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Process Planning
PLANNING &
PRIORITIZING
COMMUNICATION
ANALYTICAL
THINKING
PEOPLE
EXCELLENCE
INDICATOR
ANALYTICS
Improving Process
Product
Cost Structure
Customer Acquisition costs
Distribution costs | Process | People
Problem
Define the
Usability
Top 3 problems
Solution
Define the
Meaning
Top 3 features
Key Metrics
Key activities
you measure
Revenue Streams
Revenue Model | Life Time Value
Revenue | Gross Margin
Unfair
Advantage
Clarify Meaning
Can’t be easily
copied or bought
Channels
Path to access
customers
Stakeholder
Trust &
Collaboration
Customer
Segments
Define the User
Multiple
segmentation
Unique Value
Proposition
Single, clear,
compelling
message that
states why you
are different and
worth paying
attention
Market
the Overview
Understand whom and how the process benefits
Document to ensure no knowledge pilferage
Simplify to determine the purpose and value
Automate to simplify
“The value of a process is determined by the purpose it serves”
the Overview
Standards
Instructions
Records
Skills
TASK
BUSINESS
PROCESS
Process
Benefactor
Who benefits?
Owner
Who owns it?
User
Whousesit?
Maker
Whomakesit?
Trigger Objective
Time
Interpreting the Process
Process
Task I
Task II
Task III
Task IV
Benefactor – determines the Value
Owner – determines the Risk
User – determines the Time
Maker – determines the Resources
“The value of a process is determined by the purpose it serves”
Process Design
Potential for Value Creation
More
Cost
More
Value
Redesign to create value or eliminate
Potential for Elimination
Designed due to lack of alternate
or poor business decision
Value addition or Cost reduction
Attack first to improve value
addition or reduce costs
Necessary Processes
Check for scope to reduce time
More
Time
“Always design a thing by considering it in its next larger context;
a chair in a room,
a room in a house,
a house in an environment,
an environment in a city plan.” ~ Eero Saarinen
Less
Important
Less
Urgent
Less important,
More Urgent
Less important,
Less Urgent
More important,
More Urgent
More important,
Less Urgent
More
Important
More
Urgent
Doablility for Priority
Which process?
Redesigning
Product
Youcan’tre-engineeranorganisation,
youcanonlyre-engineeritsprocesses.
REPETITIVEINTERMITTENT
LOW, EXCLUSIVE
EARLY STAGE LATER STAGE
Integrating HIGH, FLOW
Market
Competitive
Strategy
COST & QUALITYFLEXIBILITY
& QUALITY
DELIVER
MADE TO ORDER
DELIVER
FASTER & STOCK
Ideation Rule of 4
What is…
What if…
What wows…
What works…
?
Please write about 1 practice at Jetking.
Write the impact or value they create;
Write the effect in their absence;
Collect information about every
student in our paper enquiry form
Practice Benefit Absence
Helps collect
information for
followup
Can be collected
later or on the
ERP system
Process Strategy
Process
Scope
Quality
Teams Costs
✓Productivity
✓Efficiency
✓Cycle Time
✓Benchmarking
Trade-off
Trade-off
Trade-off
Organizational Constraints
Need for agreement, shared
perspective, cooperation,
support, corporate culture and
structure, ethical values
Bounded Rationality
Limited time, information,
resources to deal with complex,
multidimensional issues
Trade-off
Trade-off
Strategy Tradeoffs
Process
Scope
Quality
Teams Costs
Personal Constraints
Desire for prestige, success;
personal decision style; and
the need to satisfy emotional
needs, cope with pressure,
self-preservation
Work Breakdown Structure
The Work Breakdown Structure (WBS) is a hierarchical
description of the work that must be done to complete the
project as defined in the Project Overview Statement (POS).
Activity : An activity is simply a chunk of work.
Task : A task is a smaller chunk of work.
Action : The act or behavior for executing the process.
Milestone : a task of zero duration. Usually an external event.
Can be used to mark completion of an activity or phase.
PEOPLE
Workplace Success Philosophy
WSP
MONEY
• Planning and scheduling use tasks as the
basic element.
Sometimes this is known as activities.
