This document provides instructions for students to plan and begin work on a 3D game level project in Blender. Students will be assigned a game genre brief and must research the genre, create concept art and mood boards. They will then plan models and an environment, creating a minimum of 6 models and rendering camera views of the arranged models. Key dates are provided for the planning and modeling phases, with the final project due at the end of May including rendered images, a game blurb, and cover art. The document guides students through an in-class activity to brainstorm initial game ideas and write a blurb describing their concept.