 fun titles and our games can be played and
enjoyed all over the world.
• King had 270 million monthly active users for the quarter (Q2 2017)
• The company has been part of Activision Blizzard since February 2016
Page 7
We make great games
King has offices and studios
in Stockholm, London,
Barcelona, Bucharest,
Malmo, Berlin, Seattle, San
Francisco, Chicago, New
York, Los Angeles, Malta
and Tokyo.
© King.com Ltd 2018 – Commercially confidential Page 8
The evolution of King
• Founded in 2003
• Originally games were
only available through our
site and portals including
AOL and Yahoo!
Online skill Social Mobile
• Launched first game on
Facebook in Q2 2011
• Launched first game on
mobile H2 2012
© King.com Ltd 2018 – Commercially confidential Page 9
Some of our games
© King.com Ltd 2018 – Commercially confidential Page 10
About Me
• Ian Thompson
• 5 years at King
• Head of Business Intelligence
Platform
• My focus
• Data & usage of data (how and
why)
• Researching & planning solutions
for problems which exist in the
business that can be solved by
data.
About Me
© King.com Ltd 2018 – Commercially confidential Page 12
My Story
• BI (Business Intelligence)
Developer
• Qlikview - “Business
discovery platform”
2013 2015 2017
• ETL (extract transform and
load)/Data Modeling
Developer
• SQL, Bash & Jenkins
• BI Engineer & BI Platform
Product Owner
• Looker
© King.com Ltd 2018 – Commercially confidential
• King analytics through the years
• 2012/13 Growth
• Org Structure 2013
• Case Studies
• AB Testing
• Level difficulty
• Soft Launches
• Org Structure 2017
• Looker @ King
• Case Studies Revisited
• What's next?
Page 13
Content
© King.com Ltd 2018 – Commercially confidential Page 14
Growth
2004 2005 2006 2007 2008 2009 2010 2011 2012 2013 2014
© King.com Ltd 2018 – Commercially confidential Page 15
2012/3
© King.com Ltd 2018 – Commercially confidential
• Two
horizontal/organisational
data teams focusing on the
data warehouse and
reporting.
• Each with a single backlog
having to prioritise between
stakeholder work.
• The business talks to
warehousing team through
analysts/data scientists and
then through the reporting
team.
Page 16
2013 Org Structure
Data Warehouse Team
Reporting Team
Game
Team
Game
Performanc
e Unit
(Analyst/Dat
a Scientist
Finance
Marketing
Marketing
Analyst
CRM
CRM
Analysts/Da
ta Scientist
© King.com Ltd 2018 – Commercially confidential Page 17
Case Studies
© King.com Ltd 2018 – Commercially confidential
• Big Data & BI Tooling
• Push the cube into or through a BI tool
(QlikView/Tablaeu)
• Self service BI
Page 18
but first…OLAP Cubes
© King.com Ltd 2018 – Commercially confidential
• Plan the test
• What are we testing
• What geography/segment
• What population size
• How to split the population
• How long do we run the test
for
• Hypothesis
Page 19
AB Testing
• What do we expect to
change with this test
• Appstore engagement
• Install volumes
• App starts on the device
• Push message clicks
• What do we NEED to
measure to (dis)prove our
Hypothesis
• Appstore visits
• Number of Installs
• Number of App starts
• Number of Push message
clicks*not a real AB Test
App Icon Badges
© King.com Ltd 2018 – Commercially confidential Page 20
AB Testing
*not a real AB Test
Square Round Square_Party
Casenum 0 (control) 1 2
Population% 80.1 9.9 10
Key Value
Test Name Icon Badge
Test Version 1
Game CCS
Cases 3
No.
