SlideShare a Scribd company logo
title
      Episode 6




Student Learning Goals
    Reflection Part 3
Welcome to iMasterclass - Episode 6
            Hume Region presents:
   Student Learning Goals Reflections– Part 3
Brendan OBrien, Gail Stanley and Libby Delbridge
Purpose of these Sessions


These online professional learning sessions will:


 Build a community of teacher/learners beyond your school

 Provide a framework for effective PLTs

 Develop an effective process for Student Goal Setting

 Provide confidence and skills in using Ultranet
The Learning Intention for today is......

            How do my students maintain their interest
            to reflect on their learning goals and begin
            the goal-setting cycle again building up a
            toolbox of strategies for student choice.

   The Success Criteria will include........
•I will be able to explain how students can reflect on their
learning goals and be able to access them 24/7
•I will learn how to incorporate Web 2.0 tools and how
they can support students to build up a toolbox of
reflective tools for student choice
3. I will be able to understand how a PLT can effectively
use reflective strategies incorporating Web 2.0 tools and
have them available to students, teachers and parents
In Episode 4…                        In Episode 5 …
•We explained why SMART learning     •We explained how to support
goals should be reflected on         students to reflect on their
•We learnt how to enable my          learning goals
students to reflect on their SMART   •We learnt how to model
goals in the Ultranet                reflecting on goals
•We came to understand how a PLT     •We came to understand how
can effectively plan student goal    a PLT can effectively plan to
setting and reflection               support students to reflect on
                                     their goals
Where are
we from?
Living in a Digital Age
•       Technological change in education means we are facing the largest
        transformation in how our students receive, interact with and respond to
        the learning experience that the teaching profession has ever seen.
        These changes mean that schools and early childhood settings are now
        broader than the walls of a classroom. Teachers, students and parents
        are increasingly using digital technologies to teach, learn and
        communicate, challenging the traditional concept of a school.

•       The world of digital learning beckons, with opportunities for teachers and
        students alike to benefit from the opportunities and capabilities a digital
        world offers.




    •     http://www.education.vic.gov.au/management/lol/resources/default.htm
I masterclasses episode6draft
Why use Web 2.0 Tools to support students
 create and reflect on their learning goals?

The emerging learning styles                      Key Points:
include:
                                                  •Placing the control in the learner’s
3.Fluency in multiple media and in simulation     hands.
based virtual settings

2.  Communal learning involving diverse, tacit,   •Encouraging them to be a part of their
situated learning, with knowledge distributed     own learning and making them
across a community and a context as well as       responsible for finding the necessary
within an individual                              content.
3.  A balance among experiential learning,
guided mentoring, and collective reflection       •Digital learning is about connections,
                                                  not about isolated learning.
4. Expression through nonlinear association
webs of representations

5.  Co-design of learning experiences
personalized to individual needs and
preferences
Web 2.0 Tools as they relate to
     Bloom's Taxonomy
Digital Story-Telling
• Web 2.0 and other technology tools are making it quicker and
  easier than ever to create digital portfolios of student work—a
  method of showcasing student progress that experts say
  increases student engagement; promotes a continuing
  conversation about learning between teachers, parents, and
  students; and extends academic lessons beyond school walls.
• In the context of reflection, learners create a 2-4 minute digital
  video clip that is told in first person narrative, in their own voice,
  illustrated by (mostly) still images/video footage, with the
  addition of a music sound track to add emotional tone.
Wall Wisher / Tagxedo
                                               http://www.tagxedo.com/
http://www.wallwisher.com/
                                                •turns words -- famous speeches, news
•an online notice board maker where             articles, slogans and themes, into a visually
students can record Learning Goals and/or       stunning word cloud, words individually
post their reflections.                         sized appropriately to highlight the
                                                frequencies of occurrence within the body of
                                                text.
•Students can also use it as their EXIT Slip at
                                                •word clouds in real-time
the end of class where they can write down
three new things they learned.  Or              •customize font, theme, colour, orientation,
questions/concerns they still have. This gives and shape
students time to reflect on what they've        •save images for printing / use in videos
learned and gives a Teacher ideas on what to •constrain the word cloud to selected shapes
cover better next time.                         (heart, star, animals, etc)
                                                •use images as custom shapes (e.g. a
                                                portrait, an animal silhouette)
                                                •URL can be copied and pasted in an iFrame
                                                to view in the Ultranet
Photo sharing and Videos
      http://animoto.com/            • Photo sharing sites add a
                                       visual component to your
                                       students reflections. 
Animoto is a video production        • Have your students take a
website that allows students to        picture of themselves and
upload pictures, select music, and     upload it with a welcome
easily produce a short 30 second       message.
movie.                               • Have them turn the photos
•It's hard to assess student           into a slide show with text
learning in a 30 second project,       and/or narration/music.
but using this tool to replace a     • Create your own videos or
paragraph or as an intro to a          have your students create
reflection or a portfolio piece gets   and share videos
students interested.
Glogster / Wix
                                           •   Glogster lets you create interactive
                                               posters and Wix an interactive
http://edu.glogster.com/                       website incorporating pictures,
                                               music, moving images and videos. 
www.wix.com                                •   It is using a multi-modal approach.
                                           •   Students can create multimedia
•For reflection of a Learning Goal have        online posters/“glogs” or websites
students use these tools  to reflect on        which can then be shared on the
what they learned. Their digital poster        Ultranet using the embed code and
can include key points of learning,            placed in a Wiki or Publication
 reflections supported  with images, a         Display.
favourite learning activity, the part of   •   These tools can be used to assess
the Learning Goal that was most                both writing and speaking.
difficult for them, etc.
I masterclasses episode6draft
Voice Thread
                                  •   Can be especially helpful at increasing student
                                      engagement and motivation while activating
http://voicethread.com                learning.