• The main tool for activity definition is
decomposition
“Gallia est omnis divisa in partes tres”
Commentarii de Bello Gallico
Julius Caesar
Divide and Conquer
• Status/completion is measurable
• Start/end events are clearly defined
• Activity has a deliverable
• Time/cost is easily estimated
• Activity duration is within acceptable limits
• Work assignments are independent
Activity 2
Percent Complete
Activity 1 Activity 2
Activity 1 Activity 2
Activity 1 Activity 2
Activity 1 Activity 2
Finish-to-Start
Start-to-Start
Finish-to-Finish
Start-to-Finish
Activity 1
50%
30%
WBS method of planning
• Dependencies
• Lags
• Outputs
Do’s
• Status/completion is measurable
• Start/end events are clearly defined
• Activity has a deliverable
• Time/cost is easily estimated
• Activity duration is in acceptable limits
• Work assignments are independent
Activity 2
Percent Complete
Activity 1 Activity 2
Activity 1 Activity 2
Activity 1 Activity 2
Activity 1 Activity 2
Finish-to-Start
Start-to-Start
Finish-to-Finish
Start-to-Finish
Activity 1
50%
30%
Rule of Thumb (Don’ts)
• Work assignments should not be more than
4 to 6 weeks
• Knowledge work should not be more then 2-
3 weeks as they are harder to track
• People tend to back-end tasks with lengthy
durations, leading to higher effort at the end.
WBS do’s & don’ts
Activity B
PC: A must be
completed 50% for B
to begin while A must
be 100% completed for
C to start
Activity A Activity B
Activity C
Activity C
Activity A Activity B
Activity A Activity B
FS : A must be finished for B to
start
SS: Both B & C must start
alongwith A to finish
FS: A must be
finished for B & C to
start
Activity A
50%
Activity C
Critical Path Method (CPM)
• Graphically displays the precedence
relationships & sequence of activities
• Estimate the project’s duration
• Identify critical activities that cannot be
delayed without delaying the project
• Estimate the amount of slack associated
with non-critical activities
Activity D Activity F
Activity E
Buffer
Activity C1
Activity CActivity BActivity A
Activity C Buffer
Critical Path Method (CPM)
The Critical Chain Approach focuses on project due dates rather than on individual activities and the following realities:
• Project time estimates are uncertain so we add safety time
• Multi-levels of organization may add additional time to be “safe”
• Individual activity buffers may be wasted on lower-priority activities
• A better approach is to place the project safety buffer at the end
CPM using Gantt Chart
Shed
Eliminate low importance tasks
When (Demand > Availability)
Delay/Interrupt
Introduces complications or Late Start
Circumvent
Select methods that use different resources
Flow for Process Planning
PROCESS
ATTRIBUTES
DELIGHT
PERFORMANCE
BASIC
IMPORTANCE
SATISFACTION
CUSTOMER
RETENTION
CUSTOMER
LOYALTY
PROFITABILITY
Kano Model
Noriaki Kano
▪ Emeritus engineering professor in the department
of Management Science at the University of Tokyo
▪ 1984 article about product quality and customer
satisfaction
▪ Received the individual Demming Prize in 1997
▪ Not all service features or attributes are equally
important to customers, and identifying the ones
that increase satisfaction are critical for success.
Analysing Prioritisation Communication Day Six
Analysing Prioritisation Communication Day Six
Analysing Prioritisation Communication Day Six
Kano Model
Delighters
Attractive
Excited Quality
Dissatisfier
Must Be
Expected Quality
Satisfier
One Dimensional
Desired Quality
Dissatisfaction
Satisfaction
Service
Performance
Service
Performance
Dissatisfier – Must be’s – Cost of Entry
Satisfier – More is better – Competitive
Delighter – Latent Need – Differentiator
Step I
2 questions
5 options
Step III
Assign
categories
Step II
Tabulate
responses
Step IV
Tally
categories
Step I
2 questions
5 options
Step III
Assign
categories
Step II
Tabulate
responses
Step IV
Tally
categories
POSITIVE
If you had a personal website
for attracting students to your
Franchisee, would it help you
feature your Centre better?
▪ I like it.
▪ It is a must.
▪ I do not care.
▪ I can live with it.
▪ I dislike it.
Step I
2 questions
5 options
Step III
Assign
categories
Step II
Tabulate
responses
Step IV
Tally
categories
NEGATIVE
If you do not have a personal
website for attracting
students, does it effect your
marketing ?
▪ I like it.
▪ It is a must.
▪ I do not care.
▪ I can live with it.
▪ I dislike it.
Step I
2 questions
5 options
Step III
Assign
categories
Step II
Tabulate
responses
Step IV
Tally
categories
NEGATIVE: How do you feel if the website is not present?
Like Must Do not Care Live with it Dislike
POSITIVE:
How do
you feel if
the
website is
present?
