The document discusses several emerging technologies being adopted in K-12 classrooms:
Cloud computing is allowing schools to outsource infrastructure like email and backups to cloud providers. Mobiles, especially smartphones and tablets, give ubiquitous access to information and tools for learning. Game-based learning spans from small-group board games to massive multiplayer online games. Open content initiatives share curricula and learning materials to reduce education costs. Learning analytics use student data to improve teaching in real time. Personal learning environments let students customize their learning approach and pace. Challenges include addressing high costs, training staff for new technologies, and bridging the gap between personalized learning demands and available technology.