                                  •  VoiceThread, an interactive, multimedia slide
Allows users to create               show tool, enables users to hold conversations
multimedia for an authentic
                                  around images, documents, and videos.
purpose - learning goals can be
in the centre and reflections
                                  •   Its interface and feature set are well-suited for
added as conversations.
                                      promoting student engagement and
                                      motivation as well as for helping students
                                      develop as independent learners.

                                  •   To create an individual VoiceThread, users can
                                      upload any combination of images, documents
                                      (e.g., from Word, Acrobat [PDF], Excel, or
                                      PowerPoint), and video clips to arrange these
                                      elements into a slide show.
Podcasting / Audacity
                                                 •   Podcasting is the process of creating an
Audacity – eduSTAR image in audio/Video              audio show of some sort available in MP3
tab
                                                     format via an RSS 2.0 feed that supports
•easy-to-use and multilingual audio editor and       enclosures. Podcasts are designed to
recorder for Windows, Mac OS X, GNU/Linux            include talk shows, tutorials, music, or
and other operating systems.                         other audio content.

You can use Audacity to:                         Podcasting can be used for:
•Record live audio.                              • Story - Story telling for children or the
•Convert tapes and records into digital             visually-impaired.
recordings or CDs.                               • Students can record their voice in
•Edit MP3, WAV or AIFF sound files.                 Audacity and save as an mp3. This can
•Cut, copy, splice or mix sounds together.          then be used to replace music in any
                                                    import function in any video-making
•Change the speed or pitch of a recording
                                                    application eg/ Animoto
Issuu / Slideshare
                               • Issuu - upload office or pdf
                                 documents and turn them into a
                                 collage type album with pages
• http://www.issuu.com/          that turn.

                               • Slideshare - upload PowerPoint ,
• http://www.slideshare.net/
                                 Word document and pdf files ;
                                 maxmum allowed file size is 100
• http://www.mixbook.com/        MB


                               • Mixbook - tools for digital
                                 storytelling inspires students to
                                 write and produce colourful,
                                 exciting ebooks.; easy to use ;
                                 intuitive.
Embed code into Ultranet
Embed code into Ultranet
In your school….
What opportunities do students have to use
      Web 2.0 tools to support their learning ?
Let’s watch a 2:55 minute video to see how
PLTs might plan to support students to reflect on
their Learning Goals with Web 2.0 Tools and
embed them into the Ultranet eXpress Space

via Web Tour

FUSE LINK:
https://fuse.education.vic.gov.au/pages/View.aspx?pin=


THEN ENTER FUSE ID    9SD4L8

                         Just PRESS PLAY
Response to the Video

Put your hand up to grab the microphone

e)What did you learn about making the
reflection process on learning goals for
students more engaging?

g)How can the PLT support teachers to
implement more engaging strategies for
student choice?
How to join
        iMasterclasses
        Design space...

•   Join the Hume Region iMasterclass Design Space
•   Go to Design Spaces
•   Click Available Spaces tab
•   Search by Space ID number (139211104)
•   The space is Open access so click the Actions
    box and Join
•   After you have joined click on the title to open
    the space
How are you feeling about your students
creating and monitoring learning goals 24/7?
Open microphone/Questions
Thank You!

•Libby Delbridge
delbridge.elizabeth.n@edumail.vic.gov.au


•Brendan O’Brien           @brendano
obrien.brendan.p@edumail.vic.gov.au




•Gail Stanley
stanley.gail.d@edumail.vic.gov.au

More Related Content

PPT
Digital storytelling SC 2012
PPTX
Keynote SC 2012
PPT
Digital storytelling eifel2012
PPTX
Digital storytellingdublin2016
PPTX
Reflection & mobiles SC2012
PPTX
Iste google apps2012
PPTX
Dublin2016 balancing
PPTX
AAEEBL SLC feb11
Digital storytelling SC 2012
Keynote SC 2012
Digital storytelling eifel2012
Digital storytellingdublin2016
Reflection & mobiles SC2012
Iste google apps2012
Dublin2016 balancing
AAEEBL SLC feb11

What's hot (20)

