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Pro/ENGINEER Advanced Features
& Edit Menu
Ethan Meyer – PTC Channel Technical Manager
© 2006 PTC
Use Edit or Insert > Advanced…
Now what are all these for?
NOTE: These features are available
when the configuration file option
allow_anatomic_features = yes
Surface Creation & Modification
In the Advanced Features Menu
© 2006 PTC
Conic Surface, Approx Blend & N-sided Patch
Conic Surface – Creates a Conic surface. Similar to the
Boundary Blend Feature for 3 curves but with direct control of
the conic parameter to go from elliptical section to a
hyperbola.
0.5 = Elliptical
0.95 = Conic
© 2006 PTC
Conic Surface, Approx Blend & N-sided Patch
Approx Blend – Any early surface creation routine. It has
since been eclipsed by the Boundary Blend Feature.
Not generally suggested for use.
Approx Blend Boundary Blend
© 2006 PTC
Conic Surface, Approx Blend & N-sided Surf
N-sided Surf - When 4-sided surfaces are not an option, the
N-sided Surf can truly come in handy…
The Patch must have 5+ surfaces (sorry 3-sided surfaces are
not covered)
© 2006 PTC
Vertex Round
Round off vertices of surface data
© 2006 PTC
Solid Free Form
Tweak a surface by dynamic manipulation.
© 2006 PTC
Solid Free Form
Pick Surface – Create a U & V lines across an entire surface. Modify any
U & V intersection points to create an altered surface.
Sketch on Plane – Create U & V lines
across a circular or rectangular patch
of a surface. Modify any U & V
intersection points to create an
altered surface.
© 2006 PTC
Surface Free Form
Dynamic manipulation similar to Solid Free Form but this does not
change the solid. Instead it leaves a surface behind.
© 2006 PTC
Local Push
Deforming a surface by pushing or pulling on a circular or rectangular region
© 2006 PTC
Local Push
Defining a Local Push
When sketching a local push boundary the sketch must be a circle or a rectangle.
You can create multiple boundaries for the local push.
Pro/ENGINEER always prompts for a surface for placement of the local push for two
reasons:
Local pushes can be sketched across surface boundaries and can be created on more than one
surface.
The surface that is the sketching plane does not necessarily have to be the surface upon which the
local push is placed. The local push is placed upon the surface that is selected after the prompt.
Defining the Local Push Height
After you create the local push, the system gives it a default height, measured from the sketching
plane.
You can modify this parameter to create the desired deformation of the surface.
– A positive value deforms the local push out from the part surface
– A negative value deforms it into the surface of the part.
Flattening & Bends
In the Advanced Features Menu
© 2006 PTC
Flatten Quilt
Flatten Surfaces by Transformation.
The Result depends
highly upon the
starting point
© 2006 PTC
Flatten Quilt
The Flatten Quilt feature is capable of
flattening many, but not all, surfaces and
tangent quilts (including those with un-
developable or compound curvature).
Be aware that this flattening deforms the
surface and the surface boundary
attempting to maintain the same area
and perimeter.
Certain geometries provide no room for
deformation at the boundaries and therefore
cannot be flattened.
Ex. a circular patch cut out of a sphere
cannot be flattened but a rectangular patch
cut out of the same sphere can be flattened
(because the boundaries of the rectangular
patch can be curved to maintain the same
perimeter but the circular patch would
require an increase in the perimeter).
Parameterization:
• 0-100
• Higher number = close
approximation of the original
quilt’s surface area &
perimeter but may fail on
some geometry.
• Lower number = less
accurate but may not fail.
© 2006 PTC
Bend Solid
Bends the entire solid
part geometry by
reversing the process
that flattened the quilt.
© 2006 PTC
Bend Solid
Bends the entire solid part geometry by reversing the process that flattened the
quilt.
The solid must lie in the vicinity of the flattened quilt and cannot cross its
boundary.
Additionally, Bend Solid can also flatten datum curves using the same
transform that flattened the quilt. To do this, the curve must be related to the
quilt (projected, formed, etc.).
Another use is to modify flexible parts to fit assembly designs
(label plates, foam, filters, cloth, etc…)
© 2006 PTC
Toroidal Bend
Bend a selected solid, surface, or datum feature in two directions to
produce a toroidal or revolved shape.
© 2006 PTC
Toroidal Bend
Toroidal Bends create 2 bends at the same time.
The material that lies outside the plane is elongated to compensate for the
bend deformation, and the material that lies inside the bend is compressed to
accommodate the deformation.
© 2006 PTC
Spinal Bend
Bend an object about a curved spine by continuously repositioning
cross-sections along a curve. All compression or distortion is done
longitudinally along the trajectory.
© 2006 PTC
Spinal Bend
Create a Cam profile…
© 2006 PTC
Spinal Bend
From simple sketch to complex medical device
Domes!
In the Advanced Features Menu
© 2006 PTC
Radius Dome
Deforming a surface by pushing or pulling on a circular or rectangular region
© 2006 PTC
Radius Dome
A radius dome deforms a surface and is controlled by 1 radius and 1 offset distance.
To Create a Radius Dome
Pick a surface to dome. The surface to dome must be a plane, torus, cone, or cylinder.
Select a datum plane, planar surface, or edge to which to reference the dome arc. (must be normal)
Enter the dome radius. The radius value can be positive or negative, resulting in a convex or concave dome.
Pro/ENGINEER creates the domed surface using two dimensions— the radius of the dome arc and the
distance from the arc to the reference datum plane or edge.
The radius of the dome is the radius of an arc that passes through the two edges of the domed surface. Thus, a larger
radius value results in less elevation from the original surface.
The placement dimension affects the dome steepness: The closer the dome arc to the middle of the domed surface, the
less the dome elevation.
On non-rectangular surfaces, Pro/ENGINEER trims the dome to the part edges
Radius Dome is useful for creating qualitative deformations on a surface. If you want more precise control
over the geometry, use a section dome feature.
© 2006 PTC
Section Dome - Sweep
Replaces a planar surface with a sculptured surface. Uses 2 perpendicular cross-
sections to create the sculptured surface.
© 2006 PTC
Section Dome - Blend
Replaces a planar surface with a sculptured surface. Uses parallel sections blended
together to create the new surface
© 2006 PTC
Section Dome
A section dome replaces a planar surface with a sculptured surface. It can be made as a
sweep or a blend.
