Globant FlipThinking April 2014 - Internet of Things / Wearable / Mobile Trends
We are a new-breed technology
services provider focused on
delivering innovative software
solutions by leveraging emerging
technologies and trends
FlipThinking Sessions
Trends on Wearables, Internet
of Things and iBeacon
Apr 2014
SPEAKERS
@pablovittori
pablo.vittori@globant.com
Agenda
• Globant Innovation
• Internet of Things
• Wearable Computing
• Embedded technologies
Cloud Computing
Managed Services
nformation Security
Hybrid
Native
E-commerce
Content Management
Travel
User Experience
Visual Design
Front-End Engineering
Digital Marketing
Collaboration Solutions
Process Engineering
Tools
Digital Platforms
Game Development
Graphic Engineering
Test Automation
Mobile Testing
Game QA
Data Architecture
Data Science
Data Visualization
Our Studio model is an effective
way of organizing our company
into smaller operating units,
fostering creativity and
innovation while allowing us to
build, enhance and consolidate
expertise in emerging
technologies.
Each Studio has specific
domain knowledge and
delivers tailored solutions
focused on specific
technology challenges. This
method of delivery is the
foundation of our services
offering and of our success.
Studios
There is a change on how consumers and
companies interacts with technology
What these experiences have in common?
We are in a unique position to
face these revolutions through our
studios, our culture and our
innovation
Globant is a new-breed
technology services provider
focused on delivering
innovative software solutions
by leveraging emerging
technologies and trends.
● Crowdsourcing
● Big Data
● Internet of things
● Peer 2 peer
● Patterns recognition
● 3D Printing
● Social TV
● Augmented reality
● Open-source HW
● Wearable Computers
We constantly innovate and
keep up to date with market
trends
Constant Innovation
Internet of things
Information + connection + location + sensors + user preferences
● On the move
● Outdoor and Indoor
● Night
● Daytime
Pervasive
Embedded
everywhere
Internet of Things
RFID
NFC
Bluetooth
Low Energy
WiFi
Direct
Smart
Objects Semantic
Tech
Cloud
Computing
Internet
Devices
Embedded
Tech
IoT
● Any Place
● Outdoors
● Indoors (away from
PC)
● At the PC
Any Place
● Between PCs
● Human to Human (H2H)
● Human to Things (H2T)
● Thing to Thing (T2T)
Any Thing
Ubiquitous
Invisible
Heterogenic
Many techs interact
each other
Scale
Order of magnitude
High than current
internet
Any Time
Internet of Things
Architecture
Networks
Devices Connectivity
Service/Application enablement
Industry Specific VAS & Enablement
Internet of Things
Internet of Things
Internet of Things
Internet of Things
Internet of Things
Internet of Things
Internet of Things
TV is the last battlefield for the
big brands, for over 20 years,
with different approaches big
software companies, started
with Microsoft with the WebTV
approach in 1999, now 4
players leading the trends.
War on future of TV
Internet of Things
How to predict the future:
In the last 2 years, Google has
been acquiring a huge number of
companies, but with a common
line between them:
• Robotics
• Image recognition
• Artificial Intelligence
• Gesture Recognition
• Home Automation
• GPS & Transportation
management
• Wearables
Pervasive
Embedded
everywhere
Wearable Computing
From MIT Media Lab: “an always present, always working
collection of personal applications”
Mobile
Aware of user’s goals and context
Function even when the user is directing her attention
everywhere
Definition
Ubiquitous
Invisible
Heterogenic
Many techs interact
each other
Scale
Order of magnitude
High than current
internet
Driver
s
Cheaper
Hardware
The
Cloud
Location
Data
UX
Quantified
Self
Real use
cases
Wearable Computing
Wearable Computing
Wearable Computing
Wearable Computing
What is Apple’s iBeacon?
iBeacon is a new technology that
extends Location Services. It uses a
Bluetooth Low Energy signal to
allow Mobile Apps to know how close
they are to tiny, low-cost, wireless
transmitters called “hardware
iBeacons” or just “iBeacons”.
What is Bluetooth Low Energy
(BLE)?
Is a wireless personal area network technology
designed and marketed by the Bluetooth Special
Interest Group aimed at novel applications in the
healthcare, fitness, security, and home
entertainment industries.
Compared to "Classic" Bluetooth, BLE is intended to
provide considerably reduced power
consumption and cost while maintaining a similar
communication range.
What is Bluetooth Low Energy
(BLE)?
