This document discusses tools and techniques for enhancing creativity and innovation in classroom teaching. It provides examples of role plays, radio shows, demonstrations, mind mapping, storytelling, field trips, games, and brochure making. It also discusses using humor and creative evaluation approaches. Specific examples are given for mind mapping different topics. An example story is provided about Freddy Fungus and Alice Algae. Benefits of field trips, games, and brochure making are outlined. The importance of using humor in teaching is discussed. Different creative evaluation approaches like group discussions are also highlighted.