PPTX
Fresno2015 reflection
PPTX
Reflection&mobiles eifel2012
KEY
Jaconette digital storytelling presentation
PPTX
Google apps2013workshop
PPTX
Eifel2012 freeweb2
PPTX
JNTUK workshop
PPT
Digital Storytelling: Engage Students in Collaborative Creative Writing in Cl...
PPTX
Mahara 4 Schools updated GHSD
PPT
Technology Tools for Writing
PPTX
Collaboration At a Distance in Higher Education
PPTX
Useful links for Video Use in English Language Learning.
PPTX
Eifel2013 freeweb2
PPTX
The 7 biggest mistakes.pptx (final)
PPTX
Wake Forest0410
PPTX
Digital Storytelling Literacy Symposium 2009
PPTX
Tech 571 taylor mounts design principals module 3
PPTX
Digital Storytelling Training
PPTX
Digital Storytelling in Higher Ed
PPTX
Generic e portfolios
PPT
Digital Storytelling
Fresno2015 reflection
Reflection&mobiles eifel2012
Jaconette digital storytelling presentation
Google apps2013workshop
Eifel2012 freeweb2
JNTUK workshop
Digital Storytelling: Engage Students in Collaborative Creative Writing in Cl...
Mahara 4 Schools updated GHSD
Technology Tools for Writing
Collaboration At a Distance in Higher Education
Useful links for Video Use in English Language Learning.
Eifel2013 freeweb2
The 7 biggest mistakes.pptx (final)
Wake Forest0410
Digital Storytelling Literacy Symposium 2009
Tech 571 taylor mounts design principals module 3
Digital Storytelling Training
Digital Storytelling in Higher Ed
Generic e portfolios
Digital Storytelling
Ad

Viewers also liked (8)

PPT
I masterclasses episode3 v2a
DOCX
E learning rocks at hume heights
DOCX
E learning rocks at hume heightsv4
PPTX
E learning leaders network plt
PPT
I masterclasses series2 episode 1
PPTX
Special school student learning goals
DOCX
E learning rocks at hume heightsv4
PDF
Study: The Future of VR, AR and Self-Driving Cars
I masterclasses episode3 v2a
E learning rocks at hume heights
E learning rocks at hume heightsv4
E learning leaders network plt
I masterclasses series2 episode 1
Special school student learning goals
E learning rocks at hume heightsv4
Study: The Future of VR, AR and Self-Driving Cars
Ad

Similar to I masterclasses episode6draft (20)

PPTX
Top technological tools for English language teaching and learning
PPTX
Using social media in the classroom
PPTX
Technology Tools Really Successful Educators Use
PPTX
Utilization of offline & online lr
PDF
Engaged Learning Using Web 2.0 Technologies
PPTX
Digital storytelling by Sue Bassett
PPTX
Web2.0 tools categorised
PPTX
Andrew scott cdes
PPT
TECHNOLOGY INTEGRATION IN CLASS strategy .ppt
PPTX
E-Content Development for Effective Learning
PPTX
Audio visual educational technologies
PDF
Methodology for e- content development.pdf
PPTX
introduction to CALL
PPTX
TechChat: Enhancing your units
PPT
CCA eLearning Conference Presentation -
PPTX
CTM Topic 3a Content Resources 2020 online.pptx
PPTX
Tools for Engaging Online Learners
PPTX
Tech Tools to Support Communication Competency
PDF
Strategies for Designing Online Courses that are Effective, Engaging, Efficie...
Top technological tools for English language teaching and learning
Using social media in the classroom
Technology Tools Really Successful Educators Use
Utilization of offline & online lr
Engaged Learning Using Web 2.0 Technologies
Digital storytelling by Sue Bassett
Web2.0 tools categorised
Andrew scott cdes
TECHNOLOGY INTEGRATION IN CLASS strategy .ppt
E-Content Development for Effective Learning
Audio visual educational technologies
Methodology for e- content development.pdf
introduction to CALL
TechChat: Enhancing your units
CCA eLearning Conference Presentation -
CTM Topic 3a Content Resources 2020 online.pptx
Tools for Engaging Online Learners
Tech Tools to Support Communication Competency
Strategies for Designing Online Courses that are Effective, Engaging, Efficie...

Recently uploaded (20)