Bluetooth LE is also embedded in other things like watches, tags or detectors. All
around weareable technologies.
Why they are important?
We now can deliver content and interact with users
based on their proximity to things in the real world
Its a new way to experience the
world
SPEAKERS
@pablovittori
pablo.vittori@globant.com
Globant FlipThinking April 2014 - Internet of Things / Wearable / Mobile Trends

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Globant FlipThinking April 2014 - Internet of Things / Wearable / Mobile Trends

  • 2. We are a new-breed technology services provider focused on delivering innovative software solutions by leveraging emerging technologies and trends
  • 3. FlipThinking Sessions Trends on Wearables, Internet of Things and iBeacon Apr 2014
  • 5. Agenda • Globant Innovation • Internet of Things • Wearable Computing • Embedded technologies
  • 6. Cloud Computing Managed Services nformation Security Hybrid Native E-commerce Content Management Travel User Experience Visual Design Front-End Engineering Digital Marketing Collaboration Solutions Process Engineering Tools Digital Platforms Game Development Graphic Engineering Test Automation Mobile Testing Game QA Data Architecture Data Science Data Visualization Our Studio model is an effective way of organizing our company into smaller operating units, fostering creativity and innovation while allowing us to build, enhance and consolidate expertise in emerging technologies. Each Studio has specific domain knowledge and delivers tailored solutions focused on specific technology challenges. This method of delivery is the foundation of our services offering and of our success. Studios
  • 7. There is a change on how consumers and companies interacts with technology What these experiences have in common?
  • 8. We are in a unique position to face these revolutions through our studios, our culture and our innovation Globant is a new-breed technology services provider focused on delivering innovative software solutions by leveraging emerging technologies and trends.
  • 9. ● Crowdsourcing ● Big Data ● Internet of things ● Peer 2 peer ● Patterns recognition ● 3D Printing ● Social TV ● Augmented reality ● Open-source HW ● Wearable Computers We constantly innovate and keep up to date with market trends Constant Innovation
  • 10. Internet of things Information + connection + location + sensors + user preferences
  • 11. ● On the move ● Outdoor and Indoor ● Night ● Daytime Pervasive Embedded everywhere Internet of Things RFID NFC Bluetooth Low Energy WiFi Direct Smart Objects Semantic Tech Cloud Computing Internet Devices Embedded Tech IoT ● Any Place ● Outdoors ● Indoors (away from PC) ● At the PC Any Place ● Between PCs ● Human to Human (H2H) ● Human to Things (H2T) ● Thing to Thing (T2T) Any Thing Ubiquitous Invisible Heterogenic Many techs interact each other Scale Order of magnitude High than current internet Any Time
  • 12. Internet of Things Architecture Networks Devices Connectivity Service/Application enablement Industry Specific VAS & Enablement
  • 19. Internet of Things TV is the last battlefield for the big brands, for over 20 years, with different approaches big software companies, started with Microsoft with the WebTV approach in 1999, now 4 players leading the trends. War on future of TV
  • 20. Internet of Things How to predict the future: In the last 2 years, Google has been acquiring a huge number of companies, but with a common line between them: • Robotics • Image recognition • Artificial Intelligence • Gesture Recognition • Home Automation • GPS & Transportation management • Wearables
  • 21. Pervasive Embedded everywhere Wearable Computing From MIT Media Lab: “an always present, always working collection of personal applications” Mobile Aware of user’s goals and context Function even when the user is directing her attention everywhere Definition Ubiquitous Invisible Heterogenic Many techs interact each other Scale Order of magnitude High than current internet Driver s Cheaper Hardware The Cloud Location Data UX Quantified Self Real use cases
  • 26. What is Apple’s iBeacon? iBeacon is a new technology that extends Location Services. It uses a Bluetooth Low Energy signal to allow Mobile Apps to know how close they are to tiny, low-cost, wireless transmitters called “hardware iBeacons” or just “iBeacons”.
  • 27. What is Bluetooth Low Energy (BLE)? Is a wireless personal area network technology designed and marketed by the Bluetooth Special Interest Group aimed at novel applications in the healthcare, fitness, security, and home entertainment industries. Compared to "Classic" Bluetooth, BLE is intended to provide considerably reduced power consumption and cost while maintaining a similar communication range.
  • 28. What is Bluetooth Low Energy (BLE)? Bluetooth LE is also embedded in other things like watches, tags or detectors. All around weareable technologies.
  • 29. Why they are important? We now can deliver content and interact with users based on their proximity to things in the real world Its a new way to experience the world