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Human-Computer Interaction Course 2015: Lecture 1
Lora Aroyo Web & Media Group
Introduction to HCI
Chapters 1, 2
Human-Computer Interaction Course 2015: Lecture 1
Lora Aroyo, Web & Media Group 2
Lectures
Basic design & usability concepts
Examples of good & bad designs
Get insights of social dynamics,
privacy, accessibility
Lab sessions
Exercise in practice how to gather
information about users’ needs &
how to design and test it
Assignments
Apply your knowledge in a
concrete use case
Challenge your creativity
Course Elements
Human-Computer Interaction Course 2015: Lecture 1
Which means …
To be able to DESIGN:
How the user interaction and
experience should work and
look?
To be able to SELECT:
What user interaction design is
best for a given purpose in a
context?
To be able to EVALUATE:
How good a specific user
interaction is?
Lora Aroyo, Web & Media Group 3
Human-Computer Interaction Course 2015: Lecture 1
HOW PEOPLE INTERACT WITH
COMPUTERS?
Human-Computer Interaction Course 2015: Lecture 1
Dashboards
Lora Aroyo, Web & Media Group 5
Human-Computer Interaction Course 2015: Lecture 1
Lora Aroyo, Web & Media Group 6
Human-Computer Interaction Course 2015: Lecture 1
Lora Aroyo, Web & Media Group 7
Human-Computer Interaction Course 2015: Lecture 1
Wearables
Lora Aroyo, Web & Media Group 8
Human-Computer Interaction Course 2015: Lecture 1
Sensing Affect
Blood Volume
Pressure (BVP)
earring
Galvanic Skin
Response
(GSR) rings
and bracelet
Interactive Pillow
as a TV remote
control
Lora Aroyo, Web & Media Group 9
Human-Computer Interaction Course 2015: Lecture 1
Speech, Mobile & Augmented Interaction
Lora Aroyo, Web & Media GroupLora Aroyo, Web & Media Group
“Minority Report” (2002)
“Avengers” (2012)
“Star Trek: In to the Darkness” (2013)
“Star Trek: TOS” (1967)
“Her” (2014)
Human-Computer Interaction Course 2015: Lecture 1
Virtual Reality Reality
Lora Aroyo, Web & Media Group 11
Human-Computer Interaction Course 2015: Lecture 1
Interactive Workspaces
Lora Aroyo, Web & Media Group 12
Stanford Interactive Workspaces Project
BendDesk
Mimio
Human-Computer Interaction Course 2015: Lecture 1
WHY HCI?
Human-Computer Interaction Course 2015: Lecture 1
Typical Frustrations
Can’t figure out how to do
simple things
Many not frequent use
functions
Many hidden functions
Operations outcome not visible
Can’t remember combinations of digits * #
how do we know whether it worked
how can we remember that this option is ON
Lora Aroyo, Web & Media Group 14
http://video.google.com/videoplay?docid=5184957822303751144
http://www.youtube.com/watch?v=keMmM3P4BRM
Human-Computer Interaction Course 2015: Lecture 1
…elections
The sample ballot
looked different
Lora Aroyo, Web & Media Group 15
Human-Computer Interaction Course 2013: Lecture 1
Human-Computer Interaction Course 2015: Lecture 1
… Additional Context Limitations
•  People vote infrequently
•  Rushed, uncomfortable circumstances
•  Elderly
Lora Aroyo, Web & Media Group 16
Human-Computer Interaction Course 2015: Lecture 1
Good UI Design is Important
•  Examples of bad UI are easy
– Try to find examples of good UI
•  Good UI (very subjective):
– Easy, natural & engaging interaction
– Users can carry out their required tasks
– Accounts for human limitations
•  Usefulness is often context-dependent!
