SlideShare a Scribd company logo
Introduction into User Experience
Abdullah Al Nady




                   Microsoft Student Partner | Regional Expert MSP
                   Windows Store apps UX Designer
                   Microsoft CSR Dept. Member
                   IT student | 4th year | Zagazig University
User Experience




                  What is User Experience?
                  User Experience: of a software is what happens on
                  the end-user’s side (Perceptions/Responses) since
                  its splash screen shows up till its termination.

                  Why is User Experience important?
Designing a good user
     experience




                        Discover   Define   Design   Deploy
Elements of user
   experience




                   Content             Interaction
                   Strategy              Design


                              Visual
                              Design



                        User Research
User Market Research




                       User Market Research:
                       seeks to understand the needs of the market in
                       general, focuses on users’ interaction with the
                       product.
Content Strategy




                   What is Content Strategy?
                   Its HOW/ WHEN/WHERE you create/display/ govern
                   your content
Interaction Design




                     Interaction Design
                     Its how the product behaves with the user in
                     different situations.




                     There are 10 heuristics for use Interaction Design:
Interaction Design
       Cont.


                     1. Visibility of system status.
                     2. Match between system and the real world.
                     3. User control and freedom.
                     4. Consistency and standards.
                     5. Error prevention.
                     6. Recognition rather than recall.
                     7. Flexibility and efficiency of use.
                     8. Aesthetic and minimalist design.
                     9. Help users recognize and recover from errors.
                     10. Help and documentation.
Visual Design




                Visual Design
                the art and profession of selecting and arranging
                visual      elements        –       such       as
                typography, images, symbols, and colors – to
                convey a message to an audience..


                There are 6 principles for Visual Design:
Visual Design




                1.   Balance.
                2.   Proximity.
                3.   Alignment.
                4.   Consistency.
                5.   Contrast.
                6.   White space.
A Question




                        Is that Right?

              Good            Impressing
             Function           Design
                                           Good UX
Windows 8 User
  Experience
Windows 8 User
  Experience




                 1.   Do more with less.
                 2.   Pride in craftsmanship.
                 3.   Be fast and fluid.
                 4.   Authentically digital.
                 5.   Win as one.
Do more with less




                    Focus on what you are great at.
                      • Keep away from distractions.



                    Content Before Chrome.
                      • Content is the heart of the experience.
                      • Leave only the most relevant elements on screen.
                      • Let people be immersed in what they love and
                        they will explore the rest.
Pride in craftsmanship




                         Typography

                         Grid View
Be fast and fluid




                              “Every pixel counts!”
                    Continuity through motion

                    Ergonomic and touch

                    Simplified flow
Authentically Digital




                        Beyond physical metaphors

                        Infographic and glyphs
Win as one




             Contracts: 1 + 1 = 3
             Search, Share, File picker



             Consistent UI Model
Keep in touch!
Thank   /ab.nady

 you!   @AbNady

        /in/abnady

        Ab.alnady@studentpartner.com

        (+20111) 767 88 99

More Related Content

PPTX
UI/UX Fundamentals
PPTX
User interface design: definitions, processes and principles
PPTX
Ui ux designing principles
PPT
Ui Design And Usability For Everybody
PPTX
PDF
Intro to Interaction Design - Week 1
PPTX
Usability & Design Principles
KEY
The UX Umbrella
UI/UX Fundamentals
User interface design: definitions, processes and principles
Ui ux designing principles
Ui Design And Usability For Everybody
Intro to Interaction Design - Week 1
Usability & Design Principles
The UX Umbrella

What's hot (20)

