SlideShare a Scribd company logo
Computers Are Your Future
Twelfth Edition
Chapter 1: Computers and You
Copyright © 2012 Pearson Education, Inc. Publishing as Prentice Hall 1
• Computers
o Integral to our daily lives
o Millions use computers daily.
• Applications
o Word processors
o Internet
o Online banking
o Online classes
o GPS systems
o ATM machines
o Mobile phones
o Weather prediction
Copyright © 2012 Pearson Education, Inc. Publishing as Prentice Hall 2
Computers: Yesterday,
Today, and Tomorrow
• Computers (con’t.)
o Used at:
• Home
• Work
• School
o Embedded into:
• Cars
• Phones
• Cameras
Copyright © 2012 Pearson Education, Inc. Publishing as Prentice Hall 3
Computers: Yesterday,
Today, and Tomorrow
• Before computers
o There were
• No telephone answering machines
• No handheld calculators
• No fax machines
• No personal computers
o People
• Wrote letters by hand or with a typewriter
• Kept track of data and numbers in ledgers
• Communicated in person or over the telephone
Copyright © 2012 Pearson Education, Inc. Publishing as Prentice Hall 4
Computers: Yesterday,
Today, and Tomorrow
Computer Fundamentals
• Computer—device that performs
the information-processing cycle
• Information-processing cycle
o Consists of four basic operations:
• Input
• Processing
• Output
• Storage
Copyright © 2012 Pearson Education, Inc. Publishing as Prentice Hall 5
Copyright © 2012 Pearson Education, Inc. Publishing as Prentice Hall
Computer Fundamentals
6
Computer Fundamentals
• Computer system—group of
associated components that work
together
o Hardware
o Software
Copyright © 2012 Pearson Education, Inc. Publishing as Prentice Hall 7
Computer Fundamentals
• Hardware
o Physical parts of the computer
o Includes such components as the system unit,
monitor, keyboard, and printer
• Motherboard
o Circuit board that connects the central
processing unit(s) to the other system
components
Copyright © 2012 Pearson Education, Inc. Publishing as Prentice Hall 8
Computer Fundamentals
• System unit
o Base unit of the computer—made up of
the plastic or metal enclosure, the
motherboard, and the integrated
peripherals
Copyright © 2012 Pearson Education, Inc. Publishing as Prentice Hall 9
Computer Fundamentals
• Input
o First operation of the information-processing
cycle, enables the computer to accept data
o Data
• Facts that are raw and unorganized
• Entered into the computer for processing
through the use of input devices such as a
keyboard or mouse
Copyright © 2012 Pearson Education, Inc. Publishing as Prentice Hall 10
Computer Fundamentals
• Processing
o Second operation of the information-processing
cycle, converts data into information
o Information refers to consolidated, organized,
processed data.
o The central processing unit (CPU) processes data
into information.
o Random access memory (RAM) temporarily stores
programs and data needed by the CPU.
Copyright © 2012 Pearson Education, Inc. Publishing as Prentice Hall 11
Computer Fundamentals
• Output
o Third operation of the information-processing
cycle, requires output devices, such as monitors
and printers to display results for people to see
or hear
Copyright © 2012 Pearson Education, Inc. Publishing as Prentice Hall 12
Computer Fundamentals
• Storage
o Fourth operation of the information-processing
cycle, holds programs, software, and data that
the computer system uses
o Storage devices
• Hard drives, CD and DVD drives, and media
card readers—used with USB drives and flash
memory cards
Copyright © 2012 Pearson Education, Inc. Publishing as Prentice Hall 13
Computer Fundamentals
• Communications
o High-speed movement of data or information
• Communication device
o Hardware component that moves data in and out of a
computer
• Network
o Connects two or more computers to share
input/output devices and other resources through the
use of a network interface card
Copyright © 2012 Pearson Education, Inc. Publishing as Prentice Hall 14
Types of Computers
• Computers can be separated
into two main types:
o Individual—designed for one user at a time
o Organization—designed to be used by many
people at the same time
Copyright © 2012 Pearson Education, Inc. Publishing as Prentice Hall 15
Types of Computers
• Organization computers
o Servers—enable users connected to a computer
network to have access to the network’s programs,
hardware, and data
o Clients—include the user computers connected to
the network
o Client/server network—includes the use of client
computers with centralized servers
Copyright © 2012 Pearson Education, Inc. Publishing as Prentice Hall
16
Types of Computers
• Organization computers (con’d.)