Lora Aroyo, Web & Media Group 17
Human-Computer Interaction Course 2015: Lecture 1
FEATURES OF MODERN HCI
CHAPTER 1
Human-Computer Interaction Course 2015: Lecture 1
UCD Principles & Activities
•  User involvement in development stages
•  Design iteration
•  Multi-disciplinary design teams
–  psychology, ergonomics, engineering & graphic design
•  Understand & specify context of use
•  Specify user & organization requirements
•  Produce prototypes: design solutions
•  Evaluate designs with users against requirements
Lora Aroyo, Web & Media Group 19
Human-Computer Interaction Course 2015: Lecture 1
Link to Software Engineering
•  Separate but related concerns: systems
vs. user
•  Some overlap in techniques
–  Use cases
–  Iterative file cycle
•  Multi-disciplinary nature of HCI
Lora Aroyo, Web & Media Group 20
Human-Computer Interaction Course 2015: Lecture 1
Traditional Life Cycle
Lora Aroyo, Web & Media Group 21
Human-Computer Interaction Course 2015: Lecture 1
Evaluation-Centered
Lora Aroyo, Web & Media Group 22
Equally
supportive of
–  top-down &
bottom-up
–  inside-out &
outside-in
development
Human-Computer Interaction Course 2015: Lecture 1
Simplified Iterative Model
Lora Aroyo, Web & Media Group 23
Human-Computer Interaction Course 2015: Lecture 1
Human-Computer Interaction Course 2015: Lecture 1
GATHERING INTERACTION
REQUIREMENTS
CHAPTER 2
Human-Computer Interaction Course 2015: Lecture 1
Data Gathering Guidelines
•  Set clear goals for the data collection
–  Identify stakeholders’ needs
•  Evaluate cost/benefit for your effort
–  understand the tradeoffs
–  use a combination of techniques
–  balance specific goals and openness
•  Run a pilot trial
•  Record well – you won’t remember it well
Lora Aroyo, Web & Media Group 26
Human-Computer Interaction Course 2015: Lecture 1
•  Interviews & Focus groups
•  Question-based surveys
•  Contextual analysis
Lora Aroyo, Web & Media Group 27
Data Gathering Methods
Complementary combination
to balance strengths & weaknesses
of each method
Human-Computer Interaction Course 2015: Lecture 1
Interviews
•  Degrees of structuring for different purposes
–  structured - like a guided questionnaire
–  semi-structured - basic script guides the conversation
–  open-ended - still has a goal and focus; good in the initial stages
•  Phone/skype, face-to-face
–  one individual at a time
–  avoids biases from other people
•  Develop trust
–  explain your goals to the interviewee
–  feedback and results to the interviewee
•  Focus groups
–  group of users to discuss a preliminary given issue
–  facilitated
–  interviews with 2 or more
Lora Aroyo, Web & Media Group 28
Human-Computer Interaction Course 2015: Lecture 1
•  Both are:
–  appropriate at almost any stage of the design
–  conducting them earlier – better impact
–  conducting them later – gather specific reactions to actual design
–  optimal timing – early with mock-ups
–  collect subjective data
–  help understand the work practices
–  finding out users’ tasks, roles, problems
•  Focus groups are:
–  difficult for geographically isolated
–  difficult when target population is small
–  alternative – online/phone interviews
Lora Aroyo, Web & Media Group 29
Focus Groups & Interviews
Human-Computer Interaction Course 2015: Lecture 1
31-May-15
+ Ideas of one can trigger ideas in others
+ Time and cost efficient
+ Incorrect facts can be corrected
+ Non-controversial issues – quickly resolved
+ Controversial issues quickly identified
+ Reach a not foreseen level of detail
–  Watch out for ‘groupthink’ and ‘sidetrack’
–  Ensure balance between talkers and shy users
–  Sometimes difficult to coordinate
Pros & Cons of Focus Groups
Human-Computer Interaction Course 2015: Lecture 1
31-May-15
•  6 to 12 participants - typically around 10
•  Breaks with questionnaire or individual activities
•  3 to 5 groups
•  Heterogeneous groups
–  good mix of people
–  each group – representative sample of target audience
–  watch out for too heterogeneous groups – people who do not have
much in common
•  Homogeneous groups
–  each group is different demographics
