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Basic Computer
Hardware and Software.
     Guilford County SciVis
            V103.01
Input Devices
   Input Devices:
    devices that input
    information into the
    computer such as a
    keyboard, mouse,
    scanner, and digital
    camera.
Output Devices
   Output: devices
    that output
    information from
    the computer such
    as a printer and
    monitor.
Central Processing Unit
   CPU (Central Processing Unit) also called the
    Microprocessor or “The Brain” of the
    Computer.
   Processor speed: The speed at which a
    microprocessor executes instructions. This is
    usually measured in megahertz (MHz).
   Brands of Processors include:
      Pentium

      Celeron

      MAC

      AMD

      Cyrix
Central Processing Unit
   Computer chip: also called
    the microprocessor may
    contain an entire processing
    unit.
   Computer chips contain
    millions of transistors. They
    are small pieces of semi-
    conducting material (silicon).

   An integrated circuit is
    embedded in the silicon.
    Computers are made of
    many chips on a circuit
    board.
Data Storage Devices
   The hard-drive is a
    mechanical storage device
    typically located internally.
      Fast recording and

       recovery of data
      Large storage capacity

      Magnetic

      Primary storage device for

       data and programs
      Speed is measured in

       R.P.M.’s
Data Storage Devices (cont’d)
   CD-ROM (compact disk
    read only memory)
      Approximately 600

      to 700 megabyte of
      storage
      An optical device

      read by a diode laser
Data Storage Devices (cont’d)
   Floppy diskette is
    magnetic storage
    device for small
    amounts of data
    (1.44MB).
    FLASH drive is a
    compact and portable
    electronic storage
    device.
      USB (plug and play)
       supported
Computer Memory
   Computer memory is binary (0 or 1) (on or off).
   The byte is the standard unit of measurement.
   A byte is composed of 8 bits (binary digits).
   Typical units of measurement:
      1 KB (kilobyte) = 1000 bytes

      1 MB (megabyte) =1000 kilobytes or 1 million
       bytes
      1 GB (gigabyte) =1000 megabytes or 1 billion
       bytes
Computer Memory
   RAM (random access
    memory) stores data that
    is processing. This type of
    memory is erased when
    the computer is turned
    off.
   ROM (read only memory)
    contains special
    instructions for the
    computer to operate.
   Cache memory increases
    the speed of the processor
    by recording and
    anticipating instructions.
Graphic User Interface (GUI)
   GUI (Graphic User Interface) is a set of
    images and icons seen on the desktop
    used to operate a program.
      The GUI makes the programs loaded

       on the computer easier to access
       and use. Basic Windows GUI
      Icons are small pictures that

       represent files, commands, or
       windows.
      Windows is a GUI operating

       system unlike UNIX, which
       uses text commands.
Video Cards
   Video cards plug into the
    motherboard and are
    used to display video.
   VRAM is video memory
    that enhances the
    refreshment rate of the
    image.
   Video cards have chipsets
    that can increase the
    speed of video display.
Ports and Peripherals
   Ports are an interface between the computer and
    another peripheral device such as a disk drive,
    mouse, printer, modem, monitor, camera, FLASH
    drive or keyboard.
     Examples:
         Serial
         Parallel
         hot-wire
         USB
Ports and Peripherals
   Peripherals are devices
    that plug into a
    computer and are not
    housed internally.
      Examples:
         Printers
         Scanners
         Cameras
Resolution
   Resolution refers to the
    number of pixels (picture
    elements) in the monitor
    image.
   Increased resolution uses
    more computer resources
    but increases the visual
    clarity of the display.
Resolution
   Screen resolution is measured in
    pixel per inch (ppi), and printer
    resolution is measured in dots per
    inch (dpi).
   Computer screen resolution is
    approximately 72 ppi.

Width x Height (Pixels) Video
 Display
640 x 480 Low Resolution
800 x 600 Medium Resolution
1600 x 1200 High Resolution
LAN and WAN
   LAN: are networks usually
    in the same company or
    building. The Local Area
    Network is connected via
    telephone lines or radio
    waves. Most LANs connect
    workstations.
   WAN: are systems of
    LANs that are connected.
    (Wide-area network)
Bandwidth and Baud Rate
   Bandwidth is how much
    information can be
    carried in a given time
    period (usually a
    second) over a wired or
    wireless
    communications link.
   Baud rate is the rate at
    which information is
    transferred in a
    communication channel.
Multitasking and Multiprocessing
   Multitasking is the ability
    to execute more than one
    task (program) at the
    same time. Only one CPU
    is used but switches from
    one program to another.
   In multiprocessing, more
    than one CPU is used to
    complete a task.
    Example: network
    rendering.
Multimedia
   Multimedia software
    programs include sound,
    pictures, video, text, and
    hypertext to create
    presentations.
       Software includes:
         PowerPoint
         Macromedia Director
         FLASH
File Management
      Different programs have different file extensions.
      Naming files - avoid the following characters in naming
       files:

        Examples:
            @
            *
            .

      Understand the parts of a path name.

