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Why do
usability problems
go unfixed?
Caroline Jarrett and Francis Rowland
UXBristol 2012
Thanks to Steve Krug



       “But the light bulb
         has to want to
         change”

       Why do the most serious usability problems
       we uncover often go unfixed?



      http://www.slideshare.net/SteveKrug/upa-lightbulb
We are Caroline and Francis
                           Caroline                Francis
  What do you do?          UX consultant, mostly   UX designer,
                           working with the Open   background in web
                           University              design and science
  OK but what do you       Work on big complex     Help scientists share
  love to do ?             complicated worthy      data and knowledge in
                           things. (But my real    useful, usable ways
                           favourite: tax forms)
  What’s your motto?       “What’s the scope for   “What problem are you
                           change?”                trying to solve?”
  What got you into this   Change in big complex   Usability issues can get
  ‘light bulb’ thing?      complicated worthy      buried under “everything
                           organisations never     else we have to do”.
                           happens as quickly as
                           I’d like it to



                                                                              3
Who are you?
                           You   Your neighbour
  What do you do?

  OK but what do you
  love to do ?

  What’s your motto?



  What got you into this
  ‘light bulb’ thing?




                                                  4
What we’re going to do in this workshop




                                          5
We’ll share a story…

                       6
You work hard to find serious usability problems



                       I can’t find out
                       where I sign in




                                              7
Image credit: infodesign.com.au
You present your findings to the client/team




                                 This video clip
                                 shows……




                                                   8
Image credit: Caroline Jarrett
They love your findings and recommendations




                                  That’s exactly
                                 what we needed
                                    to know!




                                                   9
Image credit: Caroline Jarrett
Everyone agrees on the changes




                                 We know what we
                                 have to do and
                                 we’re going to do it




                                                        10
Image credit: Caroline Jarrett
Months/years later, the same problems still exist


            If only I could find out
            where to sign in…




                                              11
Image credit: infodesign.com.au
Gather
 some
example
   s




           If this has happened to you,
            share your story with your
            neighbour
               - If it has never happened to you,
                give your neighbour a chance
                to share two examples. Or more.




                                                    12
Steve and Caroline
did a survey

                     13
14
We asked people why it happened (12 options)




                                          15
Delve              Which one do you think
    into why
                         is most frequent?

   Not enough time              Conflicted with decision
   Too much else to do             maker's belief or opinion
   Not enough resources           No effective decision maker
   Required too big a change      Disagreements emerged
    to a business process           later
   Technical team said it         Deferred until next major
    couldn't be done                update/redesign
   Team did not have enough       Other events intervened
    power to make it happen         before change could happen
                                   Legal department objected
                                                              16
Most people chose lots of reasons

                      “I could have checked off just
                      about every one of these. Was
                      this survey written just for me?”




                                                          17
Steve and Caroline’s picks for most frequent
     Not enough time
     Too much else to do                             Steve
     Not enough resources
     Required too big a change to a business process
     Technical team said it couldn't be done
     Team did not have enough power to make it happen
     Conflicted with decision maker's belief or opinion
     No effective decision maker
     Disagreements emerged later                      Caroline
     Deferred until next major update/redesign
     Other events intervened before change could happen
     Legal department objected
                                                              18
We underestimated the politics




                                 Number of times
                                 this reason was chosen
So, what can we do?

                      20
The four stages of usability problem discovery

   Prepare                        Test




   Report                         Act




  Image credit: Francis Rowland                  21
Work on
   tactical                  3-12-3 activity
  solutions
                             overview


03 minutes    Individually       Lots of ideas

12 minutes    Team               Pool, group,
                                  turn into tactics

03 minutes    Spokesperson       Present ideas
                                   to the workshop
                                                      22
Work on
 tactical            3 minutes
solutions
                     Individual


            Politics
            Not enough time / resources
            Leave it until redesign
            Too small / not important
            Technical problems
            Conflict (in-team; with managers)
                                                23
Work on
 tactical           12 minutes
solutions
                    Team


            Pool those ideas
            Group them: any themes?
            Turn them into tactics