Select and Organize Groups
Human-Computer Interaction Course 2015: Lecture 1
31-May-15
•  One external, professional facilitator
–  Encourage discussion
–  Getting everyone to participate (no viewpoint lost)
–  Get people respond on one another’s input
–  Foster arguments (reveal controversial issues)
–  Prevent arguments getting out of hand
•  Observation room
•  2 to 3 observers mixed in the group
Group Facilitation
Human-Computer Interaction Course 2015: Lecture 1
•  Avoid suggestive questions
•  Clarify reason of question
•  Phrase questions in terms of probes
–  e.g, “why …”
•  Pay attention to non-verbal aspects
•  Be aware of personal biases
•  Give summaries in your own words at
intermediate points
Lora Aroyo, Web & Media Group 33
During a Focus Group Session
Human-Computer Interaction Course 2015: Lecture 1
•  Good for:
–  demographics
–  evaluation of specific features or properties
•  Questionnaires and surveys
–  unambiguous questions
–  gathering more precise information
–  on-line questionnaires
•  Question types (closed & open questions)
•  Scales (for precision & effort needed to decide on a
response)
•  Qualitative vs. quantitative data
Lora Aroyo, Web & Media Group 34
Question-based Surveys
Human-Computer Interaction Course 2015: Lecture 1
•  Closed questions:
–  select an answer from a set of alternative replies
–  may require just “yes” or “no”
–  some form of a rating scale associated
•  Open questions:
–  typically start with phrases such as:
•  “What do you . . . ,”
•  “How do you . . . ,”
•  “What ways . . . .”
–  provide richer data than closed questions
–  more time consuming to analyze
•  decide on some grouping and classifying
Lora Aroyo, Web & Media Group 35
Questions
Human-Computer Interaction Course 2015: Lecture 1
Simple rating scale, e.g. checklists - easy to analyze
(count the number of responses in each category)
Complex rating scales - a multipoint rating scale
semantic differential (users select a point along a scale)
Lora Aroyo, Web & Media Group 36
Question Scales (1/2)
Human-Computer Interaction Course 2015: Lecture 1
•  Semantic differentials
–  with seven points, five-point or three-point scales
–  best results if the two end points are very opposed
•  Likert scale (attitudinal scale)
–  a set statements with semantic differential
–  measure user’s attitude, preferences, and subjective reactions
–  measure the strength of users opinion - by counting the number
of responses at each point in the scale
–  typically 5-point scale: strongly disagree ! strongly agree
–  calculating a numeric value (adding ‘+’ and ‘-’ scores divided
by the number of users) - can be misleading
Lora Aroyo, Web & Media Group 37
Question Scales (2/2)
Human-Computer Interaction Course 2015: Lecture 1
How easy was the system to use?
Easy Difficult
1 2 3 4 5 6 7
The system was easy to use
Strongly
Agree
Agree Neutral Disagree
Strongly
Disagree
Lora Aroyo, Web & Media Group 38
Semantic Differential & Likert scale
Human-Computer Interaction Course 2015: Lecture 1
•  Avoid complicated questions
•  Clear and unambiguous questions
•  Avoid negative questions
•  Alternate open and closed questions
•  As few questions as possible (~ 2 A4)
•  Additional info, e.g. “any other comments” option
•  Pilot the questionnaire before giving it to users
–  test whether the questions gather the need info
–  decide on statistics to apply before finalizing the questionnaire
–  balanced mix of closed and open questions
–  balance positive and negative questions
Lora Aroyo, Web & Media Group 39
Questionnaire Tips
Human-Computer Interaction Course 2015: Lecture 1
Examples of Questions
Do you think this is a good interface?
fair, good, valuable, useful
Do you use mouse or keyboard more?
1 2 3 4 5
Yes No
When you used the second interface was it responding good to you?
Which of the following is not a problem in using the system?
Which of the following you are least likely to consider a favorite: drop-down
menus, adaptive menus, scrolling?
How many times a week do you use Internet?
How often do you use internet?
Do you use internet? If yes, how often?
