This document discusses blended learning tools including interactive online lectures, games, and badges. Interactive lectures are created by wrapping PowerPoint presentations with questions in the Adobe Captivate software and packaging them in SCORM format for uploading to a learning management system. This allows automated collection of student performance data and feedback. Games are included for student engagement and practice. Badges can also be integrated to recognize student achievements. The tools aim to provide an interactive learning experience for students and data insights for instructors.
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