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Silberschatz, Galvin and Gagne ©2009
Operating System Concepts – 8th Edition,
Chapter 5: CPU Scheduling
5.2 Silberschatz, Galvin and Gagne ©2009
Operating System Concepts – 8th Edition
Chapter 5: CPU Scheduling
ïź Basic Concepts
ïź Scheduling Criteria
ïź Scheduling Algorithms
ïź Thread Scheduling
ïź Multiple-Processor Scheduling
ïź Operating Systems Examples
ïź Algorithm Evaluation
5.3 Silberschatz, Galvin and Gagne ©2009
Operating System Concepts – 8th Edition
Objectives
ïź To introduce CPU scheduling, which is the basis for multiprogrammed
operating systems
ïź To describe various CPU-scheduling algorithms
ïź To discuss evaluation criteria for selecting a CPU-scheduling algorithm for a
particular system
5.4 Silberschatz, Galvin and Gagne ©2009
Operating System Concepts – 8th Edition
Basic Concepts
ïź Maximum CPU utilization obtained with multiprogramming
ïź CPU–I/O Burst Cycle – Process execution consists of a cycle of
CPU execution and I/O wait
ïź CPU burst distribution
5.5 Silberschatz, Galvin and Gagne ©2009
Operating System Concepts – 8th Edition
Histogram of CPU-burst Times
5.6 Silberschatz, Galvin and Gagne ©2009
Operating System Concepts – 8th Edition
Alternating Sequence of CPU And I/O Bursts
5.7 Silberschatz, Galvin and Gagne ©2009
Operating System Concepts – 8th Edition
CPU Scheduler
ïź Selects from among the processes in memory that are ready to execute,
and allocates the CPU to one of them
ïź CPU scheduling decisions may take place when a process:
1. Switches from running to waiting state
2. Switches from running to ready state
3. Switches from waiting to ready
4. Terminates
ïź Scheduling under 1 and 4 is nonpreemptive
ïź All other scheduling is preemptive
5.8 Silberschatz, Galvin and Gagne ©2009
Operating System Concepts – 8th Edition
Scheduling Criteria
ïź CPU utilization – keep the CPU as busy as possible
ïź Throughput – # of processes that complete their execution per
time unit
ïź Turnaround time – amount of time to execute a particular process
ïź Waiting time – amount of time a process has been waiting in the
ready queue
ïź Response time – amount of time it takes from when a request was
submitted until the first response is produced, not output (for time-
sharing environment)
5.9 Silberschatz, Galvin and Gagne ©2009
Operating System Concepts – 8th Edition
Scheduling Algorithm Optimization Criteria
ïź Max CPU utilization
ïź Max throughput
ïź Min turnaround time
ïź Min waiting time
ïź Min response time
5.10 Silberschatz, Galvin and Gagne ©2009
Operating System Concepts – 8th Edition
First-Come, First-Served (FCFS) Scheduling
Process Burst Time
P1 24
P2 3
P3 3
ïź Suppose that the processes arrive in the order: P1 , P2 , P3
The Gantt Chart for the schedule is:
ïź Waiting time for P1 = 0; P2 = 24; P3 = 27
ïź Average waiting time: (0 + 24 + 27)/3 = 17
P1 P2 P3
24 27 30
0
5.11 Silberschatz, Galvin and Gagne ©2009
Operating System Concepts – 8th Edition
FCFS Scheduling (Cont)
Suppose that the processes arrive in the order
P2 , P3 , P1
ïź The Gantt chart for the schedule is:
ïź Waiting time for P1 = 6; P2 = 0; P3 = 3
ïź Average waiting time: (6 + 0 + 3)/3 = 3
ïź Much better than previous case
ïź Convoy effect short process behind long process
P1
P3
P2
6
3 30
0
5.12 Silberschatz, Galvin and Gagne ©2009
Operating System Concepts – 8th Edition
Shortest-Job-First (SJF) Scheduling
ïź Associate with each process the length of its next CPU burst. Use these
lengths to schedule the process with the shortest time
ïź SJF is optimal – gives minimum average waiting time for a given set of
processes
ïŹ The difficulty is knowing the length of the next CPU request
5.13 Silberschatz, Galvin and Gagne ©2009
Operating System Concepts – 8th Edition
Example of SJF
Process Arrival Time Burst Time
P1 0.0 6
P2 2.0 8
P3 4.0 7
P4 5.0 3
ïź SJF scheduling chart
ïź Average waiting time = (3 + 16 + 9 + 0) / 4 = 7
P4
P3
P1
3 16
0 9
P2
24
5.14 Silberschatz, Galvin and Gagne ©2009
Operating System Concepts – 8th Edition
Determining Length of Next CPU Burst
ïź Can only estimate the length
ïź Can be done by using the length of previous CPU bursts, using exponential
averaging
:
Define
4.