PDF
O7-L3 Supply Chain Operations - ICLT Program
PPTX
Pharmacology of Heart Failure /Pharmacotherapy of CHF
PPTX
Final Presentation General Medicine 03-08-2024.pptx
PPTX
Institutional Correction lecture only . . .
PDF
Origin of periodic table-Mendeleev’s Periodic-Modern Periodic table
PPTX
Renaissance Architecture: A Journey from Faith to Humanism
PDF
3rd Neelam Sanjeevareddy Memorial Lecture.pdf
PDF
Business Ethics Teaching Materials for college
PDF
grade 11-chemistry_fetena_net_5883.pdf teacher guide for all student
PDF
Pre independence Education in Inndia.pdf
PPTX
Cell Types and Its function , kingdom of life
PDF
Module 4: Burden of Disease Tutorial Slides S2 2025
PDF
Microbial disease of the cardiovascular and lymphatic systems
PDF
01-Introduction-to-Information-Management.pdf
PDF
FourierSeries-QuestionsWithAnswers(Part-A).pdf
PPTX
Pharma ospi slides which help in ospi learning
PPTX
IMMUNITY IMMUNITY refers to protection against infection, and the immune syst...
PDF
Mark Klimek Lecture Notes_240423 revision books _173037.pdf
PDF
VCE English Exam - Section C Student Revision Booklet
PPTX
Week 4 Term 3 Study Techniques revisited.pptx
O7-L3 Supply Chain Operations - ICLT Program
Pharmacology of Heart Failure /Pharmacotherapy of CHF
Final Presentation General Medicine 03-08-2024.pptx
Institutional Correction lecture only . . .
Origin of periodic table-Mendeleev’s Periodic-Modern Periodic table
Renaissance Architecture: A Journey from Faith to Humanism
3rd Neelam Sanjeevareddy Memorial Lecture.pdf
Business Ethics Teaching Materials for college
grade 11-chemistry_fetena_net_5883.pdf teacher guide for all student
Pre independence Education in Inndia.pdf
Cell Types and Its function , kingdom of life
Module 4: Burden of Disease Tutorial Slides S2 2025
Microbial disease of the cardiovascular and lymphatic systems
01-Introduction-to-Information-Management.pdf
FourierSeries-QuestionsWithAnswers(Part-A).pdf
Pharma ospi slides which help in ospi learning
IMMUNITY IMMUNITY refers to protection against infection, and the immune syst...
Mark Klimek Lecture Notes_240423 revision books _173037.pdf
VCE English Exam - Section C Student Revision Booklet
Week 4 Term 3 Study Techniques revisited.pptx