o Minicomputers (midrange servers)—designed
to meet the needs of smaller companies or
businesses
o Mainframes—very large processing jobs to meet
the needs of large companies or agencies of the
government
o Supercomputers—able to perform extremely high-
speed processing and show underlying patterns
Copyright © 2012 Pearson Education, Inc. Publishing as Prentice Hall 17
• The Digital Divide
Copyright © 2012 Pearson Education, Inc. Publishing as Prentice Hall 18
Computers, Society, and
You
Computers, Society, and
You
• Web-based applications
o Internet messaging (IM)—free, real-time
connection
• Two or more parties can use a buddy list to
identify and restrict the contacts the person
wishes to communicate with
o Social networks—include Facebook, MySpace,
LinkedIn, and Twitter
Copyright © 2012 Pearson Education, Inc. Publishing as Prentice Hall 19
Computers, Society, and
You
• Advantages and Disadvantages of Computer Use
Copyright © 2012 Pearson Education, Inc. Publishing as Prentice Hall 20
Computers, Society, and
You
• When using computer hardware:
o Do not plug too many devices into electrical outlets.
o Use surge protectors.
o Place hardware where it can’t fall or be damaged.
o Provide adequate space for air circulation around
hardware.
o Securely fasten computer cables, cords,
and wires.
Copyright © 2012 Pearson Education, Inc. Publishing as Prentice Hall 21
Computers, Society, and
You
• Promote safety and comfort
o Position top of your monitor at eye level
o Tilt the monitor back 10 to 20 degrees
o Place it at least 20” from your eyes
o Keep your wrists flat—use a wrist rest if needed
o Rest your eyes often by focusing on an object 20 or
more feet away
o Stand and stretch periodically
Copyright © 2012 Pearson Education, Inc. Publishing as Prentice Hall 22
Computers, Society, and
You
• Software programs
o Contain flaws
• Errors cause programs to run slowly or
miscalculate.
• Bugs are almost impossible to eliminate
completely.
Copyright © 2012 Pearson Education, Inc. Publishing as Prentice Hall 23
Computers, Society, and
You
• Computer ethics
o Moral dilemmas relating to computer
usage
• Digital piracy
o Unauthorized reproduction and distribution of
computer-based media
• Unethical behavior
o Sending viruses, stealing credit card information,
computer stalking, and installing illegitimate
copies of software on computers
Copyright © 2012 Pearson Education, Inc. Publishing as Prentice Hall 24
Computers, Society, and
You
• Computers provide those who
are disabled and
disadvantaged with added
support and opportunities
• E-learning
o Learning without requiring students to be at a
specific location at a specific time
Copyright © 2012 Pearson Education, Inc. Publishing as Prentice Hall 25
Computers, Society, and
You
• Automation
o Replacement of people by machines and
computers
• Outsourcing
o Subcontracting of portions of a job to a third party to
reduce cost, time, and energy.
• Computer technology
o Aided globalization and the resulting outsourcing of
jobs, as well as structural unemployment—the
obsolescence of certain jobs.
Copyright © 2012 Pearson Education, Inc. Publishing as Prentice Hall 26
Computers, Society, and
You
• Be a responsible computer
user:
o Understand how your computer use affects
others.
o Obey laws and conform to requests regarding
use of cell phones.
o Be aware of e-waste and the proper disposal
of outdated computer hardware.
Copyright © 2012 Pearson Education, Inc. Publishing as Prentice Hall 27
Computers, Society, and
You
• Advances in computer
technology
o Upgrade software to obtain the latest software
features.
o Stay informed to help avoid computer viruses.
Copyright © 2012 Pearson Education, Inc. Publishing as Prentice Hall 28

More Related Content

PDF
Copmuter skills and abilities pdf for everyone
PDF
Chapter 1 (computer)
PPS
PDF
Economics-IT-Ch1 ECU information technology
PPTX
information communication technology ict
PPTX
Lesson 1.pptx
PPTX
System technologies: What is a computer?
PPT
Lecture on educational transformationChapter_01.ppt
Copmuter skills and abilities pdf for everyone
Chapter 1 (computer)
Economics-IT-Ch1 ECU information technology
information communication technology ict
Lesson 1.pptx
System technologies: What is a computer?