1
0
,
3.
burst
CPU
next
the
for
value
predicted
2.
burst
CPU
of
length
actual
1.
ï‚Ł
ï‚Ł



ïĄ
ïĄ
1
n
th
n n
t
 
.
1
1 n
n
n
t 
ïĄ
ïĄ
 



5.15 Silberschatz, Galvin and Gagne ©2009
Operating System Concepts – 8th Edition
Prediction of the Length of the Next CPU Burst
5.16 Silberschatz, Galvin and Gagne ©2009
Operating System Concepts – 8th Edition
Examples of Exponential Averaging
ïź ïĄ =0
ïŹ n+1 = n
ïŹ Recent history does not count
ïź ïĄ =1
ïŹ n+1 = ïĄ tn
ïŹ Only the actual last CPU burst counts
ïź If we expand the formula, we get:
n+1 = ïĄ tn+(1 - ïĄ)ïĄ tn -1 + 

+(1 - ïĄ )j ïĄ tn -j + 

+(1 - ïĄ )n +1 0
ïź Since both ïĄ and (1 - ïĄ) are less than or equal to 1, each successive term
has less weight than its predecessor
5.17 Silberschatz, Galvin and Gagne ©2009
Operating System Concepts – 8th Edition
Priority Scheduling
ïź A priority number (integer) is associated with each process
ïź The CPU is allocated to the process with the highest priority (smallest
integer ï‚ș highest priority)
ïŹ Preemptive
ïŹ nonpreemptive
ïź SJF is a priority scheduling where priority is the predicted next CPU burst
time
ïź Problem ï‚ș Starvation – low priority processes may never execute
ïź Solution ï‚ș Aging – as time progresses increase the priority of the process
5.18 Silberschatz, Galvin and Gagne ©2009
Operating System Concepts – 8th Edition
Round Robin (RR)
ïź Each process gets a small unit of CPU time (time quantum),
usually 10-100 milliseconds. After this time has elapsed, the
process is preempted and added to the end of the ready queue.
ïź If there are n processes in the ready queue and the time
quantum is q, then each process gets 1/n of the CPU time in
chunks of at most q time units at once. No process waits more
than (n-1)q time units.
ïź Performance
ïŹ q large  FIFO
ïŹ q small  q must be large with respect to context switch,
otherwise overhead is too high
5.19 Silberschatz, Galvin and Gagne ©2009
Operating System Concepts – 8th Edition
Example of RR with Time Quantum = 4
Process Burst Time
P1 24
P2 3
P3 3
ïź The Gantt chart is:
ïź Typically, higher average turnaround than SJF, but better response
P1 P2 P3 P1 P1 P1 P1 P1
0 4 7 10 14 18 22 26 30
5.20 Silberschatz, Galvin and Gagne ©2009
Operating System Concepts – 8th Edition
Time Quantum and Context Switch Time
5.21 Silberschatz, Galvin and Gagne ©2009
Operating System Concepts – 8th Edition
Turnaround Time Varies With The Time Quantum
5.22 Silberschatz, Galvin and Gagne ©2009
Operating System Concepts – 8th Edition
Multilevel Queue
ïź Ready queue is partitioned into separate queues:
foreground (interactive)
background (batch)
ïź Each queue has its own scheduling algorithm
ïŹ foreground – RR
ïŹ background – FCFS
ïź Scheduling must be done between the queues
ïŹ Fixed priority scheduling; (i.e., serve all from foreground then from
background). Possibility of starvation.
