SlideShare a Scribd company logo
Make your
Games
successful on
the Microsoft
Platform.
Lee Stott
Microsoft
@lee_stott
Microsoft is a software company
One Microsoft
One Microsoft
One Microsoft
£
One Microsoft
Windows Dev Center requires only
a one-time registration
payment, which grants
developers the ability to submit
apps to both the Windows Store
and Windows Phone Store, with
no annual renewal fee.
Dev Center registration
PayPal available for registration
No credit card required for identity
validation
One set of terms, One Developer
agreement, One certification policies
One Microsoft
The Dev Center Benefits program. The Dev Center Benefits
program is designed to accelerate your success on our
platform by helping you develop, improve and market your
apps with a variety of offers and tools and is available to all
registered developers worldwide of all experience levels and
platforms.
One Microsoft
Apply, port and publish!
Then claim over $1000 in incentives!
Spreading your game to the Windows Store
and Windows Phone Store has never be
easier – or more rewarding!
Has your game received a 3 star rating or
above? And/or has it had at least 5,000
installs (paid) or 50,000 (free)?
Is your game innovative, unique and does it
boast a great user experience?
Windows Developer
Offer from Marmalade
One Microsoft
What’s in it for you?
 $100 gift voucher
 Priority view for Windows Phone store promotion
 A developer account token for the Windows Phone
store
 A license to Windows 8.1 Pro
 A Windows Phone device
 A Marmalade Indie license
Apply now to take part!
www.madewithmarmalade.com/offers/windows
Advertising best practice
http://blogs.windows.com/windows_phone/b/wpdev/archive/2013/10/25/new-pubcenter-reports-to-help-you-optimize-ad-revenue.aspx
Ad SDKs: http://services.windowsstore.com/
Request ad from one Ad SDK.
Move to next if no ad available.
IAP best practice
Free app to increase downloads
IAP designed into the app
Offer different price points
Show clear explanation
Play without purchase
Generate ‘desire to buy’
Accelerate gameplay
Unlock new features
DTO – paid apps best practice
Best practice for in-game markets
Localize to increase reach: English, Spanish,
Mandarin, French, Russian, German
English
Mandarin
Cantonese
Spanish
English
Spanish
French
Mandarin
75% of Windows Phone app downloads are for a language other than
English
Windows Phone Windows 8
Success spans revenue models;
IAP growing
Developer revenue
Think about
emerging markets
Publish to all markets
Store available in 191+ countries and localized
in 54 languages
Number 2 smartphone OS in 9 markets*
More shipments than iPhone in 10 markets*
Ability to optimize pricing per market **
High volume of 512mb devices sold
7% credit card penetration in
developing markets***
Windows Phone offers 66 MO billing
connections in 37 markets
(8x transaction increase in
developing markets, 3x established
March 2014, Source: Microsoft
*** The World Bank: Measuring Financial Inclusion, 2012
Dev.windows.com for details
*IDC Worldwide Quarterly Mobile Phone Tracker, February 2014
** Windows Phone Store
Engagement & retention best practices
Engagement & retention best
practice
QONQR
QONQR, LLC
Jetpack Joyride
Halfbrick Studios Pty Ltd
Ask for ratings (carefully)
AE Coin Mania
AE Mobile
Respond to user reviews
App listing best practice
More app
details
Personalised
recommendations
and collections
Universal Windows apps
indicator: App available
on Phone, Tablet and PC
The Cloud
Cloud: Simplicity for the world of
multi-platform, multi-game
multi-player, multi-device
development
Microsoft Game Dev Offer for Azure Cloud http://aka.ms/gamedevoffer
Characteristics of cloud computing
that…
Enhance game experiences
Create differentiation
Drive engagement
Enhance monetization
Enable new business models
Microsoft Game Dev Offer for Azure Cloud http://aka.ms/gamedevoffer
Data Considerations
• The volume of data collected, where/who/why can game developers
store it?
• Deciding which data is relevant to making games a success, often this
is unknown until the games are live in the market!
• Helping game developers analyse this data once it is identified as
important and has been collected!
Players and Devices
• Players now have a need for a multiple device experience
• Players experiencing the game on different platforms want a uniform
experience
• We get asked about this!