Lora Aroyo, Web & Media Group 40
Human-Computer Interaction Course 2015: Lecture 1
IN SUMMARY
Human-Computer Interaction Course 2015: Lecture 1
Message 1:
Many of the human error and
machine misuse are design
errors
Designers help things work
with good conceptual model
Designers decide on a range
of users as the design
audience
Design is difficult!
Lora Aroyo, Web & Media Group 42
Human-Computer Interaction Course 2015: Lecture 1
Because users usually ….
•  have lousy memory
•  don’t always see
everything
•  get confused of too many
things
•  get tired and bored
•  don’t pay attention always
•  get easily distracted
Designers need to take all
this into account
Lora Aroyo, Web & Media Group 43
Human-Computer Interaction Course 2015: Lecture 1
… and machines will always offer more
new form factor larger memories / faster systems
miniaturization
↓ power requirements
deeply connected new display & input technologies
embedding of computation into appliances
pervasive specialize computer hardware à new functions
↑ networked + distribute computing
broadened user
base
↑ adopting of computers & access by those currently
denied
Lora Aroyo, Web & Media Group 44
Human-Computer Interaction Course 2015: Lecture 1
Message 2:
You are NOT the
USER if you are
DESIGNER
and you always
need different
glasses
Lora Aroyo, Web & Media Group 45
Human-Computer Interaction Course 2015: Lecture 1
•  Design model
–  conceptual model on which
the design of the system is
based
•  User’s model
–  model that the user
develops on the basis of
experience with the system
•  System image
–  all aspects of the system
that the user experiences
Lora Aroyo, Web & Media Group 46
Message 3:
Human-Computer Interaction Course 2015: Lecture 1
COURSE ORGANIZATION
Human-Computer Interaction Course 2015: Lecture 1
Rules of the game
Electronic communication
Discussion Board: questions &
discussions on course content
hci-org@few.vu.nl: admin
Before sending email check
rules on BB
Work in groups of 4
Attend Lab sessions: rules on BB
Submit Assignments: see schedule
Submit Lab exercises: end of day
Lora Aroyo, Web & Media Group 48
Human-Computer Interaction Course 2015: Lecture 1
Book (required)
User Interface Design &
Evaluation
Debbie Stone, Caroline Jarrett, Mark
Woodroffe, Shailey Minocha
Morgan Kaufmann, 2005. ISBN
978-0-12-088436-0
Parts available @ Google Books:
http://books.google.com/books?
id=VvSoyqPBPbMC&printsec=frontc
over&source=gbs_slider_thumb#v=
onepage&q=&f=false
Lora Aroyo, Web & Media Group 49
Human-Computer Interaction Course 2015: Lecture 1
HCI book structure
•  Part 2: requirements
•  Part 3: design
•  Part 4: evaluation
Sequence is an artefact!
Lora Aroyo, Web & Media Group 50
Human-Computer Interaction Course 2015: Lecture 1
Additional book (optional)
How to design & Report
Experiments
by Andy Field and Graham Hole
Published by SAGE, 2003. ISBN
978-0-7619-7382-9
Lora Aroyo, Web & Media Group 51
Human-Computer Interaction Course 2015: Lecture 1
More books (optional)
Lora Aroyo, Web & Media Group 52
Human-Computer Interaction Course 2015: Lecture 1
Grading
•  60%: Assignments
•  30%: Exam
•  10% Lab exercises
–  No grade for Lab exercises. 1,5
points - when the answers show that
an appropriate amount of work has
been done. 0.75 points - if the work
is poor but not altogether bad.
•  To pass:
–  submit solutions to all Lab exercises
–  submit all assignments
–  score of written exam => 5.5
–  total weighted grade => 5.5
Lora Aroyo, Web & Media Group 53
Human-Computer Interaction Course 2015: Lecture 1
Schedule
•  Schedule covers 3 weeks (!)
•  2 Lectures a week
•  2 Lab sessions a week
•  Assignments: choice of
predefined domains
•  Exam
•  Make sure of your (group)
planning (ahead)
Lora Aroyo, Web & Media Group 54
Human-Computer Interaction Course 2015: Lecture 1
Enjoy the course!
