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Week IV: The Elements of Theatre
• PLAY: a plan or “blueprint” for the total
  theatrical production.

Typically Contains:
• DIALOGUE: words spoken by the
  characters.
• STAGE DIRECTIONS: written descriptions
  of physical or emotional action or
  physical appearance.
Week IV: The Elements of Theatre
An early examination of dramatic
  literature in which Aristotle identifies
  the six elements of a play:
• PLOT
• CHARACTER
• THOUGHT
• LANGUAGE
• MUSIC
• SPECTACLE
• These six elements work together to
  create a special world on the stage.
• Their relative significance varies
  considerably from play to play.
1. PLOT
• The organization of the action of a
  play.
• The arrangement of the incidents
  we see onstage.
• An organizing principle that gives a
  play its unity (a beginning, middle,
  and an end).
• Also known as “STRUCTURE.”
• LINEAR PLOT structure: the events of
  the drama progress forward and
  sequentially in TIME (chronologically).

• CAUSAL (“cause-to-effect”) PLOT
  structure: one event leads to (results in)
  the next; a sequence of events (domino
  effect).

• Plays can follow BOTH a linear and a
  causal structure at the same time.
PLOT (continued)
                      CONFLICT:
•   Stands at the heart of causal structure.
•   Generally, two or more characters want the
    same thing or want different things to
    happen.
•   They work against each other until an
    outcome is decided.
•   The conflict between characters can also
    represent or embody a larger issue (good
    and evil, right and wrong, etc.)
• Man vs. Man
 • Man vs. Nature
• Man vs. Himself
• Man vs. Society
EXPOSITION
• Crucial background information that is
  needed for the audience to understand
  the play.
• A means whereby the playwright sets up
  the dramatic situation for the audience.
• A great deal of information is typically
  conveyed to the audience in the first few
  scenes of a play (character, setting, past
  events), so that the audience can follow
  the play’s progression.
• Additional exposition may be introduced
  throughout the play.
POINT OF ATTACK
• The point in the story at which the
  playwright chooses to start dramatizing
  the action.
• Where does the action of the story
  begin?
• The one moment in the story when the
  playwright chooses to begin actually
  showing (not just telling about) the
  progress of events.
POINT OF ATTACK
• A play with an EARLY point of attack is
  usually EPISODIC. Selected dramatized
  moments in the play are separated by
  breaks in the action.
• A play with a LATE point of attack
  portrays action that takes place after
  most of the events in the story have
  already happened; we see only the
  conclusion of these events (the last few
  hours, for example).
THE INCITING INCIDENT
• At the beginning of the play, we learn
  about the uneasy balance of forces that
  exists (the potential for conflict).
• The inciting incident is an event that
  destroys the uneasy balance and sets
  off the major conflict of forces.
RISING ACTION
• Units of action that are dramatized in a
  play that build in emotional intensity.
• The major forces in conflict gather
  information, lay plans, pursue their own
  objectives and encounter obstacles.
• The stakes become higher for the
  characters.
• Audience empathy becomes stronger
  and we become increasingly involved in
  the action.
CLIMAX
• The emotional high point of the action.
• The critical stage when the outcome of
  the conflict is finally decided.
• Everything in the play leads up to this
  moment on stage.
• The most important scene in a play.
• Often followed by FALLING ACTION
  (a.k.a. “resolution” or “dénouement”) :
  the events from the climax to the end of
  the play. Loose ends are tied up,
  balance is restored.
Other features of PLOT:
• SUBPLOTS: secondary lines of action in
  which different conflicts are developed;
  may be intertwined with the major line
  of action or may develop independently.
• DISCOVERY: when something important
  is found, revealed, or realized during
  the action of a play (concrete or
  abstract).
• REVERSAL: When what seems like a
  logical line of action veers around
  suddenly to its opposite.
Week IV: The Elements of Theatre
The “WELL-MADE” PLAY:
• The use of causal structure in a play, which
  was perfected by European playwrights of
  the 19th century.
• A meticulous and involved plot takes
  precedent over all other elements.
• Features:
  -an intricate pattern of cause and effect.
  -carefully controlled suspense.
  -misunderstandings and reversals.
  -an emotionally satisfying climax.
  -rapidly falling action.
Variations on Linear and Causal Plot
             Structure
     A way of challenging audience
   expectations and the familiar comfort
                  zone.