Lecture on educational transformationChapter_01.ppt

Similar to Ch 1 Computers and You tabuk .pptx (20)

PDF
ICT-Lecture_1(Introduction to computes).pdf
PPTX
Digital Literacy Topic 1 Presentation.pptx
PDF
Chapter - 1 Introduction to Computer Science.pdf
PPTX
ICT-Lecture_1(Introduction).pptx
PPTX
Lect01 Computers Impact on Our lives IOT and Big Data Era.pptx
PPTX
BASIC COMPUTER, ABOUT COM, HISTORY OF COMPUTER AND SOFTWARE
PPT
Yeha not sh eveloutino of computers ig idgaf
PPT
ch02.ppt
PPTX
Discovering Computer Chapter 1
PPTX
Computer and their Uses types of computer
PPTX
Chapter 01.pptx
PPTX
2_Intro Computers.pptx
PPT
Chapter 01.ppt
PDF
IT-Lecture for information comunicazione technology 1.pdf
PPTX
W1 - Computer World and it's great knowledge
PDF
Chapter 01.pdf
PPTX
Computer Concepts.pptx
PPTX
COMPUTER SKILLS AND COMPUTER APPLICATIONS.pptx
PPT
Lecture-1 Introduction to Information Technology .ppt
PPTX
Introduction to Information and Communication Technologies chapter-01.pptx
ICT-Lecture_1(Introduction to computes).pdf
Digital Literacy Topic 1 Presentation.pptx
Chapter - 1 Introduction to Computer Science.pdf
ICT-Lecture_1(Introduction).pptx
Lect01 Computers Impact on Our lives IOT and Big Data Era.pptx
BASIC COMPUTER, ABOUT COM, HISTORY OF COMPUTER AND SOFTWARE
Yeha not sh eveloutino of computers ig idgaf
ch02.ppt
Discovering Computer Chapter 1
Computer and their Uses types of computer
Chapter 01.pptx
2_Intro Computers.pptx
Chapter 01.ppt
IT-Lecture for information comunicazione technology 1.pdf
W1 - Computer World and it's great knowledge
Chapter 01.pdf
Computer Concepts.pptx
COMPUTER SKILLS AND COMPUTER APPLICATIONS.pptx
Lecture-1 Introduction to Information Technology .ppt
Introduction to Information and Communication Technologies chapter-01.pptx
Ad

Recently uploaded (20)

PDF
gpt5_lecture_notes_comprehensive_20250812015547.pdf
PPTX
A Presentation on Artificial Intelligence
PDF
Architecting across the Boundaries of two Complex Domains - Healthcare & Tech...
PDF
August Patch Tuesday
PDF
Per capita expenditure prediction using model stacking based on satellite ima...
PDF
Building Integrated photovoltaic BIPV_UPV.pdf
PDF
Profit Center Accounting in SAP S/4HANA, S4F28 Col11
PDF
TokAI - TikTok AI Agent : The First AI Application That Analyzes 10,000+ Vira...
PDF
Approach and Philosophy of On baking technology
PPTX
TechTalks-8-2019-Service-Management-ITIL-Refresh-ITIL-4-Framework-Supports-Ou...
PDF
Unlocking AI with Model Context Protocol (MCP)
PPTX
1. Introduction to Computer Programming.pptx
PDF
Empathic Computing: Creating Shared Understanding
PDF
Diabetes mellitus diagnosis method based random forest with bat algorithm
PDF
Network Security Unit 5.pdf for BCA BBA.
PDF
MIND Revenue Release Quarter 2 2025 Press Release
PPTX
SOPHOS-XG Firewall Administrator PPT.pptx
PDF
Reach Out and Touch Someone: Haptics and Empathic Computing
PPTX
cloud_computing_Infrastucture_as_cloud_p
PDF
Agricultural_Statistics_at_a_Glance_2022_0.pdf
gpt5_lecture_notes_comprehensive_20250812015547.pdf
A Presentation on Artificial Intelligence
Architecting across the Boundaries of two Complex Domains - Healthcare & Tech...
August Patch Tuesday
Per capita expenditure prediction using model stacking based on satellite ima...
Building Integrated photovoltaic BIPV_UPV.pdf
Profit Center Accounting in SAP S/4HANA, S4F28 Col11
TokAI - TikTok AI Agent : The First AI Application That Analyzes 10,000+ Vira...
