SlideShare a Scribd company logo
MULTIMEDIA PHASE 2
       &3
PHASE 2

• PHASE 2 – CREATING
  – Step 1 : Developing the content
  – Step 2 : Authoring the title




                                      2
STEP 7 : Developing The Content
• “Creating the pieces”
• The specifications, including any scripts, indicate the content
  to be incorporated into the multimedia title.
• There are numerous content issues that need to be addressed
  :
    – What is the level of quality for the content (photorealistic
      graphics, stereo sound)?
    – How will the content be generated (repurposed existing
      content, hire content experts to write text, employ graphic
      artist and other professionals)?
    – Who will be responsible for acquiring copyrights and
      licensing agreements?
    – How will the content be archived and documented?

                                                                 3
STEP 8 : Authoring The Title
• “Bringing it all together”
• In determining which authoring system to use, a developer
  would consider the following points:
   – The playback system (Macintosh and/or Windows based
      computers) – some authoring programs work with only
      one platform.
   – The emphasis placed on animation – certain programs
      have fairly sophisticated 2D animation tools.
   – The expertise of the programmer – programs differ greatly
      in the approach they use (metaphor) and their scripting
      language.

                                                             4
INTERACTIVE MULTIMEDIA DEVELOPMENT

• PHASE 3 – TESTING
  – Step 9 : Testing the title




                                       5
STEP 9 : Testing The Title
• “Does it work the way it was planned?”
• Although it is listed as the final step in the
  development process, testing should be
  ongoing.
• Testing can start at the very beginning during
  the concept stage.
• Throughout the creation phase of the title, it is
  important to test the design and the function.


                                                  6
STEP 9 : Testing The Title
• Testing the design involves how the user
  interacts with the title and asks questions such
  as:
  – Does the user understand the navigation scheme,
    terminology, icons and metaphors?
  – Does he or she get stuck, confused, or lose
    interest?
• Usability testing – a formal process in which
  potential users are videotaped as they interact
  with a title and asked to verbalize what they
  are thinking.
                                                      7
STEP 9 : Testing The Title
• There are two formal processes : alpha testing
  and beta testing.
  – Alpha testing – usually conducted in-house and is
    not restricted to the development team.
     • the idea is to try to make it crash, and every
       conceivable action (point and click) and navigation path
       should be explored.




                                                              8
STEP 9 : Testing The Title
– Beta testing – the final functional test before release.
   • It involves selected potential users that could number
     in the thousands.
   • Because the users are outside the company, they are
     often required to sign nondisclosure agreements to
     prevent them from revealing information about the
     title before it is released.
   • A goal of beta testing is to get feedback from as wide a
     variety of potential users as possible.
   • Another goal is to have the test done on as many
     different computer configurations as possible.

                                                                9

More Related Content

PPT
Multimedia phase 1
PPT
Audio and Video streaming.ppt
PPT
Slot 5 proses pembangunan multimedia
PPTX
Topik 9 internet untuk pengajaran dan pembelajaran
PPT
Chapter 2 multimedia authoring and tools
PPTX
Chapter 10 designing and producing Multimedia
PPTX
Cara membina kahoot
PPTX
Model pembelajaran honey & mumford izzyansyazwani
Multimedia phase 1
Audio and Video streaming.ppt
Slot 5 proses pembangunan multimedia
Topik 9 internet untuk pengajaran dan pembelajaran
Chapter 2 multimedia authoring and tools
Chapter 10 designing and producing Multimedia
Cara membina kahoot
Model pembelajaran honey & mumford izzyansyazwani

What's hot (20)

PPTX
Unit 2.5: Audio
DOCX
Panji panji ppk
DOC
Konsep+dan+cara+melaksanakan+pembelajaran+masteri
PPT
Teori Kecerdasan Emosi
PPTX
Teori kepelbagaian kecerdasan
PPTX
11 aktiviti luar
ODT
Peranan multimedia dalam pengajaran dan pembelajaran
PPTX
Falsafah pendidikan barat
PPTX
Principles of Multimedia
PPT
Multimedia authoring tools
PDF
Implikasi teori p&p
DOC
Huraian RPH Kepelbagaian Pelajar Model Hunter Pembelajaran Berasaskan Masalah
PPTX
Topik 6 video untuk pengajaran dan pembelajaran
PPTX
Proposal on making a sports portal
DOCX
Falsafah pendidikan kebangsaan
PPTX
Chapter 7
PDF
Acot model copy
PPTX
Metodologi: Analisis Kreativiti dan Kemahiran Kanak-Kanak
PPTX
Cloud Gaming
DOCX
Refleksi
Unit 2.5: Audio
Panji panji ppk
Konsep+dan+cara+melaksanakan+pembelajaran+masteri
Teori Kecerdasan Emosi
Teori kepelbagaian kecerdasan
11 aktiviti luar
Peranan multimedia dalam pengajaran dan pembelajaran
Falsafah pendidikan barat
Principles of Multimedia
Multimedia authoring tools
Implikasi teori p&p
Huraian RPH Kepelbagaian Pelajar Model Hunter Pembelajaran Berasaskan Masalah
Topik 6 video untuk pengajaran dan pembelajaran
Proposal on making a sports portal
Falsafah pendidikan kebangsaan
Chapter 7
Acot model copy
Metodologi: Analisis Kreativiti dan Kemahiran Kanak-Kanak
Cloud Gaming
Refleksi
Ad