Swept dome - uses 2 perpendicular cross-sections to create the sculptured surface.
Blended dome - uses parallel sections blended together to create the new surface.
With the blended dome, you can use a reference profile to help generate the sections.
Before creating the section dome feature, consider the following restrictions:
The surface to be domed must be horizontal when you sketch the sections.
Specify the sketching plane for the section dome as you would normally sketch on a part.
Pro/E adds or removes material while creating a section dome, depending on how high or low the section is sketched in
relation to the specified surface. For example, if the sections are attached to the surface, some material around the
edges will be removed.
Sections should not be tangent to the sides of the part.
You cannot add a dome to a surface that is filleted along any edge. If you want a fillet, add the dome first, then fillet the
boundary.
Sections should be at least as long as the surface and do not have to be attached to the surface.
Sections must be open.
NOTE: ‘Edit’ is NOT Available with this command, only ‘Edit Definition’
Ear & Pipe – Still has some uses
In the Advanced Features Menu
© 2006 PTC
Ear
A protrusion that is extruded along the top of a surface and bent at
the base.
© 2006 PTC
Ear
2 Types of Ear Features
Variable - The ear is bent at a user-specified angle, measured from the attachment
surface. The length of the sketched section represents the overall length of the
inside edge (including the length of the bent portion).
90 deg tab - The ear is bent at 90°. No dimension is created for the angle. The length of
the sketched section represents the distance between the bottom and the top of the
outside edge.
When you sketch an ear, remember the following rules:
The sketching plane must be perpendicular to the surface to which the ear will be
attached.
The section for the ear must be open with the endpoints aligned to the surface to which
the ear will be attached.
The entities that are attached to the surface must be parallel to each other,
perpendicular to the surface, and long enough to accommodate the bend.
The radius of the bend is measured from the sketching plane out of the screen.
© 2006 PTC
Pipe feature
Create Pipe features from a array of datum points.
Specify diameter, wall thickness, bend radius, solid/hollow, etc…
Other Advanced Features… the not as useful
In the Advanced Features Menu
© 2006 PTC
Various Blends
?
Generally it is much better to use the
Boundary Blend or Variable Section
sweep functionality here.
© 2006 PTC
Blend Tangent To Surfaces
The Blend Tangent to Surfaces functionality allows you
to create a draft surface (blended surface) tangent
to surfaces from an edge or a curve. You may need
to create a parting surface and a reference curve
such as a draft line, before using the Blend Tangent
to Surfaces functionality.
The types of tangent draft surfaces are:
1. Curve-driven tangent draft surface
2. Constant-angle tangent draft outside a draft surface
3. Constant-angle Tangent draft inside a draft surface
Blend Tangent has mainly been replaced by the
new draft tool and surfacing functionality.
© 2006 PTC
Blend Tangent To Surfaces
If interested, more info can be found in the Pro/ENGINEER Pro/SURFACE
Help Topic Collection
© 2006 PTC
Shaft feature
Shafts are analogous to sketched holes. Both are created by sketching
sections of revolution then placing them on the model. However, shafts
add material instead of removing it.
Place the topmost portion of the section on the placement plane. Because
material is added for a shaft, the shaft projects away from the part instead of
into the part.
Frankly, the Revolve Feature
completely replaces this function
© 2006 PTC
Lip
Create a lip on selected edges that can be used for interlocking parts.
Lip creation can be finicky and difficult to
predict properly.
Surface offsets with draft are much easier
© 2006 PTC
Lip
You can create a lip feature on mating surfaces of two different parts in an assembly to ensure that
the interlock geometry is the same on both parts. A lip is created as a protrusion on one part and a
cut on another.
A lip is not an assembly feature. It must be created on each part separately. You can set
appropriate connections between dimensions on both parts through relations and parameters.
Lip direction (the direction of the offset) is determined by the normal to a reference plane. The draft
angle is the angle between the normal to the reference plane and the side surface of the lip.
The following figure shows the lip feature parameters
a. This surface repeats the shape of the mating surface
b. Draft angle
c. Mating surface (could be reference plane too)
d. Side offset
e. Selected edge
f. Lip offset
© 2006 PTC
Flange & Neck features
In creating a neck or flange, Pro/E revolves the section around the part to
the specified angle measure, removing or adding the material inside the
section.
Frankly, the Revolve Feature
completely replaces this function
Flange Neck
© 2006 PTC
Slot feature
Slot features are essentially material removal features that
maintain the old Pro/E interface.
They can be defined as extrudes, revolves, sweeps, blends,
variable section sweeps, helical sweeps, etc…
Frankly, the basic
features of the new
interface replace this
function
Edit Menu
© 2006 PTC
The Edit Menu
Commonly Accessed but…
Likely, some of these commands are very
familiar to you. However others you have
never used or investigated.
© 2006 PTC
Mirror
The Mirror - enables the user to create copies of features and geometry that are
mirrored about a planar surface. You can use anything from a single feature to the
entire part.
– Often with features you have the option to make the mirrored versions independent if
desired.
NOTE: You can also mirror curve patterns and transform patterns, such as
direction, axis, or fill, but you cannot mirror group patterns or a pattern of a pattern.
© 2006 PTC
Flip Normal
Flip Normal - Flips the normal
direction of a surface or quilt.
Very useful in situations where
a surface is not offsetting or
merging properly.
This situation is not common
but it can be seen with both
Imported and Native geometry.
© 2006 PTC
Intersect
Intersect – The user can create a curve where a surface intersects with
other surfaces or a datum plane. You can also create a curve at the
intersection of two sketches or sketched datum curves that become
surfaces after they are extruded.
© 2006 PTC
Merge
Merge - You can use the Merge tool to merge quilts by intersecting or joining them.
Use Intersect to create a quilt that consists of the trimmed portions of two
intersecting quilts and for quilts with coincident one-sided edges.
Use Join if the edges of one quilt lie on the surfaces of the other quilt.
NOTE:
To select more that two quilts to be merged, the quilts should have adjacent one-sided
edges.
You cannot select intersecting quilts if you merge more than two quilts.
You can merge more than two quilts only if all the edges of the selected quilts are adjacent
to each other and do not overlap.
