You help the host and players run the prototype experience smoothly. You may also take notes.
After the testing, you need to capture and consider the feedback. Use a feedback capture grid to structure your
discussion and reflection on what you learned from the testing. Consider both feedback on the solution and
new insights about the user.
The goal of testing with users is to learn, not to validate your ideas. Stay open and curious.
METHOD
User-Driven Prototyping
User-driven prototyping is an approach where you involve users directly in the process of developing and
refining prototypes. This approach can be very powerful for gaining empathy and developing solutions that
truly meet user needs