• CLIFF HANGER: stops at the climax; the
  outcome of the conflict is not shown.
• FLASHBACK: a variation on linear
  structure; occasional scenes may
  dramatize events that occur before the
  point of attack.
“DEUS EX MACHINA”
• “Mechane”: a popular device used in both
  comedies and tragedies.
• Used in many Greek tragedies to effect a
  dynamic conclusion to the conflict.
• A god or goddess flies in near the end to
  create a cosmic discovery or a reversal of
  fortune and resolves the conflict.
• Became a cliché in ancient Greek tragedy.
“DEUS EX MACHINA”
• Today: stands for any contrived
  conclusion to a play or any other form
  of literature that tells stories.
• Hallmarks are: manipulated climaxes,
  including reversals and discoveries.
• Often an act of desperation by the
  playwright to solve an impossible
  dilemma.
Structure in the 20th and 21st
             Centuries
• Many plays have attempted to defy, disrupt,
  or free dramatic structure from its traditional
  qualities.
• Traditional rules have been broken;
  boundaries of structure have been pushed to
  the limit; much experimentation.
• Audience expectations are often
  undermined or shattered.
• Events may be presented in a seemingly
  illogical progression.
• Time may be disregarded, blended, “jumbled”
  or ANACHRONISTIC.
POSTSTRUCTURALISM
• Dramatic works created after World War
  II (1939-1945) that break down
  traditional causal structure.
• The events portrayed may be
  ambivalent or contradictory.
• May have no logical “story.”
• May take of form of METATHEATRE or be
  self-conscious in its presentation of
  theatre-as-theatre.
• Should support the plot.
• Refers to the persons who are created to
  perform the action of the play.
• The element of drama that most people
  find the easiest to understand, since we
  constantly observe and interpret human
  behavior in everyday life.
• The PROTAGONIST is the central character
  of the play.
• What characters say about themselves.
• What others say about them.
• What the characters do.

Action, or what a character actually DOES
 is the most important way of defining
 character.
•   Biological traits.
•   Physical traits.
•   Psychological and emotional traits.
•   Social traits.
•   Ethical traits.
• The species of the character (human,
  animal, gods, fairies, etc.)
• Sex (male or female): can have a
  profound effect on their behavior.
• Race: can determine social position or
  behavior.
•   Stature.
•   Weight.
•   Hair and Eye Color.
•   Facial hair.
•   Disabilities or other distinguishing
    physical characteristics.
• The character’s basic internal makeup.
• Has a great impact on the action that
  takes place on stage.
• Angry, vengeful, clever, ruthless,
  sensitive, withdrawn, happy, foolish,
  intelligent, thoughtful, sad, insecure,
  fearful, helpful, angry, violent, selfish,
  competitive, etc.
• Provides the motivation for the action
  in the play and in how characters relate
  to others around them.
• May include a character’s job or
  profession.
• Social or economic status.
• Religious beliefs and affiliation.
• Political dogma and affiliation.
• Educational background.
• The moral standards and beliefs held by
  a character.
• The ethical or moral choices a character
  makes and how s/he faces moral
  dilemmas are often a defining moment
  for a protagonist.
• Also often gives clues to the audience
  concerning a character’s integrity.
• The ideas or “themes” contained in and
  communicated by a play.
• What messages about the nature of life or
  the “universal human condition” are
  contained in it?
• What makes the ideas in the play “timeless”
  or “universal”?
• How does the play pertain to us in the “here
  and now,” and what can we take away from
  it?
• How does the play spur our own thought
  processes and understanding?
• Refers to a playwright’s choice of words
  in a play.
• Aristotle: “the expression of the meaning
  in words” (a.k.a. “diction”).
• Language written for the stage must be
  capable of being spoken aloud.
• Typically consists of a heightened version
  of human speech.
• May be written in poetry (VERSE) or prose
  (similar to everyday speech).
• Was for many centuries the standard
  language of the theatre.
• Dialogue written in verse may have a
  rhythm, meter, or rhyme scheme.


