This document outlines the game development pipeline, including concept, preproduction, production, and post-production phases. Concept involves defining the genre, audience, and initial ideas. Preproduction consists of learning tools, organizing design documents, prototyping, and refining concepts. Production uses agile sprints to iteratively develop the game. Post-production focuses on quality assurance testing, platform certification, and ongoing support/DLC. The goal is to deliver a fun game through this structured yet flexible process.