Mantle is a new low-level graphics API from EA that aims to simplify advanced game development and improve performance. It provides developers with more control over the GPU for optimizations. Mantle exposes the true capabilities of modern graphics hardware in a way that is accessible to developers. This allows for innovations like improved multi-GPU support, explicit resource management, and asynchronous compute. Mantle promises benefits like reduced driver overhead, better multi-threading, and more flexibility to optimize for all GPUs. EA sees Mantle driving future Frostbite engine designs by enabling new rendering techniques and optimizations.