Like Q A A A O
Must R I I I M
Do not Care R I I I M
Live with it R I I I M
Dislike R R R R Q
Attractive
Indifference
Must-be
One Dimensional
Questionable
Reverse
Step I
2 questions
5 options
Step III
Assign
categories
Step II
Tabulate
responses
Step IV
Tally
categories
NEGATIVE: How do you feel if the website is not present?
Like Must Do not Care Live with it Dislike
POSITIVE:
How do
you feel if
the
website is
present?
Like Q A A A O
Must R I I I M
Do not Care R I I I M
Live with it R I I I M
Dislike R R R R Q
Attractive
Indifference
Must-be
One Dimensional
Questionable
Reverse

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Analysing Prioritisation Communication Day Six

  • 2. Improving Process Product Cost Structure Customer Acquisition costs Distribution costs | Process | People Problem Define the Usability Top 3 problems Solution Define the Meaning Top 3 features Key Metrics Key activities you measure Revenue Streams Revenue Model | Life Time Value Revenue | Gross Margin Unfair Advantage Clarify Meaning Can’t be easily copied or bought Channels Path to access customers Stakeholder Trust & Collaboration Customer Segments Define the User Multiple segmentation Unique Value Proposition Single, clear, compelling message that states why you are different and worth paying attention Market
  • 3. the Overview Understand whom and how the process benefits Document to ensure no knowledge pilferage Simplify to determine the purpose and value Automate to simplify “The value of a process is determined by the purpose it serves”
  • 5. Process Benefactor Who benefits? Owner Who owns it? User Whousesit? Maker Whomakesit? Trigger Objective Time
  • 6. Interpreting the Process Process Task I Task II Task III Task IV Benefactor – determines the Value Owner – determines the Risk User – determines the Time Maker – determines the Resources “The value of a process is determined by the purpose it serves”
  • 7. Process Design Potential for Value Creation More Cost More Value Redesign to create value or eliminate Potential for Elimination Designed due to lack of alternate or poor business decision Value addition or Cost reduction Attack first to improve value addition or reduce costs Necessary Processes Check for scope to reduce time More Time “Always design a thing by considering it in its next larger context; a chair in a room, a room in a house, a house in an environment, an environment in a city plan.” ~ Eero Saarinen
  • 8. Less Important Less Urgent Less important, More Urgent Less important, Less Urgent More important, More Urgent More important, Less Urgent More Important More Urgent Doablility for Priority
  • 9. Which process? Redesigning Product Youcan’tre-engineeranorganisation, youcanonlyre-engineeritsprocesses. REPETITIVEINTERMITTENT LOW, EXCLUSIVE EARLY STAGE LATER STAGE Integrating HIGH, FLOW Market Competitive Strategy COST & QUALITYFLEXIBILITY & QUALITY DELIVER MADE TO ORDER DELIVER FASTER & STOCK
  • 10. Ideation Rule of 4 What is… What if… What wows… What works… ?
  • 11. Please write about 1 practice at Jetking. Write the impact or value they create; Write the effect in their absence; Collect information about every student in our paper enquiry form Practice Benefit Absence Helps collect information for followup Can be collected later or on the ERP system
  • 13. Trade-off Trade-off Trade-off Organizational Constraints Need for agreement, shared perspective, cooperation, support, corporate culture and structure, ethical values Bounded Rationality Limited time, information, resources to deal with complex, multidimensional issues Trade-off Trade-off Strategy Tradeoffs Process Scope Quality Teams Costs Personal Constraints Desire for prestige, success; personal decision style; and the need to satisfy emotional needs, cope with pressure, self-preservation
  • 14. Work Breakdown Structure The Work Breakdown Structure (WBS) is a hierarchical description of the work that must be done to complete the project as defined in the Project Overview Statement (POS). Activity : An activity is simply a chunk of work. Task : A task is a smaller chunk of work. Action : The act or behavior for executing the process. Milestone : a task of zero duration. Usually an external event. Can be used to mark completion of an activity or phase. PEOPLE Workplace Success Philosophy WSP MONEY
  • 15. • Planning and scheduling use tasks as the basic element. Sometimes this is known as activities. • The main tool for activity definition is decomposition “Gallia est omnis divisa in partes tres” Commentarii de Bello Gallico Julius Caesar Divide and Conquer • Status/completion is measurable • Start/end events are clearly defined • Activity has a deliverable • Time/cost is easily estimated • Activity duration is within acceptable limits • Work assignments are independent Activity 2 Percent Complete Activity 1 Activity 2 Activity 1 Activity 2 Activity 1 Activity 2 Activity 1 Activity 2 Finish-to-Start Start-to-Start Finish-to-Finish Start-to-Finish Activity 1 50% 30% WBS method of planning