© 2006 PTC
Fill
Fill - A Fill feature is simply a flat surface, closed-loop feature that is defined
by its boundaries and is used to thicken surfaces.
You create a Fill feature by doing one of the following:
Select an existing Sketch feature. The resulting Fill feature uses a dependent
section as a reference.
Create an internal section for the Fill feature by Using Sketcher.
NOTE: All Fill features must be based on a flat, closed-loop sketched section.
© 2006 PTC
Pattern
Pattern - There are many different way to make a pattern
Dimension - Control the pattern by using driving dimensions and specifying the incremental
changes to the pattern.
Direction - Create a free-form pattern by specifying direction and using drag handles to set the
orientation and increment of pattern growth.
Axis - Create a free-form radial pattern by using drag handles to set the angular and radial
increments of the pattern. The pattern can also be dragged into a spiral.
Table - Control the pattern by using a table specifying the dim. values for every pattern instance.
Reference - Control the pattern by referencing another pattern.
Fill - Control the pattern by filling an area with instances according to a selected grid.
Curve - Control the pattern by placing the instances along a curve. Specify either the distance
between the pattern members or the number of pattern members along the curve.
© 2006 PTC
Project
Project - You can use the Project tool to create a projected datum curve on solid
and nonsolid surfaces, quilts, or datum planes. You can then use the projected
datum curve to trim a surface, to act as a sweep trajectory, or to create a cut in a
sheetmetal part.
© 2006 PTC
Wrap
Wrap - You can use the Wrap tool to create formed datum curves on destinations.
You can then use the formed datum curves to simulate items such as labels or
screw threads. The formed datum curve preserves the length of the original
sketched curve, when possible.
Also when creating a new Wrap feature, you can trim the portion of the curve that
cannot be wrapped by clicking Trim at boundary in the Options panel.
NOTE: You may need to create a Sketcher Csys for proper wrapping
© 2006 PTC
Trim
Trim – The Trim tool can cut or split a quilt or curve.
Trimming at an intersection of another quilt or plane
Using a datum curve that lies on a quilt
You can trim a curve by clipping or splitting the curve
at the point of an intersection with a surface, another
curve, or datum plane.
During the trimming process, you can specify what part
of the trimmed surface or curve you want to keep.
NOTE: Try using the Thin Trim when you trim a quilt
with another quilt. Thin Trim allows you to specify trim
thickness dimensions and control fitting requirements
for surfaces.
© 2006 PTC
Extend
Extend – Extend the boundaries of your surface
When extending quilts, consider the following information:
You can indicate whether you want to measure the
extension distance along the extended surface or along a
selected datum plane.
You can add measurement points to the selected edge so
you can vary the extension distance at different points along
the boundary edge.
You can enter a + or - value for extension distance. If the
configuration option show_dim_sign is set to no, entering a
negative value flips the extension direction. Otherwise,
entering a negative value sets the extension direction
pointing to the inner side of the boundary edge chain.
Entering a negative value causes a surface to be trimmed.
© 2006 PTC
Offset
Offset – Offset a surface generally Normal to the
original surface.
Offset with Draft – Offsets the surface
by expanding the solid within a
sketched area and allows control
over the draft of that area.
Avoid needing to
add rounds by
using the
‘Tangent’ option
It can include side surfaces
if you use the Automatic fit
option.
© 2006 PTC
Offset
Expand – Expands the surfaces of the
solids selected. Generally normal to the
surfaces.
Replace Surface – Replaces
an existing solid surface
with a new shape based
upon a selected surface.
This can be another solid
surface or a partial surface!
© 2006 PTC
Offset - Expand
Why isn’t it like ‘Scale Model’ ?
Offset - Expand
Scale Model
© 2006 PTC
Thicken
Thicken - Thicken features use predetermined surface features or quilt geometry to
either add or remove thin material sections in your designs. The surface features or
quilt geometry provide you with greater flexibility within your design and enable you
to create complex thin geometry that would be more difficult, if not impossible, to
create using regular solid features.
NOTE: In some cases the user can leave out troublesome surfaces from the thicken
feature and then patch those areas using surfaces followed by solidify features.
© 2006 PTC
Solidify
Solidify - Solidify features use predetermined
surface features or quilt geometry and convert
them into solid geometry. You can use Solidify
features to add, remove, or replace solid
material in your designs.
Solidify features can be created as:
• Solid Extrusions
• Solid Cuts
• Surface Patches (Only available if the selected
surface or quilt boundaries lie on solid geometry.)
NOTE: You can also Solidify using a datum plane
to create a cut.
© 2006 PTC
 Patches in a Quilt.
Can add and remove
geometry in same
feature
 Uses geometry,
open or closed, to cut
 Solidifies a
closed Quilt
Solidify
© 2006 PTC
Remove
Surface Removal – Remove any surface explicitly and have Pro/E extend the
surrounding geometry to accommodate your change.
Remove round and hole geometry to prepare designs for molding
Simplify geometry for analysis by removing small details
Clean up imported Geometry
Unwanted Round (or any shape) on imported geometry?
Just Remove it!
Explict vs. History Based Features
© 2006 PTC
History Based (Parametric) vs. Explicit Capabilities
Some capabilities within either approach can be conceptually similar to the
other, but remain anchored to their fundamental approach
Part and assembly relations (logical, value, formulae, measures)
Explicit modifications reflecting recognized or explicit design intent
Dimension-driven modifications
Patterns of shared features
Positioning and mechanism simulation
Parametric Approach
Explicit Approach
Direct modeling
capabilities
Relations &
dimension-driven
modifications
Part & assembly
Part & assembly
relations
relations
Direct editing
Direct editing
capabilities
capabilities
© 2006 PTC
Explicit
Objective
Design Geometry
Design Exploration
Model Manipulation
History Based
Objective
Design Intent
Design Variation
Model Optimization
A Quick Gauge of "Best Fit" Approach
Platforms, Reuse
One-off Design
Product
Strategy
Lightweight, Flexible
Design
Strategy
Months
Weeks
New Design
Cycle Length
Prescriptive
© 2006 PTC
Explicit VS Parametric
"Just Do It"
with Explicit Modeling
One-off design
Geometry-based design
Sketches and geometry
Design Freedom
Lightweight & flexible
Geometry
Design exploration
Design manipulation & interaction
Intense competition
Weeks or months
"Engineer It"
with Parametric Modeling
Family-based or platform-driven
Feature-based design
Sketches and constraints
Design Intent
Prescriptive
Parameters
Design variation
Design modification & optimization
Extended cycle times
Months or years
VS
VS
VS
VS
VS
VS
© 2006 PTC
Pro/ENGINEER and Explicit Modeling
Can Pro/E, the master of history-based, parametric
modeling perform “explicit modeling” actions?
