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SUBJECT
TYPING SKILL
ASSESSMENT
ASSESSMENT 1
DURATION
1 HOUR
INSTRUCTIONS TO CANDIDATES
CANDIDATE NAME
CENTRE YEAR
TOTAL MARKS
PROGRAM MENENGAH VOKASIONAL
BDTVEC NVC in CLERICAL STUDIES
1. Write your name and class in the space provided
2. Do not open the booklet until you are to do so
3. Answer ALL Question
4. DO NOT START the test until you are told to do so
5. Please READ and FOLLOW the instruction
6. Please SAVE your work as YOUR NAME in your
Desktop
Question 1
a) Produce the following on plain A4 paper making all the amendments and
corrections indicated.
b) Use single line spacing except where instructed otherwise.
c) Marks are as circled.
Multimedia
Multimedia is the use of several different media to
convey information (text, audio, graphics, animation,
video, and interactivity). Multimedia also refers to
computer media.
As the information is presented in various formats,
multimedia enhances user experience and makes it
easier and faster to grasp information. Presenting
information in various formats is nothing new, but
multimedia generally implies presenting information in
various digital formats. It is also used in visual arts to
describe works created using more than one medium.
Multimedia finds its application in various areas
including, but not limited to, education, entertainment,
engineering, medicine, mathematics, and scientific
research. In education, multimedia is used to produce
Computer Based Training courses (popularly called CBTs)
and reference books like encyclopedias and almanacs. A
CBT lets the user go through a series of presentations, text
about a particular topic, and associated illustrations in
various information formats.
An electronic multimedia encyclopedia can present information in better ways
than a traditional encyclopedia, so the user has more fun and learns more quickly.
For instance, an article on World War II can include hyperlinks to articles on
countries involved in the war. When users click on a hyperlink, they are
redirected to an detailed article about that country. In addition, it can include a
video on the Pacific Campaign. It can also present maps pertinent to World War
II. Hyperlinks let a user access information in a non-linear fashion as opposed to
print materials which are essentially linear. (It is said that our brains think in a
non-linear way.) This can speed-up learning and improve the user experience,
when added to multiple elements such as pictures, photos, audio and video. (It is
also said that some people learn better by seeing than reading and some others by
listening).
Multimedia is heavily used in the entertainment industry, especially to develop
special effects in movies and animation for cartoon characters. Multimedia
Caps, bold and center align
(3)
Justify, font=arial, font
size =12.
(3)
Justify, font=arial, font
size =12.
(3)
Underline (2)
Underline
(2)
games are a popular pastime and are software programs available either as CD-
ROMs or online. Some video games also use multimedia features.
Multimedia applications that allow users to actively participate instead of just
sitting by as passive recipients of information are called Interactive Multimedia.
An example are interactive multimedia games. For instance, users can play a
simulated multimedia soccer match without actually being on the field. The
simulation is just an illusion, but it makes the users think that they are playing a
real match. The environment is created by using controls like joysticks and
sensors and by using media output devices like headsets and goggles. The
various multimedia components are coordinated with a technique called virtual
reality. They provide an environment which is experienced by users as similar to
reality. This technique is used in some arcade games and also in flight simulators,
to impart training to pilots, without having to go for a real flight.
Engineering
In Engineering, especially in Mechanical and Automobile Engineering,
multimedia is primarily used for designing a machine or an automobile. This lets
an Engineer view a product from various perspectives, zoom in on critical parts
and do other manipulations, before actually producing it. This is known as
Computer Aided Design (CAD).
Arts
In the Arts there are multimedia artists, whose minds are able to blend
techniques using different media that in some way incorporates interaction
with the viewer. One of the most relevant could be Peter Greenaway who is
melting Cinema with Opera and all sorts of digital media.
Double line spacing
and justify
(4)
Italic (2)
Separate subtopics
by numbering
Double line spacing
justify
(6)
25 marks

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Assesment 1 typing skill

  • 1. SUBJECT TYPING SKILL ASSESSMENT ASSESSMENT 1 DURATION 1 HOUR INSTRUCTIONS TO CANDIDATES CANDIDATE NAME CENTRE YEAR TOTAL MARKS PROGRAM MENENGAH VOKASIONAL BDTVEC NVC in CLERICAL STUDIES 1. Write your name and class in the space provided 2. Do not open the booklet until you are to do so 3. Answer ALL Question 4. DO NOT START the test until you are told to do so 5. Please READ and FOLLOW the instruction 6. Please SAVE your work as YOUR NAME in your Desktop
  • 2. Question 1 a) Produce the following on plain A4 paper making all the amendments and corrections indicated. b) Use single line spacing except where instructed otherwise. c) Marks are as circled. Multimedia Multimedia is the use of several different media to convey information (text, audio, graphics, animation, video, and interactivity). Multimedia also refers to computer media. As the information is presented in various formats, multimedia enhances user experience and makes it easier and faster to grasp information. Presenting information in various formats is nothing new, but multimedia generally implies presenting information in various digital formats. It is also used in visual arts to describe works created using more than one medium. Multimedia finds its application in various areas including, but not limited to, education, entertainment, engineering, medicine, mathematics, and scientific research. In education, multimedia is used to produce Computer Based Training courses (popularly called CBTs) and reference books like encyclopedias and almanacs. A CBT lets the user go through a series of presentations, text about a particular topic, and associated illustrations in various information formats. An electronic multimedia encyclopedia can present information in better ways than a traditional encyclopedia, so the user has more fun and learns more quickly. For instance, an article on World War II can include hyperlinks to articles on countries involved in the war. When users click on a hyperlink, they are redirected to an detailed article about that country. In addition, it can include a video on the Pacific Campaign. It can also present maps pertinent to World War II. Hyperlinks let a user access information in a non-linear fashion as opposed to print materials which are essentially linear. (It is said that our brains think in a non-linear way.) This can speed-up learning and improve the user experience, when added to multiple elements such as pictures, photos, audio and video. (It is also said that some people learn better by seeing than reading and some others by listening). Multimedia is heavily used in the entertainment industry, especially to develop special effects in movies and animation for cartoon characters. Multimedia Caps, bold and center align (3) Justify, font=arial, font size =12. (3) Justify, font=arial, font size =12. (3) Underline (2) Underline (2)
  • 3. games are a popular pastime and are software programs available either as CD- ROMs or online. Some video games also use multimedia features. Multimedia applications that allow users to actively participate instead of just sitting by as passive recipients of information are called Interactive Multimedia. An example are interactive multimedia games. For instance, users can play a simulated multimedia soccer match without actually being on the field. The simulation is just an illusion, but it makes the users think that they are playing a real match. The environment is created by using controls like joysticks and sensors and by using media output devices like headsets and goggles. The various multimedia components are coordinated with a technique called virtual reality. They provide an environment which is experienced by users as similar to reality. This technique is used in some arcade games and also in flight simulators, to impart training to pilots, without having to go for a real flight. Engineering In Engineering, especially in Mechanical and Automobile Engineering, multimedia is primarily used for designing a machine or an automobile. This lets an Engineer view a product from various perspectives, zoom in on critical parts and do other manipulations, before actually producing it. This is known as Computer Aided Design (CAD). Arts In the Arts there are multimedia artists, whose minds are able to blend techniques using different media that in some way incorporates interaction with the viewer. One of the most relevant could be Peter Greenaway who is melting Cinema with Opera and all sorts of digital media. Double line spacing and justify (4) Italic (2) Separate subtopics by numbering Double line spacing justify (6) 25 marks