Assignments
200,000
Country UK, US, FR
Start Dt 2017-04-11
End Dt 2017-04-20
“Changing the app icon badge will
increase engagement and installs”
Store this
information
in the database
Test
Name
Test
Versi
on
Case
num
UserI
D
Icon
Badge
1 0 123
Icon
Badge
1 1 456
… … … …
© King.com Ltd 2018 – Commercially confidential Page 21
AB Testing
Test Name Test
Version
Casenum Countr
y
Date num_da
u
num_appsta
rts
num_instal
ls
Icon Badge 1 0 UK 2018-08-01 772 1322 204
Icon Badge 1 0 US 2018-08-01 1465 2606 381
Icon Badge 1 0 FR 2018-08-01 420 6908 93
Icon Badge 1 1 UK 2018-08-02 61 113 23
Icon Badge 1 1 US 2018-08-02 157 298 59
Icon Badge 1 1 FR 2018-08-02 60 105 45
Icon Badge 1 2 UK 2018-08-03 82 99 21
Icon Badge 1 2 US 2018-08-03 111 284 21
Icon Badge 1 2 FR 2018-08-03 33 78 7
*not a real AB Test
AB Test – data cube:
© King.com Ltd 2018 – Commercially confidential Page 22
AB Testing
1 2 3 4 5 6
Indexed DAU over time
Casenum0 Casenum1 Casenum2
*not a real AB Test
© King.com Ltd 2018 – Commercially confidential
• What would be nice to look at now?
• Split by platform
• Spend
• Distribution of our assignment for
• Spend
• Engagement
Page 23
AB Testing • What do we expect to
change with this test
• Appstore engagement
• Install volumes
• App starts on the device
• Push message clicks
• What do we NEED to
measure to (dis)prove our
Hypothesis
• Appstore visits
• Number of Installs
• Number of App starts
• Number of Push message
clicks
*not a real AB Test
Data Team
© King.com Ltd 2018 – Commercially confidential Page 24
Level Difficulty
• Hard
• Stuck on level - Churn
• Purchase “boosters”
• Convert to spender
• Increase spend
• Sense of
achievement/satisfaction when
won
• Virality
• Easy
• Keep player in our network
• Potentially convert to a payer in
the future
• Cross promote to other games
• Boring – no sense of
achievement/satisfaction
© King.com Ltd 2018 – Commercially confidential Page 25
Level Difficulty
© King.com Ltd 2018 – Commercially confidential Page 26
Level Difficulty
Level 65!
* as of 2012/3
© King.com Ltd 2018 – Commercially confidential Page 27
Level Difficulty
© King.com Ltd 2018 – Commercially confidential Page 28
Level Difficulty
* as of 2012/3
© King.com Ltd 2018 – Commercially confidential Page 29
Level Difficulty
* as of 2012/3
© King.com Ltd 2018 – Commercially confidential Page 30
Level Difficulty
* as of 2012/3
© King.com Ltd 2018 – Commercially confidential Page 31
Level Difficulty
• Lets automate this and put it into a report
• All games
• All levels
• For dimensions and measures
• X,Y,Z…Z1,Z2…
Data Team
* as of 2012/3
© King.com Ltd 2018 – Commercially confidential
• New games
• Test in smaller markets which behave like larger markets
• Eg. Ireland -> UK
• Eg. Canada -> US
• Up to 6 incremental playtest builds of the game
• Each focus on a major game feature or aspect of the game with retention being the
most important
• No monetisation features in the initial playtests
• Looking to improve specific metrics over the last playtest to achieve the greenlight
target
• Set time for each playtest to run and time between tests to make improvements
• Pre-determined number of installs allowed
• Categorise installs between organic, paid, cross promoted
Page 32
Playtest Games
© King.com Ltd 2018 – Commercially confidential Page 33
Playtest Games
Data Scientist
If your new game in playtest was similar to Candy Crush Saga then you would benefit
from the reporting and data tools that had already been put in place. However any
features or aspects which were not similar would compete (and lose) for the data teams
attention.
