G325 Section A
Question 1A
LO: To evaluate the role of digital technology and evaluate how it
contributed to your creative decision making.
Due in
Responses based on ‘Using conventions from real media
texts’ is due in.
Today’s Question
Describe how you developed your skills in the use of digital
technology within your productions and evaluate how these skills
contributed to your creative decision making.
Refer to a range of examples in your answer.
Structure
 Intro: should be an introduction which explains which projects you did. It
can be quite short.
 Discuss research and planning comparing Year 12 with Year 13.
 Discuss your Year 12 production comparing with your Year 13 production
(this will be a little different if you did two separate briefs)
 Discuss ancillary Tasks
 Discuss evaluation
 Short conclusion
Research and Planning
 How you collected research
 How you evidenced research
 How you planned
 How you evidenced planning
Comparing Main Productions
 First discuss the hardware that you used and how your skills in
using this improved allowing for more creativity over time.
 Then move onto discussing the software that you used, why
you used it and how it allowed for more creativity over time
Different Main Productions
 First discuss the hardware that you used and how your skills in
using this improved allowing for more creativity over time.
 Then move onto discussing the software that you used, why
you used it and how it allowed for more creativity over time
 Then do the same for your second production explaining the
positives and negatives in doing this
Ancillary Tasks
 Briefly discuss the hardware and software used in each
ancillary, especially if they were different to the other
productions (such as your radio adverts)
Evaluation
 How you presented your evaluation questions
 Did technology allow you to be creative in collecting
information for your evaluation.
Short Conclusion
 Explain the role technology had in your being creative and
creating a professional looking product

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Section A Q1a Digital Tech and Creativity

  • 1. G325 Section A Question 1A LO: To evaluate the role of digital technology and evaluate how it contributed to your creative decision making.
  • 2. Due in Responses based on ‘Using conventions from real media texts’ is due in.
  • 3. Today’s Question Describe how you developed your skills in the use of digital technology within your productions and evaluate how these skills contributed to your creative decision making. Refer to a range of examples in your answer.
  • 4. Structure  Intro: should be an introduction which explains which projects you did. It can be quite short.  Discuss research and planning comparing Year 12 with Year 13.  Discuss your Year 12 production comparing with your Year 13 production (this will be a little different if you did two separate briefs)  Discuss ancillary Tasks  Discuss evaluation  Short conclusion
  • 5. Research and Planning  How you collected research  How you evidenced research  How you planned  How you evidenced planning
  • 6. Comparing Main Productions  First discuss the hardware that you used and how your skills in using this improved allowing for more creativity over time.  Then move onto discussing the software that you used, why you used it and how it allowed for more creativity over time
  • 7. Different Main Productions  First discuss the hardware that you used and how your skills in using this improved allowing for more creativity over time.  Then move onto discussing the software that you used, why you used it and how it allowed for more creativity over time  Then do the same for your second production explaining the positives and negatives in doing this
  • 8. Ancillary Tasks  Briefly discuss the hardware and software used in each ancillary, especially if they were different to the other productions (such as your radio adverts)
  • 9. Evaluation  How you presented your evaluation questions  Did technology allow you to be creative in collecting information for your evaluation.
  • 10. Short Conclusion  Explain the role technology had in your being creative and creating a professional looking product