Yes. It can!
Other Features that behave “explicitly”
© 2006 PTC
Direct Surface Editing in ISDX
Surface control point editing with history
Multi resolution editing – allows lightweight editing
on dense surfaces
Surface smoothing & variable connection
transition
Surface edits preserved after subsequent
boundary edits
© 2006 PTC
Complete key deformations for the Warp feature
Sculpt
Spine
Bend
damping
Warp
© 2006 PTC
Warp
Warp Feature
Transform
Warp
Spine
Stretch
Bend
Twist
Sculpt
© 2006 PTC
Warp
Warp Feature
Transform
Warp
Stretch
Spine
Bend
Twist
Sculpt
Transform
Warp
Stretch
Bend
Transform
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ProE Creo 4 modeling Advanced Features.ppt

  • 1. Pro/ENGINEER Advanced Features & Edit Menu Ethan Meyer – PTC Channel Technical Manager
  • 2. © 2006 PTC Use Edit or Insert > Advanced… Now what are all these for? NOTE: These features are available when the configuration file option allow_anatomic_features = yes
  • 3. Surface Creation & Modification In the Advanced Features Menu
  • 4. © 2006 PTC Conic Surface, Approx Blend & N-sided Patch Conic Surface – Creates a Conic surface. Similar to the Boundary Blend Feature for 3 curves but with direct control of the conic parameter to go from elliptical section to a hyperbola. 0.5 = Elliptical 0.95 = Conic
  • 5. © 2006 PTC Conic Surface, Approx Blend & N-sided Patch Approx Blend – Any early surface creation routine. It has since been eclipsed by the Boundary Blend Feature. Not generally suggested for use. Approx Blend Boundary Blend
  • 6. © 2006 PTC Conic Surface, Approx Blend & N-sided Surf N-sided Surf - When 4-sided surfaces are not an option, the N-sided Surf can truly come in handy… The Patch must have 5+ surfaces (sorry 3-sided surfaces are not covered)
  • 7. © 2006 PTC Vertex Round Round off vertices of surface data
  • 8. © 2006 PTC Solid Free Form Tweak a surface by dynamic manipulation.
  • 9. © 2006 PTC Solid Free Form Pick Surface – Create a U & V lines across an entire surface. Modify any U & V intersection points to create an altered surface. Sketch on Plane – Create U & V lines across a circular or rectangular patch of a surface. Modify any U & V intersection points to create an altered surface.
  • 10. © 2006 PTC Surface Free Form Dynamic manipulation similar to Solid Free Form but this does not change the solid. Instead it leaves a surface behind.
  • 11. © 2006 PTC Local Push Deforming a surface by pushing or pulling on a circular or rectangular region
  • 12. © 2006 PTC Local Push Defining a Local Push When sketching a local push boundary the sketch must be a circle or a rectangle. You can create multiple boundaries for the local push. Pro/ENGINEER always prompts for a surface for placement of the local push for two reasons: Local pushes can be sketched across surface boundaries and can be created on more than one surface. The surface that is the sketching plane does not necessarily have to be the surface upon which the local push is placed. The local push is placed upon the surface that is selected after the prompt. Defining the Local Push Height After you create the local push, the system gives it a default height, measured from the sketching plane. You can modify this parameter to create the desired deformation of the surface. – A positive value deforms the local push out from the part surface – A negative value deforms it into the surface of the part.
  • 13. Flattening & Bends In the Advanced Features Menu
  • 14. © 2006 PTC Flatten Quilt Flatten Surfaces by Transformation. The Result depends highly upon the starting point
  • 15. © 2006 PTC Flatten Quilt The Flatten Quilt feature is capable of flattening many, but not all, surfaces and tangent quilts (including those with un- developable or compound curvature). Be aware that this flattening deforms the surface and the surface boundary attempting to maintain the same area and perimeter. Certain geometries provide no room for deformation at the boundaries and therefore cannot be flattened. Ex. a circular patch cut out of a sphere cannot be flattened but a rectangular patch cut out of the same sphere can be flattened (because the boundaries of the rectangular patch can be curved to maintain the same perimeter but the circular patch would require an increase in the perimeter). Parameterization: • 0-100 • Higher number = close approximation of the original quilt’s surface area & perimeter but may fail on some geometry. • Lower number = less accurate but may not fail.
  • 16. © 2006 PTC Bend Solid Bends the entire solid part geometry by reversing the process that flattened the quilt.
  • 17. © 2006 PTC Bend Solid Bends the entire solid part geometry by reversing the process that flattened the quilt. The solid must lie in the vicinity of the flattened quilt and cannot cross its boundary. Additionally, Bend Solid can also flatten datum curves using the same transform that flattened the quilt. To do this, the curve must be related to the quilt (projected, formed, etc.). Another use is to modify flexible parts to fit assembly designs (label plates, foam, filters, cloth, etc…)
  • 18. © 2006 PTC Toroidal Bend Bend a selected solid, surface, or datum feature in two directions to produce a toroidal or revolved shape.
  • 19. © 2006 PTC Toroidal Bend Toroidal Bends create 2 bends at the same time. The material that lies outside the plane is elongated to compensate for the bend deformation, and the material that lies inside the bend is compressed to accommodate the deformation.
  • 20. © 2006 PTC Spinal Bend Bend an object about a curved spine by continuously repositioning cross-sections along a curve. All compression or distortion is done longitudinally along the trajectory.