PDF
User Experience (UX)
PPTX
Android Design
PDF
UI and UX Design for Startups - Matin Maleki
PDF
Hmi resource material
PPTX
UX Coaching - helping developers become better generalists
PDF
Elements of user experience presentation
PDF
[TechTalks] Effects of UI/ UX Designs on Customer Satisfaction & Loyalty
PPTX
Fast, easy tips for Tablet app usability
PDF
UX/UI Introduction
PDF
Makeweekend Prototyping Guide
PDF
UI UX in depth
PPT
Ux design process
PPTX
The difference between ux and ui design
PPT
Aimia- Future Of Usability 0712
ODP
UI/UX - The Bigger Picture
PDF
UX UI - Principles and Best Practices 2014-2015
PPT
Using Social Media to Improve User Experience
PDF
Getting know ux design process for your startup
PPTX
"What Are the Key Differences between UI and UX Design?"
PPTX
Game interface design part 1
User Experience (UX)
Android Design
UI and UX Design for Startups - Matin Maleki
Hmi resource material
UX Coaching - helping developers become better generalists
Elements of user experience presentation
[TechTalks] Effects of UI/ UX Designs on Customer Satisfaction & Loyalty
Fast, easy tips for Tablet app usability
UX/UI Introduction
Makeweekend Prototyping Guide
UI UX in depth
Ux design process
The difference between ux and ui design
Aimia- Future Of Usability 0712
UI/UX - The Bigger Picture
UX UI - Principles and Best Practices 2014-2015
Using Social Media to Improve User Experience
Getting know ux design process for your startup
"What Are the Key Differences between UI and UX Design?"
Game interface design part 1
Ad

Viewers also liked (16)

PPS
Presentación Secundaria EEA
PPT
Politiche Tariffarie e Case History- Vito D'Amico- WHR Destination Bologna 30...
PDF
Massimo Vichi - Webinar su Brand Reputation e Prenotazioni
PPT
Resultados BAC2012
PPTX
PPTX
Ted presentation
PPS
Presentación EEA
PPTX
PPTX
Ch 1 glob
PPTX
Texas Transportation Issues
PDF
RESERVATION AND HIGHER EDUCATION IN INDIA: AN OVERVIEW
PDF
Catalogo arseg
PPTX
bonds and valuation
PPT
So Now You Are an Approved Provider? The Role of the Approved Provider and th...
PPT
Năng lượng1 ppt
PPTX
KEADAAN AWAN DAN CUACA
Presentación Secundaria EEA
Politiche Tariffarie e Case History- Vito D'Amico- WHR Destination Bologna 30...
Massimo Vichi - Webinar su Brand Reputation e Prenotazioni
Resultados BAC2012
Ted presentation
Presentación EEA
Ch 1 glob
Texas Transportation Issues
RESERVATION AND HIGHER EDUCATION IN INDIA: AN OVERVIEW
Catalogo arseg
bonds and valuation
So Now You Are an Approved Provider? The Role of the Approved Provider and th...
Năng lượng1 ppt
KEADAAN AWAN DAN CUACA
Ad

Similar to Introduction into User Experience (20)

PDF
User Experience Workshop
PDF
Usability & Interface Design for HiTech Products
PDF
Web Usability and Conversion
PPTX
Designing Windows 8 application - Microsoft Techdays 2013
PDF
User Experience 2: Talk@Stabilo
PPTX
What makes your app grouse - #appfest Sydney
PDF
Ocean user experience-swtokyo
PDF
Param uxd
PPTX
Webinar: Restyle your Notes Applications
PDF
Design For Mobile Apps
PDF
Guiding UX Principles
KEY
UX Must Die
PDF
GHAMAS Design Principles
PPTX
Sayed-Minhal-Principles of Beautiful Design
PPTX
Usability behaviors: Usability and the SDLC
PDF
Guiding UX Principles 3/20/12
PDF
Mobile ux and usability measurement webinar-ppt-xbo soft
PPS
Edge903 Project
PPT
8 Critical Usability Tips Slideshare Post
KEY
User Experience Workshop
Usability & Interface Design for HiTech Products
Web Usability and Conversion
Designing Windows 8 application - Microsoft Techdays 2013
User Experience 2: Talk@Stabilo
What makes your app grouse - #appfest Sydney
Ocean user experience-swtokyo
Param uxd
Webinar: Restyle your Notes Applications
Design For Mobile Apps
Guiding UX Principles
UX Must Die
GHAMAS Design Principles
Sayed-Minhal-Principles of Beautiful Design
Usability behaviors: Usability and the SDLC
Guiding UX Principles 3/20/12
Mobile ux and usability measurement webinar-ppt-xbo soft
Edge903 Project
8 Critical Usability Tips Slideshare Post

