The document outlines a course plan for a Computer Graphics subject that includes 48 lectures over 3 tests and 3 assignments. The lectures cover various topics related to computer graphics like input and output devices, 2D and 3D graphics concepts, transformations, projections, clipping algorithms, character generation, area filling techniques, and animation. Recommended books and references for the subject are also provided. Presentation topics at the end range from animatronics to graphics applications in areas like multimedia, CAD, CAM, visualization and more.