  • 21. © 2006 PTC Spinal Bend Create a Cam profile…
  • 22. © 2006 PTC Spinal Bend From simple sketch to complex medical device
  • 23. Domes! In the Advanced Features Menu
  • 24. © 2006 PTC Radius Dome Deforming a surface by pushing or pulling on a circular or rectangular region
  • 25. © 2006 PTC Radius Dome A radius dome deforms a surface and is controlled by 1 radius and 1 offset distance. To Create a Radius Dome Pick a surface to dome. The surface to dome must be a plane, torus, cone, or cylinder. Select a datum plane, planar surface, or edge to which to reference the dome arc. (must be normal) Enter the dome radius. The radius value can be positive or negative, resulting in a convex or concave dome. Pro/ENGINEER creates the domed surface using two dimensions— the radius of the dome arc and the distance from the arc to the reference datum plane or edge. The radius of the dome is the radius of an arc that passes through the two edges of the domed surface. Thus, a larger radius value results in less elevation from the original surface. The placement dimension affects the dome steepness: The closer the dome arc to the middle of the domed surface, the less the dome elevation. On non-rectangular surfaces, Pro/ENGINEER trims the dome to the part edges Radius Dome is useful for creating qualitative deformations on a surface. If you want more precise control over the geometry, use a section dome feature.
  • 26. © 2006 PTC Section Dome - Sweep Replaces a planar surface with a sculptured surface. Uses 2 perpendicular cross- sections to create the sculptured surface.
  • 27. © 2006 PTC Section Dome - Blend Replaces a planar surface with a sculptured surface. Uses parallel sections blended together to create the new surface
  • 28. © 2006 PTC Section Dome A section dome replaces a planar surface with a sculptured surface. It can be made as a sweep or a blend. Swept dome - uses 2 perpendicular cross-sections to create the sculptured surface. Blended dome - uses parallel sections blended together to create the new surface. With the blended dome, you can use a reference profile to help generate the sections. Before creating the section dome feature, consider the following restrictions: The surface to be domed must be horizontal when you sketch the sections. Specify the sketching plane for the section dome as you would normally sketch on a part. Pro/E adds or removes material while creating a section dome, depending on how high or low the section is sketched in relation to the specified surface. For example, if the sections are attached to the surface, some material around the edges will be removed. Sections should not be tangent to the sides of the part. You cannot add a dome to a surface that is filleted along any edge. If you want a fillet, add the dome first, then fillet the boundary. Sections should be at least as long as the surface and do not have to be attached to the surface. Sections must be open. NOTE: ‘Edit’ is NOT Available with this command, only ‘Edit Definition’
  • 29. Ear & Pipe – Still has some uses In the Advanced Features Menu
  • 30. © 2006 PTC Ear A protrusion that is extruded along the top of a surface and bent at the base.
  • 31. © 2006 PTC Ear 2 Types of Ear Features Variable - The ear is bent at a user-specified angle, measured from the attachment surface. The length of the sketched section represents the overall length of the inside edge (including the length of the bent portion). 90 deg tab - The ear is bent at 90°. No dimension is created for the angle. The length of the sketched section represents the distance between the bottom and the top of the outside edge. When you sketch an ear, remember the following rules: The sketching plane must be perpendicular to the surface to which the ear will be attached. The section for the ear must be open with the endpoints aligned to the surface to which the ear will be attached. The entities that are attached to the surface must be parallel to each other, perpendicular to the surface, and long enough to accommodate the bend. The radius of the bend is measured from the sketching plane out of the screen.
  • 32. © 2006 PTC Pipe feature Create Pipe features from a array of datum points. Specify diameter, wall thickness, bend radius, solid/hollow, etc…
  • 33. Other Advanced Features… the not as useful In the Advanced Features Menu
  • 34. © 2006 PTC Various Blends ? Generally it is much better to use the Boundary Blend or Variable Section sweep functionality here.
  • 35. © 2006 PTC Blend Tangent To Surfaces The Blend Tangent to Surfaces functionality allows you to create a draft surface (blended surface) tangent to surfaces from an edge or a curve. You may need to create a parting surface and a reference curve such as a draft line, before using the Blend Tangent to Surfaces functionality. The types of tangent draft surfaces are: 1. Curve-driven tangent draft surface 2. Constant-angle tangent draft outside a draft surface 3. Constant-angle Tangent draft inside a draft surface Blend Tangent has mainly been replaced by the new draft tool and surfacing functionality.
  • 36. © 2006 PTC Blend Tangent To Surfaces If interested, more info can be found in the Pro/ENGINEER Pro/SURFACE Help Topic Collection
  • 37. © 2006 PTC Shaft feature Shafts are analogous to sketched holes. Both are created by sketching sections of revolution then placing them on the model. However, shafts add material instead of removing it. Place the topmost portion of the section on the placement plane. Because material is added for a shaft, the shaft projects away from the part instead of into the part. Frankly, the Revolve Feature completely replaces this function
  • 38. © 2006 PTC Lip Create a lip on selected edges that can be used for interlocking parts. Lip creation can be finicky and difficult to predict properly. Surface offsets with draft are much easier
  • 39. © 2006 PTC Lip You can create a lip feature on mating surfaces of two different parts in an assembly to ensure that the interlock geometry is the same on both parts. A lip is created as a protrusion on one part and a cut on another. A lip is not an assembly feature. It must be created on each part separately. You can set appropriate connections between dimensions on both parts through relations and parameters. Lip direction (the direction of the offset) is determined by the normal to a reference plane. The draft angle is the angle between the normal to the reference plane and the side surface of the lip. The following figure shows the lip feature parameters a. This surface repeats the shape of the mating surface b. Draft angle c. Mating surface (could be reference plane too) d. Side offset e. Selected edge f. Lip offset
  • 40. © 2006 PTC Flange & Neck features In creating a neck or flange, Pro/E revolves the section around the part to the specified angle measure, removing or adding the material inside the section. Frankly, the Revolve Feature completely replaces this function Flange Neck
  • 41. © 2006 PTC Slot feature Slot features are essentially material removal features that maintain the old Pro/E interface. They can be defined as extrudes, revolves, sweeps, blends, variable section sweeps, helical sweeps, etc… Frankly, the basic features of the new interface replace this function
  • 43. © 2006 PTC The Edit Menu Commonly Accessed but… Likely, some of these commands are very familiar to you. However others you have never used or investigated.
  • 44. © 2006 PTC Mirror The Mirror - enables the user to create copies of features and geometry that are mirrored about a planar surface. You can use anything from a single feature to the entire part. – Often with features you have the option to make the mirrored versions independent if desired. NOTE: You can also mirror curve patterns and transform patterns, such as direction, axis, or fill, but you cannot mirror group patterns or a pattern of a pattern.