Lora Aroyo, Web & Media Group 55

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Big Data Technologies - Introduction.pptx

Lecture 1: Human-Computer Interaction Course (2015) @VU University Amsterdam

  • 1. Human-Computer Interaction Course 2015: Lecture 1 Lora Aroyo Web & Media Group Introduction to HCI Chapters 1, 2
  • 2. Human-Computer Interaction Course 2015: Lecture 1 Lora Aroyo, Web & Media Group 2 Lectures Basic design & usability concepts Examples of good & bad designs Get insights of social dynamics, privacy, accessibility Lab sessions Exercise in practice how to gather information about users’ needs & how to design and test it Assignments Apply your knowledge in a concrete use case Challenge your creativity Course Elements
  • 3. Human-Computer Interaction Course 2015: Lecture 1 Which means … To be able to DESIGN: How the user interaction and experience should work and look? To be able to SELECT: What user interaction design is best for a given purpose in a context? To be able to EVALUATE: How good a specific user interaction is? Lora Aroyo, Web & Media Group 3
  • 4. Human-Computer Interaction Course 2015: Lecture 1 HOW PEOPLE INTERACT WITH COMPUTERS?
  • 5. Human-Computer Interaction Course 2015: Lecture 1 Dashboards Lora Aroyo, Web & Media Group 5
  • 6. Human-Computer Interaction Course 2015: Lecture 1 Lora Aroyo, Web & Media Group 6
  • 7. Human-Computer Interaction Course 2015: Lecture 1 Lora Aroyo, Web & Media Group 7
  • 8. Human-Computer Interaction Course 2015: Lecture 1 Wearables Lora Aroyo, Web & Media Group 8
  • 9. Human-Computer Interaction Course 2015: Lecture 1 Sensing Affect Blood Volume Pressure (BVP) earring Galvanic Skin Response (GSR) rings and bracelet Interactive Pillow as a TV remote control Lora Aroyo, Web & Media Group 9
  • 10. Human-Computer Interaction Course 2015: Lecture 1 Speech, Mobile & Augmented Interaction Lora Aroyo, Web & Media GroupLora Aroyo, Web & Media Group “Minority Report” (2002) “Avengers” (2012) “Star Trek: In to the Darkness” (2013) “Star Trek: TOS” (1967) “Her” (2014)
  • 11. Human-Computer Interaction Course 2015: Lecture 1 Virtual Reality Reality Lora Aroyo, Web & Media Group 11
  • 12. Human-Computer Interaction Course 2015: Lecture 1 Interactive Workspaces Lora Aroyo, Web & Media Group 12 Stanford Interactive Workspaces Project BendDesk Mimio
  • 13. Human-Computer Interaction Course 2015: Lecture 1 WHY HCI?
  • 14. Human-Computer Interaction Course 2015: Lecture 1 Typical Frustrations Can’t figure out how to do simple things Many not frequent use functions Many hidden functions Operations outcome not visible Can’t remember combinations of digits * # how do we know whether it worked how can we remember that this option is ON Lora Aroyo, Web & Media Group 14 http://video.google.com/videoplay?docid=5184957822303751144 http://www.youtube.com/watch?v=keMmM3P4BRM
  • 15. Human-Computer Interaction Course 2015: Lecture 1 …elections The sample ballot looked different Lora Aroyo, Web & Media Group 15 Human-Computer Interaction Course 2013: Lecture 1
  • 16. Human-Computer Interaction Course 2015: Lecture 1 … Additional Context Limitations •  People vote infrequently •  Rushed, uncomfortable circumstances •  Elderly Lora Aroyo, Web & Media Group 16
  • 17. Human-Computer Interaction Course 2015: Lecture 1 Good UI Design is Important •  Examples of bad UI are easy – Try to find examples of good UI •  Good UI (very subjective): – Easy, natural & engaging interaction – Users can carry out their required tasks – Accounts for human limitations •  Usefulness is often context-dependent! Lora Aroyo, Web & Media Group 17
  • 18. Human-Computer Interaction Course 2015: Lecture 1 FEATURES OF MODERN HCI CHAPTER 1
  • 19. Human-Computer Interaction Course 2015: Lecture 1 UCD Principles & Activities •  User involvement in development stages •  Design iteration •  Multi-disciplinary design teams –  psychology, ergonomics, engineering & graphic design •  Understand & specify context of use •  Specify user & organization requirements •  Produce prototypes: design solutions •  Evaluate designs with users against requirements Lora Aroyo, Web & Media Group 19