* as of 2012/3
© King.com Ltd 2018 – Commercially confidential Page 34
Playtest Games
* as of 2012/3
2004 2005 2006 2007 2008 2009 2010 2011 2012 2013 2014
Retention
Distribution
Platform
% 2 day
Retention
14 day
% diff
% 7 day
Retention
14 day
% diff
% 30 day
Retention
14 day
% diff
Total 33.30% -0.70% 17.30% 0.00% 10.40% 3.50%
Google Play 43.50% -1.40% 22.70% -6.20% 14.80% -0.10%
iOS App
Store
45.70% 0.40% 26.20% -3.90% 15.80% 11.10%
Facebook 9.20% -16.70% 4.90% 24.20% 2.30% -0.20%
Standard KPI Reporting
© King.com Ltd 2018 – Commercially confidential Page 35
2017
© King.com Ltd 2018 – Commercially confidential
• Big Data
• Technology has improved so big data
is just….data
• Push the cube into or through a BI tool
(QlikView/Tablaeu)
• Read any data on the fly
• Self service BI
Page 36
OLAP Cubes
© King.com Ltd 2018 – Commercially confidential
BI Platform
Game
Data Team
Finance & Marketing
Data Team
Game
Data Team
Intro
• Multiple vertical/stream data
teams focusing on the
warehouse and reporting
for a specific stakeholder.
• Each with a single backlog
having to prioritise single
stakeholder work.
• The business &
analysts/data scientists
have access to all data
teams and abilities but a
single point of contact.
Page 37
2017 Org Structure
Data Warehouse Abilities
Reporting Abilities
Game
Team &
Game
Performan
ce Unit
CRM
Marketing &
Marketing
Analysts/Da
ta Scientists
Finance &
Finance
Analysts
CRM &
Analysts/Da
ta Scientists
Core Warehouse Platform & Products
© King.com Ltd 2018 – Commercially confidential Page 38
Looker @ King
© King.com Ltd 2018 – Commercially confidential
BI Platform
Intro
Page 39
2017 Org Structure & Looker
• BI Platform - Small team (2 people)
• Focus on Looker adoption and understanding
• Data
• KPIs
• Tracking
• Dimensions
• Measures
• Training
• Workshops
• Tutorials/Documentation
• Face to face
• Tools & Performance
• Integration
• Debugging
• Generic data models
© King.com Ltd 2018 – Commercially confidential
BI Platform
Intro
Page 40
2017 Org Structure & Looker
• The BI & data world has
changed, everyone who
wanted to, could interact &
alter what they did with the
data
• People felt empowered and
pushed on to produce
models and analysis
without their data teams
• Little to no path driven
analysis (data cubes), free
to explore whats, hows and
whys
The Business
Data Teams
• Data teams could really
focus on what's new
and important as minor
requests were
completed by the users
themselves
• Discussions shifted
from data problems to
business problems
© King.com Ltd 2018 – Commercially confidential Page 41
Case Studies Revisited
© King.com Ltd 2018 – Commercially confidential
• What would be nice to look at
now?
• Split by platform
• Spend
• Distribution of our assignment for
• Spend
• Engagement
Page 42
AB Testing
Data Team
Data Team/DS/End
User
© King.com Ltd 2018 – Commercially confidential
• Data team builds foundations for an “AB Test Model” in
Looker
• Includes all the main data sets
• Simple and fast iterations
• Live prototyping during discussions
• End user contributions
• Add custom data sets specific to a game or AB Test
• Customise labels, descriptions, dashboards
• Analyse what is and is not used
Page 43
AB Testing
© King.com Ltd 2018 – Commercially confidential Page 44
Level Difficulty
© King.com Ltd 2018 – Commercially confidential Page 45
Level Difficulty
© King.com Ltd 2018 – Commercially confidential Page 46
Level Difficulty
© King.com Ltd 2018 – Commercially confidential Page 47
Level Difficulty
© King.com Ltd 2018 – Commercially confidential Page 48
Playtest Games
Data Scientist
• Still ever so slightly true, but….
• DS spends more time “data sciencing”
• Discussions are more generic around solutions rather than solving a specific
problem
• Data problems are less common due to database speeds and the concept of
Looker
• Accessible for all not just DS
• Not reliant upon data teams or data skills
© King.com Ltd 2018 – Commercially confidential Page 49
Playtest Games
© King.com Ltd 2018 – Commercially confidential Page 50
Playtest Games
© King.com Ltd 2018 – Commercially confidential Page 51
Playtest Games
© King.com Ltd 2018 – Commercially confidential Page 52
What’s Next?
© King.com Ltd 2018 – Commercially confidential
Sample pages
Page 53
What’s Next?
