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Luce Foundation CenterTesting Ground for Innovation
OverviewSmithsonian AmericanArt Museum
Overview – the West WingModel HallPublic Records
Overview – Luce Foundation Center
Interactive Kiosks
Interactive KiosksObject labelsBiographiesVideosSlideshowsAudio ClipsCollectingCommentingZoomingLocating
“3D” Imageshttp://www.synthescape.com/luce/
Fill the Gap
Fill the Gap
Fill the Gap
Audio TourObjects…Artists…Themes…Collections…Common questions…110 traditional stops50 rogue stops
Audio TourBridget
Ghosts of a Chance: The ARG
Alternate Reality GamesAn ARG is “an interactive narrative that uses the real world as a platform to tell a story that may be affected by participants’ ideas or actions.” WikipediaAn ARG is “an adventure you have in real life.” Jane McGonigalAn ARG is “an interactive, trans-media narrative that evolves in response to what its players do.” World Without OilAn ARG is “a game that allows players (like you) to interact with a fictitious world using real world elements.” The Lost Ring“ARGs are “engaging narrative entertainment delivered across multiple platforms – web, phone, video, audio, even the street where you live.” No Mimes MediaAn ARG should “inspire and encourage people to step outside of their everyday lives and look at the world from a different perspective” Star Spider
Alternate Reality GamesAn ARG is “an interactive narrative that uses the real world as a platform to tell a story that may be affected by participants’ ideas or actions.” WikipediaAn ARG is “an adventure you have in real life.” Jane McGonigalAn ARG is “an interactive, trans-media narrative that evolves in response to what its players do.” World Without OilAn ARG is “a game that allows players (like you) to interact with a fictitious world using real world elements.” The Lost Ring“ARGs are “engaging narrative entertainment delivered across multiple platforms – web, phone, video, audio, even the street where you live.” No Mimes MediaAn ARG should “inspire and encourage people to step outside of their everyday lives and look at the world from a different perspective” Star Spider
Ghosts of a Chance: Pre-Game
Ghosts of a Chance: Pre-Game
Ghosts of a Chance: Press
Ghosts of a Chance: Narrativehttp://www.youtube.com/user/ghostsofachance#p/u/18/aNcXdjV4C8E
Ghosts of a Chance: Narrative
Ghosts of a Chance: ArtifactsNecklace of the Subaltern BetrayerPredictor of Imminent DoomCon Artists’ ReplicaDiorama of a TravestyMemory VesselEscape Quilt
Ghosts of a Chance: Artifacts
Ghosts of a Chance: Mini EventsNational Museum of Natural HistoryCongressional Cemetery
Ghosts of a Chance: Final Event
Ghosts of a Chance: Ongoing
Ghosts of a Chance: Ongoing
Ghosts of a Chance: OngoingWhat was most interesting about the game?
Ghosts of a Chance: OngoingHave you visited the American Art Museum before?Now that you’ve played the game,Do you think you will come back?
Ghosts of a Chance: OngoingNow that you’ve been to this museum, do you think the museum is fun orboring? Please give us a rating between 1 to 7 with 1 being boring and 7 being fun.
The Future: PHEONMultiple-institutionMission-based gameCustomizable
The Future: Partnership with RITUsing on-line games and interactive media to turn visitors into players:Influence player attitudes towards museum collections and objectsConvince non-visitors to visitChange the way visitors interact with exhibitsImprove visitor understanding of collections and operations
ContactGeorgina Bath GoodlanderInterpretive Programs Manager | Queen of the Luce Center | Chief Gaming OfficerSmithsonian American Art MuseumT: (202) 633-8532 | E: GoodlanderG@si.edu | TwitterFacebookFlickr: bathlander

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NYU Presentation

  • 1. Luce Foundation CenterTesting Ground for Innovation
  • 3. Overview – the West WingModel HallPublic Records
  • 4. Overview – Luce Foundation Center
  • 6. Interactive KiosksObject labelsBiographiesVideosSlideshowsAudio ClipsCollectingCommentingZoomingLocating
  • 13. Ghosts of a Chance: The ARG
  • 14. Alternate Reality GamesAn ARG is “an interactive narrative that uses the real world as a platform to tell a story that may be affected by participants’ ideas or actions.” WikipediaAn ARG is “an adventure you have in real life.” Jane McGonigalAn ARG is “an interactive, trans-media narrative that evolves in response to what its players do.” World Without OilAn ARG is “a game that allows players (like you) to interact with a fictitious world using real world elements.” The Lost Ring“ARGs are “engaging narrative entertainment delivered across multiple platforms – web, phone, video, audio, even the street where you live.” No Mimes MediaAn ARG should “inspire and encourage people to step outside of their everyday lives and look at the world from a different perspective” Star Spider
  • 15. Alternate Reality GamesAn ARG is “an interactive narrative that uses the real world as a platform to tell a story that may be affected by participants’ ideas or actions.” WikipediaAn ARG is “an adventure you have in real life.” Jane McGonigalAn ARG is “an interactive, trans-media narrative that evolves in response to what its players do.” World Without OilAn ARG is “a game that allows players (like you) to interact with a fictitious world using real world elements.” The Lost Ring“ARGs are “engaging narrative entertainment delivered across multiple platforms – web, phone, video, audio, even the street where you live.” No Mimes MediaAn ARG should “inspire and encourage people to step outside of their everyday lives and look at the world from a different perspective” Star Spider
  • 16. Ghosts of a Chance: Pre-Game
  • 17. Ghosts of a Chance: Pre-Game
  • 18. Ghosts of a Chance: Press
  • 19. Ghosts of a Chance: Narrativehttp://www.youtube.com/user/ghostsofachance#p/u/18/aNcXdjV4C8E
  • 20. Ghosts of a Chance: Narrative
  • 21. Ghosts of a Chance: ArtifactsNecklace of the Subaltern BetrayerPredictor of Imminent DoomCon Artists’ ReplicaDiorama of a TravestyMemory VesselEscape Quilt
  • 22. Ghosts of a Chance: Artifacts
  • 23. Ghosts of a Chance: Mini EventsNational Museum of Natural HistoryCongressional Cemetery
  • 24. Ghosts of a Chance: Final Event
  • 25. Ghosts of a Chance: Ongoing
  • 26. Ghosts of a Chance: Ongoing
  • 27. Ghosts of a Chance: OngoingWhat was most interesting about the game?
  • 28. Ghosts of a Chance: OngoingHave you visited the American Art Museum before?Now that you’ve played the game,Do you think you will come back?
  • 29. Ghosts of a Chance: OngoingNow that you’ve been to this museum, do you think the museum is fun orboring? Please give us a rating between 1 to 7 with 1 being boring and 7 being fun.
  • 31. The Future: Partnership with RITUsing on-line games and interactive media to turn visitors into players:Influence player attitudes towards museum collections and objectsConvince non-visitors to visitChange the way visitors interact with exhibitsImprove visitor understanding of collections and operations
  • 32. ContactGeorgina Bath GoodlanderInterpretive Programs Manager | Queen of the Luce Center | Chief Gaming OfficerSmithsonian American Art MuseumT: (202) 633-8532 | E: GoodlanderG@si.edu | TwitterFacebookFlickr: bathlander