I masterclasses episode6draft

  • 1. title Episode 6 Student Learning Goals Reflection Part 3
  • 2. Welcome to iMasterclass - Episode 6 Hume Region presents: Student Learning Goals Reflections– Part 3 Brendan OBrien, Gail Stanley and Libby Delbridge
  • 3. Purpose of these Sessions These online professional learning sessions will:  Build a community of teacher/learners beyond your school  Provide a framework for effective PLTs  Develop an effective process for Student Goal Setting  Provide confidence and skills in using Ultranet
  • 4. The Learning Intention for today is...... How do my students maintain their interest to reflect on their learning goals and begin the goal-setting cycle again building up a toolbox of strategies for student choice. The Success Criteria will include........ •I will be able to explain how students can reflect on their learning goals and be able to access them 24/7 •I will learn how to incorporate Web 2.0 tools and how they can support students to build up a toolbox of reflective tools for student choice 3. I will be able to understand how a PLT can effectively use reflective strategies incorporating Web 2.0 tools and have them available to students, teachers and parents
  • 5. In Episode 4… In Episode 5 … •We explained why SMART learning •We explained how to support goals should be reflected on students to reflect on their •We learnt how to enable my learning goals students to reflect on their SMART •We learnt how to model goals in the Ultranet reflecting on goals •We came to understand how a PLT •We came to understand how can effectively plan student goal a PLT can effectively plan to setting and reflection support students to reflect on their goals
  • 7. Living in a Digital Age • Technological change in education means we are facing the largest transformation in how our students receive, interact with and respond to the learning experience that the teaching profession has ever seen. These changes mean that schools and early childhood settings are now broader than the walls of a classroom. Teachers, students and parents are increasingly using digital technologies to teach, learn and communicate, challenging the traditional concept of a school. • The world of digital learning beckons, with opportunities for teachers and students alike to benefit from the opportunities and capabilities a digital world offers. • http://www.education.vic.gov.au/management/lol/resources/default.htm
  • 9. Why use Web 2.0 Tools to support students create and reflect on their learning goals? The emerging learning styles Key Points: include: •Placing the control in the learner’s 3.Fluency in multiple media and in simulation hands. based virtual settings 2. Communal learning involving diverse, tacit, •Encouraging them to be a part of their situated learning, with knowledge distributed own learning and making them across a community and a context as well as responsible for finding the necessary within an individual content. 3. A balance among experiential learning, guided mentoring, and collective reflection •Digital learning is about connections, not about isolated learning. 4. Expression through nonlinear association webs of representations 5. Co-design of learning experiences personalized to individual needs and preferences
  • 10. Web 2.0 Tools as they relate to Bloom's Taxonomy
  • 11. Digital Story-Telling • Web 2.0 and other technology tools are making it quicker and easier than ever to create digital portfolios of student work—a method of showcasing student progress that experts say increases student engagement; promotes a continuing conversation about learning between teachers, parents, and students; and extends academic lessons beyond school walls. • In the context of reflection, learners create a 2-4 minute digital video clip that is told in first person narrative, in their own voice, illustrated by (mostly) still images/video footage, with the addition of a music sound track to add emotional tone.
  • 12. Wall Wisher / Tagxedo http://www.tagxedo.com/ http://www.wallwisher.com/ •turns words -- famous speeches, news •an online notice board maker where articles, slogans and themes, into a visually students can record Learning Goals and/or stunning word cloud, words individually post their reflections. sized appropriately to highlight the frequencies of occurrence within the body of text. •Students can also use it as their EXIT Slip at •word clouds in real-time the end of class where they can write down three new things they learned.  Or •customize font, theme, colour, orientation, questions/concerns they still have. This gives and shape students time to reflect on what they've •save images for printing / use in videos learned and gives a Teacher ideas on what to •constrain the word cloud to selected shapes cover better next time. (heart, star, animals, etc) •use images as custom shapes (e.g. a portrait, an animal silhouette) •URL can be copied and pasted in an iFrame to view in the Ultranet
  • 13. Photo sharing and Videos http://animoto.com/ • Photo sharing sites add a visual component to your students reflections.  Animoto is a video production • Have your students take a website that allows students to picture of themselves and upload pictures, select music, and upload it with a welcome easily produce a short 30 second message. movie. • Have them turn the photos •It's hard to assess student into a slide show with text learning in a 30 second project, and/or narration/music. but using this tool to replace a • Create your own videos or paragraph or as an intro to a have your students create reflection or a portfolio piece gets and share videos students interested.
  • 14. Glogster / Wix • Glogster lets you create interactive posters and Wix an interactive http://edu.glogster.com/ website incorporating pictures, music, moving images and videos.  www.wix.com • It is using a multi-modal approach. • Students can create multimedia •For reflection of a Learning Goal have online posters/“glogs” or websites students use these tools  to reflect on which can then be shared on the what they learned. Their digital poster Ultranet using the embed code and can include key points of learning, placed in a Wiki or Publication  reflections supported  with images, a Display. favourite learning activity, the part of • These tools can be used to assess the Learning Goal that was most both writing and speaking. difficult for them, etc.
  • 16. Voice Thread • Can be especially helpful at increasing student engagement and motivation while activating http://voicethread.com learning. • VoiceThread, an interactive, multimedia slide Allows users to create show tool, enables users to hold conversations multimedia for an authentic around images, documents, and videos. purpose - learning goals can be in the centre and reflections • Its interface and feature set are well-suited for added as conversations. promoting student engagement and motivation as well as for helping students develop as independent learners. • To create an individual VoiceThread, users can upload any combination of images, documents (e.g., from Word, Acrobat [PDF], Excel, or PowerPoint), and video clips to arrange these elements into a slide show.
  • 17. Podcasting / Audacity • Podcasting is the process of creating an Audacity – eduSTAR image in audio/Video audio show of some sort available in MP3 tab format via an RSS 2.0 feed that supports •easy-to-use and multilingual audio editor and enclosures. Podcasts are designed to recorder for Windows, Mac OS X, GNU/Linux include talk shows, tutorials, music, or and other operating systems. other audio content. You can use Audacity to: Podcasting can be used for: •Record live audio. • Story - Story telling for children or the •Convert tapes and records into digital visually-impaired. recordings or CDs. • Students can record their voice in •Edit MP3, WAV or AIFF sound files. Audacity and save as an mp3. This can •Cut, copy, splice or mix sounds together. then be used to replace music in any import function in any video-making •Change the speed or pitch of a recording application eg/ Animoto
  • 18. Issuu / Slideshare • Issuu - upload office or pdf documents and turn them into a collage type album with pages • http://www.issuu.com/ that turn. • Slideshare - upload PowerPoint , • http://www.slideshare.net/ Word document and pdf files ; maxmum allowed file size is 100 • http://www.mixbook.com/ MB • Mixbook - tools for digital storytelling inspires students to write and produce colourful, exciting ebooks.; easy to use ; intuitive.
  • 19. Embed code into Ultranet
  • 20. Embed code into Ultranet
  • 21. In your school…. What opportunities do students have to use Web 2.0 tools to support their learning ?
  • 22. Let’s watch a 2:55 minute video to see how PLTs might plan to support students to reflect on their Learning Goals with Web 2.0 Tools and embed them into the Ultranet eXpress Space via Web Tour FUSE LINK: https://fuse.education.vic.gov.au/pages/View.aspx?pin= THEN ENTER FUSE ID 9SD4L8 Just PRESS PLAY
  • 23. Response to the Video Put your hand up to grab the microphone e)What did you learn about making the reflection process on learning goals for students more engaging? g)How can the PLT support teachers to implement more engaging strategies for student choice?
  • 24. How to join iMasterclasses Design space... • Join the Hume Region iMasterclass Design Space • Go to Design Spaces • Click Available Spaces tab • Search by Space ID number (139211104) • The space is Open access so click the Actions box and Join • After you have joined click on the title to open the space
  • 25. How are you feeling about your students creating and monitoring learning goals 24/7?
  • 27. Thank You! •Libby Delbridge delbridge.elizabeth.n@edumail.vic.gov.au •Brendan O’Brien @brendano obrien.brendan.p@edumail.vic.gov.au •Gail Stanley stanley.gail.d@edumail.vic.gov.au

