This document discusses a virtual reality system that allows users to walk freely in a virtual factory even when physically located in a smaller room. It uses redirected walking techniques like translation gain and curvature gain to manipulate camera movement and keep users within physical boundaries. The system aims to enable designers, planners, and employees to evaluate factory designs through natural walking before anything is built. It also explores interaction methods like capturing screenshots, teleporting, and gradual translation to facilitate navigation and commenting. In conclusion, the system provides a way for users to walk through and analyze virtual factories without limitations of physical space.