                                      24
Work on
 tactical
            Share
             and        3 minutes
solutions   report
                        Spokesperson


              Tell us all about the results




                                              25
Ideas from our survey
respondents – in themes
                          26
Theme: Do nothing

  Accept the situation
       ► “Sometimes recommendations don't get realized.”
       ► “Clients don’t have to follow our advice”
       ► “I'll chant some Oms”




  Image credit: shutterstock.com
                                                           27
Theme: Choose better clients or a better job

   “Become more efficient at choosing
    who I accept as clients”
   “Work for a company that gave a fig about UX”




  Image credit: shutterstock.com
                                                28
Theme: Do basic UX better

   Do testing earlier
   Make stakeholders watch the sessions
   Present results better
    ► More explanations
    ► Use video clips




                                           29
Theme: Think about the impact on developers

   “redefine problem as interaction bug”
   “have a role in the implementation team”
   “don’t spring surprises on them”




                              Image credit: Effortmark Ltd   30
Theme: Get better at politics

   Get decision-maker support
   Understand priorities
   “Get more buy-in. Explain changes to a
    sponsor. Argue the case. Make it harder to
    NOT do the change”.




                                                 31
Steve’s recipe
(greatly shortened) * :

Fly under the radar


*For the full version, please see
http://www.slideshare.net/SteveKrug/upa-lightbulb
                                                32
Don’t try to convince everybody

                                       Mr. Big

                                        Higher-ups

                                               Stakeholders

                       Your                  Other bosses
                       boss                  he depends on

                                                      Your team


                                                             33
     You                          Image credit: Steve Krug
Ideally…

                       Mr. Big

                        Higher-ups

                               Stakeholders

           Your              Other bosses
           boss              he depends on

                                      Your team


                                             34
     You          Image credit: Steve Krug
i.e., the people you can get in an observation room




                                                                  35
                                       Image credit: Steve Krug
Keep them focused on the worst problems




                  Focus ruthlessly on a
                  small number of
                  the most important
                  problems.




                                          36
Tweak, don’t redesign




                When fixing problems,
                always do the
                least you can do™.




                            © 2001 Steve Krug
Caroline responds…
about the most
important problem



                     38
Eat now, eat soon, or eat an elephant?




                                         39
Sometimes teams need a success experience




                                        40
Sometimes users have a different perspective




                                           41
We have different ideas about rewards




                                        42
Look for success in everybody’s terms




                                        43
  Image credit: Francis Rowland
Don’t call their baby ugly, let them learn it’s ugly




                                                44
And Francis has
suggestions




                  45
You’re not ready for love (or usability testing)

   Is your organisation ready for this?


  How much buy-in is
   there? How much
  can you realistically
     get done? Are
  people ready to act
   on what you find?




                          Image credit: Renato Feijó – Planning your UX strategy

                                             See also presentations and articles from
                                               Michele Ide-Smith and Tomer Sharon

                                                                                        46
Report through the accepted channels
   Helpdesk, bug-tracking, post-its on a whiteboard…


  Use whatever works
  best for the team…
   make it visible and
      actionable




                                                        47
Focus on what really matters to users
   Designing with personas and scenarios

                                   Put usability issues in
                                   context. If you’ve used
                                    personas, scenarios,
                                    user journeys, etc. in
                                   the project, refer back
                                           to them.




  Image credit: Francis Rowland                              48
Find fun ways to attack problems
                                                      Stay involved. Help with
   Be there                                               prioritising and
                                                       problem-solving. We

   Use games                                         don’t want to just “throw
                                                       things over the wall”.




      You probably have some
   tricks up your sleeve for how
         to help break down
   problems and find solutions.
             Use them.




  Image credit: http://innovationgames.com/impact-effort-matrix/
                                                                                  49
That light bulb reference

  Q: How many psychiatrists does it take to
     change a light bulb?
  A: Only one, but the light bulb
     has to want to change




  Image credit: shutterstock.com
                                              50
Your turn

   Questions, comments, requests for a refund?




