The document is a tutorial on human computation and games with a purpose (GWAP), highlighting the significance and research landscape of these fields. Speakers Alessandro Bozzon and Luca Galli overview key topics including crowdsourcing, game design, and frameworks for human computation, alongside practical examples and future directions. Additionally, the document outlines fundamental concepts in game design, player motivations, and the role of GWAP in generating data while emphasizing the distinction between games and play.
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