This document describes the implementation of a Snake game on an FPGA board using Verilog. The game logic and hardware description are written in Verilog. Key components include a Xilinx Zybo Zynq-7000 FPGA board connected to a VGA monitor. Verilog code is used to generate the VGA signals and implement the snake game logic including movement, boundaries, scoring, and reset. The design is tested through simulation and implemented on the FPGA board.