                                                  51
Caroline Jarrett             Francis Rowland

Twitter @cjforms             Twitter @francisrowland
carolinej@effortmark.co.uk   LinkedIn francisrowland




                                          I have 2 pages in here!




                                          … coming October 2012
                                                                    52
For the longer version of this presentation

 http://www.slideshare.net/cjforms
 http://www.slideshare.net/SteveKrug




                                              53

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Why usability problems go unfixed - UX Bristol 2012

  • 1. Why do usability problems go unfixed? Caroline Jarrett and Francis Rowland UXBristol 2012
  • 2. Thanks to Steve Krug “But the light bulb has to want to change” Why do the most serious usability problems we uncover often go unfixed? http://www.slideshare.net/SteveKrug/upa-lightbulb
  • 3. We are Caroline and Francis Caroline Francis What do you do? UX consultant, mostly UX designer, working with the Open background in web University design and science OK but what do you Work on big complex Help scientists share love to do ? complicated worthy data and knowledge in things. (But my real useful, usable ways favourite: tax forms) What’s your motto? “What’s the scope for “What problem are you change?” trying to solve?” What got you into this Change in big complex Usability issues can get ‘light bulb’ thing? complicated worthy buried under “everything organisations never else we have to do”. happens as quickly as I’d like it to 3
  • 4. Who are you? You Your neighbour What do you do? OK but what do you love to do ? What’s your motto? What got you into this ‘light bulb’ thing? 4
  • 5. What we’re going to do in this workshop 5
  • 6. We’ll share a story… 6
  • 7. You work hard to find serious usability problems I can’t find out where I sign in 7 Image credit: infodesign.com.au
  • 8. You present your findings to the client/team This video clip shows…… 8 Image credit: Caroline Jarrett
  • 9. They love your findings and recommendations That’s exactly what we needed to know! 9 Image credit: Caroline Jarrett
  • 10. Everyone agrees on the changes We know what we have to do and we’re going to do it 10 Image credit: Caroline Jarrett
  • 11. Months/years later, the same problems still exist If only I could find out where to sign in… 11 Image credit: infodesign.com.au
  • 12. Gather some example s  If this has happened to you, share your story with your neighbour - If it has never happened to you, give your neighbour a chance to share two examples. Or more. 12
  • 13. Steve and Caroline did a survey 13
  • 14. 14
  • 15. We asked people why it happened (12 options) 15
  • 16. Delve Which one do you think into why is most frequent?  Not enough time  Conflicted with decision  Too much else to do maker's belief or opinion  Not enough resources  No effective decision maker  Required too big a change  Disagreements emerged to a business process later  Technical team said it  Deferred until next major couldn't be done update/redesign  Team did not have enough  Other events intervened power to make it happen before change could happen  Legal department objected 16
  • 17. Most people chose lots of reasons “I could have checked off just about every one of these. Was this survey written just for me?” 17
  • 18. Steve and Caroline’s picks for most frequent  Not enough time  Too much else to do Steve  Not enough resources  Required too big a change to a business process  Technical team said it couldn't be done  Team did not have enough power to make it happen  Conflicted with decision maker's belief or opinion  No effective decision maker  Disagreements emerged later Caroline  Deferred until next major update/redesign  Other events intervened before change could happen  Legal department objected 18
  • 19. We underestimated the politics Number of times this reason was chosen
  • 20. So, what can we do? 20
  • 21. The four stages of usability problem discovery  Prepare  Test  Report  Act Image credit: Francis Rowland 21
  • 22. Work on tactical 3-12-3 activity solutions overview 03 minutes Individually Lots of ideas 12 minutes Team Pool, group, turn into tactics 03 minutes Spokesperson Present ideas to the workshop 22