Approach and Philosophy of On baking technology
TechTalks-8-2019-Service-Management-ITIL-Refresh-ITIL-4-Framework-Supports-Ou...
Unlocking AI with Model Context Protocol (MCP)
1. Introduction to Computer Programming.pptx
Empathic Computing: Creating Shared Understanding
Diabetes mellitus diagnosis method based random forest with bat algorithm
Network Security Unit 5.pdf for BCA BBA.
MIND Revenue Release Quarter 2 2025 Press Release
SOPHOS-XG Firewall Administrator PPT.pptx
Reach Out and Touch Someone: Haptics and Empathic Computing
cloud_computing_Infrastucture_as_cloud_p
Agricultural_Statistics_at_a_Glance_2022_0.pdf
Ad

Ch 1 Computers and You tabuk .pptx

  • 1. Computers Are Your Future Twelfth Edition Chapter 1: Computers and You Copyright © 2012 Pearson Education, Inc. Publishing as Prentice Hall 1
  • 2. • Computers o Integral to our daily lives o Millions use computers daily. • Applications o Word processors o Internet o Online banking o Online classes o GPS systems o ATM machines o Mobile phones o Weather prediction Copyright © 2012 Pearson Education, Inc. Publishing as Prentice Hall 2 Computers: Yesterday, Today, and Tomorrow
  • 3. • Computers (con’t.) o Used at: • Home • Work • School o Embedded into: • Cars • Phones • Cameras Copyright © 2012 Pearson Education, Inc. Publishing as Prentice Hall 3 Computers: Yesterday, Today, and Tomorrow
  • 4. • Before computers o There were • No telephone answering machines • No handheld calculators • No fax machines • No personal computers o People • Wrote letters by hand or with a typewriter • Kept track of data and numbers in ledgers • Communicated in person or over the telephone Copyright © 2012 Pearson Education, Inc. Publishing as Prentice Hall 4 Computers: Yesterday, Today, and Tomorrow
  • 5. Computer Fundamentals • Computer—device that performs the information-processing cycle • Information-processing cycle o Consists of four basic operations: • Input • Processing • Output • Storage Copyright © 2012 Pearson Education, Inc. Publishing as Prentice Hall 5
  • 6. Copyright © 2012 Pearson Education, Inc. Publishing as Prentice Hall Computer Fundamentals 6
  • 7. Computer Fundamentals • Computer system—group of associated components that work together o Hardware o Software Copyright © 2012 Pearson Education, Inc. Publishing as Prentice Hall 7
  • 8. Computer Fundamentals • Hardware o Physical parts of the computer o Includes such components as the system unit, monitor, keyboard, and printer • Motherboard o Circuit board that connects the central processing unit(s) to the other system components Copyright © 2012 Pearson Education, Inc. Publishing as Prentice Hall 8
  • 9. Computer Fundamentals • System unit o Base unit of the computer—made up of the plastic or metal enclosure, the motherboard, and the integrated peripherals Copyright © 2012 Pearson Education, Inc. Publishing as Prentice Hall 9
  • 10. Computer Fundamentals • Input o First operation of the information-processing cycle, enables the computer to accept data o Data • Facts that are raw and unorganized • Entered into the computer for processing through the use of input devices such as a keyboard or mouse Copyright © 2012 Pearson Education, Inc. Publishing as Prentice Hall 10
  • 11. Computer Fundamentals • Processing o Second operation of the information-processing cycle, converts data into information o Information refers to consolidated, organized, processed data. o The central processing unit (CPU) processes data into information. o Random access memory (RAM) temporarily stores programs and data needed by the CPU. Copyright © 2012 Pearson Education, Inc. Publishing as Prentice Hall 11
  • 12. Computer Fundamentals • Output o Third operation of the information-processing cycle, requires output devices, such as monitors and printers to display results for people to see or hear Copyright © 2012 Pearson Education, Inc. Publishing as Prentice Hall 12
  • 13. Computer Fundamentals • Storage o Fourth operation of the information-processing cycle, holds programs, software, and data that the computer system uses o Storage devices • Hard drives, CD and DVD drives, and media card readers—used with USB drives and flash memory cards Copyright © 2012 Pearson Education, Inc. Publishing as Prentice Hall 13
  • 14. Computer Fundamentals • Communications o High-speed movement of data or information • Communication device o Hardware component that moves data in and out of a computer • Network o Connects two or more computers to share input/output devices and other resources through the use of a network interface card Copyright © 2012 Pearson Education, Inc. Publishing as Prentice Hall 14
