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Salford City College
Eccles Sixth Form Centre
BTec Level 3
Extended Diploma in Creative Media Production
Games Design
Final Major Project
Schedule
Review date: 06.02.13
Monday Tuesday Wednesday Thursday Friday Saturday Sunday
w/b 04.02.13 Task 1 - FMP Launch
Meeting
w/b 11.02.13 Half-Term
w/b 18.02.13 Book meeting slot
with project manager.
Start qualitative and
quantitative research.
Start Questionnaires
Continue with
quantitative and
qualitative
research/questionnair
es
Continue with
quantitative and
qualitative
research/questionnair
es
Review Schedule and
Production Log
w/b 25.02.13 Review Schedule and
Production Log
w/b 04.03.13 Task 4: Pitch must
take place by this
week.
Create a blog for help
with pitch
finalize task 3.
Finish task 3, upload
to blogger ready for
pitch.
Review Schedule and
Production Log
w/b 11.03.13 Begin Task 5. Pitch idea too project
manager.
Review Schedule and
Production Log
w/b 18.03.13 Start production of
game
Start functionality of
game
Review Schedule and
Production Log
25.03.13 Easter Review Schedule and
Production Log
01.04.13 Easter Review Schedule and
Production Log
w/b 08.04.13 Continue with
functionality.
Add a point system to
the game, add
collectable item upon
death of enemy.
Review Schedule and
Production Log
w/b 15.04.13 Apply a health aspect
to the player.
Work on enemy
functionality, remove
health on collision etc.
Stop enemy moving
through objects.
Review Schedule and
Production Log
w/b 22.04.13 Stop enemy glitch-ing
upon
Review Schedule and
Production Log
turningcorners/spinni
ng round.
w/b 29.04.13 Review Schedule and
Production Log
Decide on possibility
of second weapon,
add spawner for
enemies, add health
to enemies
Continue with enemy
health, removal of
health on collision etc.
w/b 06.05.13 Start Game
Environment.
Continue with game
environment, add
health system to
enemy and player.
Continue with health
functionality, continue
with game
environment.
Add second gun to the
game + reload time on
the first gun
w/b 13.05.13 Continue functionality
of gun + bullets and
collectables
Work on score system,
start to add in enemy
spawners.
Start working on game
environment.
Start finalising
Environment and add
finishing touches to
player/zombie
functionality
w/b 20.05.13 Task 8: Evaluation
should take place no
later than the
beginning of this
week.
Add finishing touches
to game environment,
make sure game is
finished.
Build game, Have
game Q/A tested, start
evaluation.
Finalise project. DEADLINE

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Fmp initial schedule_220513

  • 1. Salford City College Eccles Sixth Form Centre BTec Level 3 Extended Diploma in Creative Media Production Games Design Final Major Project Schedule Review date: 06.02.13 Monday Tuesday Wednesday Thursday Friday Saturday Sunday w/b 04.02.13 Task 1 - FMP Launch Meeting w/b 11.02.13 Half-Term w/b 18.02.13 Book meeting slot with project manager. Start qualitative and quantitative research. Start Questionnaires Continue with quantitative and qualitative research/questionnair es Continue with quantitative and qualitative research/questionnair es Review Schedule and Production Log w/b 25.02.13 Review Schedule and Production Log w/b 04.03.13 Task 4: Pitch must take place by this week. Create a blog for help with pitch finalize task 3. Finish task 3, upload to blogger ready for pitch. Review Schedule and Production Log w/b 11.03.13 Begin Task 5. Pitch idea too project manager. Review Schedule and Production Log w/b 18.03.13 Start production of game Start functionality of game Review Schedule and Production Log 25.03.13 Easter Review Schedule and Production Log 01.04.13 Easter Review Schedule and Production Log w/b 08.04.13 Continue with functionality. Add a point system to the game, add collectable item upon death of enemy. Review Schedule and Production Log w/b 15.04.13 Apply a health aspect to the player. Work on enemy functionality, remove health on collision etc. Stop enemy moving through objects. Review Schedule and Production Log w/b 22.04.13 Stop enemy glitch-ing upon Review Schedule and Production Log
  • 2. turningcorners/spinni ng round. w/b 29.04.13 Review Schedule and Production Log Decide on possibility of second weapon, add spawner for enemies, add health to enemies Continue with enemy health, removal of health on collision etc. w/b 06.05.13 Start Game Environment. Continue with game environment, add health system to enemy and player. Continue with health functionality, continue with game environment. Add second gun to the game + reload time on the first gun w/b 13.05.13 Continue functionality of gun + bullets and collectables Work on score system, start to add in enemy spawners. Start working on game environment. Start finalising Environment and add finishing touches to player/zombie functionality w/b 20.05.13 Task 8: Evaluation should take place no later than the beginning of this week. Add finishing touches to game environment, make sure game is finished. Build game, Have game Q/A tested, start evaluation. Finalise project. DEADLINE