Editor's Notes

  • #2: So what will be the time frame for reflections? What makes a good reflection?
  • #3: NB/ MAKE SURE Open Office is OPEN prior to uploading ppt to Blackboard Collaborate Welcome everyone. I hope you’ve had an opportunity to grab a headset as it’s a great way to participate and also eliminates any feedback. Feel free to try out any tools and use the virtual whiteboard as we deliver the session. The session is supervised. All chat messages, including private messages are seen by all Moderators. The session is being recorded and will be published online in the iMasterclass Design Space - 139211104 . If you are sharing any resources please be mindful to avoid breaching school or student privacy policies or protocols.
  • #4: The purpose of these sessions is to build an online community via these Blackboard Collaborate sessions and our Ultranet Design Space – iMasterclass. The Focus is on an effective PLT approach across a school using the 4A Planning Model as seen through our Comic Life cartoon PLT conversations that you’ll view later in this session.
  • #5: Encourage students to select a web 2.0 tool when appropriate from their own toolbox of web 2.0 tool strategies built up over time. http://electronicportfolios.com/web20.html An electronic portfolio provides an environment where students can: collect their work in a digital archive; select specific pieces of work (hyperlink to artifacts) to highlight specific achievements; reflect on the learning demonstrated in the portfolio, in either text or multimedia form; set goals for future learning (or direction ) to improve; and celebrate achievement through sharing this work with an audience, whether real or virtual. When used in formative, classroom-based assessment, teachers (and peers) can review the portfolio document, and provide formative feedback to students on where they could improve. What to consider when deciding on appropriate electronic portfolio tools to facilitate authentic assessment FOR learning (classroom-based assessment)
  • #6: The PLT model has been chosen as it provides a collaborative strategy to scaffolding a common approach across a whole school. It provides the opportunity to plan and implement changes in practice gradually in stages as will be shared throughout our iMasterclass series of episodes. As you can see the 3 episodes in Student learning Goals are focussed around assessing where we are at? What is our current practice? Value of a personalised goals. How to create authentic rich goals. How they can be accessed and updated in a timely fashion. On our iMasterclass Design Space we have provided a simple 4A PLT model to guide such a scaffold that can be personalised to your school’s PLT agenda. This is reflected in our session “Comic Life” video.
  • #7: Use the tools on the toolbar of the whiteboard – pencil, Text, Shape to indicate where you are located. This session is the 6 th in a series of 8 sessions beginning with 3 sessions on Student learning Goals, followed by 3 more on Reflection on Learning Goals and finishing with 2 sessions on Feedback.
  • #8: Schools need to support students to develop the skills needed for critical evaluation, online collaboration and communication and behaviours which support the safe, responsible and ethical use of digital technology – essential to participating in life and work in the 21st century. http://www.education.vic.gov.au/management/lol/resources/default.htm Engagement is an important issue in teaching because it effects how much students learn on a daily basis. it is necessary to devise strategies that promote student engagement. Providing opportunities for students to use their creativity in their work and reflect on their learning -Developing student learning goals to provide focus and direction. Engage students because … quality learning, goal-setting and reflection depends greatly on a students interest and a teacher’s ability to create a motivating environment and authenticated Whole School practises Glasser, 1997, p.17. - Web 2.0 collaboration and activity can easily meet the four psychological needs he cites in his article, “’Choice Theory’ and Student Success,” including “the need to belong, the need for power, the need for freedom, and the need for fun - mostly because they are intrinsically supportive of his belief in choice theory, where students take ownership and responsibility for their actions.
  • #9: https://ultranet.vic.edu.au/portal/group/deecd-using-web-2.0-tols-for-teaching-and-learning-11209182/ultranet-professional-learning Web 2.0 refers to the second generation of the Web, which enables people with no specialised technical knowledge to create their own websites, to self-publish, create and upload audio and video files, share photos and information and complete a variety of other tasks. Web 2.0 aims to enhance the creativity, communications, secure information sharing, collaboration and functionality features of the web. http://libguides.starkstate.edu/makelearningactive On our iMasterclass Design Space we will share our resources on how to use and embed our favoured Web 2. tools such as Animoto, Wallwisher, Voki, VoiceThread, Comic applications and more through How To videos, Guides and weblinks! The list of Sweb 2.0 Tools that can be used are endless and we are only sharing a few today. Building relationships and making connections with students is a must for student motivation. Students spend a lot of time in school they need to feel like they count, that their thoughts and opinions are valued. That's why it's very important for teachers to give them a voice. Teachers can achieve student motivation in the classroom by focusing on their students, but also by shifting the way they view them. Learn how to see students not as an "audience", but as "equal partners" in their learning. I think it’s important on how well a teacher interacts with the class and then introducing them to technology that supports their learning. I have tried to use lots of simple applications that the students can master - especially in terms of goal-setting and reflecting