  • 20. Human-Computer Interaction Course 2015: Lecture 1 Link to Software Engineering •  Separate but related concerns: systems vs. user •  Some overlap in techniques –  Use cases –  Iterative file cycle •  Multi-disciplinary nature of HCI Lora Aroyo, Web & Media Group 20
  • 21. Human-Computer Interaction Course 2015: Lecture 1 Traditional Life Cycle Lora Aroyo, Web & Media Group 21
  • 22. Human-Computer Interaction Course 2015: Lecture 1 Evaluation-Centered Lora Aroyo, Web & Media Group 22 Equally supportive of –  top-down & bottom-up –  inside-out & outside-in development
  • 23. Human-Computer Interaction Course 2015: Lecture 1 Simplified Iterative Model Lora Aroyo, Web & Media Group 23
  • 25. Human-Computer Interaction Course 2015: Lecture 1 GATHERING INTERACTION REQUIREMENTS CHAPTER 2
  • 26. Human-Computer Interaction Course 2015: Lecture 1 Data Gathering Guidelines •  Set clear goals for the data collection –  Identify stakeholders’ needs •  Evaluate cost/benefit for your effort –  understand the tradeoffs –  use a combination of techniques –  balance specific goals and openness •  Run a pilot trial •  Record well – you won’t remember it well Lora Aroyo, Web & Media Group 26
  • 27. Human-Computer Interaction Course 2015: Lecture 1 •  Interviews & Focus groups •  Question-based surveys •  Contextual analysis Lora Aroyo, Web & Media Group 27 Data Gathering Methods Complementary combination to balance strengths & weaknesses of each method
  • 28. Human-Computer Interaction Course 2015: Lecture 1 Interviews •  Degrees of structuring for different purposes –  structured - like a guided questionnaire –  semi-structured - basic script guides the conversation –  open-ended - still has a goal and focus; good in the initial stages •  Phone/skype, face-to-face –  one individual at a time –  avoids biases from other people •  Develop trust –  explain your goals to the interviewee –  feedback and results to the interviewee •  Focus groups –  group of users to discuss a preliminary given issue –  facilitated –  interviews with 2 or more Lora Aroyo, Web & Media Group 28
  • 29. Human-Computer Interaction Course 2015: Lecture 1 •  Both are: –  appropriate at almost any stage of the design –  conducting them earlier – better impact –  conducting them later – gather specific reactions to actual design –  optimal timing – early with mock-ups –  collect subjective data –  help understand the work practices –  finding out users’ tasks, roles, problems •  Focus groups are: –  difficult for geographically isolated –  difficult when target population is small –  alternative – online/phone interviews Lora Aroyo, Web & Media Group 29 Focus Groups & Interviews
  • 30. Human-Computer Interaction Course 2015: Lecture 1 31-May-15 + Ideas of one can trigger ideas in others + Time and cost efficient + Incorrect facts can be corrected + Non-controversial issues – quickly resolved + Controversial issues quickly identified + Reach a not foreseen level of detail –  Watch out for ‘groupthink’ and ‘sidetrack’ –  Ensure balance between talkers and shy users –  Sometimes difficult to coordinate Pros & Cons of Focus Groups
  • 31. Human-Computer Interaction Course 2015: Lecture 1 31-May-15 •  6 to 12 participants - typically around 10 •  Breaks with questionnaire or individual activities •  3 to 5 groups •  Heterogeneous groups –  good mix of people –  each group – representative sample of target audience –  watch out for too heterogeneous groups – people who do not have much in common •  Homogeneous groups –  each group is different demographics Select and Organize Groups