  • 23. Work on tactical 3 minutes solutions Individual Politics Not enough time / resources Leave it until redesign Too small / not important Technical problems Conflict (in-team; with managers) 23
  • 24. Work on tactical 12 minutes solutions Team Pool those ideas Group them: any themes? Turn them into tactics 24
  • 25. Work on tactical Share and 3 minutes solutions report Spokesperson Tell us all about the results 25
  • 26. Ideas from our survey respondents – in themes 26
  • 27. Theme: Do nothing  Accept the situation ► “Sometimes recommendations don't get realized.” ► “Clients don’t have to follow our advice” ► “I'll chant some Oms” Image credit: shutterstock.com 27
  • 28. Theme: Choose better clients or a better job  “Become more efficient at choosing who I accept as clients”  “Work for a company that gave a fig about UX” Image credit: shutterstock.com 28
  • 29. Theme: Do basic UX better  Do testing earlier  Make stakeholders watch the sessions  Present results better ► More explanations ► Use video clips 29
  • 30. Theme: Think about the impact on developers  “redefine problem as interaction bug”  “have a role in the implementation team”  “don’t spring surprises on them” Image credit: Effortmark Ltd 30
  • 31. Theme: Get better at politics  Get decision-maker support  Understand priorities  “Get more buy-in. Explain changes to a sponsor. Argue the case. Make it harder to NOT do the change”. 31
  • 32. Steve’s recipe (greatly shortened) * : Fly under the radar *For the full version, please see http://www.slideshare.net/SteveKrug/upa-lightbulb 32
  • 33. Don’t try to convince everybody Mr. Big Higher-ups Stakeholders Your Other bosses boss he depends on Your team 33 You Image credit: Steve Krug
  • 34. Ideally… Mr. Big Higher-ups Stakeholders Your Other bosses boss he depends on Your team 34 You Image credit: Steve Krug
  • 35. i.e., the people you can get in an observation room 35 Image credit: Steve Krug
  • 36. Keep them focused on the worst problems Focus ruthlessly on a small number of the most important problems. 36
  • 37. Tweak, don’t redesign When fixing problems, always do the least you can do™. © 2001 Steve Krug
  • 38. Caroline responds… about the most important problem 38
  • 39. Eat now, eat soon, or eat an elephant? 39
  • 40. Sometimes teams need a success experience 40
  • 41. Sometimes users have a different perspective 41
  • 42. We have different ideas about rewards 42
  • 43. Look for success in everybody’s terms 43 Image credit: Francis Rowland
  • 44. Don’t call their baby ugly, let them learn it’s ugly 44
  • 46. You’re not ready for love (or usability testing)  Is your organisation ready for this? How much buy-in is there? How much can you realistically get done? Are people ready to act on what you find? Image credit: Renato Feijó – Planning your UX strategy See also presentations and articles from Michele Ide-Smith and Tomer Sharon 46
  • 47. Report through the accepted channels  Helpdesk, bug-tracking, post-its on a whiteboard… Use whatever works best for the team… make it visible and actionable 47
  • 48. Focus on what really matters to users  Designing with personas and scenarios Put usability issues in context. If you’ve used personas, scenarios, user journeys, etc. in the project, refer back to them. Image credit: Francis Rowland 48
  • 49. Find fun ways to attack problems Stay involved. Help with  Be there prioritising and problem-solving. We  Use games don’t want to just “throw things over the wall”. You probably have some tricks up your sleeve for how to help break down problems and find solutions. Use them. Image credit: http://innovationgames.com/impact-effort-matrix/ 49
  • 50. That light bulb reference Q: How many psychiatrists does it take to change a light bulb? A: Only one, but the light bulb has to want to change Image credit: shutterstock.com 50
  • 51. Your turn  Questions, comments, requests for a refund? 51
  • 52. Caroline Jarrett Francis Rowland Twitter @cjforms Twitter @francisrowland carolinej@effortmark.co.uk LinkedIn francisrowland I have 2 pages in here! … coming October 2012 52
  • 53. For the longer version of this presentation http://www.slideshare.net/cjforms http://www.slideshare.net/SteveKrug 53

Editor's Notes

  • #2: CHI 2010 Caroline Jarrett     
  • #3: CHI 2010 Caroline Jarrett     
  • #53: CHI 2010 Caroline Jarrett     
  • #54: CHI 2010 Caroline Jarrett