This document provides information about code obfuscation for Unity games built for Android. It discusses using code obfuscators like Crypto Obfuscator to protect game code and assets when building Unity games for the Android platform. Specific topics covered include obfuscating scripts, player prefs, and asset bundles. It also provides sample obfuscator settings and rules to properly obfuscate code while avoiding issues with the Unity engine and third party libraries. Command line instructions for extracting code from an APK, obfuscating, and repacking are also included.