  • 32. Human-Computer Interaction Course 2015: Lecture 1 31-May-15 •  One external, professional facilitator –  Encourage discussion –  Getting everyone to participate (no viewpoint lost) –  Get people respond on one another’s input –  Foster arguments (reveal controversial issues) –  Prevent arguments getting out of hand •  Observation room •  2 to 3 observers mixed in the group Group Facilitation
  • 33. Human-Computer Interaction Course 2015: Lecture 1 •  Avoid suggestive questions •  Clarify reason of question •  Phrase questions in terms of probes –  e.g, “why …” •  Pay attention to non-verbal aspects •  Be aware of personal biases •  Give summaries in your own words at intermediate points Lora Aroyo, Web & Media Group 33 During a Focus Group Session
  • 34. Human-Computer Interaction Course 2015: Lecture 1 •  Good for: –  demographics –  evaluation of specific features or properties •  Questionnaires and surveys –  unambiguous questions –  gathering more precise information –  on-line questionnaires •  Question types (closed & open questions) •  Scales (for precision & effort needed to decide on a response) •  Qualitative vs. quantitative data Lora Aroyo, Web & Media Group 34 Question-based Surveys
  • 35. Human-Computer Interaction Course 2015: Lecture 1 •  Closed questions: –  select an answer from a set of alternative replies –  may require just “yes” or “no” –  some form of a rating scale associated •  Open questions: –  typically start with phrases such as: •  “What do you . . . ,” •  “How do you . . . ,” •  “What ways . . . .” –  provide richer data than closed questions –  more time consuming to analyze •  decide on some grouping and classifying Lora Aroyo, Web & Media Group 35 Questions
  • 36. Human-Computer Interaction Course 2015: Lecture 1 Simple rating scale, e.g. checklists - easy to analyze (count the number of responses in each category) Complex rating scales - a multipoint rating scale semantic differential (users select a point along a scale) Lora Aroyo, Web & Media Group 36 Question Scales (1/2)
  • 37. Human-Computer Interaction Course 2015: Lecture 1 •  Semantic differentials –  with seven points, five-point or three-point scales –  best results if the two end points are very opposed •  Likert scale (attitudinal scale) –  a set statements with semantic differential –  measure user’s attitude, preferences, and subjective reactions –  measure the strength of users opinion - by counting the number of responses at each point in the scale –  typically 5-point scale: strongly disagree ! strongly agree –  calculating a numeric value (adding ‘+’ and ‘-’ scores divided by the number of users) - can be misleading Lora Aroyo, Web & Media Group 37 Question Scales (2/2)
  • 38. Human-Computer Interaction Course 2015: Lecture 1 How easy was the system to use? Easy Difficult 1 2 3 4 5 6 7 The system was easy to use Strongly Agree Agree Neutral Disagree Strongly Disagree Lora Aroyo, Web & Media Group 38 Semantic Differential & Likert scale
  • 39. Human-Computer Interaction Course 2015: Lecture 1 •  Avoid complicated questions •  Clear and unambiguous questions •  Avoid negative questions •  Alternate open and closed questions •  As few questions as possible (~ 2 A4) •  Additional info, e.g. “any other comments” option •  Pilot the questionnaire before giving it to users –  test whether the questions gather the need info –  decide on statistics to apply before finalizing the questionnaire –  balanced mix of closed and open questions –  balance positive and negative questions Lora Aroyo, Web & Media Group 39 Questionnaire Tips
  • 40. Human-Computer Interaction Course 2015: Lecture 1 Examples of Questions Do you think this is a good interface? fair, good, valuable, useful Do you use mouse or keyboard more? 1 2 3 4 5 Yes No When you used the second interface was it responding good to you? Which of the following is not a problem in using the system? Which of the following you are least likely to consider a favorite: drop-down menus, adaptive menus, scrolling? How many times a week do you use Internet? How often do you use internet? Do you use internet? If yes, how often? Lora Aroyo, Web & Media Group 40