• Prose was considered inartistic and
  unworthy of performance onstage.
• By the late 18th-early 19th centuries,
  prose had become the theatrical
  standard for drama.
Week IV: The Elements of Theatre
• Popular in drama from the 17th-18th
  centuries:
  May you be true to all you now profess,
  And so deserve unending happiness.
  Meanwhile, betrayed and wronged in
       everything,
  I’ll flee this bitter world where vice is king,
  And seek some spot unpeopled and apart
  Where I’ll be free to have an honest heart.
                       (Moliere, The Misanthrope)
• Often enriches dramatic dialogue.

• METAPHOR: a comparison between two
  unlike objects.

 But, soft! what light through yonder window
     breaks?
 It is the east, and Juliet is the sun.
• SIMILE: A comparison between two unlike
  things using “like” or “as.”

 My bounty is as boundless as the sea,
 My love as deep; the more I give to thee,
 The more I have, for both are infinite.
• HYPERBOLE: exaggeration, overstatement.

 Juliet: What a’ clock to-morrow
         Shall I send to thee?
 Romeo: By the hour of nine.
 Juliet: I will not fail, ‘tis twenty year till
               then.
• In most plays, dialogue moves back and
  forth between characters.
• MONOLOGUE: When one character speaks
  for an extended period of time without
  interruption.
• SOLILOQUY: If the character is also alone
  onstage or if the other characters are not
  supposed to hear the words s/he is
  speaking.
• ASIDE: A brief remark by a character
  meant to be heard by the audience but not
  the other characters onstage.
• Can communicate a great deal about
  character, including his or her intelligence
  and emotional state.
• For example: halting dialogue, disconnected
  phrases or repeated words with lots of
  pauses can suggest the character is having
  a difficult time making a decision.
• Pauses on stage can be just as important as
  words, since they can reflect an inner
  struggle.
• Important to the theatre of most cultures.
• For Aristotle: Greek theatre was
  chanted/sung, and accompanied by
  instrumental or choral music.
• Today: theatre is highly oriented toward
  spoken language instead (except for
  musicals).
• Music: a powerful tool for increasing
  audience identification (suspense,
  excitement, sadness, happiness) or to
  express heightened emotion.
• Can be atmospheric as well (a
  phonograph record playing onstage, a
  radio, offstage music coming from a
  nearby source, etc.)
• Also can include sound other than
  traditional instrumental music, a.k.a.
  offstage sound effects: gunshots, a
  raging fire, sirens, a train, doors
  slamming, etc.
• The visual (sensory) elements in a play
  that impact the eye:
     -scenery
     -costumes
     -props
     -lighting
     -actor physicality/movement
           (swordfights, costumes, dancing).

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Week IV: The Elements of Theatre

