This document is a research thesis submitted by Sergey Rubinsky to the Technion – Israel Institute of Technology in partial fulfillment of a Doctor of Philosophy degree. It examines a three player pursuit and evasion conflict using differential game theory. The thesis contains three main parts that analyze the conflict using: 1) a linear kinematic model, 2) a vector guidance approach, and 3) incorporating state estimation. It presents the mathematical formulations of the games, derives the optimal strategies for the players, and evaluates the strategies through simulations. The research makes contributions to understanding pursuit-evasion problems involving multiple agents maneuvering in three dimensions.