ïŹ Time slice – each queue gets a certain amount of CPU time which it can
schedule amongst its processes; i.e., 80% to foreground in RR
ïŹ 20% to background in FCFS
5.23 Silberschatz, Galvin and Gagne ©2009
Operating System Concepts – 8th Edition
Multilevel Queue Scheduling
5.24 Silberschatz, Galvin and Gagne ©2009
Operating System Concepts – 8th Edition
Multilevel Feedback Queue
ïź Problem with above approach
1)inflexible(but low scheduling overhead)
ïź A process can move between the various queues; aging can be
implemented this way
ïź Multilevel-feedback-queue scheduler defined by the following
parameters:
ïŹ number of queues
ïŹ scheduling algorithms for each queue
ïŹ method used to determine when to upgrade a process
ïŹ method used to determine when to demote a process
ïŹ method used to determine which queue a process will enter
when that process needs service
5.25 Silberschatz, Galvin and Gagne ©2009
Operating System Concepts – 8th Edition
Example of Multilevel Feedback Queue
ïź Three queues:
ïŹ Q0 – RR with time quantum 8 milliseconds
ïŹ Q1 – RR time quantum 16 milliseconds
ïŹ Q2 – FCFS
ïź Scheduling
ïŹ A new job enters queue Q0 which is served FCFS. When it gains CPU,
job receives 8 milliseconds. If it does not finish in 8 milliseconds, job is
moved to queue Q1.
ïŹ At Q1 job is again served FCFS and receives 16 additional milliseconds.
If it still does not complete, it is preempted and moved to queue Q2.
5.26 Silberschatz, Galvin and Gagne ©2009
Operating System Concepts – 8th Edition
Multilevel Feedback Queues
5.27 Silberschatz, Galvin and Gagne ©2009
Operating System Concepts – 8th Edition
Multiple-Processor Scheduling
ïź CPU scheduling more complex when multiple CPUs are
available
ïź Homogeneous processors within a multiprocessor
ïź Asymmetric multiprocessing – only one processor
accesses the system data structures, alleviating the need
for data sharing
ïź Symmetric multiprocessing (SMP) – each processor
is self-scheduling, all processes in common ready queue,
or each has its own private queue of ready processes
5.28 Silberschatz, Galvin and Gagne ©2009
Operating System Concepts – 8th Edition
Real Time Scheduling
Hard Real time OS
Required resource reservation
Soft Real time OS (less restrictive)
Silberschatz, Galvin and Gagne ©2009
Operating System Concepts – 8th Edition,
End of Chapter 5

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Ch5 cpu-scheduling

  • 1. Silberschatz, Galvin and Gagne ©2009 Operating System Concepts – 8th Edition, Chapter 5: CPU Scheduling
  • 2. 5.2 Silberschatz, Galvin and Gagne ©2009 Operating System Concepts – 8th Edition Chapter 5: CPU Scheduling ïź Basic Concepts ïź Scheduling Criteria ïź Scheduling Algorithms ïź Thread Scheduling ïź Multiple-Processor Scheduling ïź Operating Systems Examples ïź Algorithm Evaluation
  • 3. 5.3 Silberschatz, Galvin and Gagne ©2009 Operating System Concepts – 8th Edition Objectives ïź To introduce CPU scheduling, which is the basis for multiprogrammed operating systems ïź To describe various CPU-scheduling algorithms ïź To discuss evaluation criteria for selecting a CPU-scheduling algorithm for a particular system
  • 4. 5.4 Silberschatz, Galvin and Gagne ©2009 Operating System Concepts – 8th Edition Basic Concepts ïź Maximum CPU utilization obtained with multiprogramming ïź CPU–I/O Burst Cycle – Process execution consists of a cycle of CPU execution and I/O wait ïź CPU burst distribution
  • 5. 5.5 Silberschatz, Galvin and Gagne ©2009 Operating System Concepts – 8th Edition Histogram of CPU-burst Times
  • 6. 5.6 Silberschatz, Galvin and Gagne ©2009 Operating System Concepts – 8th Edition Alternating Sequence of CPU And I/O Bursts
  • 7. 5.7 Silberschatz, Galvin and Gagne ©2009 Operating System Concepts – 8th Edition CPU Scheduler ïź Selects from among the processes in memory that are ready to execute, and allocates the CPU to one of them ïź CPU scheduling decisions may take place when a process: 1. Switches from running to waiting state 2. Switches from running to ready state 3. Switches from waiting to ready 4. Terminates ïź Scheduling under 1 and 4 is nonpreemptive ïź All other scheduling is preemptive