Recently uploaded (20)

PPTX
joggers park landscape assignment bandra
PPTX
mahatma gandhi bus terminal in india Case Study.pptx
PDF
Interior Structure and Construction A1 NGYANQI
PPTX
HPE Aruba-master-icon-library_052722.pptx
PPTX
Wisp Textiles: Where Comfort Meets Everyday Style
PPTX
Media And Information Literacy for Grade 12
PPTX
building Planning Overview for step wise design.pptx
PPT
Machine printing techniques and plangi dyeing
PDF
Design Thinking - Module 1 - Introduction To Design Thinking - Dr. Rohan Dasg...
PDF
GREEN BUILDING MATERIALS FOR SUISTAINABLE ARCHITECTURE AND BUILDING STUDY
PPTX
Special finishes, classification and types, explanation
PDF
Phone away, tabs closed: No multitasking
DOCX
actividad 20% informatica microsoft project
PDF
Integrated-2D-and-3D-Animation-Bridging-Dimensions-for-Impactful-Storytelling...
PPT
pump pump is a mechanism that is used to transfer a liquid from one place to ...
PPT
WHY_R12 Uaafafafpgradeaffafafafaffff.ppt
PPTX
An introduction to AI in research and reference management
PPTX
LITERATURE CASE STUDY DESIGN SEMESTER 5.pptx
PDF
The Advantages of Working With a Design-Build Studio
PDF
Key Trends in Website Development 2025 | B3AITS - Bow & 3 Arrows IT Solutions
joggers park landscape assignment bandra
mahatma gandhi bus terminal in india Case Study.pptx
Interior Structure and Construction A1 NGYANQI
HPE Aruba-master-icon-library_052722.pptx
Wisp Textiles: Where Comfort Meets Everyday Style
Media And Information Literacy for Grade 12
building Planning Overview for step wise design.pptx
Machine printing techniques and plangi dyeing
Design Thinking - Module 1 - Introduction To Design Thinking - Dr. Rohan Dasg...
GREEN BUILDING MATERIALS FOR SUISTAINABLE ARCHITECTURE AND BUILDING STUDY
Special finishes, classification and types, explanation
Phone away, tabs closed: No multitasking
actividad 20% informatica microsoft project
Integrated-2D-and-3D-Animation-Bridging-Dimensions-for-Impactful-Storytelling...
pump pump is a mechanism that is used to transfer a liquid from one place to ...
WHY_R12 Uaafafafpgradeaffafafafaffff.ppt
An introduction to AI in research and reference management
LITERATURE CASE STUDY DESIGN SEMESTER 5.pptx
The Advantages of Working With a Design-Build Studio
Key Trends in Website Development 2025 | B3AITS - Bow & 3 Arrows IT Solutions