  • 16. • Dependencies • Lags • Outputs Do’s • Status/completion is measurable • Start/end events are clearly defined • Activity has a deliverable • Time/cost is easily estimated • Activity duration is in acceptable limits • Work assignments are independent Activity 2 Percent Complete Activity 1 Activity 2 Activity 1 Activity 2 Activity 1 Activity 2 Activity 1 Activity 2 Finish-to-Start Start-to-Start Finish-to-Finish Start-to-Finish Activity 1 50% 30% Rule of Thumb (Don’ts) • Work assignments should not be more than 4 to 6 weeks • Knowledge work should not be more then 2- 3 weeks as they are harder to track • People tend to back-end tasks with lengthy durations, leading to higher effort at the end. WBS do’s & don’ts
  • 17. Activity B PC: A must be completed 50% for B to begin while A must be 100% completed for C to start Activity A Activity B Activity C Activity C Activity A Activity B Activity A Activity B FS : A must be finished for B to start SS: Both B & C must start alongwith A to finish FS: A must be finished for B & C to start Activity A 50% Activity C Critical Path Method (CPM) • Graphically displays the precedence relationships & sequence of activities • Estimate the project’s duration • Identify critical activities that cannot be delayed without delaying the project • Estimate the amount of slack associated with non-critical activities
  • 18. Activity D Activity F Activity E Buffer Activity C1 Activity CActivity BActivity A Activity C Buffer Critical Path Method (CPM) The Critical Chain Approach focuses on project due dates rather than on individual activities and the following realities: • Project time estimates are uncertain so we add safety time • Multi-levels of organization may add additional time to be “safe” • Individual activity buffers may be wasted on lower-priority activities • A better approach is to place the project safety buffer at the end
  • 19. CPM using Gantt Chart Shed Eliminate low importance tasks When (Demand > Availability) Delay/Interrupt Introduces complications or Late Start Circumvent Select methods that use different resources
  • 20. Flow for Process Planning PROCESS ATTRIBUTES DELIGHT PERFORMANCE BASIC IMPORTANCE SATISFACTION CUSTOMER RETENTION CUSTOMER LOYALTY PROFITABILITY
  • 21. Kano Model Noriaki Kano ▪ Emeritus engineering professor in the department of Management Science at the University of Tokyo ▪ 1984 article about product quality and customer satisfaction ▪ Received the individual Demming Prize in 1997 ▪ Not all service features or attributes are equally important to customers, and identifying the ones that increase satisfaction are critical for success.
  • 25. Kano Model Delighters Attractive Excited Quality Dissatisfier Must Be Expected Quality Satisfier One Dimensional Desired Quality Dissatisfaction Satisfaction Service Performance Service Performance Dissatisfier – Must be’s – Cost of Entry Satisfier – More is better – Competitive Delighter – Latent Need – Differentiator
  • 26. Step I 2 questions 5 options Step III Assign categories Step II Tabulate responses Step IV Tally categories
  • 27. Step I 2 questions 5 options Step III Assign categories Step II Tabulate responses Step IV Tally categories POSITIVE If you had a personal website for attracting students to your Franchisee, would it help you feature your Centre better? ▪ I like it. ▪ It is a must. ▪ I do not care. ▪ I can live with it. ▪ I dislike it.
  • 28. Step I 2 questions 5 options Step III Assign categories Step II Tabulate responses Step IV Tally categories NEGATIVE If you do not have a personal website for attracting students, does it effect your marketing ? ▪ I like it. ▪ It is a must. ▪ I do not care. ▪ I can live with it. ▪ I dislike it.
  • 29. Step I 2 questions 5 options Step III Assign categories Step II Tabulate responses Step IV Tally categories NEGATIVE: How do you feel if the website is not present? Like Must Do not Care Live with it Dislike POSITIVE: How do you feel if the website is present? Like Q A A A O Must R I I I M Do not Care R I I I M Live with it R I I I M Dislike R R R R Q Attractive Indifference Must-be One Dimensional Questionable Reverse
  • 30. Step I 2 questions 5 options Step III Assign categories Step II Tabulate responses Step IV Tally categories NEGATIVE: How do you feel if the website is not present? Like Must Do not Care Live with it Dislike POSITIVE: How do you feel if the website is present? Like Q A A A O Must R I I I M Do not Care R I I I M Live with it R I I I M Dislike R R R R Q Attractive Indifference Must-be One Dimensional Questionable Reverse