The document provides an analysis of the sounds used in a video game cut scene from DeadSpace 3 between times 3:45 and 9:22. It describes the sounds that establish the setting, mood, game genre, and narrative. For the setting, it notes outdoor sounds of wind and crunching ground that could be snow or cold grass. For the mood, it describes a natural feel outside with wind gusts and a later adrenaline rush with shouting and anger. The game genre of sci-fi/horror is exposed through the sounds. The narrative is created through voice actors, foley artistry to simulate natural sounds, and music from an orchestra.