  • 2. • PLAY: a plan or “blueprint” for the total theatrical production. Typically Contains: • DIALOGUE: words spoken by the characters. • STAGE DIRECTIONS: written descriptions of physical or emotional action or physical appearance.
  • 4. An early examination of dramatic literature in which Aristotle identifies the six elements of a play: • PLOT • CHARACTER • THOUGHT • LANGUAGE • MUSIC • SPECTACLE
  • 5. • These six elements work together to create a special world on the stage. • Their relative significance varies considerably from play to play.
  • 6. 1. PLOT • The organization of the action of a play. • The arrangement of the incidents we see onstage. • An organizing principle that gives a play its unity (a beginning, middle, and an end). • Also known as “STRUCTURE.”
  • 7. • LINEAR PLOT structure: the events of the drama progress forward and sequentially in TIME (chronologically). • CAUSAL (“cause-to-effect”) PLOT structure: one event leads to (results in) the next; a sequence of events (domino effect). • Plays can follow BOTH a linear and a causal structure at the same time.
  • 8. PLOT (continued) CONFLICT: • Stands at the heart of causal structure. • Generally, two or more characters want the same thing or want different things to happen. • They work against each other until an outcome is decided. • The conflict between characters can also represent or embody a larger issue (good and evil, right and wrong, etc.)
  • 9. • Man vs. Man • Man vs. Nature • Man vs. Himself • Man vs. Society
  • 10. EXPOSITION • Crucial background information that is needed for the audience to understand the play. • A means whereby the playwright sets up the dramatic situation for the audience. • A great deal of information is typically conveyed to the audience in the first few scenes of a play (character, setting, past events), so that the audience can follow the play’s progression. • Additional exposition may be introduced throughout the play.
  • 11. POINT OF ATTACK • The point in the story at which the playwright chooses to start dramatizing the action. • Where does the action of the story begin? • The one moment in the story when the playwright chooses to begin actually showing (not just telling about) the progress of events.
  • 12. POINT OF ATTACK • A play with an EARLY point of attack is usually EPISODIC. Selected dramatized moments in the play are separated by breaks in the action. • A play with a LATE point of attack portrays action that takes place after most of the events in the story have already happened; we see only the conclusion of these events (the last few hours, for example).
  • 13. THE INCITING INCIDENT • At the beginning of the play, we learn about the uneasy balance of forces that exists (the potential for conflict). • The inciting incident is an event that destroys the uneasy balance and sets off the major conflict of forces.
  • 14. RISING ACTION • Units of action that are dramatized in a play that build in emotional intensity. • The major forces in conflict gather information, lay plans, pursue their own objectives and encounter obstacles. • The stakes become higher for the characters. • Audience empathy becomes stronger and we become increasingly involved in the action.
  • 15. CLIMAX • The emotional high point of the action. • The critical stage when the outcome of the conflict is finally decided. • Everything in the play leads up to this moment on stage. • The most important scene in a play. • Often followed by FALLING ACTION (a.k.a. “resolution” or “dénouement”) : the events from the climax to the end of the play. Loose ends are tied up, balance is restored.
  • 16. Other features of PLOT: • SUBPLOTS: secondary lines of action in which different conflicts are developed; may be intertwined with the major line of action or may develop independently. • DISCOVERY: when something important is found, revealed, or realized during the action of a play (concrete or abstract). • REVERSAL: When what seems like a logical line of action veers around suddenly to its opposite.
  • 18. The “WELL-MADE” PLAY: • The use of causal structure in a play, which was perfected by European playwrights of the 19th century. • A meticulous and involved plot takes precedent over all other elements. • Features: -an intricate pattern of cause and effect. -carefully controlled suspense. -misunderstandings and reversals. -an emotionally satisfying climax. -rapidly falling action.
  • 19. Variations on Linear and Causal Plot Structure A way of challenging audience expectations and the familiar comfort zone. • CLIFF HANGER: stops at the climax; the outcome of the conflict is not shown. • FLASHBACK: a variation on linear structure; occasional scenes may dramatize events that occur before the point of attack.
  • 21. • “Mechane”: a popular device used in both comedies and tragedies. • Used in many Greek tragedies to effect a dynamic conclusion to the conflict. • A god or goddess flies in near the end to create a cosmic discovery or a reversal of fortune and resolves the conflict. • Became a cliché in ancient Greek tragedy.
  • 22. “DEUS EX MACHINA” • Today: stands for any contrived conclusion to a play or any other form of literature that tells stories. • Hallmarks are: manipulated climaxes, including reversals and discoveries. • Often an act of desperation by the playwright to solve an impossible dilemma.
  • 23. Structure in the 20th and 21st Centuries • Many plays have attempted to defy, disrupt, or free dramatic structure from its traditional qualities. • Traditional rules have been broken; boundaries of structure have been pushed to the limit; much experimentation. • Audience expectations are often undermined or shattered. • Events may be presented in a seemingly illogical progression. • Time may be disregarded, blended, “jumbled” or ANACHRONISTIC.