  • 45. © 2006 PTC Flip Normal Flip Normal - Flips the normal direction of a surface or quilt. Very useful in situations where a surface is not offsetting or merging properly. This situation is not common but it can be seen with both Imported and Native geometry.
  • 46. © 2006 PTC Intersect Intersect – The user can create a curve where a surface intersects with other surfaces or a datum plane. You can also create a curve at the intersection of two sketches or sketched datum curves that become surfaces after they are extruded.
  • 47. © 2006 PTC Merge Merge - You can use the Merge tool to merge quilts by intersecting or joining them. Use Intersect to create a quilt that consists of the trimmed portions of two intersecting quilts and for quilts with coincident one-sided edges. Use Join if the edges of one quilt lie on the surfaces of the other quilt. NOTE: To select more that two quilts to be merged, the quilts should have adjacent one-sided edges. You cannot select intersecting quilts if you merge more than two quilts. You can merge more than two quilts only if all the edges of the selected quilts are adjacent to each other and do not overlap.
  • 48. © 2006 PTC Fill Fill - A Fill feature is simply a flat surface, closed-loop feature that is defined by its boundaries and is used to thicken surfaces. You create a Fill feature by doing one of the following: Select an existing Sketch feature. The resulting Fill feature uses a dependent section as a reference. Create an internal section for the Fill feature by Using Sketcher. NOTE: All Fill features must be based on a flat, closed-loop sketched section.
  • 49. © 2006 PTC Pattern Pattern - There are many different way to make a pattern Dimension - Control the pattern by using driving dimensions and specifying the incremental changes to the pattern. Direction - Create a free-form pattern by specifying direction and using drag handles to set the orientation and increment of pattern growth. Axis - Create a free-form radial pattern by using drag handles to set the angular and radial increments of the pattern. The pattern can also be dragged into a spiral. Table - Control the pattern by using a table specifying the dim. values for every pattern instance. Reference - Control the pattern by referencing another pattern. Fill - Control the pattern by filling an area with instances according to a selected grid. Curve - Control the pattern by placing the instances along a curve. Specify either the distance between the pattern members or the number of pattern members along the curve.
  • 50. © 2006 PTC Project Project - You can use the Project tool to create a projected datum curve on solid and nonsolid surfaces, quilts, or datum planes. You can then use the projected datum curve to trim a surface, to act as a sweep trajectory, or to create a cut in a sheetmetal part.
  • 51. © 2006 PTC Wrap Wrap - You can use the Wrap tool to create formed datum curves on destinations. You can then use the formed datum curves to simulate items such as labels or screw threads. The formed datum curve preserves the length of the original sketched curve, when possible. Also when creating a new Wrap feature, you can trim the portion of the curve that cannot be wrapped by clicking Trim at boundary in the Options panel. NOTE: You may need to create a Sketcher Csys for proper wrapping
  • 52. © 2006 PTC Trim Trim – The Trim tool can cut or split a quilt or curve. Trimming at an intersection of another quilt or plane Using a datum curve that lies on a quilt You can trim a curve by clipping or splitting the curve at the point of an intersection with a surface, another curve, or datum plane. During the trimming process, you can specify what part of the trimmed surface or curve you want to keep. NOTE: Try using the Thin Trim when you trim a quilt with another quilt. Thin Trim allows you to specify trim thickness dimensions and control fitting requirements for surfaces.
  • 53. © 2006 PTC Extend Extend – Extend the boundaries of your surface When extending quilts, consider the following information: You can indicate whether you want to measure the extension distance along the extended surface or along a selected datum plane. You can add measurement points to the selected edge so you can vary the extension distance at different points along the boundary edge. You can enter a + or - value for extension distance. If the configuration option show_dim_sign is set to no, entering a negative value flips the extension direction. Otherwise, entering a negative value sets the extension direction pointing to the inner side of the boundary edge chain. Entering a negative value causes a surface to be trimmed.
  • 54. © 2006 PTC Offset Offset – Offset a surface generally Normal to the original surface. Offset with Draft – Offsets the surface by expanding the solid within a sketched area and allows control over the draft of that area. Avoid needing to add rounds by using the ‘Tangent’ option It can include side surfaces if you use the Automatic fit option.
  • 55. © 2006 PTC Offset Expand – Expands the surfaces of the solids selected. Generally normal to the surfaces. Replace Surface – Replaces an existing solid surface with a new shape based upon a selected surface. This can be another solid surface or a partial surface!
  • 56. © 2006 PTC Offset - Expand Why isn’t it like ‘Scale Model’ ? Offset - Expand Scale Model
  • 57. © 2006 PTC Thicken Thicken - Thicken features use predetermined surface features or quilt geometry to either add or remove thin material sections in your designs. The surface features or quilt geometry provide you with greater flexibility within your design and enable you to create complex thin geometry that would be more difficult, if not impossible, to create using regular solid features. NOTE: In some cases the user can leave out troublesome surfaces from the thicken feature and then patch those areas using surfaces followed by solidify features.
  • 58. © 2006 PTC Solidify Solidify - Solidify features use predetermined surface features or quilt geometry and convert them into solid geometry. You can use Solidify features to add, remove, or replace solid material in your designs. Solidify features can be created as: • Solid Extrusions • Solid Cuts • Surface Patches (Only available if the selected surface or quilt boundaries lie on solid geometry.) NOTE: You can also Solidify using a datum plane to create a cut.
  • 59. © 2006 PTC  Patches in a Quilt. Can add and remove geometry in same feature  Uses geometry, open or closed, to cut  Solidifies a closed Quilt Solidify
  • 60. © 2006 PTC Remove Surface Removal – Remove any surface explicitly and have Pro/E extend the surrounding geometry to accommodate your change. Remove round and hole geometry to prepare designs for molding Simplify geometry for analysis by removing small details Clean up imported Geometry Unwanted Round (or any shape) on imported geometry? Just Remove it!