  • #10: http://en.wikibooks.org/wiki/Web_2.0_and_Emerging_Learning_Technologies/Web_2.0_Learning_Styles The main characteristics of the Web 2.0 learners can be summarized as: Need for immediate feedback, responsiveness, and ideas from others. Learners want to know if they know something. They are used to instant gratification and rewards. They want to know if they succeeded. In effect, they want feedback on their work and ideas. 3. Controlled by the learner at all times: create his or her own world, time, references, community, etc. The learner is empowered to learn, which further nurtures self-motivation to learn other content. 4. Exposure to different kinds of virtual media: ability to communicate with different interfaces with a fair amount of confidence. Such exposure raises the level of technology skills for the neo-millennial learner and instructor. 6. The need for ‘on demand’: the learners have access to content at all times with the help of various technologies which best fit their requirements or ease of use. The can call it up when and where needed! The diverse variety of Web 2.0 tools allow students to create products, such as videos, podcasts, interactive posters, cartoons, and share them online with others to see. A good learning scenario or a learning tool has to ensure learner motivation. It is the driving factor which decides whether the student will turn to the next page in a book, volunteer for additional work, or come back again for a second round of discussion. Much research has been done on how learners are motivated. The Web 2.0 addresses many aspects of motivation directly, including learner empowerment, choice, expression, variety, novelty, collaboration, and interactivity. There is sense of responsibility for their learning, and there is not one right way of doing something. the technology is easy to use, or can be learned easily. One of the most important factors is the variety of options in tools, technology, and the kinds of media. 2. Multi User Virtual Environment (MUVE) interfaces in which participant’s avatars interact with computer based agents and digital artifacts in virtual contexts. Such agents might prompt learners to reflect on what they have accomplished or where they want to go or what they want to do next. They can also foster interaction and collaboration.
  • #11: Web 2.0 technologies provide opportunities for the learner to learn in different ways. Exposing students to Web 2.0 tools as alternatives to use to reflect on their Learning Goals, and even to create their Learning Goals, has given the students an opportunity to open the doorways of creativity. This visual that can be used as a conversation starter for any PLT to help understand the interconnectedness of technology resources that are available to support teaching and learning. Most noticeable educational effects of the use of Web 2.0 tools:-  Fostering collaborative and peer-to-peer learning  Enrichment of learning experiences  Development of ICT-related competencies Pedagogy Suitable Web 2.0 tools should be selected on the basis of their potential effectiveness to attract interest, engage students and better illustrate the student’s ability to reflect on their learning and articulate their learning with others.  Evaluation of online pedagogical activities is needed with the intention of improvement of instructional design with next generations of students Potential positive effects can be obtained regarding retention and higher order cognitive learning Students can post ideas and get feedback from their teachers with whom they are working. They can bounce ideas back and forth expanding or narrowing their original concepts
  • #12: This is one of the core aspects of using the Ultranet Student eXpress Space for Learning goals and Reflections and the Student Portfolio area. They are real stories told in students own words and usually using their own voice. The common elements are: It is a form of storytelling They are authentic creations They use images in association with print and sound They are published digitally Just like the illustrations in a good picture book or graphic novel, the digital resources used in association with words are very important in a digital story and include: Still photos Scanned images and documents Short videos Music Sound effects http://www.edweek.org/dd/articles/2011/06/15/03e-portfolio.h04.html In the context of reflection, learners create a 2-4 minute digital video clip that is told in first person narrative, in their own voice, illustrated by (mostly) still images, with the addition of a music sound track to add emotional tone. . For further information, see http://electronicportfolios.org/digistory/ . There are a variety of tools to support the creation of digital stories or podcasts; most of them require software on a desktop or laptop computer such as: Macintosh : iMovie, GarageBand, Audacity Windows : MovieMaker2, PhotoStory3, Audacity the use of digital portfolios was spurred by a desire to move away from traditional report cards and more toward a running discussion about student development. “ I’ve never found assessment at the end of something very helpful,” he says. “Assessment is only really beneficial for the kids if it’s immediate.” “ What the portfolio provides is something richer than just a number or a grade,” she says. “It provides a depth of understanding for both the learner and the observer.” While assessments generally focus on what students know at a particular point in time, e-portfolios are better at showing student growth, especially in the earlier grades, says Barrett. And Web-based e-portfolios open the door for ongoing exchanges by teachers, parents, and students, she says.