• Google Cloud Platform
• Take stock and tidyup!
• Centralise (only a little)
• Keep growing the eco-system
Thank you!
© King.com Ltd 2018 – Commercially confidential
Data Driven Product Decisions
Zara Wells, Strategic Customer Success Manager
© King.com Ltd 2018 – Commercially confidential
Monitoring Churn/ Retention
© King.com Ltd 2018 – Commercially confidential
Impact of changes to the UI/ UX
© King.com Ltd 2018 – Commercially confidential
Where to start
Plan Track Comms Wins
© King.com Ltd 2018 – Commercially confidential
Q&A
Zara Wells
With: With:
Head of Business Intelligence, King
Linkedin page: /in/ian-thompson-93a5b216/
Twitter ID: @king_games
Website: king.com
Ian Thompson
Strategic Customer Success Manager, Looker
Linkedin page: /in/zara-wells-96659158/
Twitter ID: @LookerData
Website: looker.com
www.productmanagementtoday.com/webinar-series/modern-product-data-workflows
www.projectmanagementupdate.com/webinar-series/modern-product-data-workflows
www.businessinnovationbrief.com/webinar-series/modern-product-data-workflows

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Modern Product Data Workflows: How King Crushes New Product Development using Data-Driven Insights

  • 1. © King.com Ltd 2018 – Commercially confidential How King Crushes New Product Development using Data-Driven Insights Ian Thompson and Zara Wells Hannah Flynn With: Moderated by: TO USE YOUR COMPUTER'S AUDIO: When the webinar begins, you will be connected to audio using your computer's microphone and speakers (VoIP). A headset is recommended. Webinar will begin: 11:00 am, PST TO USE YOUR TELEPHONE: If you prefer to use your phone, you must select "Use Telephone" after joining the webinar and call in using the numbers below. United States: +1 (562) 247-8422 Access Code: 864-244-421 Audio PIN: Shown after joining the webinar --OR--
  • 2. © King.com Ltd 2018 – Commercially confidential Looker is a complete data platform that offers data analytics and business insights to every department, and easily integrates into applications to deliver data directly into the decision-making process. Looker is powering data-driven cultures at more than 1200 industry-leading and innovative companies.
  • 3. © King.com Ltd 2018 – Commercially confidential Click on the Questions panel to interact with the presenters www.productmanagementtoday.com/webinar-series/modern-product-data-workflows www.projectmanagementupdate.com/webinar-series/modern-product-data-workflows www.businessinnovationbrief.com/webinar-series/modern-product-data-workflows
  • 4. © King.com Ltd 2018 – Commercially confidential About Ian Thompson Ian Thompson is Head of Business Intelligence at King, where he focuses on all things Looker-related, data modeling, analysis, and training Product Managers to take best advantage of their available tools. Prior to working at King, he was a developer at Thomson Reuters where he was responsible for pharmaceuticals benchmarking programs. He attended Bournemouth University. About Zara Wells Zara Wells is a Customer Success Manager at Looker, focusing on Strategic Accounts. She is a qualified Change Management Practitioner. Prior to Looker, she was an account manager at Oracle for Bronto Software. She holds a BA from Brunel University.
  • 6. © King.com Ltd 2018 – Commercially confidential Page 6 About King
  • 7. © King.com Ltd 2018 – Commercially confidential • We have developed more than 200 fun titles and our games can be played and enjoyed all over the world. • King had 270 million monthly active users for the quarter (Q2 2017) • The company has been part of Activision Blizzard since February 2016 Page 7 We make great games King has offices and studios in Stockholm, London, Barcelona, Bucharest, Malmo, Berlin, Seattle, San Francisco, Chicago, New York, Los Angeles, Malta and Tokyo.