Viewers also liked (20)

PPT
Chapter 11 Multimedia Development
PPT
multimedia element
PPT
Multimedia roles slides
PPT
Multimedia Planning
PPTX
multimedia technologies Introduction
PDF
Introduction to Multimedia Design and Development
DOC
Nota multimedia production team
PPTX
Multimedia project life cycle - wsolvt
DOCX
Modul ict bi
PPT
Multimedia Development and Evaluation
PPT
Planning, Designing, Producing, And Costing
PDF
Module - Function Hardware
PPTX
Multimedia and web design
PPT
PPT
Multimedia development process
PDF
Nota Padat ICT SPM - Form 4
PDF
Multimedia Development Lifecycle
PPTX
“Multimedia Steganography with Cipher Text and Compression ppt.
PPTX
Creating a Multimedia Digital Learning Object in Powerpoint
PPS
5) multimedia notes
Chapter 11 Multimedia Development
multimedia element
Multimedia roles slides
Multimedia Planning
multimedia technologies Introduction
Introduction to Multimedia Design and Development
Nota multimedia production team
Multimedia project life cycle - wsolvt
Modul ict bi
Multimedia Development and Evaluation
Planning, Designing, Producing, And Costing
Module - Function Hardware
Multimedia and web design
Multimedia development process
Nota Padat ICT SPM - Form 4
Multimedia Development Lifecycle
“Multimedia Steganography with Cipher Text and Compression ppt.
Creating a Multimedia Digital Learning Object in Powerpoint
5) multimedia notes
Ad

Similar to Multimedia phase (20)

PDF
Chapter 3_Multimedia Design.pdf
DOC
IMD 153 Chapter 4
PPT
Week 12 mm_dev_model
PPTX
Scct2013 topic6-integrative mediaprojectdevelopment
PPT
Interactive Multimedia
DOC
Form 5 topics combined
PPT
Planning Multimedia
PPT
PDF
The NICAM approach
DOC
Toc cw la4 s08 1
DOCX
Developing Multimedia Application It15
PDF
Interactive Project Management Workshop
PPTX
Tech Fest 2012-Evolving video Instruction development
PPTX
Chapter Eleven
PPTX
Chapter 4-multimedia
PDF
know more about Multimedia Design and digital marketing services with- speak...
PDF
Learning Game Implementation
DOC
list script and flowchart
PDF
[Free Chapter 1] Determination of Interface Specifications
DOCX
November 7
Chapter 3_Multimedia Design.pdf
IMD 153 Chapter 4
Week 12 mm_dev_model
Scct2013 topic6-integrative mediaprojectdevelopment
Interactive Multimedia
Form 5 topics combined
Planning Multimedia
The NICAM approach
Toc cw la4 s08 1
Developing Multimedia Application It15
Interactive Project Management Workshop
Tech Fest 2012-Evolving video Instruction development
Chapter Eleven
Chapter 4-multimedia
know more about Multimedia Design and digital marketing services with- speak...
Learning Game Implementation
list script and flowchart
[Free Chapter 1] Determination of Interface Specifications
November 7

More from Online (20)

PPT
Philosophy of early childhood education 3
PPT
Philosophy of early childhood education 2
PPT
Philosophy of early childhood education 1
PPT
Philosophy of early childhood education 4
PPT
Operation and expression in c++
PPT
Functions
PPT
Formatted input and output
PPT
Control structures selection
PPT
Control structures repetition
PPT
Introduction to problem solving in c++
PPT
Optical transmission technique
PPT
Multi protocol label switching (mpls)
PPT
Lan technologies
PPT
Introduction to internet technology
PPT
Internet standard routing protocols
PPT
Internet protocol
PPT
Application protocols
PPT
Addressing
PPT
Transport protocols
PPT
Leadership
Philosophy of early childhood education 3
Philosophy of early childhood education 2
Philosophy of early childhood education 1
Philosophy of early childhood education 4
Operation and expression in c++
Functions
Formatted input and output
Control structures selection
Control structures repetition
Introduction to problem solving in c++
Optical transmission technique
Multi protocol label switching (mpls)
Lan technologies
Introduction to internet technology
Internet standard routing protocols
Internet protocol
Application protocols
Addressing
Transport protocols
Leadership

Recently uploaded (20)