  • 24. POSTSTRUCTURALISM • Dramatic works created after World War II (1939-1945) that break down traditional causal structure. • The events portrayed may be ambivalent or contradictory. • May have no logical “story.” • May take of form of METATHEATRE or be self-conscious in its presentation of theatre-as-theatre.
  • 25. • Should support the plot. • Refers to the persons who are created to perform the action of the play. • The element of drama that most people find the easiest to understand, since we constantly observe and interpret human behavior in everyday life. • The PROTAGONIST is the central character of the play.
  • 26. • What characters say about themselves. • What others say about them. • What the characters do. Action, or what a character actually DOES is the most important way of defining character.
  • 27. Biological traits. • Physical traits. • Psychological and emotional traits. • Social traits. • Ethical traits.
  • 28. • The species of the character (human, animal, gods, fairies, etc.) • Sex (male or female): can have a profound effect on their behavior. • Race: can determine social position or behavior.
  • 29. Stature. • Weight. • Hair and Eye Color. • Facial hair. • Disabilities or other distinguishing physical characteristics.
  • 30. • The character’s basic internal makeup. • Has a great impact on the action that takes place on stage. • Angry, vengeful, clever, ruthless, sensitive, withdrawn, happy, foolish, intelligent, thoughtful, sad, insecure, fearful, helpful, angry, violent, selfish, competitive, etc. • Provides the motivation for the action in the play and in how characters relate to others around them.
  • 31. • May include a character’s job or profession. • Social or economic status. • Religious beliefs and affiliation. • Political dogma and affiliation. • Educational background.
  • 32. • The moral standards and beliefs held by a character. • The ethical or moral choices a character makes and how s/he faces moral dilemmas are often a defining moment for a protagonist. • Also often gives clues to the audience concerning a character’s integrity.
  • 33. • The ideas or “themes” contained in and communicated by a play. • What messages about the nature of life or the “universal human condition” are contained in it? • What makes the ideas in the play “timeless” or “universal”? • How does the play pertain to us in the “here and now,” and what can we take away from it? • How does the play spur our own thought processes and understanding?
  • 34. • Refers to a playwright’s choice of words in a play. • Aristotle: “the expression of the meaning in words” (a.k.a. “diction”). • Language written for the stage must be capable of being spoken aloud. • Typically consists of a heightened version of human speech. • May be written in poetry (VERSE) or prose (similar to everyday speech).
  • 35. • Was for many centuries the standard language of the theatre. • Dialogue written in verse may have a rhythm, meter, or rhyme scheme. • Prose was considered inartistic and unworthy of performance onstage. • By the late 18th-early 19th centuries, prose had become the theatrical standard for drama.
  • 37. • Popular in drama from the 17th-18th centuries: May you be true to all you now profess, And so deserve unending happiness. Meanwhile, betrayed and wronged in everything, I’ll flee this bitter world where vice is king, And seek some spot unpeopled and apart Where I’ll be free to have an honest heart. (Moliere, The Misanthrope)
  • 38. • Often enriches dramatic dialogue. • METAPHOR: a comparison between two unlike objects. But, soft! what light through yonder window breaks? It is the east, and Juliet is the sun.
  • 39. • SIMILE: A comparison between two unlike things using “like” or “as.” My bounty is as boundless as the sea, My love as deep; the more I give to thee, The more I have, for both are infinite.
  • 40. • HYPERBOLE: exaggeration, overstatement. Juliet: What a’ clock to-morrow Shall I send to thee? Romeo: By the hour of nine. Juliet: I will not fail, ‘tis twenty year till then.
  • 41. • In most plays, dialogue moves back and forth between characters. • MONOLOGUE: When one character speaks for an extended period of time without interruption. • SOLILOQUY: If the character is also alone onstage or if the other characters are not supposed to hear the words s/he is speaking. • ASIDE: A brief remark by a character meant to be heard by the audience but not the other characters onstage.
  • 42. • Can communicate a great deal about character, including his or her intelligence and emotional state. • For example: halting dialogue, disconnected phrases or repeated words with lots of pauses can suggest the character is having a difficult time making a decision. • Pauses on stage can be just as important as words, since they can reflect an inner struggle.
  • 43. • Important to the theatre of most cultures. • For Aristotle: Greek theatre was chanted/sung, and accompanied by instrumental or choral music. • Today: theatre is highly oriented toward spoken language instead (except for musicals). • Music: a powerful tool for increasing audience identification (suspense, excitement, sadness, happiness) or to express heightened emotion.
  • 44. • Can be atmospheric as well (a phonograph record playing onstage, a radio, offstage music coming from a nearby source, etc.) • Also can include sound other than traditional instrumental music, a.k.a. offstage sound effects: gunshots, a raging fire, sirens, a train, doors slamming, etc.
  • 45. • The visual (sensory) elements in a play that impact the eye: -scenery -costumes -props -lighting -actor physicality/movement (swordfights, costumes, dancing).