  • 15. Types of Computers • Computers can be separated into two main types: o Individual—designed for one user at a time o Organization—designed to be used by many people at the same time Copyright © 2012 Pearson Education, Inc. Publishing as Prentice Hall 15
  • 16. Types of Computers • Organization computers o Servers—enable users connected to a computer network to have access to the network’s programs, hardware, and data o Clients—include the user computers connected to the network o Client/server network—includes the use of client computers with centralized servers Copyright © 2012 Pearson Education, Inc. Publishing as Prentice Hall 16
  • 17. Types of Computers • Organization computers (con’d.) o Minicomputers (midrange servers)—designed to meet the needs of smaller companies or businesses o Mainframes—very large processing jobs to meet the needs of large companies or agencies of the government o Supercomputers—able to perform extremely high- speed processing and show underlying patterns Copyright © 2012 Pearson Education, Inc. Publishing as Prentice Hall 17
  • 18. • The Digital Divide Copyright © 2012 Pearson Education, Inc. Publishing as Prentice Hall 18 Computers, Society, and You
  • 19. Computers, Society, and You • Web-based applications o Internet messaging (IM)—free, real-time connection • Two or more parties can use a buddy list to identify and restrict the contacts the person wishes to communicate with o Social networks—include Facebook, MySpace, LinkedIn, and Twitter Copyright © 2012 Pearson Education, Inc. Publishing as Prentice Hall 19
  • 20. Computers, Society, and You • Advantages and Disadvantages of Computer Use Copyright © 2012 Pearson Education, Inc. Publishing as Prentice Hall 20
  • 21. Computers, Society, and You • When using computer hardware: o Do not plug too many devices into electrical outlets. o Use surge protectors. o Place hardware where it can’t fall or be damaged. o Provide adequate space for air circulation around hardware. o Securely fasten computer cables, cords, and wires. Copyright © 2012 Pearson Education, Inc. Publishing as Prentice Hall 21
  • 22. Computers, Society, and You • Promote safety and comfort o Position top of your monitor at eye level o Tilt the monitor back 10 to 20 degrees o Place it at least 20” from your eyes o Keep your wrists flat—use a wrist rest if needed o Rest your eyes often by focusing on an object 20 or more feet away o Stand and stretch periodically Copyright © 2012 Pearson Education, Inc. Publishing as Prentice Hall 22
  • 23. Computers, Society, and You • Software programs o Contain flaws • Errors cause programs to run slowly or miscalculate. • Bugs are almost impossible to eliminate completely. Copyright © 2012 Pearson Education, Inc. Publishing as Prentice Hall 23
  • 24. Computers, Society, and You • Computer ethics o Moral dilemmas relating to computer usage • Digital piracy o Unauthorized reproduction and distribution of computer-based media • Unethical behavior o Sending viruses, stealing credit card information, computer stalking, and installing illegitimate copies of software on computers Copyright © 2012 Pearson Education, Inc. Publishing as Prentice Hall 24
  • 25. Computers, Society, and You • Computers provide those who are disabled and disadvantaged with added support and opportunities • E-learning o Learning without requiring students to be at a specific location at a specific time Copyright © 2012 Pearson Education, Inc. Publishing as Prentice Hall 25
  • 26. Computers, Society, and You • Automation o Replacement of people by machines and computers • Outsourcing o Subcontracting of portions of a job to a third party to reduce cost, time, and energy. • Computer technology o Aided globalization and the resulting outsourcing of jobs, as well as structural unemployment—the obsolescence of certain jobs. Copyright © 2012 Pearson Education, Inc. Publishing as Prentice Hall 26
  • 27. Computers, Society, and You • Be a responsible computer user: o Understand how your computer use affects others. o Obey laws and conform to requests regarding use of cell phones. o Be aware of e-waste and the proper disposal of outdated computer hardware. Copyright © 2012 Pearson Education, Inc. Publishing as Prentice Hall 27
  • 28. Computers, Society, and You • Advances in computer technology o Upgrade software to obtain the latest software features. o Stay informed to help avoid computer viruses. Copyright © 2012 Pearson Education, Inc. Publishing as Prentice Hall 28