  • 61. Explict vs. History Based Features
  • 62. © 2006 PTC History Based (Parametric) vs. Explicit Capabilities Some capabilities within either approach can be conceptually similar to the other, but remain anchored to their fundamental approach Part and assembly relations (logical, value, formulae, measures) Explicit modifications reflecting recognized or explicit design intent Dimension-driven modifications Patterns of shared features Positioning and mechanism simulation Parametric Approach Explicit Approach Direct modeling capabilities Relations & dimension-driven modifications Part & assembly Part & assembly relations relations Direct editing Direct editing capabilities capabilities
  • 63. © 2006 PTC Explicit Objective Design Geometry Design Exploration Model Manipulation History Based Objective Design Intent Design Variation Model Optimization A Quick Gauge of "Best Fit" Approach Platforms, Reuse One-off Design Product Strategy Lightweight, Flexible Design Strategy Months Weeks New Design Cycle Length Prescriptive
  • 64. © 2006 PTC Explicit VS Parametric "Just Do It" with Explicit Modeling One-off design Geometry-based design Sketches and geometry Design Freedom Lightweight & flexible Geometry Design exploration Design manipulation & interaction Intense competition Weeks or months "Engineer It" with Parametric Modeling Family-based or platform-driven Feature-based design Sketches and constraints Design Intent Prescriptive Parameters Design variation Design modification & optimization Extended cycle times Months or years VS VS VS VS VS VS
  • 65. © 2006 PTC Pro/ENGINEER and Explicit Modeling Can Pro/E, the master of history-based, parametric modeling perform “explicit modeling” actions? Yes. It can!
  • 66. Other Features that behave “explicitly”
  • 67. © 2006 PTC Direct Surface Editing in ISDX Surface control point editing with history Multi resolution editing – allows lightweight editing on dense surfaces Surface smoothing & variable connection transition Surface edits preserved after subsequent boundary edits
  • 68. © 2006 PTC Complete key deformations for the Warp feature Sculpt Spine Bend damping Warp
  • 69. © 2006 PTC Warp Warp Feature Transform Warp Spine Stretch Bend Twist Sculpt
  • 70. © 2006 PTC Warp Warp Feature Transform Warp Stretch Spine Bend Twist Sculpt Transform Warp Stretch Bend Transform

Editor's Notes

  • #4: 0.5 = Elliptical 0.95 = Conic
  • #15: The Parameterization Method section of the dialog box is only useful for quilts (not single surfaces). “Automatic” will suffice for most geometries, however, for certain quilts, it might be necessary to approximate the quilt with a single surface. There are two methods to accomplish this: First, the “Aided” parameterization method allows for choosing 4 vertices of the quilt through which Pro/E will place a single surface that approximates the quilt geometry. Second, the “Manual” parameterization method requires a pre-built, approximate, single surface -- it still flattens the quilt, but does so using this approximate surface as a template.
  • #19: To define the bend profile, or sectional curvature of the toroid shape, you sketch a chain of entities. The second bend is determined by two parallel planes that define the radius of the toroid. When creating a toroid, the system rotates each of the parallel planes around the intersection of the neutral plane and the end surface by the angle specified. To define the bend, you must select a coordinate system. The X-vector of the coordinate system defines a neutral plane in the bent object. This point does not have to lie on the geometric entity; however, it is recommended for geometric clarity. Note: If the coordinate system does not lie on the profile, the sketched profile must consist of tangent entities. The neutral plane defines the theoretical plane of zero deformation (elongation or compression) along the sectional thickness of the bent material.
  • #32: The pipe feature is a three-dimensional centerline that represents the centerline of a pipe. Given the diameter of a pipe (and, for a hollow pipe, the wall thickness), a pipe connects selected datum points either with a combination of straight lines and arcs of specified bend radius, or a spline. After the pipe feature is created, you can determine its length by using Info from the toolbar. Before you start to create a pipe feature, reference datum points must already exist. Click Insert > Advanced > Pipe. The OPTIONS menu appears.   Click one command from each of the following command sets: Geometry—Create a pipe feature with a hollow or solid geometry. No geometry—Create the pipe trajectory only. Hollow—Create a hollow pipe with a specified wall thickness. Solid—Create a pipe with solid geometry (a rod). Constant Rad—The bend radius for all arc segments of the pipe will be the same. Multiple Rad—The bend radius for each arc segment is specified and can be modified separately. Click Done. If you selected Hollow, type the values for the outside diameter and wall thickness. The CONNECT TYPE menu appears. Use the commands on the CONNECT TYPE menu to add, delete, and insert points to redefine a pipe trajectory, as well as specify tangency to a linear trajectory. You can create the pipe trajectory by connecting the datum points. One of the CONNECT TYPE menu commands can be used interchangeably on the same pipe to construct the trajectory. The commands are as follow: Spline—Create the trajectory as a three-dimensional spline passing through the datum points. Single Rad—Create the trajectory by connecting datum points with alternating straight lines and arcs with a constant radius, starting and ending with straight lines. The datum points are connected with straight lines, then the breakpoints are filleted with the arcs of the specified bend radius. Multiple Rad—Create the trajectory by connecting datum points with alternating straight lines and arcs with a variable radius, starting and ending with straight lines. The datum points are connected with straight lines, then the breakpoints are filleted with the arcs of the specified bend radii. You can connect datum points in a datum point array using one of the CONNECT TYPE menu commands: Single Point—Select individual datum points. These points can have been created individually or as part of a datum point array. Whole Array—Connect in consecutive order all the points in a datum point array. You can add, delete, or insert points while creating or redefining the pipe feature using the following commands: Add Point—Add to the definition of the curve an existing point, vertex, or curve end through which the curve will pass. Delete Point—Delete from the definition of the curve an existing point, vertex, or curve end through which the curve currently passes. Insert Point—Insert a point between already selected points, vertices, and curve ends. This modifies the curve definition to pass through the inserted point. The system prompts you to select a point or vertex before which to insert. Use one of the techniques below to complete the creation of the pipe trajectory, depending on the command you chose: Spline—Start picking points; the system connects them with a spline. Single Rad—Pro/ENGINEER prompts you to enter a bend radius value after you have selected the third datum point of the trajectory. The system uses this radius for all the other bends in the current pipe feature. Multiple Rad—Pro/ENGINEER prompts you to enter a radius value for each bend defined by three consecutive points. The SEL VALUE menu lists all the existing radius values for this pipe. Either select one of the listed values, or choose the New Value option and enter the new value. Spline—(alternating with either Single Rad or Multiple Rad)—Create a trajectory for the first option, then the other. Connect the trajectory points accordingly. Note: As you select datum points, the system constructs segments of the pipe feature. If a segment cannot be constructed, Pro/ENGINEER ignores the last datum point selection. When you have finished creating the trajectory, choose Done.