  • 8. © King.com Ltd 2018 – Commercially confidential Page 8 The evolution of King • Founded in 2003 • Originally games were only available through our site and portals including AOL and Yahoo! Online skill Social Mobile • Launched first game on Facebook in Q2 2011 • Launched first game on mobile H2 2012
  • 9. © King.com Ltd 2018 – Commercially confidential Page 9 Some of our games
  • 10. © King.com Ltd 2018 – Commercially confidential Page 10 About Me
  • 11. • Ian Thompson • 5 years at King • Head of Business Intelligence Platform • My focus • Data & usage of data (how and why) • Researching & planning solutions for problems which exist in the business that can be solved by data. About Me
  • 12. © King.com Ltd 2018 – Commercially confidential Page 12 My Story • BI (Business Intelligence) Developer • Qlikview - “Business discovery platform” 2013 2015 2017 • ETL (extract transform and load)/Data Modeling Developer • SQL, Bash & Jenkins • BI Engineer & BI Platform Product Owner • Looker
  • 13. © King.com Ltd 2018 – Commercially confidential • King analytics through the years • 2012/13 Growth • Org Structure 2013 • Case Studies • AB Testing • Level difficulty • Soft Launches • Org Structure 2017 • Looker @ King • Case Studies Revisited • What's next? Page 13 Content
  • 14. © King.com Ltd 2018 – Commercially confidential Page 14 Growth 2004 2005 2006 2007 2008 2009 2010 2011 2012 2013 2014
  • 15. © King.com Ltd 2018 – Commercially confidential Page 15 2012/3
  • 16. © King.com Ltd 2018 – Commercially confidential • Two horizontal/organisational data teams focusing on the data warehouse and reporting. • Each with a single backlog having to prioritise between stakeholder work. • The business talks to warehousing team through analysts/data scientists and then through the reporting team. Page 16 2013 Org Structure Data Warehouse Team Reporting Team Game Team Game Performanc e Unit (Analyst/Dat a Scientist Finance Marketing Marketing Analyst CRM CRM Analysts/Da ta Scientist
  • 17. © King.com Ltd 2018 – Commercially confidential Page 17 Case Studies
  • 18. © King.com Ltd 2018 – Commercially confidential • Big Data & BI Tooling • Push the cube into or through a BI tool (QlikView/Tablaeu) • Self service BI Page 18 but first…OLAP Cubes
  • 19. © King.com Ltd 2018 – Commercially confidential • Plan the test • What are we testing • What geography/segment • What population size • How to split the population • How long do we run the test for • Hypothesis Page 19 AB Testing • What do we expect to change with this test • Appstore engagement • Install volumes • App starts on the device • Push message clicks • What do we NEED to measure to (dis)prove our Hypothesis • Appstore visits • Number of Installs • Number of App starts • Number of Push message clicks*not a real AB Test App Icon Badges
  • 20. © King.com Ltd 2018 – Commercially confidential Page 20 AB Testing *not a real AB Test Square Round Square_Party Casenum 0 (control) 1 2 Population% 80.1 9.9 10 Key Value Test Name Icon Badge Test Version 1 Game CCS Cases 3 No. Assignments 200,000 Country UK, US, FR Start Dt 2017-04-11 End Dt 2017-04-20 “Changing the app icon badge will increase engagement and installs” Store this information in the database Test Name Test Versi on Case num UserI D Icon Badge 1 0 123 Icon Badge 1 1 456 … … … …
  • 21. © King.com Ltd 2018 – Commercially confidential Page 21 AB Testing Test Name Test Version Casenum Countr y Date num_da u num_appsta rts num_instal ls Icon Badge 1 0 UK 2018-08-01 772 1322 204 Icon Badge 1 0 US 2018-08-01 1465 2606 381 Icon Badge 1 0 FR 2018-08-01 420 6908 93 Icon Badge 1 1 UK 2018-08-02 61 113 23 Icon Badge 1 1 US 2018-08-02 157 298 59 Icon Badge 1 1 FR 2018-08-02 60 105 45 Icon Badge 1 2 UK 2018-08-03 82 99 21 Icon Badge 1 2 US 2018-08-03 111 284 21 Icon Badge 1 2 FR 2018-08-03 33 78 7 *not a real AB Test AB Test – data cube:
  • 22. © King.com Ltd 2018 – Commercially confidential Page 22 AB Testing 1 2 3 4 5 6 Indexed DAU over time Casenum0 Casenum1 Casenum2 *not a real AB Test