Free 3 Month Azure Pass: Game
Developers
Move Faster--Develop & Test Quickly for Any Platform
• Develop & test for Windows, Android, iOS in the cloud free with Visual
Studio Community
• Access cloud computing scale --up to 20 cores free
*Offer good while supplied last. Register for offer & see terms and conditions at http://aka.ms/gamedevoffer
http://msdn.microsoft.com/dn630664
Developer Tools
Graphic tooling improvements: VS
Editor
Compiler
Local & remote debuggers
Windows & phone
simulators Version control
Project templates
Gaming improvements
Image Editor
Model Editor
Shader designer
HLSL compiler/editor
Full pipeline diagnostics
Graphics profiler w/playback
Capture & playback
Graphics Debugger
Graphics Profiler
Graphics frame analysis
Image Editor
Model Editor
Shader Designer
Content Pipeline
Compile HLSL in VS
IDE, compiler & source control
Universal Project Template
Simulators
3D Starter Kit*
DirectX Toolkit*
Samples*
Develop, debug and profile
Marmalade @include2014 Dev leestott Microsoft
Putting our money where our
mouth is
http://www.bizspark.com
This is all great news, but how has it
affected developers, developing for
Windows 8 & Windows Phone
~10МINSTALLS
MILLIONS $
REVENUE
DOWNLOADS
+10М
1st Month
250K Downloads
5МDOWNLOADS
120K
DAILY
DOWNL
OADS
DURING
PROMO
1MDOWNLOADS
1ST MONTH
JOYBITS
WINDOWS PHONE and WINDOWS 8
JOYBITS
WINDOWS PHONE and WINDOWS 8
3xYEAR OVER YEAR
WINDOWS
REVENUE
GROWTH
STORES TOTAL REVENUE DATA
Thank you
@lee_stott

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Marmalade @include2014 Dev leestott Microsoft

  • 1. Make your Games successful on the Microsoft Platform. Lee Stott Microsoft @lee_stott
  • 2. Microsoft is a software company
  • 6. One Microsoft Windows Dev Center requires only a one-time registration payment, which grants developers the ability to submit apps to both the Windows Store and Windows Phone Store, with no annual renewal fee. Dev Center registration PayPal available for registration No credit card required for identity validation One set of terms, One Developer agreement, One certification policies
  • 7. One Microsoft The Dev Center Benefits program. The Dev Center Benefits program is designed to accelerate your success on our platform by helping you develop, improve and market your apps with a variety of offers and tools and is available to all registered developers worldwide of all experience levels and platforms.
  • 8. One Microsoft Apply, port and publish! Then claim over $1000 in incentives! Spreading your game to the Windows Store and Windows Phone Store has never be easier – or more rewarding! Has your game received a 3 star rating or above? And/or has it had at least 5,000 installs (paid) or 50,000 (free)? Is your game innovative, unique and does it boast a great user experience? Windows Developer Offer from Marmalade
  • 9. One Microsoft What’s in it for you?  $100 gift voucher  Priority view for Windows Phone store promotion  A developer account token for the Windows Phone store  A license to Windows 8.1 Pro  A Windows Phone device  A Marmalade Indie license Apply now to take part! www.madewithmarmalade.com/offers/windows
  • 10. Advertising best practice http://blogs.windows.com/windows_phone/b/wpdev/archive/2013/10/25/new-pubcenter-reports-to-help-you-optimize-ad-revenue.aspx Ad SDKs: http://services.windowsstore.com/ Request ad from one Ad SDK. Move to next if no ad available.
  • 11. IAP best practice Free app to increase downloads IAP designed into the app Offer different price points Show clear explanation Play without purchase Generate ‘desire to buy’ Accelerate gameplay Unlock new features
  • 12. DTO – paid apps best practice
  • 13. Best practice for in-game markets
  • 14. Localize to increase reach: English, Spanish, Mandarin, French, Russian, German English Mandarin Cantonese Spanish English Spanish French Mandarin 75% of Windows Phone app downloads are for a language other than English Windows Phone Windows 8
  • 15. Success spans revenue models; IAP growing Developer revenue
  • 16. Think about emerging markets Publish to all markets Store available in 191+ countries and localized in 54 languages Number 2 smartphone OS in 9 markets* More shipments than iPhone in 10 markets* Ability to optimize pricing per market ** High volume of 512mb devices sold 7% credit card penetration in developing markets*** Windows Phone offers 66 MO billing connections in 37 markets (8x transaction increase in developing markets, 3x established March 2014, Source: Microsoft *** The World Bank: Measuring Financial Inclusion, 2012 Dev.windows.com for details *IDC Worldwide Quarterly Mobile Phone Tracker, February 2014 ** Windows Phone Store
  • 17. Engagement & retention best practices
  • 18. Engagement & retention best practice QONQR QONQR, LLC Jetpack Joyride Halfbrick Studios Pty Ltd Ask for ratings (carefully) AE Coin Mania AE Mobile
  • 19. Respond to user reviews
  • 20. App listing best practice More app details Personalised recommendations and collections Universal Windows apps indicator: App available on Phone, Tablet and PC
  • 22. Cloud: Simplicity for the world of multi-platform, multi-game multi-player, multi-device development Microsoft Game Dev Offer for Azure Cloud http://aka.ms/gamedevoffer
  • 23. Characteristics of cloud computing that… Enhance game experiences Create differentiation Drive engagement Enhance monetization Enable new business models Microsoft Game Dev Offer for Azure Cloud http://aka.ms/gamedevoffer
  • 24. Data Considerations • The volume of data collected, where/who/why can game developers store it? • Deciding which data is relevant to making games a success, often this is unknown until the games are live in the market! • Helping game developers analyse this data once it is identified as important and has been collected!