  • 8. 5.8 Silberschatz, Galvin and Gagne ©2009 Operating System Concepts – 8th Edition Scheduling Criteria ïź CPU utilization – keep the CPU as busy as possible ïź Throughput – # of processes that complete their execution per time unit ïź Turnaround time – amount of time to execute a particular process ïź Waiting time – amount of time a process has been waiting in the ready queue ïź Response time – amount of time it takes from when a request was submitted until the first response is produced, not output (for time- sharing environment)
  • 9. 5.9 Silberschatz, Galvin and Gagne ©2009 Operating System Concepts – 8th Edition Scheduling Algorithm Optimization Criteria ïź Max CPU utilization ïź Max throughput ïź Min turnaround time ïź Min waiting time ïź Min response time
  • 10. 5.10 Silberschatz, Galvin and Gagne ©2009 Operating System Concepts – 8th Edition First-Come, First-Served (FCFS) Scheduling Process Burst Time P1 24 P2 3 P3 3 ïź Suppose that the processes arrive in the order: P1 , P2 , P3 The Gantt Chart for the schedule is: ïź Waiting time for P1 = 0; P2 = 24; P3 = 27 ïź Average waiting time: (0 + 24 + 27)/3 = 17 P1 P2 P3 24 27 30 0
  • 11. 5.11 Silberschatz, Galvin and Gagne ©2009 Operating System Concepts – 8th Edition FCFS Scheduling (Cont) Suppose that the processes arrive in the order P2 , P3 , P1 ïź The Gantt chart for the schedule is: ïź Waiting time for P1 = 6; P2 = 0; P3 = 3 ïź Average waiting time: (6 + 0 + 3)/3 = 3 ïź Much better than previous case ïź Convoy effect short process behind long process P1 P3 P2 6 3 30 0
  • 12. 5.12 Silberschatz, Galvin and Gagne ©2009 Operating System Concepts – 8th Edition Shortest-Job-First (SJF) Scheduling ïź Associate with each process the length of its next CPU burst. Use these lengths to schedule the process with the shortest time ïź SJF is optimal – gives minimum average waiting time for a given set of processes ïŹ The difficulty is knowing the length of the next CPU request
  • 13. 5.13 Silberschatz, Galvin and Gagne ©2009 Operating System Concepts – 8th Edition Example of SJF Process Arrival Time Burst Time P1 0.0 6 P2 2.0 8 P3 4.0 7 P4 5.0 3 ïź SJF scheduling chart ïź Average waiting time = (3 + 16 + 9 + 0) / 4 = 7 P4 P3 P1 3 16 0 9 P2 24
  • 14. 5.14 Silberschatz, Galvin and Gagne ©2009 Operating System Concepts – 8th Edition Determining Length of Next CPU Burst ïź Can only estimate the length ïź Can be done by using the length of previous CPU bursts, using exponential averaging : Define 4. 1 0 , 3. burst CPU next the for value predicted 2. burst CPU of length actual 1. ï‚Ł ï‚Ł    ïĄ ïĄ 1 n th n n t   . 1 1 n n n t  ïĄ ïĄ     
  • 15. 5.15 Silberschatz, Galvin and Gagne ©2009 Operating System Concepts – 8th Edition Prediction of the Length of the Next CPU Burst
  • 16. 5.16 Silberschatz, Galvin and Gagne ©2009 Operating System Concepts – 8th Edition Examples of Exponential Averaging ïź ïĄ =0 ïŹ n+1 = n ïŹ Recent history does not count ïź ïĄ =1 ïŹ n+1 = ïĄ tn ïŹ Only the actual last CPU burst counts ïź If we expand the formula, we get: n+1 = ïĄ tn+(1 - ïĄ)ïĄ tn -1 + 
 +(1 - ïĄ )j ïĄ tn -j + 
 +(1 - ïĄ )n +1 0 ïź Since both ïĄ and (1 - ïĄ) are less than or equal to 1, each successive term has less weight than its predecessor
  • 17. 5.17 Silberschatz, Galvin and Gagne ©2009 Operating System Concepts – 8th Edition Priority Scheduling ïź A priority number (integer) is associated with each process ïź The CPU is allocated to the process with the highest priority (smallest integer ï‚ș highest priority) ïŹ Preemptive ïŹ nonpreemptive ïź SJF is a priority scheduling where priority is the predicted next CPU burst time ïź Problem ï‚ș Starvation – low priority processes may never execute ïź Solution ï‚ș Aging – as time progresses increase the priority of the process
