The document outlines the research and presentations related to Extended Reality (XR) applications in education, user experience, and social learning, authored by Zi Siang See and collaborators. It covers various educational theories like VARK learning styles and experiential learning, alongside practical applications of virtual reality (VR) and augmented reality (AR) in different fields including medicine, collaboration, and inclusivity. The study emphasizes the importance of user experience, empathic computing, and the potential of massive open online courses (MOOCs) for AR/VR training while identifying obstacles and challenges in implementation.
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