  • 41. Human-Computer Interaction Course 2015: Lecture 1 IN SUMMARY
  • 42. Human-Computer Interaction Course 2015: Lecture 1 Message 1: Many of the human error and machine misuse are design errors Designers help things work with good conceptual model Designers decide on a range of users as the design audience Design is difficult! Lora Aroyo, Web & Media Group 42
  • 43. Human-Computer Interaction Course 2015: Lecture 1 Because users usually …. •  have lousy memory •  don’t always see everything •  get confused of too many things •  get tired and bored •  don’t pay attention always •  get easily distracted Designers need to take all this into account Lora Aroyo, Web & Media Group 43
  • 44. Human-Computer Interaction Course 2015: Lecture 1 … and machines will always offer more new form factor larger memories / faster systems miniaturization ↓ power requirements deeply connected new display & input technologies embedding of computation into appliances pervasive specialize computer hardware à new functions ↑ networked + distribute computing broadened user base ↑ adopting of computers & access by those currently denied Lora Aroyo, Web & Media Group 44
  • 45. Human-Computer Interaction Course 2015: Lecture 1 Message 2: You are NOT the USER if you are DESIGNER and you always need different glasses Lora Aroyo, Web & Media Group 45
  • 46. Human-Computer Interaction Course 2015: Lecture 1 •  Design model –  conceptual model on which the design of the system is based •  User’s model –  model that the user develops on the basis of experience with the system •  System image –  all aspects of the system that the user experiences Lora Aroyo, Web & Media Group 46 Message 3:
  • 47. Human-Computer Interaction Course 2015: Lecture 1 COURSE ORGANIZATION
  • 48. Human-Computer Interaction Course 2015: Lecture 1 Rules of the game Electronic communication Discussion Board: questions & discussions on course content hci-org@few.vu.nl: admin Before sending email check rules on BB Work in groups of 4 Attend Lab sessions: rules on BB Submit Assignments: see schedule Submit Lab exercises: end of day Lora Aroyo, Web & Media Group 48
  • 49. Human-Computer Interaction Course 2015: Lecture 1 Book (required) User Interface Design & Evaluation Debbie Stone, Caroline Jarrett, Mark Woodroffe, Shailey Minocha Morgan Kaufmann, 2005. ISBN 978-0-12-088436-0 Parts available @ Google Books: http://books.google.com/books? id=VvSoyqPBPbMC&printsec=frontc over&source=gbs_slider_thumb#v= onepage&q=&f=false Lora Aroyo, Web & Media Group 49
  • 50. Human-Computer Interaction Course 2015: Lecture 1 HCI book structure •  Part 2: requirements •  Part 3: design •  Part 4: evaluation Sequence is an artefact! Lora Aroyo, Web & Media Group 50
  • 51. Human-Computer Interaction Course 2015: Lecture 1 Additional book (optional) How to design & Report Experiments by Andy Field and Graham Hole Published by SAGE, 2003. ISBN 978-0-7619-7382-9 Lora Aroyo, Web & Media Group 51
  • 52. Human-Computer Interaction Course 2015: Lecture 1 More books (optional) Lora Aroyo, Web & Media Group 52
  • 53. Human-Computer Interaction Course 2015: Lecture 1 Grading •  60%: Assignments •  30%: Exam •  10% Lab exercises –  No grade for Lab exercises. 1,5 points - when the answers show that an appropriate amount of work has been done. 0.75 points - if the work is poor but not altogether bad. •  To pass: –  submit solutions to all Lab exercises –  submit all assignments –  score of written exam => 5.5 –  total weighted grade => 5.5 Lora Aroyo, Web & Media Group 53
  • 54. Human-Computer Interaction Course 2015: Lecture 1 Schedule •  Schedule covers 3 weeks (!) •  2 Lectures a week •  2 Lab sessions a week •  Assignments: choice of predefined domains •  Exam •  Make sure of your (group) planning (ahead) Lora Aroyo, Web & Media Group 54
  • 55. Human-Computer Interaction Course 2015: Lecture 1 Enjoy the course! Lora Aroyo, Web & Media Group 55