Introduction into User Experience

  • 2. Abdullah Al Nady Microsoft Student Partner | Regional Expert MSP Windows Store apps UX Designer Microsoft CSR Dept. Member IT student | 4th year | Zagazig University
  • 3. User Experience What is User Experience? User Experience: of a software is what happens on the end-user’s side (Perceptions/Responses) since its splash screen shows up till its termination. Why is User Experience important?
  • 4. Designing a good user experience Discover Define Design Deploy
  • 5. Elements of user experience Content Interaction Strategy Design Visual Design User Research
  • 6. User Market Research User Market Research: seeks to understand the needs of the market in general, focuses on users’ interaction with the product.
  • 7. Content Strategy What is Content Strategy? Its HOW/ WHEN/WHERE you create/display/ govern your content
  • 8. Interaction Design Interaction Design Its how the product behaves with the user in different situations. There are 10 heuristics for use Interaction Design:
  • 9. Interaction Design Cont. 1. Visibility of system status. 2. Match between system and the real world. 3. User control and freedom. 4. Consistency and standards. 5. Error prevention. 6. Recognition rather than recall. 7. Flexibility and efficiency of use. 8. Aesthetic and minimalist design. 9. Help users recognize and recover from errors. 10. Help and documentation.
  • 10. Visual Design Visual Design the art and profession of selecting and arranging visual elements – such as typography, images, symbols, and colors – to convey a message to an audience.. There are 6 principles for Visual Design:
  • 11. Visual Design 1. Balance. 2. Proximity. 3. Alignment. 4. Consistency. 5. Contrast. 6. White space.
  • 12. A Question Is that Right? Good Impressing Function Design Good UX
  • 13. Windows 8 User Experience
  • 14. Windows 8 User Experience 1. Do more with less. 2. Pride in craftsmanship. 3. Be fast and fluid. 4. Authentically digital. 5. Win as one.
  • 15. Do more with less Focus on what you are great at. • Keep away from distractions. Content Before Chrome. • Content is the heart of the experience. • Leave only the most relevant elements on screen. • Let people be immersed in what they love and they will explore the rest.
  • 16. Pride in craftsmanship Typography Grid View
  • 17. Be fast and fluid “Every pixel counts!” Continuity through motion Ergonomic and touch Simplified flow
  • 18. Authentically Digital Beyond physical metaphors Infographic and glyphs
  • 19. Win as one Contracts: 1 + 1 = 3 Search, Share, File picker Consistent UI Model
  • 20. Keep in touch! Thank /ab.nady you! @AbNady /in/abnady Ab.alnady@studentpartner.com (+20111) 767 88 99

Editor's Notes

  • #4: It describes the results of the whole journey of the user inside the software:- Emotions.- Beliefs.- Preferences.- Physical and psychological responses.
  • #5: It describes the results of the whole journey of the user inside the software:- Emotions.- Beliefs.- Preferences.- Physical and psychological responses.
  • #6: It describes the results of the whole journey of the user inside the software:- Emotions.- Beliefs.- Preferences.- Physical and psychological responses.
  • #7: It describes the results of the whole journey of the user inside the software:- Emotions.- Beliefs.- Preferences.- Physical and psychological responses.
  • #8: It describes the results of the whole journey of the user inside the software:- Emotions.- Beliefs.- Preferences.- Physical and psychological responses.
  • #9: It describes the results of the whole journey of the user inside the software:- Emotions.- Beliefs.- Preferences.- Physical and psychological responses.
  • #10: It describes the results of the whole journey of the user inside the software:- Emotions.- Beliefs.- Preferences.- Physical and psychological responses.
  • #11: It describes the results of the whole journey of the user inside the software:- Emotions.- Beliefs.- Preferences.- Physical and psychological responses.
  • #12: It describes the results of the whole journey of the user inside the software:- Emotions.- Beliefs.- Preferences.- Physical and psychological responses.
  • #13: It describes the results of the whole journey of the user inside the software:- Emotions.- Beliefs.- Preferences.- Physical and psychological responses.
  • #14: It describes the results of the whole journey of the user inside the software:- Emotions.- Beliefs.- Preferences.- Physical and psychological responses.
  • #15: It describes the results of the whole journey of the user inside the software:- Emotions.- Beliefs.- Preferences.- Physical and psychological responses.
  • #16: It describes the results of the whole journey of the user inside the software:- Emotions.- Beliefs.- Preferences.- Physical and psychological responses.
  • #17: It describes the results of the whole journey of the user inside the software:- Emotions.- Beliefs.- Preferences.- Physical and psychological responses.
  • #18: It describes the results of the whole journey of the user inside the software:- Emotions.- Beliefs.- Preferences.- Physical and psychological responses.
  • #19: It describes the results of the whole journey of the user inside the software:- Emotions.- Beliefs.- Preferences.- Physical and psychological responses.
  • #20: It describes the results of the whole journey of the user inside the software:- Emotions.- Beliefs.- Preferences.- Physical and psychological responses.
  • #21: It describes the results of the whole journey of the user inside the software:- Emotions.- Beliefs.- Preferences.- Physical and psychological responses.