  • 18. 5.18 Silberschatz, Galvin and Gagne ©2009 Operating System Concepts – 8th Edition Round Robin (RR) ïź Each process gets a small unit of CPU time (time quantum), usually 10-100 milliseconds. After this time has elapsed, the process is preempted and added to the end of the ready queue. ïź If there are n processes in the ready queue and the time quantum is q, then each process gets 1/n of the CPU time in chunks of at most q time units at once. No process waits more than (n-1)q time units. ïź Performance ïŹ q large  FIFO ïŹ q small  q must be large with respect to context switch, otherwise overhead is too high
  • 19. 5.19 Silberschatz, Galvin and Gagne ©2009 Operating System Concepts – 8th Edition Example of RR with Time Quantum = 4 Process Burst Time P1 24 P2 3 P3 3 ïź The Gantt chart is: ïź Typically, higher average turnaround than SJF, but better response P1 P2 P3 P1 P1 P1 P1 P1 0 4 7 10 14 18 22 26 30
  • 20. 5.20 Silberschatz, Galvin and Gagne ©2009 Operating System Concepts – 8th Edition Time Quantum and Context Switch Time
  • 21. 5.21 Silberschatz, Galvin and Gagne ©2009 Operating System Concepts – 8th Edition Turnaround Time Varies With The Time Quantum
  • 22. 5.22 Silberschatz, Galvin and Gagne ©2009 Operating System Concepts – 8th Edition Multilevel Queue ïź Ready queue is partitioned into separate queues: foreground (interactive) background (batch) ïź Each queue has its own scheduling algorithm ïŹ foreground – RR ïŹ background – FCFS ïź Scheduling must be done between the queues ïŹ Fixed priority scheduling; (i.e., serve all from foreground then from background). Possibility of starvation. ïŹ Time slice – each queue gets a certain amount of CPU time which it can schedule amongst its processes; i.e., 80% to foreground in RR ïŹ 20% to background in FCFS
  • 23. 5.23 Silberschatz, Galvin and Gagne ©2009 Operating System Concepts – 8th Edition Multilevel Queue Scheduling
  • 24. 5.24 Silberschatz, Galvin and Gagne ©2009 Operating System Concepts – 8th Edition Multilevel Feedback Queue ïź Problem with above approach 1)inflexible(but low scheduling overhead) ïź A process can move between the various queues; aging can be implemented this way ïź Multilevel-feedback-queue scheduler defined by the following parameters: ïŹ number of queues ïŹ scheduling algorithms for each queue ïŹ method used to determine when to upgrade a process ïŹ method used to determine when to demote a process ïŹ method used to determine which queue a process will enter when that process needs service
  • 25. 5.25 Silberschatz, Galvin and Gagne ©2009 Operating System Concepts – 8th Edition Example of Multilevel Feedback Queue ïź Three queues: ïŹ Q0 – RR with time quantum 8 milliseconds ïŹ Q1 – RR time quantum 16 milliseconds ïŹ Q2 – FCFS ïź Scheduling ïŹ A new job enters queue Q0 which is served FCFS. When it gains CPU, job receives 8 milliseconds. If it does not finish in 8 milliseconds, job is moved to queue Q1. ïŹ At Q1 job is again served FCFS and receives 16 additional milliseconds. If it still does not complete, it is preempted and moved to queue Q2.
  • 26. 5.26 Silberschatz, Galvin and Gagne ©2009 Operating System Concepts – 8th Edition Multilevel Feedback Queues
  • 27. 5.27 Silberschatz, Galvin and Gagne ©2009 Operating System Concepts – 8th Edition Multiple-Processor Scheduling ïź CPU scheduling more complex when multiple CPUs are available ïź Homogeneous processors within a multiprocessor ïź Asymmetric multiprocessing – only one processor accesses the system data structures, alleviating the need for data sharing ïź Symmetric multiprocessing (SMP) – each processor is self-scheduling, all processes in common ready queue, or each has its own private queue of ready processes
  • 28. 5.28 Silberschatz, Galvin and Gagne ©2009 Operating System Concepts – 8th Edition Real Time Scheduling Hard Real time OS Required resource reservation Soft Real time OS (less restrictive)
  • 29. Silberschatz, Galvin and Gagne ©2009 Operating System Concepts – 8th Edition, End of Chapter 5