        Example:            C:SciVismovie.avi

Drive designator      Directory or folder   File name File
   extension
File Management
    Saving files - know the difference
     between “save” and “save as”.
     “Save” will save the open
     document over the saved
     document while “save as” creates
     a new document if you rename
     the document. Save often so
     work will not be lost.
    Exporting – converts a native
     format to a non-native file format
     used in various software
     programs. In vector programs,
     file types may be exported.
File Management
    Merging files - in 3D
     graphics, bringing an
     outside file into an
     open file (another
     name for this may be
     loading or replacing
     objects in the
     workspace).
    Importing files -
     bringing a converted
     non-native format file
     into an open file.
The End

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Basic computer hardware and software

  • 1. Basic Computer Hardware and Software. Guilford County SciVis V103.01
  • 2. Input Devices  Input Devices: devices that input information into the computer such as a keyboard, mouse, scanner, and digital camera.
  • 3. Output Devices  Output: devices that output information from the computer such as a printer and monitor.
  • 4. Central Processing Unit  CPU (Central Processing Unit) also called the Microprocessor or “The Brain” of the Computer.  Processor speed: The speed at which a microprocessor executes instructions. This is usually measured in megahertz (MHz).  Brands of Processors include:  Pentium  Celeron  MAC  AMD  Cyrix
  • 5. Central Processing Unit  Computer chip: also called the microprocessor may contain an entire processing unit.  Computer chips contain millions of transistors. They are small pieces of semi- conducting material (silicon).  An integrated circuit is embedded in the silicon. Computers are made of many chips on a circuit board.
  • 6. Data Storage Devices  The hard-drive is a mechanical storage device typically located internally.  Fast recording and recovery of data  Large storage capacity  Magnetic  Primary storage device for data and programs  Speed is measured in R.P.M.’s
  • 7. Data Storage Devices (cont’d)  CD-ROM (compact disk read only memory)  Approximately 600 to 700 megabyte of storage  An optical device read by a diode laser
  • 8. Data Storage Devices (cont’d)  Floppy diskette is magnetic storage device for small amounts of data (1.44MB).  FLASH drive is a compact and portable electronic storage device.  USB (plug and play) supported
  • 9. Computer Memory  Computer memory is binary (0 or 1) (on or off).  The byte is the standard unit of measurement.  A byte is composed of 8 bits (binary digits).  Typical units of measurement:  1 KB (kilobyte) = 1000 bytes  1 MB (megabyte) =1000 kilobytes or 1 million bytes  1 GB (gigabyte) =1000 megabytes or 1 billion bytes
  • 10. Computer Memory  RAM (random access memory) stores data that is processing. This type of memory is erased when the computer is turned off.  ROM (read only memory) contains special instructions for the computer to operate.  Cache memory increases the speed of the processor by recording and anticipating instructions.
  • 11. Graphic User Interface (GUI)  GUI (Graphic User Interface) is a set of images and icons seen on the desktop used to operate a program.  The GUI makes the programs loaded on the computer easier to access and use. Basic Windows GUI  Icons are small pictures that represent files, commands, or windows.  Windows is a GUI operating system unlike UNIX, which uses text commands.
  • 12. Video Cards  Video cards plug into the motherboard and are used to display video.  VRAM is video memory that enhances the refreshment rate of the image.  Video cards have chipsets that can increase the speed of video display.
  • 13. Ports and Peripherals  Ports are an interface between the computer and another peripheral device such as a disk drive, mouse, printer, modem, monitor, camera, FLASH drive or keyboard. Examples: Serial Parallel hot-wire USB
  • 14. Ports and Peripherals  Peripherals are devices that plug into a computer and are not housed internally. Examples: Printers Scanners Cameras
  • 15. Resolution  Resolution refers to the number of pixels (picture elements) in the monitor image.  Increased resolution uses more computer resources but increases the visual clarity of the display.
  • 16. Resolution  Screen resolution is measured in pixel per inch (ppi), and printer resolution is measured in dots per inch (dpi).  Computer screen resolution is approximately 72 ppi. Width x Height (Pixels) Video Display 640 x 480 Low Resolution 800 x 600 Medium Resolution 1600 x 1200 High Resolution
  • 17. LAN and WAN  LAN: are networks usually in the same company or building. The Local Area Network is connected via telephone lines or radio waves. Most LANs connect workstations.  WAN: are systems of LANs that are connected. (Wide-area network)
  • 18. Bandwidth and Baud Rate  Bandwidth is how much information can be carried in a given time period (usually a second) over a wired or wireless communications link.  Baud rate is the rate at which information is transferred in a communication channel.
  • 19. Multitasking and Multiprocessing  Multitasking is the ability to execute more than one task (program) at the same time. Only one CPU is used but switches from one program to another.  In multiprocessing, more than one CPU is used to complete a task. Example: network rendering.
  • 20. Multimedia  Multimedia software programs include sound, pictures, video, text, and hypertext to create presentations. Software includes: PowerPoint Macromedia Director FLASH
  • 21. File Management  Different programs have different file extensions.  Naming files - avoid the following characters in naming files: Examples:  @  *  .  Understand the parts of a path name. Example: C:SciVismovie.avi Drive designator Directory or folder File name File extension
  • 22. File Management  Saving files - know the difference between “save” and “save as”. “Save” will save the open document over the saved document while “save as” creates a new document if you rename the document. Save often so work will not be lost.  Exporting – converts a native format to a non-native file format used in various software programs. In vector programs, file types may be exported.
  • 23. File Management  Merging files - in 3D graphics, bringing an outside file into an open file (another name for this may be loading or replacing objects in the workspace).  Importing files - bringing a converted non-native format file into an open file.