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Creating Interactive Stories 
J. Le Rossignol
What is Interactive Stories?
Types of Interactive Stories 
 Interactive Fiction 
 Graphical Adventure Game 
 Interactive Movie 
 Visual Novel
Examples of Interactive Stories
The reader (or player) makes the 
decisions
Making Interactive Stories 
 Using PowerPoint (or Keynote) design and create 
a “choose your own adventure” story for other 
students. It must have at least 3 different 
endings, and at least 5 decisions (made with 
Hyperlinks). 
 A consistent overall look in Keynote or PowerPoint 
 Text formatting, (including; Fonts, Hyperlinks, and 
Tables) 
 Multimedia elements, (such as graphics, sound, or 
video) 
 A flowchart outlining all the possible paths within 
the story.
Curriculum Goals 
(Australian Curriculum) 
 Skill with Presentation Software (Communicating 
with ICT) 
 Understanding of text formatting & hyperlinks 
(Managing and operating ICT) 
 Incorporates multiple media types (Creating with 
ICT) 
 Understanding Branching (Managing and 
operating ICT) 
 Flowcharts a process (Communicating with ICT)
Assessment (AusVELS) 
Criteria Excellent (3) Good (2) Poor (1) Not Shown (0) 
Planning 
Thinking Process 
There is a flow chart 
detailing all the 
possible paths of the 
story, and 
storyboards of the 
slide design. 
There is a flow chart 
detailing all the 
possible paths of the 
story. 
There is a flow chart 
detailing some the 
possible paths of the 
story. 
There is no evidence 
of planning on the 
student’s part. 
Spelling 
English 
No spelling errors Few spelling errors Several spelling 
errors 
Numerous spelling 
errors. 
Grammar 
English 
No grammar errors Few grammar errors Several grammar 
errors. 
Numerous grammar 
errors. 
Formatting & Layout 
ICT for Communicating 
The slides include a 
different Fonts, and a 
tables, along with 
hyperlinks. 
The slides have basic 
formatting (Eg. 
Bold, Italics, etc), or 
a Table. 
The slides have 
Hyperlinks to other 
slides. 
There is not 
formatting in the 
slides. 
Multimedia 
ICT for Visual Thinking 
The story uses 
multiple media 
elements to enhance 
the story. 
The story uses few 
media elements to 
enhance the story. 
The story uses media 
elements, but does 
not greatly enhance 
the story. 
The story does not 
use any multimedia 
elements. 
Time management 
Personal Learning 
The completed task 
is handed in on the 
due date or before 
hand. 
The complete task is 
handed in up to a 
week after the due 
date. 
The completed task 
is handed in up to 
two weeks after the 
due date. 
The completed task 
is handed in before 
the end of semester.
General Resources 
 Interactive Fiction Achieve 
 The Interactive Fiction Database 
 Interactive Fiction Wiki 
 The Interactive Fiction Competition

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Creating interactive stories

  • 3. Types of Interactive Stories  Interactive Fiction  Graphical Adventure Game  Interactive Movie  Visual Novel
  • 5. The reader (or player) makes the decisions
  • 6. Making Interactive Stories  Using PowerPoint (or Keynote) design and create a “choose your own adventure” story for other students. It must have at least 3 different endings, and at least 5 decisions (made with Hyperlinks).  A consistent overall look in Keynote or PowerPoint  Text formatting, (including; Fonts, Hyperlinks, and Tables)  Multimedia elements, (such as graphics, sound, or video)  A flowchart outlining all the possible paths within the story.
  • 7. Curriculum Goals (Australian Curriculum)  Skill with Presentation Software (Communicating with ICT)  Understanding of text formatting & hyperlinks (Managing and operating ICT)  Incorporates multiple media types (Creating with ICT)  Understanding Branching (Managing and operating ICT)  Flowcharts a process (Communicating with ICT)
  • 8. Assessment (AusVELS) Criteria Excellent (3) Good (2) Poor (1) Not Shown (0) Planning Thinking Process There is a flow chart detailing all the possible paths of the story, and storyboards of the slide design. There is a flow chart detailing all the possible paths of the story. There is a flow chart detailing some the possible paths of the story. There is no evidence of planning on the student’s part. Spelling English No spelling errors Few spelling errors Several spelling errors Numerous spelling errors. Grammar English No grammar errors Few grammar errors Several grammar errors. Numerous grammar errors. Formatting & Layout ICT for Communicating The slides include a different Fonts, and a tables, along with hyperlinks. The slides have basic formatting (Eg. Bold, Italics, etc), or a Table. The slides have Hyperlinks to other slides. There is not formatting in the slides. Multimedia ICT for Visual Thinking The story uses multiple media elements to enhance the story. The story uses few media elements to enhance the story. The story uses media elements, but does not greatly enhance the story. The story does not use any multimedia elements. Time management Personal Learning The completed task is handed in on the due date or before hand. The complete task is handed in up to a week after the due date. The completed task is handed in up to two weeks after the due date. The completed task is handed in before the end of semester.
  • 9. General Resources  Interactive Fiction Achieve  The Interactive Fiction Database  Interactive Fiction Wiki  The Interactive Fiction Competition