  • 25. Players and Devices • Players now have a need for a multiple device experience • Players experiencing the game on different platforms want a uniform experience • We get asked about this!
  • 26. Free 3 Month Azure Pass: Game Developers Move Faster--Develop & Test Quickly for Any Platform • Develop & test for Windows, Android, iOS in the cloud free with Visual Studio Community • Access cloud computing scale --up to 20 cores free *Offer good while supplied last. Register for offer & see terms and conditions at http://aka.ms/gamedevoffer
  • 29. Graphic tooling improvements: VS Editor Compiler Local & remote debuggers Windows & phone simulators Version control Project templates Gaming improvements Image Editor Model Editor Shader designer HLSL compiler/editor Full pipeline diagnostics Graphics profiler w/playback
  • 30. Capture & playback Graphics Debugger Graphics Profiler Graphics frame analysis Image Editor Model Editor Shader Designer Content Pipeline Compile HLSL in VS IDE, compiler & source control Universal Project Template Simulators 3D Starter Kit* DirectX Toolkit* Samples* Develop, debug and profile
  • 32. Putting our money where our mouth is http://www.bizspark.com
  • 33. This is all great news, but how has it affected developers, developing for Windows 8 & Windows Phone
  • 37. JOYBITS WINDOWS PHONE and WINDOWS 8 3xYEAR OVER YEAR WINDOWS REVENUE GROWTH STORES TOTAL REVENUE DATA

Editor's Notes

  • #14: Windows is an attractive destination for indie developers – we are still growing and have a lot of energy to work with UK developers to build successful apps on Windows, here are just a few indie success stories  
  • #15: Strong user engagement in many languages, not just English - so if you are not localized you are missing out on potential engagement in many parts of the world
  • #17: The developer portal makes it simple to publish your game to multiple regions. You have lots of control to target specific markets with appropriate pricing. Make sure you consider emerging markets and remember that most consumers in those markets utilize mobile operator billing rather than credit cards
  • #18: Windows is an attractive destination for indie developers – we are still growing and have a lot of energy to work with UK developers to build successful apps on Windows, here are just a few indie success stories  
  • #22: Windows is an attractive destination for indie developers – we are still growing and have a lot of energy to work with UK developers to build successful apps on Windows, here are just a few indie success stories  
  • #25: Master – Opening Slide
  • #26: Master – Opening Slide
  • #28: MULTI LANGUAGE GAME ROOMS AND SOCIAL GAMEPLAY GAME BASED RESULTS LONG TERM LEADERBOARDS LIVE UPDATE
  • #29: Windows is an attractive destination for indie developers – we are still growing and have a lot of energy to work with UK developers to build successful apps on Windows, here are just a few indie success stories  
  • #31: Target Phone, Windows, Desktop and Xbox apps DirectX Toolkit is a shared source utility library that makes D3D easier to work with Load textures and models Draw sprites and text Play sound effects BasicEffect - shaders for simple rendering Supports Windows Store, Windows Phone, Desktop and Xbox One Available on CodePlex: https://directxtk.codeplex.com/
  • #34: Windows is an attractive destination for indie developers – we are still growing and have a lot of energy to work with UK developers to build successful apps on Windows, here are just a few indie success stories  
  • #35: http://www.game-insight.com/en/news/53314695fb8b876746c88e2c
  • #36: Nightmares from the deep: Cursed Heart = 1.5m downloads
  • #37: 50K daily BTW it is TOP 10 US iPhone, or even Top 1 US iPad.