PDF
Microbial disease of the cardiovascular and lymphatic systems
PDF
102 student loan defaulters named and shamed – Is someone you know on the list?
PPTX
Pharmacology of Heart Failure /Pharmacotherapy of CHF
PDF
Classroom Observation Tools for Teachers
PDF
Anesthesia in Laparoscopic Surgery in India
PPTX
Institutional Correction lecture only . . .
PDF
FourierSeries-QuestionsWithAnswers(Part-A).pdf
PDF
Mark Klimek Lecture Notes_240423 revision books _173037.pdf
PDF
Saundersa Comprehensive Review for the NCLEX-RN Examination.pdf
PDF
ANTIBIOTICS.pptx.pdf………………… xxxxxxxxxxxxx
PDF
Abdominal Access Techniques with Prof. Dr. R K Mishra
PPTX
Week 4 Term 3 Study Techniques revisited.pptx
PDF
2.FourierTransform-ShortQuestionswithAnswers.pdf
PDF
O7-L3 Supply Chain Operations - ICLT Program
PPTX
The Healthy Child – Unit II | Child Health Nursing I | B.Sc Nursing 5th Semester
PDF
Module 4: Burden of Disease Tutorial Slides S2 2025
PDF
O5-L3 Freight Transport Ops (International) V1.pdf
PPTX
Introduction to Child Health Nursing – Unit I | Child Health Nursing I | B.Sc...
PPTX
PPH.pptx obstetrics and gynecology in nursing
PPTX
Pharma ospi slides which help in ospi learning
Microbial disease of the cardiovascular and lymphatic systems
102 student loan defaulters named and shamed – Is someone you know on the list?
Pharmacology of Heart Failure /Pharmacotherapy of CHF
Classroom Observation Tools for Teachers
Anesthesia in Laparoscopic Surgery in India
Institutional Correction lecture only . . .
FourierSeries-QuestionsWithAnswers(Part-A).pdf
Mark Klimek Lecture Notes_240423 revision books _173037.pdf
Saundersa Comprehensive Review for the NCLEX-RN Examination.pdf
ANTIBIOTICS.pptx.pdf………………… xxxxxxxxxxxxx
Abdominal Access Techniques with Prof. Dr. R K Mishra
Week 4 Term 3 Study Techniques revisited.pptx
2.FourierTransform-ShortQuestionswithAnswers.pdf
O7-L3 Supply Chain Operations - ICLT Program
The Healthy Child – Unit II | Child Health Nursing I | B.Sc Nursing 5th Semester
Module 4: Burden of Disease Tutorial Slides S2 2025
O5-L3 Freight Transport Ops (International) V1.pdf
Introduction to Child Health Nursing – Unit I | Child Health Nursing I | B.Sc...
PPH.pptx obstetrics and gynecology in nursing
Pharma ospi slides which help in ospi learning

Multimedia phase

  • 2. PHASE 2 • PHASE 2 – CREATING – Step 1 : Developing the content – Step 2 : Authoring the title 2
  • 3. STEP 7 : Developing The Content • “Creating the pieces” • The specifications, including any scripts, indicate the content to be incorporated into the multimedia title. • There are numerous content issues that need to be addressed : – What is the level of quality for the content (photorealistic graphics, stereo sound)? – How will the content be generated (repurposed existing content, hire content experts to write text, employ graphic artist and other professionals)? – Who will be responsible for acquiring copyrights and licensing agreements? – How will the content be archived and documented? 3
  • 4. STEP 8 : Authoring The Title • “Bringing it all together” • In determining which authoring system to use, a developer would consider the following points: – The playback system (Macintosh and/or Windows based computers) – some authoring programs work with only one platform. – The emphasis placed on animation – certain programs have fairly sophisticated 2D animation tools. – The expertise of the programmer – programs differ greatly in the approach they use (metaphor) and their scripting language. 4
  • 5. INTERACTIVE MULTIMEDIA DEVELOPMENT • PHASE 3 – TESTING – Step 9 : Testing the title 5
  • 6. STEP 9 : Testing The Title • “Does it work the way it was planned?” • Although it is listed as the final step in the development process, testing should be ongoing. • Testing can start at the very beginning during the concept stage. • Throughout the creation phase of the title, it is important to test the design and the function. 6
  • 7. STEP 9 : Testing The Title • Testing the design involves how the user interacts with the title and asks questions such as: – Does the user understand the navigation scheme, terminology, icons and metaphors? – Does he or she get stuck, confused, or lose interest? • Usability testing – a formal process in which potential users are videotaped as they interact with a title and asked to verbalize what they are thinking. 7
  • 8. STEP 9 : Testing The Title • There are two formal processes : alpha testing and beta testing. – Alpha testing – usually conducted in-house and is not restricted to the development team. • the idea is to try to make it crash, and every conceivable action (point and click) and navigation path should be explored. 8
  • 9. STEP 9 : Testing The Title – Beta testing – the final functional test before release. • It involves selected potential users that could number in the thousands. • Because the users are outside the company, they are often required to sign nondisclosure agreements to prevent them from revealing information about the title before it is released. • A goal of beta testing is to get feedback from as wide a variety of potential users as possible. • Another goal is to have the test done on as many different computer configurations as possible. 9