1) The document discusses gender differences in the portrayal of characters between cartoons/manga-style online role-playing games (KORPGs), which attract more female players, and simulation-style games (SORPGs) that attract more male players in Taiwan.
2) It reviews literature showing that historically, female characters in video games have often been marginalized or sexualized, while male characters are typically heroes.
3) The study aims to examine gender differences between the avatar representations in KORPGs and SORPGs through a content analysis of all accessible online role-playing games in Taiwan.