The document outlines the agenda and activities for a 5-day design sprint process. The design sprint will be used to solve problems and test ideas for a project called Aurora. On day 1, the goals are to build a shared understanding of the problem through affinity mapping and creating a user flow. On day 2, the goals are to generate ideas through activities like "crazy 8" sketching and creating storyboard prototypes. The final deliverable will be screens for a prototype to test with users.