  • 23. © King.com Ltd 2018 – Commercially confidential • What would be nice to look at now? • Split by platform • Spend • Distribution of our assignment for • Spend • Engagement Page 23 AB Testing • What do we expect to change with this test • Appstore engagement • Install volumes • App starts on the device • Push message clicks • What do we NEED to measure to (dis)prove our Hypothesis • Appstore visits • Number of Installs • Number of App starts • Number of Push message clicks *not a real AB Test Data Team
  • 24. © King.com Ltd 2018 – Commercially confidential Page 24 Level Difficulty • Hard • Stuck on level - Churn • Purchase “boosters” • Convert to spender • Increase spend • Sense of achievement/satisfaction when won • Virality • Easy • Keep player in our network • Potentially convert to a payer in the future • Cross promote to other games • Boring – no sense of achievement/satisfaction
  • 25. © King.com Ltd 2018 – Commercially confidential Page 25 Level Difficulty
  • 26. © King.com Ltd 2018 – Commercially confidential Page 26 Level Difficulty Level 65! * as of 2012/3
  • 27. © King.com Ltd 2018 – Commercially confidential Page 27 Level Difficulty
  • 28. © King.com Ltd 2018 – Commercially confidential Page 28 Level Difficulty * as of 2012/3
  • 29. © King.com Ltd 2018 – Commercially confidential Page 29 Level Difficulty * as of 2012/3
  • 30. © King.com Ltd 2018 – Commercially confidential Page 30 Level Difficulty * as of 2012/3
  • 31. © King.com Ltd 2018 – Commercially confidential Page 31 Level Difficulty • Lets automate this and put it into a report • All games • All levels • For dimensions and measures • X,Y,Z…Z1,Z2… Data Team * as of 2012/3
  • 32. © King.com Ltd 2018 – Commercially confidential • New games • Test in smaller markets which behave like larger markets • Eg. Ireland -> UK • Eg. Canada -> US • Up to 6 incremental playtest builds of the game • Each focus on a major game feature or aspect of the game with retention being the most important • No monetisation features in the initial playtests • Looking to improve specific metrics over the last playtest to achieve the greenlight target • Set time for each playtest to run and time between tests to make improvements • Pre-determined number of installs allowed • Categorise installs between organic, paid, cross promoted Page 32 Playtest Games
  • 33. © King.com Ltd 2018 – Commercially confidential Page 33 Playtest Games Data Scientist If your new game in playtest was similar to Candy Crush Saga then you would benefit from the reporting and data tools that had already been put in place. However any features or aspects which were not similar would compete (and lose) for the data teams attention. * as of 2012/3
  • 34. © King.com Ltd 2018 – Commercially confidential Page 34 Playtest Games * as of 2012/3 2004 2005 2006 2007 2008 2009 2010 2011 2012 2013 2014 Retention Distribution Platform % 2 day Retention 14 day % diff % 7 day Retention 14 day % diff % 30 day Retention 14 day % diff Total 33.30% -0.70% 17.30% 0.00% 10.40% 3.50% Google Play 43.50% -1.40% 22.70% -6.20% 14.80% -0.10% iOS App Store 45.70% 0.40% 26.20% -3.90% 15.80% 11.10% Facebook 9.20% -16.70% 4.90% 24.20% 2.30% -0.20% Standard KPI Reporting
  • 35. © King.com Ltd 2018 – Commercially confidential Page 35 2017
  • 36. © King.com Ltd 2018 – Commercially confidential • Big Data • Technology has improved so big data is just….data • Push the cube into or through a BI tool (QlikView/Tablaeu) • Read any data on the fly • Self service BI Page 36 OLAP Cubes
  • 37. © King.com Ltd 2018 – Commercially confidential BI Platform Game Data Team Finance & Marketing Data Team Game Data Team Intro • Multiple vertical/stream data teams focusing on the warehouse and reporting for a specific stakeholder. • Each with a single backlog having to prioritise single stakeholder work. • The business & analysts/data scientists have access to all data teams and abilities but a single point of contact. Page 37 2017 Org Structure Data Warehouse Abilities Reporting Abilities Game Team & Game Performan ce Unit CRM Marketing & Marketing Analysts/Da ta Scientists Finance & Finance Analysts CRM & Analysts/Da ta Scientists Core Warehouse Platform & Products