  • #39: A lip is constructed by offsetting the mating surface along the selected edges. The edges must form a continuous contour, either open or closed. The top (or bottom) surface of the lip copies the geometry of the mating surface; you can draft the side surface with respect to the lip direction.
  • #45: Here we are doing an offset analysis of the selected surfaces. The smaller surfaces are offsetting in the opposite direction. To remedy this select them and use the Flip Normal command.
  • #54: Recommendations for using the offset methods: If Norm To Surf fails, use Auto Fit. The Auto Fit method automatically calculates the best directions to translate the surfaces such that they appear as original ones. However, this method does not guarantee a uniform offset normal to surfaces. If the results of Auto Fit are not satisfactory, use Controlled Fit to aid in calculation. It is recommended that you use Auto Fit and Controlled Fit with convex geometry only. These methods involve scaling of geometry. For non-convex geometry, the offset distance may vary.
  • #55: Expand is NOT the same as ‘Scale Model’. Often used for over-moldings and forgings
  • #59: The edit;solidify menu option contains three options. The first makes a closed volume solid. The second uses a surface to cut a solid. The last is ‘patch.’ Like ‘offset;replace’ a patch can add and subtract geometry in the same feature. But where replace swaps surfaces one for one a patch can add or remove many patches at once. The only restriction is that the boundaries of the surface must lie on solid geometry.
  • #62: Some capabilities within either approach can be conceptually similar to the other, but remain anchored to their fundamental approach. While the parametric approach leverages embedded product information to optimize development processes, the explicit approach intentionally limits the amount of information that is captured as part of the model definition in order to have lightweight and flexible product design. CoCreate Advanced Design offers some parametric-like capabilities including: Can the explicit and parametric approaches be combined? No. There is some level of overlap across the two approaches that cause this question to be asked, or prompts competitors offering only one approach to position the combination as the best of both worlds. There are direct modeling capabilities within parametric 3D CAD systems that provide some of the flexibility of the explicit approach, but preserve the defined constraints of the model. Likewise, explicit 3D CAD systems have capabilities to establish and maintain physical relations within a product design, but do not fully define a model’s constraints as in the parametric approach. Neither fully delivers the benefits of the other’s approach. Combining the two approaches together into one 3D CAD system will cancel out the unique benefits of each approach rather than strengthen them. While the parametric approach leverages embedded product information to optimize development processes, the explicit approach intentionally limits the amount of information that is captured as part of the model definition in order to have lightweight and flexible product design. The net result of combining both approaches would be a 3D CAD system that is harder to use (caused by having to learn two modeling approaches) that doesn’t best satisfy anyone’s needs.
  • #64: To help visualize the selection process and criteria we’ve created a simple quick gauge to illustrate the trade-offs customers must consider when attempting to determine the best fit methodology. To understand the solution fit, it is necessary to understand how the explicit and parametric design methodologies support the product development requirements. Let’s start by discussing the product strategy. The explicit modeling approach is best suited for the One-off Design in which the goal is to create one-of-a-kind new-to-market or custom design-to-order products. With this product strategy companies place a premium on design speed, supported by the ability to design from scratch or repurpose existing geometry to reach a new, unique product design very quickly. The parametric approach supports the Platform driven design concept, in which designs support the creation of derivative part or product families. The product strategy places a premium on the ability to capture design intent and product behavior, allowing next generation products to be rapidly iterated from the original design concept. Design strategy is the next product development consideration. Explicit modeling supports a Lightweight, Flexible design strategy, allowing users to create designs free from constraints and modeling limitations, thereby allowing designs to be quickly transformed or modified to meet new and shifting requirements. This approach to design ensures radical and unpredictable changes can be easily addressed, leveraging fast, responsive on-the-fly interaction to promote change and rapid exploration of design concepts. The parametric methodology supports a Prescriptive design strategy, in which product design success relies upon the ability to effectively optimize the design, function, and manufacturability of the product. The benefits of prescriptive design are based on the performance improvements made possible by leveraging the power of design optimization. This approach is more applicable to highly engineered components and designs in which product iterations are driven by precise engineering requirements and calculations. Last to consider is the new design cycle length. As you might imagine, the explicit modeling approach is best to address short cycle times on the order of weeks or months. The typical customer faces intense competition and time-to-market pressures, driving the need to create product designs more quickly and with less analysis and optimization of the design. The parametric approach is more applicable to customers facing longer development times on the order of months to years. The typical customer has a longer product development cycle time, based on the requirements to create a highly engineered product which must meet or exceed performance and functional criteria.
  • #65: At a high level explicit modeling supports the “just do it” product strategy approach, which is well suited for specialized or “one-off designs”. The fast geometry creation techniques are focused on geometry and design freedom as apposed to features, constraints and design intent. The explicit modeling design strategy is focused on the ability to create “lightweight & flexible” geometry which is drastically different from the rigid, parameter driven, prescriptive approach used by parametric modelers. With explicit modeling the focus is on geometry creation and exploration, allowing the user to change any aspect of a design without regard to how it was designed. The parametric approach is focused on the creation of parameters, constraints and relations to create prescriptive geometry designed to update in a predictable, preconceived manner. New design cycle length is the easiest concept to understand and differentiate. The “just do it” explicit modeling approach is about speed and responsiveness to change, making it the best solution strategy for short cycle times. The parametric approach, on the other hand, is better suited for those organizations and industries whose product development cycle times reflect the need to engineer complex products. Given strict criteria to meet design aesthetics, performance and manufacturing criteria, the added effort and upfront planning is justified to deliver the downstream benefits.
  • #70: Internal datums can now be created within the style feature preventing the user from having to leave the feature to perform the task and helps simplify the structure within the model tree. The Pro/ENGINEER WARP feature will provide for universal user defined deformations of selected geometry within a within a 3D marquis. Selected geometry includes facets, curves, surfaces (native and imported), and solids. Functionality includes the ability to dynamically scale, reorient, taper, stretch, bend and twist geometry. The resultant Warp feature behaves like any other Pro/ENGINEER feature, including the ability to make quasi-parametric modifications
  • #71: Transform – translate, rotate, scale Warp – taper and warp