Pixel art uses raster graphics software to edit images at the pixel level and was commonly used in older video games. Pixel art is stored using lossless compression formats like GIF and PNG. Isometric pixel art uses a rotated 3D perspective to represent 3D environments more easily using 2D sprites. Concept art visually represents designs and ideas before a product is finalized. Texture art gives visual texture and feel to objects and characters. Background graphics set the environmental context behind characters using textures for things like forests, clouds, and interfaces. Print media art attracts people to games through colorful designs.