  • 38. © King.com Ltd 2018 – Commercially confidential Page 38 Looker @ King
  • 39. © King.com Ltd 2018 – Commercially confidential BI Platform Intro Page 39 2017 Org Structure & Looker • BI Platform - Small team (2 people) • Focus on Looker adoption and understanding • Data • KPIs • Tracking • Dimensions • Measures • Training • Workshops • Tutorials/Documentation • Face to face • Tools & Performance • Integration • Debugging • Generic data models
  • 40. © King.com Ltd 2018 – Commercially confidential BI Platform Intro Page 40 2017 Org Structure & Looker • The BI & data world has changed, everyone who wanted to, could interact & alter what they did with the data • People felt empowered and pushed on to produce models and analysis without their data teams • Little to no path driven analysis (data cubes), free to explore whats, hows and whys The Business Data Teams • Data teams could really focus on what's new and important as minor requests were completed by the users themselves • Discussions shifted from data problems to business problems
  • 41. © King.com Ltd 2018 – Commercially confidential Page 41 Case Studies Revisited
  • 42. © King.com Ltd 2018 – Commercially confidential • What would be nice to look at now? • Split by platform • Spend • Distribution of our assignment for • Spend • Engagement Page 42 AB Testing Data Team Data Team/DS/End User
  • 43. © King.com Ltd 2018 – Commercially confidential • Data team builds foundations for an “AB Test Model” in Looker • Includes all the main data sets • Simple and fast iterations • Live prototyping during discussions • End user contributions • Add custom data sets specific to a game or AB Test • Customise labels, descriptions, dashboards • Analyse what is and is not used Page 43 AB Testing
  • 44. © King.com Ltd 2018 – Commercially confidential Page 44 Level Difficulty
  • 45. © King.com Ltd 2018 – Commercially confidential Page 45 Level Difficulty
  • 46. © King.com Ltd 2018 – Commercially confidential Page 46 Level Difficulty
  • 47. © King.com Ltd 2018 – Commercially confidential Page 47 Level Difficulty
  • 48. © King.com Ltd 2018 – Commercially confidential Page 48 Playtest Games Data Scientist • Still ever so slightly true, but…. • DS spends more time “data sciencing” • Discussions are more generic around solutions rather than solving a specific problem • Data problems are less common due to database speeds and the concept of Looker • Accessible for all not just DS • Not reliant upon data teams or data skills
  • 49. © King.com Ltd 2018 – Commercially confidential Page 49 Playtest Games
  • 50. © King.com Ltd 2018 – Commercially confidential Page 50 Playtest Games
  • 51. © King.com Ltd 2018 – Commercially confidential Page 51 Playtest Games
  • 52. © King.com Ltd 2018 – Commercially confidential Page 52 What’s Next?
  • 53. © King.com Ltd 2018 – Commercially confidential Sample pages Page 53 What’s Next? • Google Cloud Platform • Take stock and tidyup! • Centralise (only a little) • Keep growing the eco-system
  • 55. © King.com Ltd 2018 – Commercially confidential Data Driven Product Decisions Zara Wells, Strategic Customer Success Manager
  • 56. © King.com Ltd 2018 – Commercially confidential Monitoring Churn/ Retention
  • 57. © King.com Ltd 2018 – Commercially confidential Impact of changes to the UI/ UX
  • 58. © King.com Ltd 2018 – Commercially confidential Where to start Plan Track Comms Wins
  • 59. © King.com Ltd 2018 – Commercially confidential Q&A Zara Wells With: With: Head of Business Intelligence, King Linkedin page: /in/ian-thompson-93a5b216/ Twitter ID: @king_games Website: king.com Ian Thompson Strategic Customer Success Manager, Looker Linkedin page: /in/zara-wells-96659158/ Twitter ID: @LookerData Website: looker.com www.productmanagementtoday.com/webinar-series/modern-product-data-workflows www.projectmanagementupdate.com/webinar-series/modern-product-data-workflows www.businessinnovationbrief.com/webinar-series/modern-product-data-workflows