  • #13: WallWisher - http://wallwisher.com/ click "build a wall.“ - title the wall - choose a URL for the wall, enter your name and email, - start adding sticky notes to the wall. Sticky notes can contain up to 160 characters of text plus links to images and videos. Tagxedo - http://www.tagxedo.com/ make word clouds in real-time customize font, theme, colour, orientation, and shape save as images for printing and use in videos constrain the word cloud to selected shapes (heart, star, animals, etc) use images as custom shapes (e.g. a portrait, an animal silhouette) 21st Century Skills Tagxedo / Wordle can develop several important 21st Century learning skills. It can spark students’ creativity when they share original vocubulary for goal-setting or reflections. Critical thinking skills are employed when using Tagxedo/Wordle to analyze Learning Goals, make predictions for further learning and critique/revise student reflections http://www.web2teachingtools.com/wordle.html Wordle is a free, easy-to-use Web 2.0 tool that creates word clouds by simple pasting or entering text into the application. The word clouds show which words appear more frequently in the original text. Fonts, layouts and colour schemes can be manipulated to create the desired effect.
  • #14: http://libguides.starkstate.edu/content.php?pid=259837&sid=2144138 http://www.web2teachingtools.com/animoto.html http://animoto.com Animoto is a Web 2.0 video creation tool that can be used to quickly create a great looking presentation. Users begin by uploading images, music, and short video clips. The site also has royalty-free music available on the site, as well as a library of images and video clips that can be used. I have used audacity, available on our 1:1 devices, for student’s to record their reflections and save this as an mp3 which can then be substituted for the Music Titles and additional text can be added. Selected images can be highlighted by using the spotlight feature. Animoto analyzes the selected pictures, music and video clips and creates a custom video. If you don’t like the video, you can remix using the same images and music. Videos can be embedded on wikis, blogs and Publication Displays in the Ultranet. Thirty-second videos are free. Animoto for Education This feature gives K-12 teachers unlimited access to all of the site’s resources for free. Teachers can establish group accounts to monitor student’s work. After registering for an educator’s account, teachers receive a classroom code and suggestions for setting up student accounts. 21st Century Skills Creativity, effective communication skills and critical thinking skills come into play when students use this Web 2.0 tool to design and create videos. Creative juices flow when students suddenly become video producers. The site’s text blocks have a limited number of characters so students must write concisely and succinctly. Students must critically look at their choices of images, text and music to make decisions as to the best choices and arrangements. Critically evaluating each video, editing and revising as needed, and remixing videos develop important 21st century learning skills. The visual, audio, and textual elements in producing the videos help students produce visual messages and strengthen visual literacy skills. Some of the most interesting student reflections that I have seen has come in the form of video projects. Students have easy access to video cameras today and often make movies for their own entertainment. Many students are comfortable playing with editing software. Allowing students the option to create video projects and then share them in their eXpress Space Learning Goals and Learning Portfolios is exciting.
  • #15: http://www.web2teachingtools.com/glogster.html logster is a poster-creation tool that allows students to combine text, pictures, graphics, video, and audio into an interactive online poster. You use it to create a “glog” which is basically an online poster web page. With the creation of the Education 2.0 addition, the site is very teacher-friendly. Now teachers can register for a master account with up to 200 student accounts. The site provides plenty of support for teachers who want to use this application in their classrooms. 21st Century Skills Creativity, effective communication skills and student collaboration during group projects are all used when students use this site. Creating these online posters can definitely spark students’ creativity while turning potentially dull assignments into individually creative and highly visually-stimulating ones. This Web 2.0 tool's visual, audio, and textual elements help to develop the visual literacy skills needed by 21st century learners. Visual literacy is the ability to understand and produce visual messages. Visual literacy has become increasingly important in today’s information age as students are becoming more and more surrounded by images expressing all kinds of information and knowledge. An excellent resource for learning more about the importance of teaching visual literacy in the classroom is The Visual Literacy White Paper written by Dr. Anne Bamford. This Web 2.0 teaching tool utilizes the valuable skills of information literacy as students locate, gather, analyze, and organize information and images to synthesize into an interactive poster online.
  • #18: http://audacity.sourceforge.net/
  • #19: Slideshare - You can upload your PowerPoint presentations, Word document and Adobe PDG files to share publicly or privately. File formats that are supported are ppt, pps, pot, pptx, ppsx, potx, OpenOffice, and Keynote. Document formats supported are PDF, Microsoft Word, Excel sheets, OpenOffice files and text files. The maxmum allowed file size is 100 MB. http://www.web2teachingtools.com/slideshare.html http://www.web2teachingtools.com/Mixbook.html
  • #20: https://ultranet.vic.edu.au/portal/web/support/teachers3
  • #22: Text Tool - Share on the whiteboard What have you found successful? What works for you to encourage students to reflect on learning and learning goals? Have you tried any Web 2.0 Tools to assist students to reflect on learning goals?
  • #23: Web Tour – Link to FUSE - https://fuse.education.vic.gov.au/pages/View.aspx?pin=9SD4L8&Source=%252fpages%252fTeacher.aspx Enter FUSE ID: 9SD4L8 Press PLAY on own screen (this will give both audio and video to each participant). Set timer for 2:55 minutes
  • #25: The Tips for Keeping Kids engaged in goal-setting are available in a document “eXpress Space Learning Goals” which we have loaded into our iMasterclass Design Space